Herb Sutter
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Herb Suttercomputer-science Degrees
Computer Science
#12702
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#13600
Historical Rank
Software Engineering
#388
World Rank
#394
Historical Rank
Database
#9811
World Rank
#10394
Historical Rank

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Computer Science
Herb Sutter's Degrees
- PhD Computer Science University of Washington
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Why Is Herb Sutter Influential?
(Suggest an Edit or Addition)Herb Sutter's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- The Free Lunch Is Over A Fundamental Turn Toward Concurrency in Software (2013) (757)
- Software and the Concurrency Revolution (2005) (605)
- C++ Coding Standards: 101 Rules, Guidelines, and Best Practices (C++ in Depth Series) (2004) (80)
- A Fundamental Turn Toward Concurrency in Software (2008) (69)
- C++ coding standards (2004) (65)
- Modern C++ design (2002) (59)
- Exceptional C++: 47 Engineering Puzzles, Programming Problems, and Solutions (1999) (26)
- More Exceptional C++: 40 New Engineering Puzzles, Programming Problems, and Solutions (2001) (11)
- Exceptional C++ Style: 40 New Engineering Puzzles, Programming Problems, and Solutions (2004) (9)
- Pimples—beauty marks you can depend on (2000) (6)
- A brief introduction to C++'s model for type- and resource-safety (2015) (5)
- Sutter's mill: virtuality (2001) (4)
- Using auto_ptr effectively (1999) (4)
- Uses and abuses of inheritance—part I (2000) (3)
- Optimizations that aren't (in a multithreaded world) (1999) (2)
- Implicit Evaluation of “auto” Variables and Arguments (2013) (2)
- Extensible templates: via inheritance or traits? (2002) (2)
- Protein Design using Answer Set Programming (2012) (2)
- Sutter's mill: toward a standard C++0x library, part 1 (2002) (1)
- Why not specialize function templates (2001) (1)
- Sutter's mill: the string formatters of Manor farm (2001) (1)
- When is a container not a container (1999) (1)
- Task Region | N3832 (2014) (1)
- Code Complexity - Part I (1997) (0)
- To new, perchance to throw [1] (part 1 of 2) (2001) (0)
- Queue Software and the Concurrency Revolution (0)
- Designing exception-safe generic containers (2000) (0)
- Containers in memory: how big is big? (2001) (0)
- async, ~future, and ~thread (Revision 1) (2013) (0)
- Namespaces and the interface principle (1999) (0)
- Uses and Abuses of Vector (2000) (0)
- What's in a class? (2000) (0)
- To new, purchase to throw (part 2 of 2) (2001) (0)
- Code complexity - Part II (1997) (0)
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