Alain Fournier
#25,026
Most Influential Person Now
French computer graphics researcher
Alain Fournier's AcademicInfluence.com Rankings
Alain Fourniercomputer-science Degrees
Computer Science
#1176
World Rank
#1216
Historical Rank
Computer Graphics
#26
World Rank
#28
Historical Rank
Database
#8768
World Rank
#9206
Historical Rank
Download Badge
Computer Science
Alain Fournier's Degrees
- PhD Computer Science University of Rennes 1
- Masters Computer Science University of Rennes 1
- Bachelors Computer Science University of Rennes 1
Similar Degrees You Can Earn
Why Is Alain Fournier Influential?
(Suggest an Edit or Addition)According to Wikipedia, Alain Fournier was a computer graphics researcher. Biography Alain Fournier was born on November 5, 1943, in Lyon, France. He was married twice, first to Beverly Bickle and later to Adrienne Drobnies, with whom he had one daughter, Ariel.
Alain Fournier's Published Works
Published Works
- Computer rendering of stochastic models (1982) (759)
- A survey of shadow algorithms (1990) (295)
- Triangulating Simple Polygons and Equivalent Problems (1984) (235)
- A model for anisotropic reflection (1990) (211)
- Common Illumination between Real and Computer Generated Scenes (1992) (191)
- Stochastic Motion—Motion Under the Influence of Wind (1992) (146)
- Computer rendering of stochastic models (1998) (141)
- Lights from highlights and shadows (1992) (106)
- A parallel scan conversion algorithm with anti-aliasing for a general-purpose ultracomputer (1983) (89)
- A Wavelet Representation of Reflectance Functions (1997) (77)
- Separating Reflection Functions for Linear Radiosity (1995) (63)
- Integrating shape and pattern in mammalian models (2001) (55)
- Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns (1998) (50)
- Constant-time filtering with space-variant kernels (1988) (50)
- On the power of the frame buffer (1988) (44)
- Matching and Interpolation of Shapes using Unions of Circles (1996) (44)
- Course notes: Wavelets and their applications in computer graphics (1995) (44)
- Volume models for volumetric data (1994) (42)
- Interactive Rendering of Wavelet Projected Light Fields (1999) (38)
- Chebyshev Polynomials for Boxing and Intersections of Parametric Curves and Surfaces (1994) (34)
- Light-Driven Global Illumination with a Wavelet Representation of Light Transport (1996) (34)
- Illumination Problems in Computer Augmented Reality (1994) (33)
- Properties of Tabulated Bidirectional Reflectance Distribution Functions (1997) (33)
- Filtering Normal Maps and Creating Multiple Surfaces (1992) (29)
- A Piecewise Polynomial Approach to Shading Using Spectral Distributions (1991) (29)
- GRAPE: An environment to build display processes (1987) (27)
- A Framework for Automatically Recovering Object Shape, Reflectance and Light Sources from Calibrated Images (2007) (26)
- Stochastic modeling in computer graphics (1980) (24)
- Generating Reflected Directions from BRDF Data (1997) (24)
- Painting Surface Characteristics (1995) (24)
- Conformal Texture Mapping (1987) (23)
- Filtered Local Shading in the Wavelet Domain (1997) (22)
- Image interpolation using unions of spheres (1998) (21)
- Rectangular convolution for fast filtering of characters (1987) (21)
- A Model for Anisotropic Reeection (1990) (20)
- Approximate Arc Length Parametrization (1996) (20)
- From Local to Global Illumination and Back (1995) (19)
- Union of spheres (UoS) model for volumetric data (1995) (19)
- Growing and Animating Polygonal Models of Animals (1997) (18)
- Proceedings of the conference on Graphics interface '92 (1992) (16)
- Reconstructing 2D images with natural neighbour interpolation (2001) (14)
- Trends in CAD/CAM systems for robotics (1986) (13)
- Representations and uses of light distribution functions (1998) (13)
- A Ray Tracing Accelerator Based on a Hierarchy of 1D Sorted Lists (1992) (11)
- Shape Transformations Using Union of Spheres (1995) (10)
- A hardware stochastic interpolator for raster displays (1984) (9)
- Comments on Convex Hull of a Finite Set of Points in Two Dimensions (1979) (9)
- A Model for Anisotropic Re ection (1998) (8)
- Geometric continuity with interpolating Be´zier curves (1986) (8)
- Bending polyhedral objects (1983) (8)
- Generating Reflected Directions from BRDF Data (1997) (7)
- Technical correspondence: comment on computer rendering of fractal stochastic models. author's reply (1982) (6)
- The computer modelling of fallen snow (2000) (6)
- Multiscale edge analysis of halftoned images (1998) (6)
- Semantic Annotation And Retrieval Of Image Collections (2007) (6)
- Profiling graphic display systems (1986) (6)
- Comments on the All Nearest-Neighbor Problem for Convex Polygons (1979) (6)
- Integration of complex shapes and natural patterns (1999) (5)
- The stochastic modelling of trees (1986) (5)
- 2D Image Reconstruction Using Natural Neighbour Interpolation (2000) (5)
- Tightly-Coupled Multiprocessing for a Global Illumination Algorithm (1990) (5)
- From structure to reflectance (2000) (4)
- Stochastic modeling in computer graphics (1980) (4)
- The Visible Surface Problem Under Abstract Graphic Models (1988) (3)
- Acquiring and Using Realistic Reflectance Data in Computer Graphics Images (1997) (3)
- Wavelet Radiative Transfer and Surface Interaction (1996) (3)
- Shading and inverse shading from direct illumination (1993) (3)
- Reshading Light Fields (1999) (3)
- Random Processes in Computer Graphics (1991) (2)
- Animation of reactive fluids (2002) (2)
- Shape Model and Threshold Extraction via Shape Gradients (2001) (2)
- Growing and Animating Polygonal Models of Animals (1997) (1)
- Geometrie Continuity with Interpolating Bezier Curves Preliminary Report (1985) (1)
- Determination of Intensity Thresholds via Shape Gradients (2000) (1)
- Creating Union of Spheres Models from Multiple Views (1996) (1)
- The Axisymmetric Spectral Element Method for Elastic Wave Propagation (2004) (1)
- Spectral-element computation of full seismic sensitivity (2006) (0)
- A union of spheres representation for three-dimensional objects (1996) (0)
- Filtering volumetric data (1994) (0)
- Proceedings of the Graphics Interface 1998 Conference, June 18-20, 1998, Vancouver, BC, Canada (1998) (0)
- Fast Progressive T Ransmission of Images Using Wavelets with Sorted Coeecients (1997) (0)
- Controlling Fluid Flow Simulation (2002) (0)
- Deep-earth diffracted-wave tomography: A multiple-frequency high-resolution approach (2008) (0)
This paper list is powered by the following services:
Other Resources About Alain Fournier
What Schools Are Affiliated With Alain Fournier?
Alain Fournier is affiliated with the following schools: