Albert Ritzhaupt
American professor
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Education
Albert Ritzhaupt's Degrees
- Masters Instructional Systems Florida State University
- Bachelors Computer Science Florida State University
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Why Is Albert Ritzhaupt Influential?
(Suggest an Edit or Addition)According to Wikipedia, Albert Dieter Ritzhaupt is an American educational researcher, author, professor of educational technology and computer science education at the University of Florida, where he has served since 2010. Ritzhaupt serves as the current Editor-in-Chief of the Journal of Research on Technology in Education since 2018, the official research publication of the International Society for Technology in Education. Ritzhaupt is a member of the Institute for Advanced Learning Technologies, research member of the Florida Center for Instructional Technology, and President for the International Board of Standards for Training, Performance, and Instruction . Ritzhaupt was identified as one of the world's most prolific scholarly authors in the field of educational technology from 2007 to 2017 and again in 2021 for research articles between 2015 and 2019.
Albert Ritzhaupt's Published Works
Published Works
- Examining the digital divide in K-12 public schools: Four-year trends for supporting ICT literacy in Florida (2008) (220)
- Effects of the flipped classroom instructional strategy on students’ learning outcomes: a meta-analysis (2018) (188)
- Award-winning faculty online teaching practices: Course design, assessment and evaluation, and facilitation (2019) (168)
- Differences in Student Information and Communication Technology Literacy Based on Socio-Economic Status, Ethnicity, and Gender (2013) (165)
- Florida’s EETT Leveraging Laptops Initiative and Its Impact on Teaching Practices (2008) (113)
- Award-Winning Faculty Online Teaching Practices: Roles and Competencies (2019) (100)
- An Investigation of Factors Influencing Student Use of Technology in K-12 Classrooms Using Path Analysis (2012) (91)
- A Meta-Analysis of Pair-Programming in Computer Programming Courses (2017) (88)
- Explaining technology integration in K-12 classrooms: a multilevel path analysis model (2017) (83)
- Connecting schools, community, and family with ICT: Four-year trends related to school level and SES of public schools in Florida (2010) (74)
- Knowledge and Skills Needed by Instructional Designers in Higher Education (2015) (66)
- Are gender differences in perceived and demonstrated technology literacy significant? It depends on the model (2013) (65)
- An examination of seven years of technology integration in Florida schools: Through the lens of the Levels of Digital Divide in Schools (2017) (61)
- The impact of gamification in educational settings on student learning outcomes: a meta-analysis (2020) (59)
- Multimedia competencies for an educational technologist: A survey of professionals and job announcement analysis (2010) (56)
- A Job Announcement Analysis of Educational Technology Professional Positions (2015) (52)
- Integrating Science and Technology: Using Technological Pedagogical Content Knowledge as a Framework to Study the Practices of Science Teachers (2015) (51)
- Award-winning faculty online teaching practices: Elements of award-winning courses (2019) (51)
- Development and validation of the educational technologist multimedia competency survey (2014) (49)
- An investigation of distance education in North American research literature using co-word analysis (2010) (48)
- Isolation of a RT-PCR fragment from human colon and sheep rumen RNA with nucleotide sequence similarity to human and rat urea transporter isoforms. (1998) (48)
- The impact of teacher education courses for technology integration on pre-service teacher knowledge: A meta-analysis study (2020) (41)
- An Evaluation of the Conditions, Processes, and Consequences of Laptop Computing in K-12 Classrooms (2011) (41)
- Development of the Electronic Portfolio Student Perspective Instrument: An ePortfolio integration initiative (2008) (39)
- Qualitative Analysis of Student Perceptions of E-Portfolios in a Teacher Education Program (2012) (36)
- Measuring Information and Communication Technology Literacy using a performance assessment: Validation of the Student Tool for Technology Literacy (ST2L) (2014) (36)
- Trends in Technology Planning and Funding in Florida K-12 Public Schools. (2008) (35)
- Block-based versus text-based programming environments on novice student learning outcomes: a meta-analysis study (2019) (35)
- Learning Object Systems and Strategy: A Description and Discussion (2010) (35)
- Urea transport in gastrointestinal tract of ruminants: effect of dietary nitrogen. (1997) (32)
- Exploring the influence of teachers' beliefs and 3D printing integrated STEM instruction on students' STEM motivation (2020) (31)
- The effects of time-compressed audio and verbal redundancy on learner performance and satisfaction (2008) (28)
- Impact of the Flipped Classroom on Learner Achievement and Satisfaction in an Undergraduate Technology Literacy Course (2018) (28)
- Effects of captions and time-compressed video on learner performance and satisfaction (2015) (27)
- What do instructional designers in higher education really do (2017) (27)
- Effects of modern educational game play on attitudes towards mathematics, mathematics self-efficacy, and mathematics achievement (2011) (27)
- Adapting the Community of Inquiry Survey for an Online Graduate Program: Implications for Online Programs (2014) (27)
- Identification of a monocarboxylate transporter isoform type 1 (MCT1) on the luminal membrane of human and pig colon. (1998) (24)
- Software Engineering Design Principles Applied to Instructional Design: What can we Learn from our Sister Discipline? (2018) (24)
- Development and Validation of the Student Tool for Technology Literacy (ST2L) (2010) (23)
- Creating a Game Development Course with Limited Resources: An Evaluation Study (2009) (23)
- Development and validation of the educational technologist competencies survey (ETCS): knowledge, skills, and abilities (2018) (22)
- Using TPCK as a lens to study the practices of math and science teachers involved in a year-long technology integration initiative (2013) (21)
- Exploring social presence within an online course using Twitter (2018) (19)
- Playing Games in School: Video Games and Simulations for Primary and Secondary Education (2012) (18)
- Identifying the Barriers to Games and Simulations in Education (2015) (18)
- Effects of Time-Compressed Narration and Representational Adjunct Images on Cued-Recall, Content Recognition, and Learner Satisfaction (2008) (18)
- A synthesis on digital games in education: What the research literature says from 2000 to 2010 (2014) (15)
- Student perspectives of ePortfolios in computing education (2006) (15)
- Conjoint Processing of Time-Compressed Narration in Multimedia Instruction: The Effects on Recall, but Not Recognition (2011) (14)
- USE OF EPORTFOLIOS IN K-12 TEACHER HIRING IN NORTH CAROLINA: PERSPECTIVES OF SCHOOL PRINCIPALS (2012) (14)
- A Meta-Analysis on the Effects of Synchronous Online Learning on Cognitive and Affective Educational Outcomes (2021) (14)
- Teacher Experiences on the Integration of Modern Educational Games in the Middle School Mathematics Classroom (2010) (13)
- Measuring the adoption and integration of virtual patient simulations in nursing education: An exploratory factor analysis (2017) (13)
- Where should educational technologists publish their research?: An examination of peer-reviewed journals within the field of educational technology and factors influencing publication choice (2012) (13)
- Survey of commercial off-the-shelf games, benefits and barriers in formal educational settings (2010) (12)
- Validation of the Electronic Portfolio Student Perspective Instrument (EPSPI) (2010) (12)
- Examining Student Digital Artifacts During a Year-Long Technology Integration Initiative (2012) (12)
- College Students’ Conceptions of Learning of and Approaches to Learning Computer Science (2019) (12)
- Leaders of school technology innovation: A confirmatory factor analysis of the Change Facilitator Style Questionnaire (CFSQ) (2013) (11)
- Using Time-Compression To Make Multimedia Learning More Efficient: Current Research and Practice (2015) (11)
- Investigating the Effects of Modality and Multimedia on the Learning Performance of College Students With Dyslexia (2018) (11)
- Student Perspective of Organizational Uses of ePortfolios in Higher Education (2006) (10)
- Systematically Evaluating the Effectiveness of an Information Systems Capstone Course: Implications for Practice (2013) (10)
- Exploring college students’ conceptions of learning computer science: a draw-a-picture technique study (2020) (10)
- The Digital Divide in Formal Educational Settings: The Past, Present, and Future Relevance (2020) (9)
- Cases on Educational Technology Implementation for Facilitating Learning (2013) (9)
- A Study on Services Motivating Computing Professional Association Membership (2012) (9)
- Using the S-STEM Survey to Evaluate a Middle School Robotics Learning Environment: Validity Evidence in a Different Context (2019) (9)
- Standards and Competencies for Instructional Design and Technology Professionals (2020) (9)
- Examining research on the impact of distance and online learning: A second-order meta-analysis study (2022) (8)
- The impact of digital stories on preservice teacher beliefs about English language learners (2017) (8)
- Strategies in visuospatial working memory for learning virtual shapes (2009) (8)
- A meta-analysis on the influence of gamification in formal educational settings on affective and behavioral outcomes (2021) (8)
- Effects of the flipped classroom instructional strategy on students’ learning outcomes: a meta-analysis (2018) (8)
- Assessment Certitude as a Feedback Strategy for Learners' Constructed Responses (2010) (8)
- Validation of the Survey of Pre-service Teachers' Knowledge of Teaching and Technology: A Multi-Institutional Sample (2016) (7)
- Using Instructional Design to Support Community Engagement in Clinical and Translational Research: a Design and Development Case (2018) (7)
- On the utility of pictorial feedback in computer-based learning environments (2015) (7)
- ARTI: An Online Tool to Support Teacher Action Research for Technology Integration (2014) (6)
- Teaching Object-Oriented Programming Concepts Using Visual Basic .NET (2006) (6)
- Investigation of the Validity Evidence of the Information Literacy Self-Efficacy Scale (ILSES) Among Undergraduate Students (2021) (6)
- Design, Development, and Evaluation of an Online Statistics Course for Educational Technology Doctoral Students: a Design and Development Case (2020) (6)
- A Hybrid and Novel Approach to Teaching Computer Programming in MIS Curriculum (2008) (5)
- Technology to Enhance Mathematics and Science Instruction: Changes in Teacher Perceptions after Participating in a Yearlong Professional Development Program (2014) (5)
- Object-Oriented Design Metrics Using UML Class Diagrams (2004) (5)
- ePortfolio Integration in Teacher Education Programs: Does Context Matter from a Student Perspective? (2012) (5)
- Effects of organizational pictures and modality as a feedback strategy on learner comprehension and satisfaction (2018) (5)
- Conditions, Processes and Consequences of 1:1 Computing in K-12 Classrooms: The Impact on Teaching Practices and Student Achievement (2008) (4)
- Investigating how multimedia and modality design principles influence student learning performance, satisfaction, mental effort, and visual attention (2020) (4)
- A Study on the Services Motivating Instructional Designes in Higher Education to Engage in Professional Associations: Implications for Research and Practice (2020) (4)
- Exploring the role of 3D printing and STEM integration levels in students' STEM career interest (2021) (4)
- Validity and Appropriate Uses of the Revised Technology Uses and Perceptions Survey (TUPS) (2017) (4)
- Migrating Learning Management Systems: A Case of a Large Public University (2017) (4)
- Examining competencies for the instructional design professional: An exploratory job announcement analysis (2021) (4)
- Do School Levels Matter? How Elementary, Middle, and High School Teachers Differ in Their Perceptions and Use of Technology (2020) (4)
- Trends in Accessibility and Use of Technology in Florida's Schools (2007) (3)
- The evolution of ARTI: An online tool to promote classroom-based technology outcomes via teacher inquiry (2009) (3)
- Measuring Learner Satisfaction in Self-Paced E-Learning Environments: Validation of the Electronic Learner Satisfaction Scale (eLSS). (2019) (3)
- Setting a Course for the Future of JRTE: New Editorial Team, Revision to the Aims and Scope, and Goals for the Journal (2019) (3)
- Student Tool for Technology Literacy (2014) (3)
- A Phenomenological Study of Games, Simulations, and Virtual Environments Courses: What Are We Teaching and How? (2016) (3)
- The influence of the multimedia and modality principles on the learning outcomes, satisfaction, and mental effort of college students with and without dyslexia (2021) (3)
- Bichronous online learning: Award-winning online instructor practices of blending asynchronous and synchronous online modalities (2022) (2)
- A Study on the Services Motivating Instructional Designers in Higher Education to Engage in Professional Associations (2020) (2)
- Examining the Accelerated Playback Hypothesis of Time-Compression in Multimedia Learning Environments: A Meta-Analysis Study (2021) (2)
- Where should educational technologist publish? An examination of journals within the field (2011) (2)
- Learning Object System for the Delivery of Quality Education (2005) (2)
- INSERVICE TEACHERS and E-PORTFOLIOS (2009) (2)
- Effects of time-compressed audio and adjunct images on learner recall, recognition, and satisfaction (2008) (2)
- Design, Development and Evaluation of the Citizen Science Cancer Curriculum (CSCC): a Design and Development Case Study (2022) (1)
- Role of professional associations in preparing, recruiting, and retaining computing professionals (2011) (1)
- A Phenomenological Study of Games, Simulations, and Virtual Environments Courses (2019) (1)
- Software Engineering Design Principles Applied to Instructional Design: What can we Learn from our Sister Discipline? (2017) (1)
- Development and validation of the Online Instructor Support Survey (OISS) (2022) (1)
- Project Management Competencies of Educational Technology Professionals in Higher Education: A Qualitative Analysis of the Knowledge, Skills, and Abilities (2020) (1)
- Evolutionary, not revolutionary, programming exercises using design patterns in an OO data structures course (2009) (1)
- Transformation of a Face-to-Face Workshop into a Massive Open Online Course (MOOC): A Design and Development Case (2019) (1)
- The Utility of E-Portfolios in Teacher Education (2009) (1)
- Gender Differences in Information and Communication Technology Literacy (2010) (0)
- Correction to: Software Engineering Design Principles Applied to Instructional Design: What can we Learn from our Sister Discipline? (2018) (0)
- Remembering the unfamiliar: Short Term Memory strategies for novel shapes for proliferating virtual worlds (2006) (0)
- Teaching Multimedia Production curricula effectively: Identifying Essential Competencies and Skills of Instructional Design and Technology Professionals (2010) (0)
- Instructional elements in an online information literacy Open Educational Resource (OER) and their influence on learner achievement, satisfaction, and self-efficacy (2022) (0)
- Are gender differences in perceived and demonstrated technology literacy significant? It depends on the model (2013) (0)
- Using lesson plans as a proxy for teacher technology integration practices in math and science using TPACK: A transferrable research design (2014) (0)
- F103-TED An examination of two contexts in ePortfolio integration into teacher education from a student perspective (2011) (0)
- Using TPCK as a Framework to Study the Practices of Science Teachers Involved in a Technology Integration Initiative (2012) (0)
- Integrating Science and Technology: Using Technological Pedagogical Content Knowledge as a Framework to Study the Practices of Science Teachers (2015) (0)
- Literature synthesis and meta-analysis of educational games and simulations literature (2011) (0)
- Are We Ready for the Bachelor's Degree in Educational Technology? Perceptions from the Field and a Proposal. (2015) (0)
- Explaining Classroom Technology Integration With Path Analysis (2011) (0)
- Award-Winning Online Faculty Perspectives on Online Teaching Roles and Competencies (2017) (0)
- Student Response to an ePortfolio Initiative : A Grounded Theory Analysis (2008) (0)
- Development of the Abbreviated Technology Anxiety Scale (ATAS) (2022) (0)
- Getting Better Online (2017) (0)
- The influence of the multimedia and modality principles on the learning outcomes, satisfaction, and mental effort of college students with and without dyslexia (2021) (0)
- An Overview of the Competencies and Career Outcomes in Educational Technology (2022) (0)
- Using Instructional Design to Support Community Engagement in Clinical and Translational Research: a Design and Development Case (2018) (0)
- The Effects of Computational Thinking Integration in STEM on Students’ Learning Performance in K-12 Education: A Meta-analysis (2022) (0)
- Educational Technologist Competencies Survey (2019) (0)
- Explaining technology integration in K-12 classrooms: a multilevel path analysis model (2016) (0)
- Student Technology Literacy in Florida Schools: Evidence of a Digital Divide (2011) (0)
- Correction to: Software Engineering Design Principles Applied to Instructional Design: What can we Learn from our Sister Discipline? (2018) (0)
- Using Time-Compression To Make Multimedia Learning More Efficient: Current Research and Practice (2015) (0)
- Validation of an Instrument to Measure Change Facilitator Style: Promoting Technology-Supported Education Innovation (2011) (0)
- Effects of organizational pictures and modality as a feedback strategy on learner comprehension and satisfaction (2018) (0)
- TEACHING COMPUTER TECHNOLOGY AT A DISTANCE (A) (2006) (0)
- Panel Discussion: Multimedia Development Tools: What are We Teaching? (2012) (0)
- Using the S-STEM Survey to Evaluate a Middle School Robotics Learning Environment: Validity Evidence in a Different Context (2019) (0)
- The digital kids technology camp: A course for teaching pre-service teachers effective technology integration (2014) (0)
- Exploring the Factors Associated with Undergraduate Students’ Online Learning Anxiety: Development of the Online Learner Anxiety Scale (2022) (0)
- User Friendly Approach to an Educational Gaming and Simulation Course (2011) (0)
- Development and validation of the educational technologist competencies survey (ETCS): knowledge, skills, and abilities (2018) (0)
- Trends and Priorities of Educational Technology Research: A Delphi Study (2022) (0)
- Studying the effects of state-level technology funding: Tools, strategies and results (2011) (0)
- The Journal of Applied Instructional Design (2015) (0)
- Identifying the Barriers to Using Games and Simulations in Education: Creating a Reliable Survey Instrument (2012) (0)
- Development and validation of the educational technologist multimedia competency survey (2013) (0)
- Psychological norms for simple three-line graphic shapes (2007) (0)
- Where Should Educational Technologists Publish Their Research (2018) (0)
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