Chris Kyriakakis
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Most Influential Person Now
Audio researcher
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Chris Kyriakakisengineering Degrees
Engineering
#1208
World Rank
#1832
Historical Rank
#473
USA Rank
Applied Physics
#3352
World Rank
#3441
Historical Rank
#360
USA Rank
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Engineering
Chris Kyriakakis's Degrees
- PhD Electrical Engineering University of Southern California
- Masters Electrical Engineering University of Southern California
- Bachelors Electrical Engineering University of Southern California
Why Is Chris Kyriakakis Influential?
(Suggest an Edit or Addition)According to Wikipedia, Chris Kyriakakis is a professor of electrical engineering, author, and inventor of audio technologies. He is the co-inventor of the Audyssey MultEQ digital room correction system. In 2004 he co-founded Audyssey Laboratories.
Chris Kyriakakis's Published Works
Published Works
- The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits (2000) (309)
- Toward the holodeck: integrating graphics, sound, character and story (2001) (285)
- Alpha-Stable Modeling of Noise and Robust Time-Delay Estimation in the Presence of Impulsive Noise (1999) (208)
- Fundamental and technological limitations of immersive audio systems (1998) (99)
- From remote media immersion to Distributed Immersive Performance (2003) (78)
- Surrounded by sound (1999) (56)
- A cluster centroid method for room response equalization at multiple locations (2001) (50)
- Inverse Filter Design for Immersive Audio Rendering Over Loudspeakers (2000) (46)
- Audio Signal Decorrelation Based on a Critical Band Approach (2004) (46)
- Quantitative and visual analysis of the impact of music on perceived emotion of film (2007) (44)
- Hybrid algorithm for robust, real-time source localization in reverberant environments (2005) (37)
- CyberSeer: 3D audio-visual immersion for network security and management (2004) (36)
- High-fidelity multichannel audio coding with Karhunen-Loeve transform (2003) (35)
- Immersive Audio Signal Processing (2006) (34)
- DISTRIBUTED IMMERSIVE PERFORMANCE (2004) (25)
- Musical Interaction at a Distance : Distributed Immersive Performance (2004) (25)
- User Experiences and Lessons Learned from Developing and Implementing an Immersive Game for the Science Classroom (2005) (23)
- High-Fidelity Multichannel Audio Coding (2005) (22)
- An Inter-Channel Redundancy Removal Approach for High-Quality Multichannel Audio Compression (2000) (22)
- Signal Processing, Acoustics, and Psychoacoustics for High Quality Desktop Audio (1998) (22)
- High contrast ratio asymmetric Fabry–Perot reflection light modulator based on GaAs/InGaAs multiple quantum wells (1991) (21)
- Robust time delay estimation for sound source localization in noisy environments (1997) (21)
- Inverted cavity GaAs/InGaAs asymmetric Fabry–Perot reflection modulator (1991) (20)
- Robust maximum likelihood source localization: the case for sub-Gaussian versus Gaussian (2006) (19)
- Modeling of head related transfer functions for immersive audio using a state-space approach (1999) (18)
- Automating the detection of breaks in continuous user experience with computer games (2005) (18)
- Robustness of spatial average equalization: a statistical reverberation model approach. (2004) (18)
- Virtual Microphones for Multichannel Audio Resynthesis (2003) (17)
- A Second Report on the User Experiments in the Distributed Immersive Performance Project (2005) (14)
- Perceptual multiple location equalization with clustering (2002) (14)
- Maximum likelihood parameter estimation under impulsive conditions, a sub-Gaussian signal approach (2006) (13)
- Multirate adaptive filtering for immersive audio (2001) (12)
- Immersive Sound Rendering Using Laser-Based Tracking (2000) (12)
- Loss concealment for multi-channel streaming audio (2003) (12)
- Analysis of Fast Localization Algorithms for Acoustical Environments (2005) (12)
- New Factors in Room Equalization Using a Fuzzy Logic Approach (2001) (11)
- Visualization of Multiple Listener Room Acoustic Equalization With the Sammon Map (2007) (11)
- Frequency response masking approach for designing filter banks with rational sampling factors (2003) (10)
- A Novel Multichannel Panning Method for Standard and Arbitrary Loudspeaker Configurations (2004) (10)
- A multiple input single output model for rendering virtual sound sources in real time (2000) (9)
- Head-related transfer function synthesis for immersive audio (1998) (9)
- Non-minimum phase inverse filter methods for immersive audio rendering (1999) (9)
- Soundscapes of Byzantium: The Acheiropoietos Basilica and the Cathedral of Hagia Sophia in Thessaloniki (2022) (9)
- Soundscapes of Byzantium (2017) (9)
- Multichannel audio resynthesis based on a generalized Gaussian mixture model and cepstral smoothing (2005) (8)
- Multiresolution spectral conversion for multichannel audio resynthesis (2002) (8)
- Time-Alignment of Multi-Way Speakers with Group Delay Equalization - I (2008) (7)
- A comparison between multi-channel audio equalization filters using warping (2003) (7)
- Exploration of Karhunen-Loeve transform for multichannel audio coding (2000) (7)
- Real-valued delayless subband affine projection algorithm for acoustic echo cancellation (2004) (7)
- Multichannel audio synthesis by subband-based spectral conversion and parameter adaptation (2005) (7)
- RMI system: Internet meets the future home theatre (2004) (6)
- Objective Function for Automatic Multi-Position Equalization and Bass Management Filter Selection (2005) (6)
- Video-Based Head Tracking for Improvements in Multichannel Loudspeaker Audio (1998) (6)
- Externally deposited phase‐compensating dielectric mirrors for asymmetric Fabry–Perot cavity tuning (1994) (6)
- Time-Frequency Methods for Virtual Microphone Signal Synthesis (2001) (6)
- Selective signal cancellation for multiple-listener audio applications: an information theory approach (2000) (6)
- Cascaded Fir Filters for Multiple Listener Lowfrequency Room Acoustic Equalization (2006) (6)
- Maximum likelihood constrained adaptation for multichannel audio synthesis (2002) (5)
- Sensitivity of multichannel room equalization to listener position (2003) (5)
- Adaptive Karhunen-Loeve transform for enhanced multichannel audio coding (2001) (5)
- A Fuzzy Cerebellar Model Approach for Synthesizing Multichannel Recordings (2002) (5)
- Post-growth tuning of inverted cavity InGaAs/AlGaAs spatial light modulators using phase compensating dielectric mirrors (1995) (5)
- The influence of reverberation on multichannel equalization: an experimental comparison between methods (2003) (5)
- Comparison Between Time Delay Based and Non-Uniform Phase Based Equalization for Multi-Channel Loudspeaker-Room Responses (2005) (5)
- Virtual Loudspeaker Rendering for Multiple Listeners (2000) (5)
- Optimization of the Bass Management Filter Parameters for Multichannel Audio Applications (2005) (4)
- Robustness of spatial averaging equalization methods: a statistical approach (2002) (4)
- Selective signal cancellation for multiple-listener audio applications using eigenfilters (2003) (4)
- Virtual microphones for multichannel audio applications (2000) (4)
- Loudspeaker and Room Response Modeling with Psychoacoustic Warping, Linear Prediction, and Parametric Filters (2006) (4)
- Variable-Octave Complex Smoothing for Loudspeaker-Room Response Equalization (2008) (4)
- Eigenfilters for Signal Cancellation (2000) (4)
- High-quality multichannel audio over the Internet (1999) (3)
- Analysis of Source Localization in Reverberant Environments (2006) (3)
- Bandwidth extension of low bitrate compressed audio based on statistical conversion (2009) (3)
- Virtual microphones and virtual loudspeakers for multichannel audio (2000) (3)
- Using Subband Filters to Reduce the Complexity of Real-time Signal Processing (2002) (3)
- Nonlinear Projection Algorithm for Evaluating Multiple Listener Equalization Performance (2004) (3)
- A classification scheme for acoustical room responses (2001) (3)
- Visualization of multiple listener room response equalization using Sammon map (2002) (3)
- Robustness of Multiple Listener Equalization with Magnitude Response Averaging (2002) (3)
- An Alternative Model for Sound Signals Encountered in Reverberant Environments; Robust Maximum Likel (2002) (3)
- Immersive audio for the desktop (1998) (3)
- Multirate signal processing for multiple listener low frequency room acoustic equalization (2004) (3)
- Multiple Regression Modeling of the Emotional Content of Film and Music (2007) (3)
- Binaural Model Based Adaptive Binaural Noise Reduction (2006) (3)
- Fundamental and Technological Limitations of Immersive Audio Systems Manuscript received September 8, 1997; revised December 4, 1997. The Guest Editor coordinating the review of this paper and approving it for publication was T. Chen.Publisher Item Identifier S 0018-9219(98)03283-6. (2002) (2)
- Quality Enhancement of Compressed Audio Based on Statistical Conversion (2008) (2)
- The use of fractional lower-order statistics in acoustical environments (2003) (2)
- Error-resilient design of high-fidelity scalable audio coding (2002) (2)
- Immersive audio for desktop systems (1998) (2)
- Special Issue on High Fidelity Media Processing: Guest Editors' Comments (1998) (2)
- Embedded high-quality multichannel audio coding (2001) (2)
- Design of progressive syntax-rich multichannel audio codec (2001) (2)
- Progressive Syntax-Rich Coding of Multichannel Audio Sources (2003) (2)
- Binaural noise reduction combining binaural analysis and psychoacoustically motivated spectral subtraction (2004) (2)
- A novel model for reverberant signals; robust maximum likelihood localization of real signals based on a sub-Gaussian model (2002) (2)
- Enhanced Multichannel Audio Resynthesis Through Residual Processing and Features Alignment (2007) (2)
- Foundations of Digital Signal Processing for Audio and Acoustics (2006) (2)
- Quality Enhancement of Low Bit Rate Mpeg1-Layer 3 Audio Based on Audio Resynthesis (2005) (2)
- Signal Processing Methods for Room Equalization (2008) (1)
- Holy, Holy, Holy: Hearing the Voices of Angels (2021) (1)
- Acoustics and psychoacoustics of desk‐top sound systems (1997) (1)
- A Morphing Approach for Synthesizing Multichannel Recordings (2005) (1)
- Phantom Audio Sources with Vertically Seperated Speakers (2005) (1)
- A Comparison Between Bass Management Parameter Selection Techniques for Multichannel and Multi-position Room Equalization (2005) (1)
- The Remote Media Immersion System ∗ Internet Meets the Future Home Theater (2003) (1)
- Spatial Light Modulators: Fundamental and Technological Issues (1988) (1)
- Alpha-stable robust modeling of background noise for enhanced sound source localization (1999) (1)
- Synthesizing Multichannel Recordings Based on Adaptive Spectrogram Morphing (2009) (1)
- Signal Processing Considerations for Immersive Audio Rendering (1999) (1)
- Distributed Immersive Performance: Enabling Technologies for and Analyses of Remote Performance and Collaboration (2006) (1)
- Erratum: Inverted cavity GaAs/InGaAs asymmetric Fabry–Perot reflection modulator [Appl. Phys. Lett. 59, 1664 (1991)] (1991) (1)
- Signal parameter estimation and localization via maximum likelihood using a sensor array in the presence of Levy noise (2002) (1)
- Optimization of crossover frequency and crossover region response for multichannel acoustic applications (2005) (1)
- The challenges of archiving networked‐based multimedia performances (Performance cryogenics) (2002) (1)
- Removing additive noise via neuro-fuzzy-based reinforcement learning. (2008) (1)
- Gaussian Mixture Model Based Methods for Virtual Microphone Signal Synthesis (2002) (1)
- Perceptually-Driven Scalable MDCT Enhancement of Compressed Audio Based on Statistical Conversion (2011) (1)
- Automatic crossover frequency selection for multichannel home-theater applications (2005) (1)
- High-Definition Audio Spectrum Separation via Frequency Response Masking Filter Banks (2009) (1)
- Correlation and spatial sensitivity of eigenfilters for selective signal cancellation in multiple-listener environments (2001) (1)
- Room Acoustic Response Modeling and Equalization with Linear Predictive Coding and Parametric Filters for Speech and Audio Enhancement (2006) (1)
- Multiple Position Room Response Equalization (2006) (1)
- Immersive Audio Signal Processing (Information Technology: Transmission, Processing and Storage) (2006) (1)
- Electrooptic Materials Requirements for Optical Information Processing and Computing (1991) (0)
- The Internet for Ensemble Performance? Distributed Immersive Performance (2004) (0)
- Filter Design for Audio Applications (2006) (0)
- Introduction to Acoustics and Auditory Perception (2006) (0)
- Analysis of multiple listener equalization performance due to displacement effects (2003) (0)
- Effcient multichannel audio resynthesis by subband-based spectral conversion (2002) (0)
- A robust array signal processing maximum likelihood estimator based on sub-Gaussian signals (2002) (0)
- Subband Adaptive Filtering for Acoustic Noise Reduction (2003) (0)
- Computationally Efficient Blind Dereverberation of Audio Signals (2004) (0)
- Immersive Audio Rendering Algorithms Project Role in Support of Imsc Strategic Plan Discussion of Methodology Used (2004) (0)
- Improved two-beam coupling gain and diffraction efficiency in bismuth silicon oxoide crystals using a bandpass AR coating (1989) (0)
- Synthesis of enhanced audio from low bitrate compressed audio based on unit selection and statistical conversion methods (2008) (0)
- Binaural Response Synthesis From Center-Of-Head Position Measurements for Stereo Applications (2007) (0)
- Adaptive Synthesis of Immersive Audio Rendering Filters (2001) (0)
- Multi-Frequency Noise Removal Based on Reinforcement Learning (2003) (0)
- Immersive Audio Synthesis and Rendering Over Loudspeakers (2006) (0)
- Blind Dereverberation of Audio Signals Using a Modified Constant Modulus Algorithm (2006) (0)
- A New Approach to Speaker/Room Equalization (2000) (0)
- Design of Error-Resilient Layered Audio Codec (2002) (0)
- Three Dimensional Interaction with Autostereoscopic Displays 1 (2004) (0)
- Multichannel Audio Over Internet2 Using ATM (1999) (0)
- A broadband antireflection coating for enhanced holographic recording and readout in bismuth silicon oxide (1997) (0)
- Fundamental and Technological Limitations of Asymmetric Cavity MQW InGaAs/GaAs Spatial Light Modulators (1990) (0)
- Design of phase equalizer for rational filter banks using minimax approach (2009) (0)
- Robustness of the Eigenfilter for Variations in Listener Responses for Selective Signal Cancellation (2001) (0)
- A new model of source dependent noise for robust array signal processing (2002) (0)
- Selective Audio Signal Cancellation (2006) (0)
- Robustness of Equalization to Displacement Effects: Part II (2006) (0)
- Comparison between Spherical Headmodels and HRTFs in Upmixing for Headphone-Based Virtual Surround and Stereo Expansion—Part I (2010) (0)
- Fundamental and Technological Limitations in Optical Processing and Computing: Algorithms, Architectures, and Devices. (1993) (0)
- Fundamental physical and technological constraints on optical information processing and computing (1990) (0)
- Practical Considerations for Multichannel Equalization (2006) (0)
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