Edward Angel
#99,728
Most Influential Person Now
Computer scientist
Edward Angel's AcademicInfluence.com Rankings
Edward Angelcomputer-science Degrees
Computer Science
#6187
World Rank
#6523
Historical Rank
#1615
USA Rank
Database
#9611
World Rank
#10145
Historical Rank
#1375
USA Rank

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Computer Science
Edward Angel's Degrees
- PhD Computer Science Stanford University
- Masters Computer Science Stanford University
- Bachelors Mathematics University of California, Berkeley
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Why Is Edward Angel Influential?
(Suggest an Edit or Addition)According to Wikipedia, Edward Stanley Angel is an emeritus professor of computer science at the University of New Mexico. He has published numerous books and journal articles including many successful titles on OpenGL.
Edward Angel's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- The FFT on a GPU (2003) (395)
- Interactive Computer Graphics: A Top-Down Approach Using OpenGL (1997) (225)
- Interactive Computer Graphics (2002) (85)
- Isosurface extraction using particle systems (1997) (83)
- Interactive computer graphics - a top-down approach with OpenGL (1997) (77)
- Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL (2011) (65)
- Interactive Computer Graphics: A Top-Down Approach using OpenGL (4th Edition) (2005) (60)
- A fast high accuracy volume renderer for unstructured data (2004) (50)
- Interactive computer graphics - a top-down approach using OpenGL (4. ed.) (2006) (37)
- Speeding up Bresenham's algorithm (1991) (33)
- Spiraling Edge: fast surface reconstruction from partially organized sample points (1999) (27)
- Teaching computer graphics without raster-level algorithms (2006) (25)
- Teaching a Shader-Based Introduction to Computer Graphics (2011) (22)
- Interactive Computer Graphics with WebGL (2014) (20)
- Visual debugging of visualization software: a case study for particle systems (1999) (17)
- Surface intersection using parallelism (1994) (15)
- Fast high accuracy volume rendering (2004) (13)
- Preparing STEM Teachers to offer New Mexico Computer Science for All (2017) (12)
- Interactive Computer Graphics: A Top-Down Approach With OPENGL primer package-2nd Edition (2001) (11)
- Progress in Rendering and Modeling for Digital Planetariums (2010) (11)
- The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective (2017) (11)
- Dynamic programming for noncausal problems (1981) (10)
- Teaching a three-dimensional computer graphics class using OpenGL (1997) (10)
- Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition) (2011) (8)
- An interactive introduction to WEBGL and three.JS (2017) (7)
- Case study: visualizing ocean currents with color and dithering (2001) (7)
- Teaching Computer Graphics Starting with Shader- Based OpenGL (2012) (5)
- Multidimensional dynamic programming on massively parallel computers (1994) (4)
- An interactive introduction to OpenGL programming (2007) (3)
- From dynamic programming to fast transforms (1986) (3)
- An interactive introduction to OpenGL programming (2004) (3)
- Fourier processing in the graphics pipeline (2004) (3)
- An interactive introduction to OpenGL and OpenGL ES programming (2008) (3)
- An introduction to shader-based OpenGL programming (2009) (2)
- An interactive introduction to OpenGL programming (2005) (2)
- OpenGL: A Primer (3rd Edition) (2007) (2)
- An introduction to OpenGL programming (2013) (2)
- Introduction to modern OpenGL programming (2012) (2)
- An Object-Oriented Particle System for Simulation and Visualization (2001) (1)
- An introduction to graphics programming using WebGL (2016) (1)
- Introduction to modern openGL programming (2011) (1)
- CGEMS: computer graphics educational material (2017) (1)
- Creating dome animations with the Digital Pueblo Project (2003) (1)
- Walking through a maze: a groovy graphics assignment (2018) (0)
- Spiraling Edge: Fast Surface Reconstruction from Partiall Samde (2000) (0)
- Session details: An interactive introduction to OpenGL programming (2006) (0)
- Computer Graphics in Enchanting New Mexico (1994) (0)
- Digital Pueblo Project: cooking out loud mature animation with beginning level helpers (2004) (0)
- Course 8 (Author video presentations are available from the citation page) (2006) (0)
- Teaching an Introductory Computer Graphics Course with WebGL (2015) (0)
- Computer Graphics (1990) (0)
- An introduction to WebGL programming (2014) (0)
- TeachingaShader-BasedIntroductionto ComputerGraphics (2011) (0)
- The Deferred Accumulation Buffer (1999) (0)
- Supercomputing Surface Intersections Using Subdivision Long (2007) (0)
- An interactive introduction to WebGL (2021) (0)
- The Karhunen-Loeve transform in computerized tomography (1985) (0)
- An interactive introduction to computer graphics using WebGL (2022) (0)
- An Interactive Introduction to WebGL: Educators Forum SIGGRAPH 2020 (2020) (0)
- There and Back Again: Graphics Education with a View Towards the Future (2022) (0)
- Application development with webGL (2017) (0)
- An introduction to OpenGL 4.0 programming: (Copyright restrictions prevent ACM from providing the full text for this article) (2010) (0)
- Getting started with webGL and three.js (2018) (0)
- Introduction to Scientific Visualization (2001) (0)
- An interactive introduction to WEBGL (2019) (0)
- An introduction to WebGL programming (2014) (0)
- Modern OpenGL programming (2011) (0)
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What Schools Are Affiliated With Edward Angel?
Edward Angel is affiliated with the following schools: