Aaron Bobick
#18,614
Most Influential Person Now
American computer scientist
Aaron Bobick's AcademicInfluence.com Rankings
Aaron Bobickcomputer-science Degrees
Computer Science
#1667
World Rank
#1726
Historical Rank
#801
USA Rank
Machine Learning
#1772
World Rank
#1795
Historical Rank
#122
USA Rank
Database
#4097
World Rank
#4260
Historical Rank
#679
USA Rank
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Computer Science
Why Is Aaron Bobick Influential?
(Suggest an Edit or Addition)According to Wikipedia, Aaron F Bobick is dean of the McKelvey School of Engineering at Washington University in St. Louis. Bobick’s research is in the field of artificial intelligence and computer vision. He has chaired and published papers in top-tier academic conferences in these areas. His research and expert opinions on technology have also been reported in major news sources.
Aaron Bobick's Published Works
Published Works
- The Recognition of Human Movement Using Temporal Templates (2001) (2973)
- Graphcut textures: image and video synthesis using graph cuts (2003) (1602)
- Recognition of Visual Activities and Interactions by Stochastic Parsing (2000) (762)
- Texture optimization for example-based synthesis (2005) (709)
- Parametric Hidden Markov Models for Gesture Recognition (1999) (675)
- The representation and recognition of human movement using temporal templates (1997) (565)
- Large Occlusion Stereo (1999) (536)
- The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment (1999) (437)
- The Representation and Recognition of Action Using Temporal Templates (1997) (430)
- Gait recognition using static, activity-specific parameters (2001) (379)
- Recognition of human body motion using phase space constraints (1995) (378)
- Movement, activity and action: the role of knowledge in the perception of motion. (1997) (364)
- On Human Action (2011) (348)
- A State-Based Approach to the Representation and Recognition of Gesture (1997) (329)
- Real-time closed-world tracking (1997) (314)
- Gait recognition from time-normalized joint-angle trajectories in the walking plane (2001) (230)
- Invariant features for 3-D gesture recognition (1996) (229)
- Real-time recognition of activity using temporal templates (1996) (225)
- Fast Lighting Independent Background Subtraction (1998) (222)
- A Framework for Recognizing Multi-Agent Action from Visual Evidence (1999) (220)
- Disparity-Space Images and Large Occlusion Stereo (1994) (214)
- A Multi-view Method for Gait Recognition Using Static Body Parameters (2001) (211)
- A state-based technique for the summarization and recognition of gesture (1995) (210)
- Traversability classification using unsupervised on-line visual learning for outdoor robot navigation (2006) (207)
- Recognizing Planned, Multiperson Action (2001) (193)
- Sympathetic interfaces: using a plush toy to direct synthetic characters (1999) (193)
- Action recognition using probabilistic parsing (1998) (186)
- An appearance-based representation of action (1996) (185)
- Computerized occlusal analysis: a new technology. (1987) (165)
- The direct computation of height from shading (1991) (162)
- Detection and explanation of anomalous activities: representing activities as bags of event n-grams (2005) (158)
- Propagation networks for recognition of partially ordered sequential action (2004) (151)
- Learning visual behavior for gesture analysis (1995) (150)
- Closed-world tracking (1995) (129)
- Human action detection using PNF propagation of temporal constraints (1998) (129)
- A novel sequence representation for unsupervised analysis of human activities (2009) (126)
- The Aware Home: A living laboratory for technologies for successful aging (2002) (124)
- Recognition and interpretation of parametric gesture (1998) (122)
- Video surveillance of interactions (1999) (122)
- Living laboratories: the future computing environments group at the Georgia Institute of Technology (2000) (116)
- Multiscale 3-D Shape Representation and Segmentation Using Spherical Wavelets (2007) (109)
- Virtual PAT: A Virtual Personal Aerobics Trainer (1998) (91)
- Affordance Prediction via Learned Object Attributes (2011) (85)
- Learning Visual Object Categories for Robot Affordance Prediction (2010) (81)
- Modelling the effects of walking speed on appearance-based gait recognition (2004) (81)
- Performance Analysis of Time-Distance Gait Parameters under Different Speeds (2003) (78)
- From Stochastic Grammar to Bayes Network: Probabilistic Parsing of Complex Activity (2014) (77)
- Recovering the temporal structure of natural gesture (1996) (75)
- A General‐purpose System for Teleoperation of the DRC‐HUBO Humanoid Robot (2015) (73)
- Probabilistic human action prediction and wait-sensitive planning for responsive human-robot collaboration (2013) (72)
- Anticipating human actions for collaboration in the presence of task and sensor uncertainty (2014) (71)
- Learning Temporal Sequence Model from Partially Labeled Data (2006) (70)
- Structure from Statistics - Unsupervised Activity Analysis using Suffix Trees (2007) (69)
- Interval scripts: a design paradigm for story-based interactive systems (1997) (66)
- Hidden Markov Models for Modeling and Recognizing Gesture Under Variation (2001) (66)
- Visual Tracking Using Closed-Worlds (1995) (65)
- Recognizing planned, multi-person action (65)
- Guided pushing for object singulation (2012) (61)
- Recognition of multi-agent interaction in video surveillance (1999) (59)
- Temporal classification of natural gesture and application to video coding (1997) (58)
- Automatic cascade training with perturbation bias (2004) (56)
- The Representation Space Paradigm of Concurrent Evolving Object Descriptions (1992) (55)
- Realtime online adaptive gesture recognition (2000) (55)
- Representation and recognition of action in interactive spaces (1999) (51)
- Action Recognition Using Temporal Templates (1997) (51)
- Learning contact locations for pushing and orienting unknown objects (2013) (48)
- Multiscale 3D Shape Analysis Using Spherical Wavelets (2005) (47)
- STATISTICAL SHAPE ANALYSIS OF BRAIN STRUCTURES USING SPHERICAL WAVELETS (2007) (46)
- Approximate World Models: Incorporating Qualitative and Linguistic Information into Vision Systems (1996) (44)
- Computers Seeing Action (1996) (44)
- Perceptual user interfaces: the KidsRoom (2000) (42)
- Natural Object Categorization (1987) (40)
- Categorical representation and recognition of oscillatory motion patterns (2000) (40)
- Physically interactive story environments (2000) (39)
- A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments (1998) (34)
- Decoupling behavior, perception, and control for autonomous learning of affordances (2013) (33)
- Intelligent Studios: Using Computer Vision to Control TV Cameras (1995) (33)
- Using similarity scores from a small gallery to estimate recognition performance for larger galleries (2003) (32)
- Unsupervised Activity Discovery and Characterization From Event-Streams (2005) (31)
- Realtime online adaptive gesture recognition (1999) (31)
- Shape-Driven 3D Segmentation Using Spherical Wavelets (2006) (31)
- “It/I”: a theater play featuring an autonomous computer graphics character (1998) (30)
- Incorporating intensity edges in the recovery of occlusion regions (1994) (30)
- Graphcut textures: image and video texture synthesis using graph cuts (2003) (30)
- Representation space: an approach to the integration of visual information (1989) (29)
- Nonlinear PHMMs for the interpretation of parameterized gesture (1998) (29)
- Vision-based contingency detection (2011) (28)
- INTILLE Large occlusion stereo (1999) (27)
- Unsupervised analysis of activity sequences using event-motifs (2006) (26)
- Humanoid robot teleoperation for tasks with power tools (2013) (26)
- It/I: A Theater Play Featuring an Autonomous Computer Character (2002) (25)
- Predicting Large Population Data Cumulative Match Characteristic Performance from Small Population Data (2003) (24)
- Using approximate models as source of contextual information for vision processing (1995) (24)
- A Study of Human Gaits across Different Speeds (2003) (23)
- Visual recognition of multi-agent action using binary temporal relations (1999) (23)
- Adaptive models for the recognition of human gesture (2000) (21)
- State-Based Recognition of Gesture (1997) (21)
- Activity and function recognition for moving and static objects in urban environments from wide-area persistent surveillance inputs (2010) (20)
- Intelligent Studios Modeling Space and Action to Control TV Cameras (1997) (19)
- Learning stable pushing locations (2013) (19)
- Using Configuration States for the Representation and Recognition of Gesture (2000) (19)
- On the Integration of Hardware-Abstracted Robot Skills for use in Industrial Scenarios (2013) (18)
- Interval scripts: a programming paradigm for interactive environments and agents (2003) (16)
- Design Decisions for Interactive Environments: Evaluating the KidsRoom (1998) (16)
- Controlling view-based algorithms using approximate world models and action information (1997) (15)
- Classifying Objects from Visual Information (1986) (15)
- A hybrid approach to structure-from-motion (1986) (14)
- Multi-process control software for HUBO2 Plus robot (2013) (14)
- Tracking Head Yaw by Interpolation of Template Responses (2004) (13)
- The KidsRoom: An example application using a deep perceptual interface (1999) (12)
- Appearance-Based Motion Recognition of Human Actions (2011) (11)
- Effective Robot Task Learning by focusing on Task-relevant objects (2009) (11)
- Video Annotation: Computers Watching Video (1995) (11)
- Temporal integration of multiple silhouette-based body-part hypotheses (2001) (10)
- Characteristics of Time-Distance Gait Parameters Across Speeds (2003) (10)
- Representational frames in video annotation (1993) (9)
- Using Computer Vision to Control a Reactive Computer Graphics Character in a Theater Play (1999) (9)
- Parsing multi-agent interactions (1998) (8)
- Computer Theater: Stage for Action Understanding (1996) (8)
- Using Connguration States for the Representation and Recognition of Gesture 2 Related Work (1995) (8)
- It/I: an experiment towards interactive theatrical performances (1998) (7)
- Learning and detecting coordinated multi-entity activities from persistent surveillance (2013) (7)
- Con guration States for the Representation and Recognition of Gesture (2004) (7)
- Visual Integration from Multiple Cameras (2005) (7)
- Relationship between identification metrics: expected confusion and area under a ROC curve (2002) (7)
- Kinematics and Inverse Kinematics for the Humanoid Robot HUBO2 (2013) (7)
- P-Net: A Representation for Partially-Sequenced, Multi-stream Activity (2003) (7)
- Multi-cue Contingency Detection (2012) (7)
- Perceptive Spaces for Performance and Entertainment ( Revised ) yChristopher (1997) (6)
- An evolutionary approach to constructing object descriptions (1991) (6)
- Sequential Interval Network for parsing complex structured activity (2016) (6)
- Learning for Ground Robot Navigation with Autonomous Data Collection (2005) (6)
- Visual recognition of multiagent action (1999) (6)
- Probabilistic Parsing in Action Recognition (2001) (5)
- Decoupling Behavior , Control , and Perception in Affordance-Based Manipulation (2012) (5)
- Object categorization for affordance prediction (2008) (5)
- Learning a projective mapping to locate animals in video using RFID (2012) (4)
- Nonlinear Parametric Hidden Markov Models (1997) (4)
- Using stability of interpretation as verification for low level processing: An example from egomotion and optic flow (1993) (4)
- Adaptive Integration of Multiple Cues for Contingency Detection (2011) (4)
- Modeling structured activity to support human-robot collaboration in the presence of task and sensor uncertainty (2013) (3)
- Affordance-feasible planning with manipulator wrench spaces (2016) (3)
- It/I: theater with an automatic and reactive computer graphics character (1998) (3)
- Video Action Recognition Using Residual Vector Quantization and Hidden Markov Models (2010) (3)
- Representational frames in dynamic scene annotation (1994) (3)
- A Bayesian View of Boosting and Its Extension (2005) (2)
- Robust real time vehicle contour tracking on moving camera aerial infra red imagery (2010) (2)
- A method for human identification using static, activity-specific parameters (2002) (2)
- Visual classification of co-verbal gestures for gesture understanding (2001) (2)
- Exploiting temporal coherence in scene analysis for autonomous navigation (1989) (2)
- Multiple concurrent object descriptions in support of autonomous navigation (1992) (2)
- Expected Confusion as a Method of Evaluating Recognition Techniques (2001) (2)
- Impact of speed variations in gait recognition (2003) (1)
- Towards Rationally Safe Robots (2014) (1)
- Toward Safe and Efficient Human-Robot Interaction via Behavior-Driven Danger Signaling (2021) (1)
- Robust Surveillance on Compressed Video: Uniform Performance from High to Low Bitrates (2009) (1)
- Evolving scene descriptions (1990) (1)
- Multi Target Video Tracking Using Residual Vector Quantization (2010) (1)
- Augmenting physical state prediction through structured activity inference (2015) (1)
- ROBUST REAL TIME VEHICLE CONTOUR TRACKING ON LOW QUALITY AERIAL INFRA RED IMAGERY (2010) (1)
- A hybrid approach to structure-from-motion (abstract only) (1984) (1)
- Audio-visual flow-a variational approach to multimodal flow estimation (2004) (1)
- An Explicit Reference Governor for Time-Varying Linear Constraints (2020) (1)
- , GT-GOLEM-2013-001 , 2013 Kinematics and Inverse Kinematics for the Humanoid Robot HUBO 2 + (2013) (0)
- Target Tracking Using Residual Vector Quantization (2012) (0)
- Skin Color Detection (2009) (0)
- Multi-cue Contingency Detection (2012) (0)
- Skin Color Detection (2009) (0)
- Appreciation to IJCV Reviewers (2012) (0)
- Expanding the Reach of Your Research: An Open Forum on Authorship and Your Intellectual Property (2010) (0)
- The multi-angle extended three-dimensional activities (META) stimulus set: A tool for studying event cognition. (2022) (0)
- Better computer vision under video compression, an example using mean shift tracking (2009) (0)
- Editorial (2006) (0)
- Aware Home Visual Perception (Part I): Design and Algorithms (2005) (0)
- Recognition of Multi-Person Action (2000) (0)
- Appearance-based Motion Recognition of Human Actions Title: Assistant Professor of Computational Vision (1996) (0)
- Fast Constraint Propagation on Specialized Allen Networksand its Application to Action Recognition and ControlClaudio Pinhanez (1998) (0)
- Divide and Conquer: Using Approximate World Models to Control View-Based Algorithms (1995) (0)
- Compensation Methods Using Signal Processing and Adaptive Quantization for Better Meamn Shift Tracking on Compressed Video (2009) (0)
- Discovering natural object categories (1986) (0)
- Scripting Interactive Environments with Interval Scripts (0)
- Performing Technology: Welcome & Introduction (2013) (0)
- The Direct Computation of Height from ShadingYvan (1991) (0)
- Unsupervised Analysis of Everyday Human Activities Using Suffix Trees (2008) (0)
- Fusion Spring 2004 (2004) (0)
- Discriminating features and information theory (1985) (0)
- A System for Dissecting the Video for Tracing Multiple Humans in Multifaceted Situation (2016) (0)
- Modeling the Quantization Staircase Function (2010) (0)
- Perceptual Computing Group Technical Report No . 296 Tracking Using a Local Closed-World Assumption : Tracking in the Football Domain by (2007) (0)
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