David Kirsh
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Canadian cognitive scientist
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David Kirshpsychology Degrees
Psychology
#2074
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#2431
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Cognitive Science
#84
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#85
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Cognitive Psychology
#515
World Rank
#536
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Psychology
David Kirsh's Degrees
- PhD Cognitive Science University of California, San Diego
- Masters Cognitive Science University of California, San Diego
- Bachelors Psychology University of California, San Diego
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Why Is David Kirsh Influential?
(Suggest an Edit or Addition)According to Wikipedia, David Kirsh is a Canadian cognitive scientist, and Professor / Past Dept. Chair of Cognitive Science at University of California, San Diego , where he heads the Interactive Cognition Lab. Biography He received his BA from the University of Toronto in 1976 and his D.Phil. from the University of Oxford in 1983 with the thesis Representation and rationality: foundations of cognitive science. At Oxford he studied under A.J. Ayer and Gareth Evans.
David Kirsh's Published Works
Published Works
- Distributed cognition: toward a new foundation for human-computer interaction research (2000) (2111)
- On Distinguishing Epistemic from Pragmatic Action (1994) (1352)
- The Intelligent Use of Space (1995) (990)
- Thinking with external representations (2010) (443)
- A Few Thoughts on Cognitive Overload (2000) (314)
- Embodied cognition and the magical future of interaction design (2013) (304)
- Today the Earwig, Tomorrow Man? (1991) (268)
- Adapting the Environment Instead of Oneself (1996) (235)
- The Context of Work (2001) (201)
- Problem Solving and Situated Cognition (2009) (177)
- Complementary Strategies: Why we use our hands when we think (1995) (155)
- Interactivity and multimedia interfaces (1997) (144)
- When is Information Explicitly Represented (1990) (124)
- Distributed cognition: a methodological note (2006) (120)
- Metacognition, Distributed Cognition and Visual Design (2004) (114)
- Proceedings of the 25th annual conference of the Cognitive Science Society (2003) (113)
- Foundations of AI: The Big Issues (1991) (99)
- Worldlets—3D thumbnails for wayfinding in virtual environments (1997) (97)
- Thinking with the Body (2010) (93)
- Simulations of planet migration driven by planetesimal scattering (2009) (84)
- Foundations of Artificial Intelligence (1991) (81)
- A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War (2011) (68)
- Distributed Cognition , Coordination and Environment Design (1999) (67)
- Epistemic action increases with skill (1996) (66)
- Worldlets: 3D thumbnails for 3D browsing (1998) (52)
- Utility curves: mean opinion scores considered biased (1999) (52)
- Design and evaluation of a wireless electronic health records system for field care in mass casualty settings (2011) (49)
- Projection, Problem Space and Anchoring (2009) (49)
- How marking in dance constitutes thinking with the body (2011) (49)
- Creative Cognition in Choreography (2011) (47)
- Interaction, External Representation and Sense Making (2009) (44)
- Choreographic methods for creating novel , high quality dance (2010) (37)
- The importance of chance and interactivity in creativity (2014) (36)
- Draft Submission for TOCHI Special Issue on Human-Computer Interaction in the New Millennium Distributed Cognition : A New Foundation for Human-Computer Interaction Research (1999) (33)
- Worldlets: 3-D Thumbnails for Wayfinding in Large Virtual Worlds (2001) (32)
- Wireless Internet Information System for Medical Response in Disasters (WIISARD) (2006) (31)
- Some Epistemic Benefits of Action-Tetris, a Case Study (1992) (29)
- Reaction and reflection in Tetris (1992) (28)
- A Randomized Controlled Trial on the Effect of a Double Check on the Detection of Medication Errors (2018) (28)
- Implicit and Explicit Representation (2006) (27)
- Explaining Artifact Evolution (2006) (24)
- PDP Learnability and Innate Knowledge of Language (1992) (23)
- Interactive Skill in Scrabble (2020) (22)
- The Design Enterprise : Rethinking the HCI Education Paradigm (2015) (18)
- Compensating for low frame rates (2005) (17)
- Impact of Wireless Electronic Medical Record System on the Quality of Patient Documentation by Emergency Field Responders during a Disaster Mass-Casualty Exercise (2011) (17)
- Adaptive Rooms, Virtual Collaboration and Cognitive Workflow (1998) (17)
- Reduction of uncertainty in human sequential learning: Evidence from artificial grammar learning (2003) (16)
- Comparing Tangible and Virtual Exploration of Archaeological Objects (2010) (15)
- A web-based video annotation system for crowdsourcing surveillance videos (2014) (15)
- Immediate Interactive Behavior — How Embodied and Embedded Cognition Uses and Changes the World to Achieve its Goals (2007) (10)
- Maps in the Head and Maps in the Hand (2012) (9)
- Running it through the body (2012) (9)
- Transparency as an Ethical Safeguard (2017) (9)
- Perceptive Actions in Tetris (1992) (9)
- How people represent and reason from graphs (2003) (9)
- Changing the Rules (2001) (8)
- Gesture-based interaction design: communication and cognition (2014) (7)
- When doing the wrong thing is right (2012) (7)
- Learning to build physical structures better over time (2020) (7)
- Thinking with the body: a case study from choreography (2011) (6)
- Multi-tasking and Cost Structure: Implications for Design (2005) (6)
- Adapting the System to Users Based on Implicit Data: Ethical Risks and Possible Solutions (2016) (5)
- Do Architects and Designers Think about Interactivity Differently? (2019) (5)
- Second-generation AI theories of learning (1986) (5)
- Knowledge, Explicit vs Implicit (2009) (4)
- The cognitive ecology of dynapad, a multiscale workspace for managing personal digital collections (2006) (4)
- When Is a Mind Extended? (2019) (4)
- Reaction and Re ection in Tetris (1992) (3)
- On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212) (2018) (3)
- Competence models are causal (1988) (3)
- 1 Interaction , External Representation and Sense Making (2009) (3)
- Designerly Pick and Place: Coding Physical Model Making to Inform Material-Based Robotic Interaction (2017) (3)
- An ontology of geo-reasoning to support medical response to attacks with weapons of mass destruction. (2005) (3)
- Situating Instructions (2011) (2)
- 37: Comparison of Mass Casualty Incident Triage Acuity Status Accuracy by Traditional Paper Method, Electronic Tag, and Provider PDA Algorithm (2007) (2)
- Planetesimal formation in turbulent circumstellar disks (2010) (2)
- Simulations of planet migration driven by the scattering of smaller bodies (2007) (2)
- Representation and rationality (1983) (1)
- Architectures of Intelligent Systems (1992) (1)
- CHAPTER 24 – Absenteeism (2006) (1)
- Contemporary Music Performance (2007) (1)
- Let's Get Physical: Thinking with Things in Architectural Design (2015) (1)
- Inequality between the classes: Phonological and distributional typicality as predictors of lexical processing (2003) (1)
- The Cost of Knowing: How Obstacle Alerts Reduce Walking Speeds of Augmented White Cane Users (2022) (1)
- Time Course of Creativity in Dance (2020) (1)
- Quantifying the Relative Roles of Shadows, Steropsis, and Aocal Accomodation in 3D Visualization (2003) (1)
- Two wrongs make a right: Learnability and word order consistency (2003) (1)
- Proceedings of the Twenty-Fifth Annual Conference of the Cognitive Science Society : July 30-August 2, 2003, Park Plaza-Hotel, Boston, Massachusetts USA (2003) (1)
- 1. Interactivity and Environment Design (2010) (0)
- Additional Key Words and Phrases: Human-computer interaction, embodied cognition, distributed cognition, situated cognition, interaction design, tangible interfaces, physical computation, mental simulation (2013) (0)
- Cognitive Science and the Arts - eScholarship (2014) (0)
- The influence of affect on risky behavior: From the lab to real world financial behavior (2003) (0)
- Symposium: Creative Cognition - eScholarship (2014) (0)
- Representation and rationality : foundations of cognitive science (1983) (0)
- Creative Interaction with Blocks and Robots (2016) (0)
- Implicit and Explicit Representation Explicitness and Symbol-processing Models (0)
- Does Wireless Technology Improve Patient Tracking in Mass Casualty Incidents (2007) (0)
- Toward An Ontology of Geo-Reasoning to Aid Response to Weapons of Mass Destruction (2005) (0)
- Chance and Interactivity Stimulate Creativity (2015) (0)
- Increasing creativity in design by functional abstraction (2018) (0)
- Samuel H. Johnson, M.D (1987) (0)
- Mental Imagery - Eyes Open and Shut (2020) (0)
- On Distinguishing Epistemic 1 On Distinguishing Epistemic from Pragmatic Action (1994) (0)
- Cognitive Science and the Arts (2014) (0)
- Extremely economical: how key frames affect consonant perception under different audio-visual skews (2006) (0)
- Hybrid Collaborative Environments for Distributed Decision Making (2004) (0)
- Making SenSe of BrainStorMS : SoMe ‘ nootS (2011) (0)
- 1 Projection , Problem Space and Anchoring (1999) (0)
- Interactivity and Thought (2011) (0)
- Kirsh, D. Problem Solving and Situated Cognition. In Robbins, P. and Aydede, M. (eds.) The Cambridge Handbook of Situated Cognition. New York: Cambridge University Press. Pp 264-306. 2008. Cambridge: Cambridge University Press, 2009. (2019) (0)
- Today the earwig, man? tomorrow (1991) (0)
- PUTTING A PRICE ON COGNITION (2010) (0)
- Kirsh, D. When is Information Explicitly Represented? The Vancouver Studies in Cognitive Science. (1990) pp. 340-365. Re-issued Oxford University Press. 1992. (2019) (0)
- Symposium: Creative Cognition (2014) (0)
- Augmenting Video to Share Situation Awareness More Effectively in a Distributed Team (2017) (0)
- Distrubuted Cognition, Coordination and Environmental Design (1999) (0)
- A Proposal for Research With the Goal of Formulating A Computational Theory of Rational Action (2008) (0)
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