Desney Tan
#80,849
Most Influential Person Now
Singaporean computer scientist
Desney Tan's AcademicInfluence.com Rankings
Desney Tancomputer-science Degrees
Computer Science
#3318
World Rank
#3481
Historical Rank
Computational Linguistics
#2822
World Rank
#2854
Historical Rank
Machine Learning
#5110
World Rank
#5174
Historical Rank
Artificial Intelligence
#5514
World Rank
#5591
Historical Rank

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Computer Science
Why Is Desney Tan Influential?
(Suggest an Edit or Addition)According to Wikipedia, Desney Tan is vice president and managing director of Microsoft Health Futures, a cross-organizational incubation group that serves as Microsoft's Health and Life Science "moonshot factory". He also holds an affiliate faculty appointment in the Department of Computer Science and Engineering at the University of Washington, serves on the Board of Directors for ResMed , is senior advisor and chief technologist for Seattle-based life science incubator IntuitiveX, advises multiple startup companies , and is an active startup and real estate investor.
Desney Tan's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Skinput: appropriating the body as an input surface (2010) (642)
- SoundWave: using the doppler effect to sense gestures (2012) (367)
- FingerIO: Using Active Sonar for Fine-Grained Finger Tracking (2016) (348)
- Foveated 3D graphics (2012) (322)
- Enabling always-available input with muscle-computer interfaces (2009) (321)
- Brain-Computer Interfacing for Intelligent Systems (2008) (310)
- Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces (2008) (279)
- EnsembleMatrix: interactive visualization to support machine learning with multiple classifiers (2009) (243)
- Exploring 3D navigation: combining speed-coupled flying with orbiting (2001) (243)
- The large-display user experience (2005) (239)
- Physically large displays improve performance on spatial tasks (2006) (229)
- Women take a wider view (2002) (226)
- WinCuts: manipulating arbitrary window regions for more effective use of screen space (2004) (218)
- Exploring the design space for adaptive graphical user interfaces (2006) (214)
- Feasibility and pragmatics of classifying working memory load with an electroencephalograph (2008) (208)
- Brain-Computer Interfaces - Applying our Minds to Human-Computer Interaction (2010) (205)
- With similar visual angles, larger displays improve spatial performance (2003) (200)
- CueFlik: interactive concept learning in image search (2008) (197)
- Using a low-cost electroencephalograph for task classification in HCI research (2006) (190)
- Humantenna: using the body as an antenna for real-time whole-body interaction (2012) (187)
- Interactive optimization for steering machine classification (2010) (153)
- An Evaluation of Extended Validation and Picture-in-Picture Phishing Attacks (2007) (147)
- Making muscle-computer interfaces more practical (2010) (143)
- Brain-Computer Interfaces and Human-Computer Interaction (2010) (138)
- Predictability and accuracy in adaptive user interfaces (2008) (138)
- Developing a Generic Augmented-Reality Interface (2002) (136)
- Phosphor: explaining transitions in the user interface using afterglow effects (2006) (125)
- FacetMap: A Scalable Search and Browse Visualization (2006) (122)
- Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation for co-located software development (2008) (120)
- Effects of Visual Separation and Physical Discontinuities when Distributing Information across Multiple Displays (2003) (118)
- An ultra-low-power human body motion sensor using static electric field sensing (2012) (114)
- Physically large displays improve path integration in 3D virtual navigation tasks (2004) (113)
- Women go with the (optical) flow (2003) (107)
- Your noise is my command: sensing gestures using the body as an antenna (2011) (103)
- Designing patient-centric information displays for hospitals (2010) (101)
- AirWave: non-contact haptic feedback using air vortex rings (2013) (98)
- Spy-resistant keyboard: more secure password entry on public touch screen displays (2005) (97)
- Tiles: A Mixed Reality Authoring Interface (2001) (95)
- Toward technologies that support family reflections on health (2009) (93)
- The sound of touch: on-body touch and gesture sensing based on transdermal ultrasound propagation (2013) (90)
- Personalization via friendsourcing (2010) (88)
- Brain-computer interfaces for hci and games (2008) (87)
- Enhancing input on and above the interactive surface with muscle sensing (2009) (85)
- FacetLens: exposing trends and relationships to support sensemaking within faceted datasets (2009) (85)
- InkSeine: In Situ search for active note taking (2007) (85)
- The Infocockpit: providing location and place to aid human memory (2001) (84)
- BCI for passive input in HCI (2007) (84)
- Optically sensing tongue gestures for computer input (2009) (82)
- Combining brain computer interfaces with vision for object categorization (2008) (74)
- Benevolent deception in human computer interaction (2013) (70)
- Kinesthetic cues aid spatial memory (2002) (70)
- Collabio: a game for annotating people within social networks (2009) (64)
- Human-aided computing: utilizing implicit human processing to classify images (2008) (64)
- CHI '10 Extended Abstracts on Human Factors in Computing Systems (2008) (63)
- CueTIP: a mixed-initiative interface for correcting handwriting errors (2006) (63)
- Effective End-User Interaction with Machine Learning (2011) (62)
- Using mobile phones to present medical information to hospital patients (2012) (60)
- Design and Evaluation of an Individually Simulated Mobility Model in Wireless Ad Hoc Networks (2001) (59)
- Information voyeurism: social impact of physically large displays on information privacy (2003) (59)
- Playing with your brain: brain-computer interfaces and games (2007) (59)
- Tumble! Splat! helping users access and manipulate occluded content in 2D drawings (2006) (57)
- Designing Novel Image Search Interfaces by Understanding Unique Characteristics and Usage (2009) (55)
- Large Displays Enhance Optical Flow Cues and Narrow the Gender Gap in 3-D Virtual Navigation (2006) (54)
- Enabling concurrent dual views on common LCD screens (2012) (51)
- Examining multiple potential models in end-user interactive concept learning (2010) (41)
- Overview based example selection in end user interactive concept learning (2009) (40)
- Identifying opportunities for inpatient-centric technology (2010) (40)
- Clipping lists and change borders: improving multitasking efficiency with peripheral information design (2006) (38)
- Using Multiple Models to Understand Data (2011) (37)
- Panoramic viewfinder: providing a real-time preview to help users avoid flaws in panoramic pictures (2005) (37)
- Using job-shop scheduling tasks for evaluating collocated collaboration (2008) (36)
- GyroTab: a handheld device that provides reactive torque feedback (2012) (34)
- Exploiting the cognitive and social benefits of physically large displays (2004) (34)
- Skinput: appropriating the skin as an interactive canvas (2011) (31)
- Experimental Research in HCI (2014) (29)
- The effects of a high-fat, high-cholesterol diet on markers of uterine contractility during parturition in the rat. (2011) (29)
- Pre-emptive shadows: eliminating the blinding light from projectors (2002) (29)
- Hidden markets: UI design for a P2P backup application (2010) (29)
- Performance and Preferences: Interactive Refinement of Machine Learning Procedures (2012) (28)
- Automatic classification of daily fluid intake (2010) (27)
- Market user interface design (2012) (27)
- Emerging Input Technologies for Always-Available Mobile Interaction (2011) (27)
- Health-OS:: a position paper (2007) (25)
- Understanding memory triggers for task tracking (2007) (24)
- Characterizing patient-friendly "micro-explanations"of medical events (2011) (22)
- Investigating web search strategies and forum use to support diet and weight loss (2009) (20)
- A Masking Study of Key-Click Feedback Signals on a Virtual Keyboard (2012) (20)
- AdaptiviTree: Adaptive Tree Visualization for Tournament-Style Brackets (2007) (19)
- RF Bandaid (2018) (19)
- Save Everything: Supporting Human Memory with a Personal Digital Lifetime Store (2016) (18)
- Physician Attitudes about Patient-Facing Information Displays at an Urban Emergency Department. (2010) (15)
- Spy-Resistant Keyboard: Towards More Secure Password Entry on Publicly Observable Touch Screens (2005) (15)
- Introduction to the Special Issue on Physiological Computing for Human-Computer Interaction (2015) (15)
- Blood Pressure Beyond the Clinic: Rethinking a Health Metric for Everyone (2015) (13)
- Learning to Learn: Algorithmic Inspirations from Human Problem Solving (2012) (13)
- Complementary computing for visual tasks: Meshing computer vision with human visual processing (2008) (13)
- Interfaces on the go (2010) (12)
- Brain, body and bytes: psychophysiological user interaction (2010) (12)
- In vivo evaluation of a novel, wrist-mounted arterial pressure sensing device versus the traditional hand-held tonometer. (2016) (12)
- An Exploration of User Interface Designs for Real-Time Panoramic (2007) (10)
- Effect of nuclear factor-κB and angiotensin II receptor type 1 on the pathogenesis of rat non-alcoholic fatty liver disease. (2015) (10)
- Skinput (2011) (10)
- Workshop on Interactive Systems in Healthcare (2016) (8)
- Using the Electronic Medical Record to Keep Hospital Patients Informed (2010) (7)
- Personal identification method for robot with whole-body sensing mechanism (2010) (6)
- Interacting with eHealth: towards grand challenges for HCI (2009) (6)
- The best of two worlds: merging virtual and real for face to face collaboration (2001) (6)
- Introduction to the Special Issue on Activity Recognition for Interaction (2015) (5)
- A Job-Shop Scheduling Task for Evaluating Coordination during Computer Supported Collaborative Work (2005) (4)
- On-demand , In-place Help for Mixed Reality Environments (2001) (3)
- EnsembleMatrix (2009) (3)
- A Comparison of Wearable Tonometry, Photoplethysmography, and Electrocardiography for Cuffless Measurement of Blood Pressure in an Ambulatory Setting (2022) (3)
- Panoramic Viewfinder : Shooting Panoramic Pictures With the Help of a Real-Time Preview (2005) (3)
- A Job-Shop Scheduling Task for Evaluating Coordination during Computer Supported Collaboration (2005) (2)
- Proceedings of the 2008 Conference on Human Factors in Computing Systems, CHI 2008, 2008, Florence, Italy, April 5-10, 2008 (2008) (2)
- Abstract 16124: Aurora - A Noninvasive, Wrist-worn Device for Ambulatory Hemodynamic Monitoring (2015) (2)
- iSee: interactive scenario explorer for online tournament games (2009) (1)
- CHI '08 : the 26th annual CHI Conference on Human Factors in Computing Systems : April 5-10, 2008 in Florence, Italy (2008) (1)
- With Similar Visual Angles, Larger Displays Improve Performance on Spatial Tasks (2016) (1)
- Brain-Computer Interfaces for Human-Computer Interaction and Games (2008) (1)
- Market User Interface Design - (Extended Abstract) (2011) (1)
- Supplement to Foveated 3 D Graphics : User Study Details (2012) (1)
- Enabling Mobile Micro-Interactions with Physiological Computing (2016) (1)
- On-demand, In-place Help for Augmented Reality Environments (2016) (1)
- Behavioral Factors in Market User Interface Design (2013) (0)
- Technologie de consultation de maintien d'état de santé (2016) (0)
- Kinesthesis Cues Aids Spatial Memory (2016) (0)
- Rubberneck Navigation: Manipulating Frames of Reference for 3D Navigation with 2D Input Devices (2016) (0)
- Technovations: Digital Dove, LCD Monitors, and Signpost 101 (2016) (0)
- The World Wide Web – An Interactive Educational Environment (2016) (0)
- Motifs de tenue de dispositif tactile habillable (2013) (0)
- The Names of the Game (2016) (0)
- Welcome to CHI 2008 (2008) (0)
- Vis/InfoVis 2006 pre-pages (2006) (0)
- CHI 2008 Preview (2007) (0)
- Simulation of Euclidean Shortest Path Planning Algorithms Based on the Framed-Quadtree Data Structure (2016) (0)
- CHI 2011 : conference proceedings and extended abstracts : the 29th annual CHI Conference on Human Factors in Computing Systems, Vancouver, BC, May 7 -12, 2011 (2011) (0)
- D Large-display Usability Issues the Large-display User Experience 2 (0)
- Tracking and Registration in Tiles (2001) (0)
- CHI 2008 Technical Program (2008) (0)
- Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, CHI 2008, Florence, Italy, April 5-10, 2008 (2008) (0)
- Design and Analysis of a Hidden Peer-to-peer Backup Market ∗ (2010) (0)
- CHI 2011 Welcome (2011) (0)
- Calcul de statistiques de calories sur la base d'achats (2016) (0)
- Acknowledgment to reviewers (1997) (0)
- ACM 人机交互国际会议 (CHI 2011) (2016) (0)
- Designing for End-User Interactive Concept Learning in CueFlik (2016) (0)
- Market User Interface Design The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters (2012) (0)
- Recharge magnétique inductive par faible champ lointain (2010) (0)
- Griffmuster für skin-fähige berührungsvorrichtung (2013) (0)
- BRAINPLAY 07 Brain-Computer Interfaces and Games Workshop at ACE ( Advances in Computer Entertainment ) 2007 P OSITION P APERS OF THE B RAINPLAY 07 W ORKSHOP (2007) (0)
- Overview-Based Examples Selection in Mixed-Initiative Interactive Concept Learning (2016) (0)
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What Schools Are Affiliated With Desney Tan?
Desney Tan is affiliated with the following schools: