Esther MacCallum-Stewart
British author and academic
Esther MacCallum-Stewart's AcademicInfluence.com Rankings
Download Badge
Anthropology Philosophy
Esther MacCallum-Stewart's Degrees
- PhD Media Studies University of Sussex
- Masters Cultural Studies University of East Anglia
- Bachelors English Literature University of East Anglia
Why Is Esther MacCallum-Stewart Influential?
(Suggest an Edit or Addition)According to Wikipedia, Esther MacCallum-Stewart is a British author and academic on games and sex, sexuality and gender in gaming as well as on the narrative of games. Biography Esther MacCallum-Stewart attended the University of Sussex where she completed her degrees from BA to doctorate. Though her doctorate thesis was on Popular Culture and the First World War MacCallum-Stewart has gone on to become the Associate Professor of Game Studies at Staffordshire University. MacCallum-Stewart researches how narratives in games are understood by the player as well as publishing articles on sex, sexuality, and gender in games. MacCallum-Stewart works across the whole area of gaming including boardgaming, role-playing, MMOs and casual gaming. MacCallum-Stewart has written a number of books on the subject and co-written books and had chapters included. She has also written a number of papers on the subject.
Esther MacCallum-Stewart's Published Works
Published Works
- Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games (2008) (49)
- "Take That, Bitches!" Refiguring Lara Croft in Feminist Game Narratives (2014) (28)
- Role-play vs gameplay: the difficulties of playing a role in World of Warcraft identity (2008) (25)
- Ring Bearers: Lord of the Rings Online as Intertextual Narrative (2011) (15)
- 'Never such innocence again', war and histories in World of Warcraft and the playing of roles: How does roleplay affect gameplay in World of Warcraft? (2008) (15)
- Controversies: Historicising the Computer Game (2007) (15)
- "If they ask us why we died": Children's Literature and the First World War, 1970-2005 (2007) (14)
- ‘The street smarts of a cartoon princess’. New roles for women in games (2009) (11)
- Diggy Holes and Jaffa Cakes: The Rise of the Elite Fan Producer in Videogaming Culture (2013) (9)
- Game Love: Essays on Play and Affection (2015) (8)
- Gender and Sexuality in Contemporary Popular Fantasy: Beyond boy wizards and kick-ass chicks (2016) (7)
- Online Games, Social Narratives (2014) (6)
- Conflict, Thought Communities and Textual Appropriation in MMORPGs (2013) (5)
- Lost on a Desert Island: The Sims 2 Castaway as Convergence Text (2010) (5)
- Female Maladies? Reappraising Women's Popular Literature of the First World War (2006) (4)
- The warfare of the imagined — building identities in Second Life (2007) (3)
- 'What sort of Fish was it?' How Players Understand their Narrative in Online Games (2009) (2)
- The Impact of Role-Playing Games on Culture (2018) (2)
- From Catch the Flag to Shock and Awe: how World of Warcraft Negotiates Battle (2007) (1)
- Teaching the Middle Ages through Modern Games (2022) (1)
- Role-Playing Games as Subculture and Fandom (2018) (1)
- The Routledge Companion to Science Fiction (2009) (1)
- Online Games, Player Behavior (2015) (0)
- Playing with Affection. Essays on Game Love (2015) (0)
- The imagination and the imaginary in games and virtual worlds (2010) (0)
- DiGRA UK conference (2017) (0)
- 9. Media and Communication (2014) (0)
- The impact of roleplaying games on culture (2015) (0)
- Games and Education: Reward Mechanisms, Framing Mechanisms, and Identities (2011) (0)
- Review: Ready Player Two: Women Gamers and Designed Identity byShira Chess (2019) (0)
- Book Review: Garry Crawford, Video Gamers and Helen Thornham, Ethnographies of the Videogame: Gender, Narrative and Praxis (2012) (0)
- Review: Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (2019) (0)
- Theater of War: "A Masters Degree in Shooting Stuff (2015) (0)
- Contributions on the importance of war in fantasy, Alternate Histories, Sword and Sorcery texts and Women in British Science Fiction. (2009) (0)
- “Kill her, kill her! Oh God, I'm sorry!” (2014) (0)
- Wargaming (as) literature (2016) (0)
- Psychology of Game Design: Intrinsic and Extrinsic Rewards (2011) (0)
- Play up and Play the Game!’ – The Narrative of War Games. (2012) (0)
- British DiGRA 2017/2018 (2018) (0)
- Wargaming in Popular Culture (2016) (0)
- Show Me the Game Love (2012) (0)
- Growth of conventions shows geeks have always wanted to meet up IRL (2015) (0)
- Association News & Notes (2009) (0)
- The Cultural Impact of Roleplaying (2017) (0)
- Introduction - Gender and Sexuality in Contemporary Fantasy Literature: Beyond Boy Wizards and Kickass Chicks (2016) (0)
- Journey Planet - Letters from Absentia (2015) (0)
- “A Jill Sandwich”—Gender Representation in Zombie Video Games (2019) (0)
- 'On a scale of 1-5, what floor are you on?’ Emergence, Fun and Transformative Play by Fans, for Fans (2020) (0)
- British Digital Game Studies (2018) (0)
- Live Action Roleplaying in the UK (2017) (0)
- Introduction to British DiGRA issue (2018) (0)
- Wargaming Literature in Popular Culture (2016) (0)
- Oasis of Analogue (2017) (0)
- Editors' Introduction: Children's Culture and the First World War (2007) (0)
- Introduction: the Imagination and the imaginary in games and virtual worlds (2010) (0)
- A Biplane in Gnomeregan: : Popular Culture, Digital Games and the First World War. (2008) (0)
- Where is the love? Show me the love! - Design Workshop and panel discussion on Game Love Culture & Aesthetics . (2012) (0)
- Battleground: Storm the Beaches! Recent popular culture and the representation of warfare”. (2009) (0)
This paper list is powered by the following services:
Other Resources About Esther MacCallum-Stewart
What Schools Are Affiliated With Esther MacCallum-Stewart?
Esther MacCallum-Stewart is affiliated with the following schools: