Cοnstantine Stephanidis
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Computer Science
Cοnstantine Stephanidis's Degrees
- PhD Computer Science University of Manchester
- Masters Computer Science University of Manchester
- Bachelors Computer Science University of Manchester
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(Suggest an Edit or Addition)Cοnstantine Stephanidis's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Universal access in the information society (1999) (936)
- Universal Access in Human-Computer Interaction (2011) (619)
- User Interfaces for All (1999) (250)
- Seven HCI Grand Challenges (2019) (229)
- Universal access to ambient intelligence environments: Opportunities and challenges for people with disabilities (2005) (219)
- Universal Access in the Information Society: Methods, Tools, and Interaction Technologies (2001) (215)
- User Interfaces for All: Concepts, Methods, and Tools (2009) (152)
- The Universal Access Handbook (2009) (145)
- Adaptive Techniques for Universal Access (2001) (144)
- Adaptable and Adaptive User Interfaces for Disabled Users in the AVANTI Project (1998) (138)
- User Interfaces for All: New Perspectives into Human- Computer Interaction (2001) (128)
- Toward an Information Society for All: An International R&D Agenda (1998) (122)
- Designing universally accessible games (2009) (121)
- Toward an Information Society for All: HCI Challenges and R&D Recommendations (1999) (110)
- Unified user interface design: designing universally accessible interactions (2004) (104)
- Universal access in HCI : inclusive design in the information society (2003) (100)
- User-Centered Interaction Paradigms for Universal Access in the Information Society (2004) (99)
- Developing dual user interfaces for integrating blind and sighted users: the HOMER UIMS (1995) (96)
- Toward an Information Society for All: An International Research and Development Agenda (1998) (89)
- Human-computer interaction : theory and practice (2003) (89)
- Universal accessibility in HCI: Process-oriented design guidelines and tool requirements (1999) (82)
- A generic direct-manipulation 3D-auditory environment for hierarchical navigation in non-visual interaction (1996) (74)
- `Connecting' to the information society: a European perspective (1999) (65)
- Encapsulating intelligent interactive behaviour in unified user interface artefacts (2000) (63)
- Access Invaders: Developing a Universally Accessible Action Game (2006) (59)
- Universal Access in Ambient Intelligence Environments (2008) (58)
- White Paper: promoting Design for All and e-Accessibility in Europe (2006) (56)
- Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion (2013) (55)
- Intelligent and ubiquitous interaction environments (2009) (55)
- ERCIM workshop on “User interfaces for all” (1996) (53)
- Towards user interfaces for all: some critical issues (1995) (51)
- Integrated support for working with guidelines: the Sherlock guideline management system (2000) (50)
- Human centred computing : cognitive, social and ergonomic aspects (2003) (46)
- Unified Design of Universally Accessible Games (2007) (46)
- Decision making in intelligent user interfaces (1997) (45)
- Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties (2005) (45)
- The Concept of Unified User Interfaces (2000) (45)
- Supporting Interface Adaptation: the AVANTI Web-Browser (1999) (44)
- A Case Study in Unified User Interface Development: The AVANTI Web Browser (2000) (44)
- Universal Access in HCI (2001) (40)
- Unified user interface development: the software engineering of universally accessible interactions (2004) (39)
- Augmented interaction with physical books in an Ambient Intelligence learning environment (2013) (38)
- Distributed interface bits: dynamic dialogue composition from ambient computing resources (2005) (38)
- Technology and inclusion - Past, present and foreseeable future (2011) (38)
- HCI International 2011 - Posters' Extended Abstracts - International Conference, HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II (2011) (37)
- Toward an Information Society for All (2000) (36)
- The HOMER UIMS for dual user interface development: Fusing visual and non-visual interactions (1998) (36)
- Mixed Reality, Gamified Presence, and Storytelling for Virtual Museums (2019) (35)
- Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice (2014) (35)
- Unifying toolkit programming layers: a multi-purpose toolkit integration module (1997) (34)
- A Decision-making Specification Language for Verifiable User-interface Adaptation Logic (2005) (34)
- User satisfaction with home telecare based on broadband communication (2002) (33)
- The Unified User Interface Design Method (2000) (33)
- Self-Adapting Web-based Systems: Towards Universal Accessibility (1999) (33)
- Supporting user-adapted interface design: The USE-IT system (1997) (32)
- Middleware for Ambient Intelligence Environments: Reviewing Requirements and Communication Technologies (2009) (32)
- Building non-visual interaction through the development of the rooms metaphor (1995) (32)
- Universal Access Theoretical Perspectives, Practice, and Experience (2003) (31)
- Design for all and eInclusion (2011) (31)
- Ambient Intelligence in the Classroom: an Augmented School Desk (2010) (31)
- Human-Computer Interaction : Theory and Practice (part 2), Volume 2 (2003) (31)
- A 3D-auditory environment for hierarchical navigation in non-visual interaction (1996) (30)
- Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access (2014) (30)
- Universal Access in Human-Computer Interaction. User and Context Diversity (2013) (30)
- Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life (2013) (30)
- ClassMATE: Enabling Ambient Intelligence in the Classroom (2010) (29)
- Universal Access in Human-Computer Interaction. Ambient Interaction, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part II (2007) (29)
- Universal Access (2005) (29)
- Virtual Prints: Leaving trails in Virtual Environments (2002) (29)
- Universal Acess in Human Computer Interaction. Coping with Diversity (2007) (29)
- Universal design: towards universal access in the information society (2001) (28)
- Enhancing Health Care Delivery through Ambient Intelligence Applications (2012) (27)
- Designing user-adapted interfaces: the unified design method for transformable interactions (1997) (26)
- HCI International 2013 - Posters’ Extended Abstracts (2013) (26)
- Embedding Scanning Techniques Accessible to Motor-Impaired Users in the WINDOWS Object Library (1997) (26)
- Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 5th International Conference, UAHCI 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, Part II (2009) (26)
- Inclusive development: Software engineering requirements for universally accessible interactions (2006) (25)
- A design-and-play approach to accessible user interface development in Ambient Intelligence environments (2010) (25)
- European Co-operation Activities Promoting Design for All in Information Society Technologies: Introduction to the Special Thematic Session (2004) (25)
- Twenty five years of training and education in ICT Design for All and Assistive Technology (2011) (25)
- Propagating experience-based accessibility guidelines to user interface development (1999) (24)
- Rapid Prototyping of Adaptable User Interfaces (2012) (24)
- Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge (2014) (23)
- The Unified User Interface Software Architecture (2000) (23)
- The Invisible Museum: A User-Centric Platform for Creating Virtual 3D Exhibitions with VR Support (2021) (21)
- An overview of web accessibility in Greece: a comparative study 2004–2008 (2010) (21)
- Universal Access in Human-Computer Interaction. Users Diversity (2011) (21)
- Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture (2015) (20)
- A Student-Centric Intelligent Classroom (2011) (20)
- Deciding 'What', 'When', 'Why', and 'How' to Adapt in Intelligent Multimedia Presentation Systems (1996) (20)
- Universal Access in Human-Computer Interaction. Aging and Assistive Environments (2014) (20)
- The PALIO Framework for Adaptive Information Services (2005) (20)
- FastScanner: An Accessibility Tool for Motor Impaired Users (2004) (20)
- LECTOR: Towards Reengaging Students in the Educational Process Inside Smart Classrooms (2017) (20)
- Developing inclusive e-learning systems (2006) (19)
- Emerging Challenges (2009) (19)
- Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being (2015) (19)
- Combining Finite State Machine and Decision-Making Tools for Adaptable Robot Behavior (2014) (19)
- Towards the Next Generation of UIST: Developing for all Users (1997) (19)
- The AmI-Solertis system: Creating user experiences in smart environments (2017) (18)
- Enhancing accessibility in cultural heritage environments: considerations for social computing (2019) (18)
- User Interface Design for PDAs: Lessons and Experience with the WARD-IN-HAND Prototype (2002) (18)
- HUMAN FACTORS IN AMBIENT INTELLIGENCE ENVIRONMENTS (2012) (18)
- Virtual prints: Augmenting virtual environments with interactive personal marks (2006) (18)
- Universal Access to Information Society Technologies: Opportunities for People with Disabilities - Introduction to the Special Thematic Session (2002) (17)
- Augmenting physical books towards education enhancement (2013) (17)
- A Process-Oriented Interactive Design Environment for Automatic User-Interface Adaptation (2006) (17)
- An Intelligent Hotel Room (2013) (17)
- Universal Access in Human-Computer Interaction. Access to Interaction (2015) (17)
- User Requirements Elicitation for Universal Access (2009) (17)
- Designing for All in Ambient Intelligence Environments: The Interplay of User, Context, and Technology (2009) (17)
- The book of Ellie: An interactive book for teaching the alphabet to children (2013) (16)
- Universal Access in Ambient Intelligence Environments, 9th ERCIM Workshop on User Interfaces for All, Königswinter, Germany, September 27-28, 2006. Revised Papers (2007) (16)
- Towards Accessibility in Ambient Intelligence Environments (2012) (16)
- Universal Access in Human-Computer Interaction. Access to Today's Technologies (2015) (16)
- Software refactoring process for adaptive user-interface composition (2010) (15)
- User Interface Adaptation of Web-Based Services on the Semantic Web (2009) (15)
- Towards Ambient Intelligence in the Classroom (2011) (15)
- Knowledge-based support for user adapted interaction design (1997) (15)
- Continuity of interaction in nomadic interfaces through migration and dynamic utilization of I/O resources (2002) (15)
- Universal Access in Human–Computer Interaction. Human and Technological Environments (2017) (14)
- Development Requirements for Implementing Unified User Interfaces (2000) (14)
- An architecture for a self-adapting information system for tourists (2001) (14)
- Design and implementation of a social networking platform for cloud deployment specialists (2015) (14)
- Access to lexical knowledge in modular interpersonal communication aids (1999) (14)
- Designing for all in the Information Society: Challenges towards universal access in the information age (1999) (14)
- Unified user interface development (2002) (14)
- Control smart homes easily with simple touch (2011) (14)
- Adaptation in IMMPS as a decision making process (1997) (13)
- MAGIC: Developing a Multimedia Gallery Supporting mid-Air Gesture-Based Interaction and Control (2013) (13)
- iEat: An Interactive Table for Restaurant Customers' Experience Enhancement (2013) (13)
- Universal Access in Human-Computer Interaction. Design for All and eInclusion - 6th International Conference, UAHCI 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I (2011) (13)
- Enhancing education through natural interaction with physical paper (2014) (13)
- Ambient educational mini-games (2012) (13)
- User Interface Accessibility: A Retrospective of Current Standardisation Efforts (1997) (13)
- Design and Development of Four Prototype Interactive Edutainment Exhibits for Museums (2011) (13)
- Universal Design in HCI: A critical review of current research and practice (2001) (13)
- An Integrated Platform for the Management of Mobile Location-Aware Information Systems (2009) (13)
- Immersive visual scripting based on VR software design patterns for experiential training (2020) (13)
- The I-GET UIMS for Unified User Interface Implementation (2000) (13)
- The access project: development platform for unified access to enabling environments (1996) (12)
- 3D Visualization and Multimodal Interaction with Temporal Information Using Timelines (2013) (12)
- HCI International 2013 - Posters’ Extended Abstracts (2013) (12)
- A smart environment for augmented learning through physical books (2011) (12)
- Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity (2007) (12)
- Distributed, Ambient, and Pervasive Interactions (2014) (12)
- Accessibility of Cultural Heritage Exhibits (2016) (12)
- Transforming Heritage Crafts to Engaging Digital Experiences (2020) (12)
- A Glimpse into the Ambient Classroom (2012) (12)
- CAMILE: Controlling AmI Lights Easily (2008) (11)
- A Generic Adaptation Framework for Web-Based Hypermedia Systems (2005) (11)
- HCI International 2014 - Posters’ Extended Abstracts (2014) (11)
- X-Reality Museums: Unifying the Virtual and Real World Towards Realistic Virtual Museums (2020) (11)
- A Prototypical Interactive exhibition for the Archaeological Museum of Thessaloniki (2013) (11)
- Blending scenarios of use and informal argumentation to facilitate universal access: Experience with the Universal Access Assessment Workshop method (2003) (11)
- User interaction in digital libraries: coping with diversity through adaptation (2000) (11)
- Applying a Multimodal User Interface Development Framework on a Domestic Service Robot (2017) (10)
- Comparative Evaluation among Diverse Interaction Techniques in Three Dimensional Environments (2013) (10)
- Digital Cultural Heritage Experience in Ambient Intelligence (2017) (10)
- Preference-Based Human Factors Knowledge Repository for Designing User Interfaces (1997) (10)
- HUMAN‐CENTERED DESIGN OF ARTIFICIAL INTELLIGENCE (2021) (10)
- Personalizing HMI Elements in ADAS Using Ontology Meta-Models and Rule Based Reasoning (2017) (10)
- Agent Classes for Managing Dialogue Control Specification Complexity: A Declarative Language Framework (1997) (10)
- Design for All : Computer Assisted Design of User Interface Adaptation (2008) (10)
- Universal access : theoretical perspectives, practice, and experience : 7th ERCIM International Workshop on User Interfaces for All, Paris, France, October 24-25, 2002 : revised papers (2003) (10)
- Runtime support for a dynamically composable and adaptive wearable system (2003) (10)
- Towards a Walkthrough Method for Universal Access Evaluation (2007) (10)
- An adaptable card game for older users (2011) (10)
- From User interfaces for all to an Information Society for All : Recent achievements and future challenges (2000) (10)
- Web Accessibility through Adaptation (2004) (10)
- Technology support for the inclusion of deaf students in mainstream schools: a summary of research from 2007 to 2017 (2018) (10)
- An Accessible Multimodal Pong Game Space (2006) (10)
- Towards building pervasive UIs for the intelligent classroom: the PUPIL approach (2012) (10)
- AmI-RIA: Real-Time Teacher Assistance Tool for an Ambient Intelligence Classroom (2013) (10)
- Coping with diversity (2007) (9)
- Design representations and development support for user interface adaptation (1995) (9)
- CoMed : Cooperation in Medicine (1996) (9)
- Building a Sensory Infrastructure to Support Interaction and Monitoring in Ambient Intelligence Environments (2014) (9)
- Universal Access in Human–Computer Interaction. Design and Development Approaches and Methods (2017) (9)
- Designing a Technology-Augmented School Desk for the Future Classroom (2013) (9)
- Modeling decisions in intelligent user interfaces (1997) (9)
- Transferring technology toward the European assistive technology industry: mechanisms and implications. (1997) (9)
- REALISTIC NATURAL INTERACTION WITH VIRTUAL STATUES IN X-REALITY ENVIRONMENTS (2019) (9)
- Immersing Users in Landscapes Using Large Scale Displays in Public Spaces (2015) (9)
- Media / Modalities Allocation in Intelligent Multimedia User Interfaces: Towards a Theory of Media and Modalities (1997) (9)
- Virtual Reality for Smart City Visualization and Monitoring (2018) (9)
- An Accessible and Usable Soft Keyboard (2007) (9)
- Dual educational electronic textbooks: the starlight platform (2007) (9)
- From Adaptations to User Interfaces for All (2000) (9)
- On the impediments to innovation in the European assistive technology industry (1995) (9)
- Augmenting natural interaction with physical paper in ambient intelligence environments (2019) (9)
- User Experience Evaluation in Intelligent Environments: A Comprehensive Framework (2021) (9)
- Universal Access in Human-Computer Interaction. Users and Context Diversity (2016) (9)
- A User-Orientation Evaluation Framework: Assessing Accessibility Throughout the User Experience Lifecycle (2006) (9)
- Real-Time Teacher Assistance in Technologically-Augmented Smart Classrooms (2014) (9)
- Web User Interface Design Strategy: Designing for Device Independence (2009) (8)
- Six Human-Centered Artificial Intelligence Grand Challenges (2023) (8)
- Universal Access in Human-Computer Interaction - Addressing Diversity (2009) (8)
- Interaction with Immersive Cultural Heritage Environments Using Virtual Reality Technologies (2018) (8)
- Universal Access in Human-Computer Interaction. Applications and Services, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part III (2007) (8)
- Towards Open and Expandable Cognitive AI Architectures for Large-Scale Multi-Agent Human-Robot Collaborative Learning (2020) (8)
- Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices (2016) (8)
- Let's Cook: An Augmented Reality System Towards Developing Cooking Skills for Children with Cognitive Impairments (2017) (8)
- Adaptation and Content Personalization in the Context of Multi User Museum Exhibits (2016) (8)
- LECTORSTUDIO: CREATING INATTENTION ALARMS AND INTERVENTIONS TO REENGAGE THE STUDENTS IN THE EDUCATIONAL PROCESS (2017) (8)
- CaLmi: stress management in intelligent homes (2019) (8)
- Towards Dynamic and Cooperative Multi-device Personal Computing (2007) (8)
- INTEGRATING MEDIA AND MODALITIES IN THE USER-MACHINE INTERFACE (1996) (8)
- Adaptations of the text media type: addressing the user's perspective (1996) (8)
- Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case (2018) (8)
- Universal Access and Design for All in the Evolving Information Society (2009) (8)
- INTERACT: An interface builder facilitating access to users with disabilities (1995) (7)
- Multiple Metaphor Environments: designing for diversity (2003) (7)
- Adaptable, Personalizable and Multi User Museum Exhibits (2014) (7)
- Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments (2019) (7)
- Scanning-Based Interaction Techniques for Motor Impaired Users (2014) (7)
- Universal Access in Human–Computer Interaction. Designing Novel Interactions (2017) (7)
- HCI International 2017 – Posters' Extended Abstracts (2017) (7)
- Towards a design code of practice for universal access in health telematics (2002) (7)
- Universal Access Issues in an Ambient Intelligence Research Facility (2007) (7)
- Modeling and Assessing Young Children Abilities and Development in Ambient Intelligence (2015) (7)
- A cross-platform, remotely-controlled mobile avatar simulation framework for AmI environments (2014) (6)
- Towards an Accessible Personal Health Record (2011) (6)
- CognitOS: A Student-Centric Working Environment for an Attention-Aware Intelligent Classroom (2018) (6)
- Rehabilitation technology product taxonomy: a conceptual tool for analysing products and extracting demand determinants. (1994) (6)
- The demand, supply and provision system of the rehabilitation technology market in Europe: a modelling perspective (1994) (6)
- 3D Vizualization of Large Scale Data Centres (2016) (6)
- A Development Toolkit for Unified Web-Based User Interfaces (2008) (6)
- Designing the User Interface of an Interactive Software Environment for Children (2000) (6)
- Supporting Adaptivity in Intelligent User Interfaces : The case of Media and Modalities Allocation (1995) (6)
- An augmented interactive table supporting preschool children development through playing (2012) (6)
- Universal accessibility: process-oriented design guidelines (1999) (6)
- Enhancing the Customers' Experience Using an Augmented Reality Mirror (2016) (6)
- Smart Omni-Channel Consumer Engagement in Malls (2019) (6)
- Enabling Programmability of Smart Learning Environments by Teachers (2015) (6)
- An Approach Towards Artistic Visualizations of Human Motion in Static Media Inspired by the Visual Arts (2020) (6)
- Cloud-Native 5G Infrastructure and Network Applications (NetApps) for Public Protection and Disaster Relief: The 5G-EPICENTRE Project (2021) (6)
- The Disappearing Computer: Emerging Opportunities and Challenges for Disabled and Elderly People (2002) (6)
- Universal Access in Human-Computer Interaction. Applications and Services, 5th International Conference, UAHCI 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, Part III (2009) (6)
- A Unified Software Architecture for User Interface Adaptation (2009) (6)
- Macedonia from Fragments to Pixels: A Permanent Exhibition of Interactive Systems at the Archaeological Museum of Thessaloniki (2012) (6)
- A diversity-sensitive evaluation method (2011) (5)
- Universal Access in Health Telematics (2005) (5)
- User modelling for adaptable interface design (1995) (5)
- Event Stream Processing (2009) (5)
- Human-Computer Interaction : Theory and Practice (part 1), Volume 1 (2005) (5)
- Home Game: an Educational Game for Children with Cognitive Impairments (2017) (5)
- Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction (2007) (5)
- Online Communities for All: The Role of Design for All in the Formation and Support of Inclusive Online Communities (2006) (5)
- Universal Access in Human-Computer Interaction. Applications and Practice: 14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II (2020) (5)
- Towards Big Data Interactive Visualization in Ambient Intelligence Environments (2016) (5)
- Support for Iterative User Interface Prototyping: The Sherlock Guideline Management System (1998) (5)
- Unified Design for User Interface Adaptation (2009) (5)
- Scenior: An Immersive Visual Scripting system based on VR Software Design Patterns for Experiential Training (2019) (5)
- Supporting Accessible User Interfaces Using Web Services (2014) (5)
- Virtual Prints: An Empowering Tool for Virtual Environments (2002) (5)
- Intelligent environments for all: a path towards technology-enhanced human well-being (2021) (5)
- The Development of Web‐Based Services (2010) (5)
- An interactive aid for expressive communication with pictographic symbols. (1985) (5)
- eXtensible Stylesheet Language Transformations (2009) (5)
- UXAmI Observer: An Automated User Experience Evaluation Tool for Ambient Intelligence Environments (2018) (5)
- Software Architecture for Transformable Interface Implementations: Building User-Adapted Interactions (1997) (4)
- Art and Coffee in the Museum (2015) (4)
- Industrial Policy Issue (2000) (4)
- Interacting with augmented paper maps: a user experience study (2017) (4)
- A Framework for Personalised HMI Interaction in ADAS Systems (2019) (4)
- Study-Buddy: Improving the Learning Process through Technology-Augmented Studying Environments (2011) (4)
- Tile Dreamer : Game Tiles Made Easy (2007) (4)
- Proceedings of the Second European Conference on Research and Advanced Technology for Digital Libraries (1998) (4)
- Sherlock: A Tool Towards Computer-Aided Usability Inspection (2000) (4)
- HCI International 2013 - Posters (2016) (4)
- HCI International 2015 - Posters’ Extended Abstracts: International Conference, HCI International 2015, Los Angeles, CA, USA, August 2–7, 2015. Proceedings, Part I (2015) (4)
- A design code of practice for universal access: Methods and techniques (2004) (4)
- Electronic Educational Books for Blind Students (2009) (4)
- User requirements and usage life-cycle for digital libraries (2005) (4)
- Towards a Universal Access Code of Practice in Health Telematics (2005) (4)
- Design Assistance for User-Adapted Interaction (1996) (4)
- Automatic Hierarchical Scanning for Windows Applications (2009) (4)
- Improving quality of life through ICT for the facilitation of daily activities and home medical monitoring (2015) (4)
- Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016) (4)
- Rapid Prototyping of an AmI-Augmented Office Environment Demonstrator (2009) (4)
- Employing Ambient Intelligence Technologies to Adapt Games to Children's Playing Maturity (2015) (4)
- Applications and services (2007) (4)
- Automated user interface engineering with a pattern reflecting programming language (2006) (4)
- Universal Access in Human-Computer Interaction. Methods, Technologies, and Users (2018) (4)
- Development of a three-dimensional surface imaging system for melanocytic skin lesion evaluation (2013) (4)
- Designing Games for Children with developmental disabilities in Ambient Intelligence Environments (2017) (4)
- Improving Stress Management and Sleep Hygiene in Intelligent Homes (2021) (4)
- AVANTI: a universally accessible web browser (2001) (4)
- HCI International 2018 – Posters' Extended Abstracts (2018) (4)
- Policy perspectives on "design for all" (1999) (4)
- Research and Advanced Technology for Digital Libraries (2002) (4)
- DARLENE – Improving situational awareness of European law enforcement agents through a combination of augmented reality and artificial intelligence solutions (2021) (4)
- Macedonia: From Fragments to Pixels (2011) (4)
- Decision-theoretic approaches to user interface adaptation: implications on universal access (2001) (3)
- A UNIFIED WORKING ENVIRONMENT FOR THE ATTENTION-AWARE INTELLIGENT CLASSROOM (2018) (3)
- A Museum Guide Application for Deployment on User-Owned Mobile Devices (2013) (3)
- UX Design of a Big Data Visualization Application Supporting Gesture-Based Interaction with a Large Display (2017) (3)
- Unified User Interface Development: New Challenges And Opportunities (2007) (3)
- Employing Queuing and Modeling in Intelligent Multimedia User Interfaces (1998) (3)
- User Interfaces for All: Developing Interfaces for Diverse User Groups (1997) (3)
- Monitoring Health Parameters of Elders to Support Independent Living and Improve Their Quality of Life (2021) (3)
- Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies: 14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I (2020) (3)
- Abstract Task Definition and Incremental Polymorphic Physical Instantiation: The Unified Interface Design Method (1997) (3)
- A-Cross: An Accessible Crossword Puzzle for Visually Impaired Users (2011) (3)
- Scenario-Based Argumentation for Universal Access (2002) (3)
- A Multimodal Ambient Intelligence Environment for Playful Learning (2013) (3)
- Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments (2015) (3)
- Interacting with the Disappearing Computer : Evaluation of the Voyager Development Framework (2003) (3)
- Vocabulary Management in Modular Interpersonal Communication Aids (1997) (3)
- Developing Adaptive Interfaces for the Web (2011) (3)
- Home Trials of Robotic Systems: Challenges and Considerations for Evaluation Teams (2016) (3)
- LEARNING ANALYTICS FOR AMI EDUCATIONAL GAMES TARGETING CHILDREN WITH COGNITIVE DISABILITIES (2019) (3)
- Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I (2011) (3)
- Design for All: Computer‐Assisted Design of User Interface Adaptation (2006) (3)
- Software Requirements for Inclusive User Interfaces (2009) (3)
- Economics and Management of Innovation (2000) (3)
- User Interface Adaptation (2000) (3)
- AmITest: A Testing Framework for Ambient Intelligence Learning Applications (2016) (3)
- Designing intelligent games adapting to children's playing maturity (2017) (3)
- Ambient Assisted Living for People with Motor Impairments (2014) (3)
- Intelligent Working Environments for the Ambient Classroom (2011) (3)
- HCI International 2016 – Posters' Extended Abstracts (2016) (3)
- Re-thinking HCI in terms of universal design (2001) (3)
- Methods and Tools for the Development of Unified Web-Based User Interfaces (2009) (3)
- Impediments to designing and developing for accessibility , accommodation and high quality interaction (1999) (3)
- Applying the Unified User Interface Design Method in Health Telematics (2005) (3)
- Universal Access and Design for All in the Evolving Information Society. (2009) (3)
- A Technological Framework for Rapid Prototyping of X-reality Applications for Interactive 3D Spaces (2021) (3)
- A model-based approach to the specification of computer-based communication aids. (1989) (3)
- Pleistocene Crete: A narrative, interactive mixed reality exhibition that brings prehistoric wildlife back to life (2020) (2)
- Media and Modalities Allocation in Intelligent Multimedia User Interfaces (1995) (2)
- HCI International 2019 – Late Breaking Papers: 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings (2019) (2)
- MENTOR An Interactive Design Environment for Automatic User Interface Adaptation (2004) (2)
- Towards Technology Acceptance Assessment in Ambient Intelligence Environments (2017) (2)
- Embedding HCI guideline input to iterative user interface development (1999) (2)
- Designing with varying design parameters : The Unified Design Process (2001) (2)
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- HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (2020) (2)
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- Immersive 3D Environment for Data Centre Monitoring Based on Gesture Based Interaction (2017) (2)
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- Interactivity: Evolution and Emerging Trends (2012) (1)
- Proceedings of the 9th conference on User interfaces for all (2006) (1)
- HCI International 2020 - Posters: 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I (2020) (1)
- Proceedings of the 6th international conference on Universal access in human-computer interaction: applications and services - Volume Part IV (2011) (1)
- Paint-It: A Children's Habit Revised (2014) (1)
- Children in the Information Society: addressing tomorrow's Unified Environments of Use (2000) (1)
- A grammar-based approach for populating HCI design spaces (1999) (1)
- GRETA: Pervasive and AR Interfaces for Controlling Intelligent Greenhouses (2021) (1)
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- ORIENT : An Expert-based Tool for Assessing the User-orientation of eServices (2006) (1)
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- myWebAccess: A platform for repairing, enhancing and re-distributing Web Services accessible to people with disability (2013) (1)
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- Augmented Reality - Introduction to the theme (2015) (1)
- HypnOS: A Sleep Monitoring and Recommendation System to Improve Sleep Hygiene in Intelligent Homes (2020) (1)
- KING PONG: Towards the Inclusion of Impaired Users in Computer Games (2007) (1)
- HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (2020) (1)
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- Erratum to: Design and implementation of a social networking platform for cloud deployment specialists (2015) (1)
- HCI International 2013 - Posters' extended abstracts : International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part II (2016) (1)
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- Universal access in human-computer interaction : 5th international conference (2009) (1)
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- HCI International 2017 – Posters' Extended Abstracts (2017) (1)
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- Critical issues related to the accessibility of B-ISDN services by People with special needs (1993) (1)
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- HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (2020) (1)
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- The Universal Access Assessment Workshop (UA 2W) Method (2005) (1)
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- HCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (2020) (0)
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- Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: user and context diversity - Volume 2 (2013) (0)
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- HCI International 2020 – Late Breaking Posters: 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II (2020) (0)
- Interaction Design in Digital Libraries (1998) (0)
- Video Games as a Symbolic Transitional Justice Policy: Overview, Concepts and Research Directions (2023) (0)
- Automatic Ηierarchical Scanning for Windows Applications Fastscanner Αrchitecture . Ηierarchy Retrieval and Filtering . Ιnteractive Objects' Categories . Scanning Dialogue Εxample . Graphical User Ιnterfaces . Εvents Ηand1ing . Εvaluation 35.2 the Scanning Technique (2011) (0)
- IS 4 ALL : An EC-funded initiative to promote design for all in Healthcare (2001) (0)
- Towards accessible ambient-assisted living environments (2016) (0)
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- Development Lifecycle of User Interfaces (2009) (0)
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- A Decision-Making Specification Language for User Interface Adaptation (2009) (0)
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- HCI International 2020 - Posters: 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II (2020) (0)
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- IS4ALL: a working group promoting universal design in Health Telematics. (2002) (0)
- Acknowledgement to reviewers for 2004 (2006) (0)
- The HYGEIAnet Reference Scenario (2005) (0)
- EAGER: A Novel Development Toolkit for Universally Accessible Web-Based User Interfaces (2008) (0)
- Non-visual web browsing: lessons learned from the AVANTI case study (1999) (0)
- Adaptation of interactive courseware (2001) (0)
- A study of methodologies of Information Technology in the provision of communication aids for the speech-impaired (1986) (0)
- Event Connection (2009) (0)
- D.1.15 Project Presentation (IS4ALL) (2001) (0)
- FORTH-ICS / TR-106 December 1993 Rehabilitation ( Assistive ) Technology product taxonomy : A conceptual tool for analysing products and extracting demand determinants (1993) (0)
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- IS4ALL Method Base: Choosing Micro-methods and Tailoring to Custom Practices (2005) (0)
- Universal Access In HCI: Towards an Information Society for All, Proceedings of HCI International '2001 (the 9th International Conference on Human-Computer Interaction), New Orleans, USA, August 5-10, 2001, Volume 3 (2001) (0)
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- Session chairs (2016) (0)
- Technologies for Diverse Contexts of Use (2009) (0)
- The eUser in a Universally Accessible Information Society (2004) (0)
- User Interface Development: Architectures, Components, and Tools (2009) (0)
- Design and implementation of a social networking platform for cloud deployment (2015) (0)
- An Integrated Approach to Support Health Monitoring of Older Adults (2022) (0)
- Accessibility guidelines: current status and future prospects in standardization (2001) (0)
- An Accessible Platform for Conference Administration and Management (2007) (0)
- Unified User Interface Development: A Software Refactoring Perspective (2012) (0)
- WebPro : an easy-to-use accessible web-based project administration system (2004) (0)
- Digital Interaction with Physical Museum Artifacts (2023) (0)
- Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III (2013) (0)
- The 7th ERCIM Workshop on 'User Interfaces for All' (2003) (0)
- Quality Assessment of Virtual Human Assistants for Elder Users (2022) (0)
- Introduction to Universal Access (2009) (0)
- Continuity through user interface adaptation: a perspective on universal access (2001) (0)
- HCI International 2020 - Posters: 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part III (2020) (0)
- ETL Process (2009) (0)
- Intelligent Classroom: Materialising the Vision of Ambient Intelligence for Education (2020) (0)
- Erratum to: Design and implementation of a social networking platform for cloud deployment specialists (2015) (0)
- A Method and Platform for the Preservation of Temporary Exhibitions (2022) (0)
- Validation of NFV management and orchestration on Kubernetes-based 5G testbed environment (2022) (0)
- Learner-centred adaptation of interactive courseware (2005) (0)
- Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Addressing Diversity. Part I: Held as Part of HCI International 2009 (2009) (0)
- Focusing on an international R&D agenda for Universal Accessibility: Reflections from the 2 ISF workshop (1999) (0)
- ACOUSMA: UBIQUITOUS & INTELLIGENT AUDITORY DISPLAYS (2021) (0)
- Integrating Visual and Network Data with Deep Learning for Streaming Video Quality Assessment (2023) (0)
- User generated content for enhanced professional productions: a mobile application for content contributors and a study on the factors influencing their satisfaction and loyalty (2021) (0)
- ER Model (2009) (0)
- Chapter 16 A design code of practice for universal access : Methods and techniques (2004) (0)
- Developing Alternative Metaphors for Special B-ISDN Services (1995) (0)
- BubbleFeed: Visualizing RSS Information in Public Spaces (2017) (0)
- Interaction Techniques and Devices (2009) (0)
- Addressing Cultural Diversity Through Unified Interface Development (1997) (0)
- 5G experimentation environment for third party media services: the 5GMediaHUB project (2021) (0)
- Proceedings of the 4th international conference on Universal access in human-computer interaction: applications and services (2007) (0)
- Universal Access: Theoretical perspectives, practice and experience (7th ERCIM UI4All Workshop, October 2002, Paris, France, Selected Papers) (2003) (0)
- Enhancing education through natural interaction with physical paper (2014) (0)
- From User Interfaces for All to an Information Society for All: Challanges and Opportunities (2001) (0)
- Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: design methods, tools, and interaction techniques for eInclusion - Volume Part I (2013) (0)
- 5 O Electronic Educational Books for Blind Students 50 (0)
- Traditional Painting Revised: The Ambient Intelligence Approach to Creativity (2014) (0)
- HCI International 2014 - Posters' Extended Abstracts: International Conference, HCI International 2014, Heraklion, Crete, June 22-27, 2014 (2014) (0)
- Enriching Mixed Reality Systems with Mobile Applications (2018) (0)
- Tool Based Interface Construction Facilitating Access to Users with Disabilities (1995) (0)
- Scalable and Efficient Big Data Analytics - The LeanBigData Approach (2016) (0)
- A novel approach to painting powered by Ambient Intelligence (2016) (0)
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