Andrew Witkin
#18,878
Most Influential Person Now
American computer scientist
Andrew Witkin's AcademicInfluence.com Rankings
Andrew Witkincomputer-science Degrees
Computer Science
#1230
World Rank
#1270
Historical Rank
#638
USA Rank
Database
#1656
World Rank
#1736
Historical Rank
#425
USA Rank
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Computer Science
Why Is Andrew Witkin Influential?
(Suggest an Edit or Addition)According to Wikipedia, Andrew Paul Witkin was an American computer scientist who made major contributions in computer vision and computer graphics. Education Witkin studied psychology at Columbia College, Columbia University, for his bachelor's degree, and at MIT for his Ph.D supervised by Whitman A. Richards.
Andrew Witkin's Published Works
Published Works
- Snakes: Active contour models (2004) (15896)
- Scale-Space Filtering (1983) (2940)
- Large steps in cloth simulation (1998) (1890)
- Scale-space filtering: A new approach to multi-scale description (1984) (1157)
- Constraints on Deformable Models: Recovering 3D Shape and Nonrigid Motion (1988) (943)
- Spacetime constraints (1988) (896)
- Uniqueness of the Gaussian Kernel for Scale-Space Filtering (1986) (887)
- Analyzing Oriented Patterns (1985) (744)
- Motion warping (1995) (728)
- Physically based motion transformation (1999) (489)
- Variational surface modeling (1992) (434)
- On the Role of Structure in Vision (1983) (426)
- Reaction-diffusion textures (1991) (403)
- Free-form shape design using triangulated surfaces (1994) (352)
- Physically based models with rigid and deformable components (1988) (346)
- Using particles to sample and control implicit surfaces (2005) (345)
- Through-the-lens camera control (1992) (298)
- Untangling cloth (2003) (271)
- Dynamic simulation of non-penetrating flexible bodies (1992) (258)
- Recovering Surface Shape and Orientation from Texture (1981) (245)
- Energy constraints on parameterized models (1987) (240)
- Using particles to sample and control implicit surfaces (1994) (231)
- Interactive dynamics (1990) (208)
- Fast animation and control of nonrigid structures (1990) (205)
- Interactive manipulation of rigid body simulations (2000) (198)
- Physically Based Modeling: Principles and Practice (1997) (176)
- Symmetry-seeking models and 3D object reconstruction (1988) (152)
- Signal matching through scale space (1986) (136)
- Physically Based Modeling (2001) (119)
- Interactive physically-based manipulation of discrete/continuous models (1995) (109)
- Fast and Controllable Simulation of the Shattering of Brittle Objects (2001) (71)
- What Is Perceptual Organization For? (1983) (71)
- Creating models of truss structures with optimization (2002) (70)
- Visual tracking with deformation models (1991) (53)
- Energy Constraints on Deformable Models: Recovering Shape and Non-Rigid Motion (1987) (51)
- A differential approach to graphical interaction (1994) (45)
- Drawing with constraints (1994) (43)
- Artistic simulation of curly hair (2013) (42)
- Fast and Controllable Simulation of the Shattering of Brittle Objects (2001) (38)
- Intensity-Based Edge Classification (1982) (34)
- Shape from Contour (1980) (34)
- Particle System Dynamics (1997) (32)
- Differential Manipulation * (1991) (32)
- Physically-based modeling: past, present, and future (1989) (29)
- Partitioned Dynamics (1997) (29)
- An Introduction to Physically Based Modeling: Differential Equation Basics (1997) (28)
- Believable automatically synthesized motion by knowledge-enhanced motion transformation (2000) (27)
- A modeling testbed (1989) (24)
- Processing of 3D DIC microscopy images for data visualization (1996) (20)
- Stereo Matching As Constrained Optimization Using Scale Continuation Methods (1987) (20)
- Supporting Numerical Computations in Interactive Contexts (1998) (19)
- Motion transformation by physically based spacetime optimization (1999) (16)
- Recovering intrinsic scene characteristics from images (1981) (16)
- Snap Together Mathematics (1991) (16)
- Physically Based Modeling Particle System Dynamics (2009) (15)
- Modeling and Using Physical Constraints in Scene Analysis (1982) (13)
- Physically Based Models with Rigid and (1988) (12)
- Global methods for simulating contacting flexible bodies (1994) (11)
- Knowledge-driven image analysis of cell structures (1991) (9)
- Manipulating surfaces differentially (1991) (9)
- Grouping based Non-additive Verification (1998) (9)
- Physically Based Modeling: Principles and Practice Differential Equation Basics (1997) (7)
- A Statistical Technique for Recovering Surface Orientation from Texture in Natural Imagery (1980) (6)
- Creating and Manipulating Constrained Models (1991) (5)
- Rapid dynamic simulation (2000) (5)
- Perceptual organization as building blocks for vision (A) (1984) (2)
- Recovering Intrinsic Scene Characteristics from Images ^ 2 : 7 (2013) (2)
- New particle-free UHV gate valve (1993) (1)
- Computational theory of line drawing interpretation (1981) (0)
- Shape Models Motivation : Analyze a hand radiograph (2013) (0)
- 5.3 Projective Invariant Polygonal Flow (2011) (0)
- Manipulating Surfaces Differentially WilliamWelch (1991) (0)
- Stacked Pebbles Stacked Cubes 3 Experimental Results Human Face 2.4 Data Energy 2.5 Implementation (0)
- New building for VAT Japan (1993) (0)
- A Computational View of Vision. (1983) (0)
- Dynamics in Monsters, Inc (2002) (0)
- Critique for CS 448 A Large Steps in Cloth Simulation Citation for Paper (2000) (0)
- Shape, Depth, And Nonrigid Motion From Profiles (1988) (0)
- UniquenessoftheGaussianKernelforScale-Space Filterng (1986) (0)
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Andrew Witkin is affiliated with the following schools: