Hiroshi Ishii
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Japanese computer programmer
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Hiroshi Ishii computer-science Degrees
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Computer Science
Hiroshi Ishii 's Degrees
- PhD Computer Science University of Tokyo
- Masters Computer Science University of Tokyo
- Bachelors Computer Science University of Tokyo
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Why Is Hiroshi Ishii Influential?
(Suggest an Edit or Addition)According to Wikipedia, Hiroshi Ishii is a Japanese computer scientist. He is a professor at the Massachusetts Institute of Technology. Ishii pioneered the Tangible User Interface in the field of Human-computer interaction with the paper "Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms", co-authored with his then PhD student Brygg Ullmer.
Hiroshi Ishii 's Published Works
Published Works
- Tangible bits: towards seamless interfaces between people, bits and atoms (1997) (4294)
- Emerging frameworks for tangible user interfaces (2000) (1334)
- Bricks: laying the foundations for graspable user interfaces (1995) (1108)
- The metaDESK: models and prototypes for tangible user interfaces (1997) (679)
- Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information (1998) (607)
- Urp: a luminous-tangible workbench for urban planning and design (1999) (597)
- ClearBoard: a seamless medium for shared drawing and conversation with eye contact (1992) (592)
- inFORM: dynamic physical affordances and constraints through shape and object actuation (2013) (550)
- Tangible bits: beyond pixels (2008) (547)
- Topobo: a constructive assembly system with kinetic memory (2004) (513)
- ambientROOM: integrating ambient media with architectural space (1998) (426)
- Radical atoms: beyond tangible bits, toward transformable materials (2012) (411)
- Illuminating clay: a 3-D tangible interface for landscape analysis (2002) (406)
- Sensetable: a wireless object tracking platform for tangible user interfaces (2001) (348)
- ComTouch: design of a vibrotactile communication device (2002) (337)
- PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play (1999) (317)
- The tangible user interface and its evolution (2008) (311)
- PneUI: pneumatically actuated soft composite materials for shape changing interfaces (2013) (304)
- Iterative design of seamless collaboration media (1994) (302)
- mediaBlocks: physical containers, transports, and controls for online media (1998) (300)
- Integration of interpersonal space and shared workspace: ClearBoard design and experiments (1993) (294)
- Triangles: tangible interface for manipulation and exploration of digital information topography (1998) (279)
- Integration of Inter-Personal Space and Shared Workspace: ClearBoard Design and Experiments (1992) (274)
- Tangible interfaces for remote collaboration and communication (1998) (265)
- Token+constraint systems for tangible interaction with digital information (2005) (257)
- I/O brush: drawing with everyday objects as ink (2004) (256)
- LumiTouch: an emotional communication device (2001) (246)
- TeamWorkStation: towards a seamless shared workspace (1990) (244)
- curlybot: designing a new class of computational toys (2000) (243)
- Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices (2012) (242)
- Audiopad: A Tag-based Interface for Musical Performance (2002) (226)
- Illuminating light: an optical design tool with a luminous-tangible interface (1998) (218)
- Emancipated pixels: real-world graphics in the luminous room (1999) (195)
- bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces (2015) (184)
- Toward an open shared workspace: computer and video fusion approach of TeamWorkStation (1991) (178)
- Relief: a scalable actuated shape display (2010) (176)
- Transparent layered user interfaces: an evaluation of a display design to enhance focused and divided attention (1995) (166)
- Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces (2004) (163)
- Water lamp and pinwheels: ambient projection of digital information into architectural space (1998) (160)
- Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration (2014) (155)
- Augmented urban planning workbench: overlaying drawings, physical models and digital simulation (2002) (154)
- aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design (2016) (149)
- A tangible interface for organizing information using a grid (2002) (141)
- jamSheets: thin interfaces with tunable stiffness enabled by layer jamming (2014) (133)
- ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation (2011) (128)
- Transformative Appetite: Shape-Changing Food Transforms from 2D to 3D by Water Interaction through Cooking (2017) (120)
- Mechanical constraints as computational constraints in tabletop tangible interfaces (2007) (120)
- Bottles as a minimal interface to access digital information (2001) (118)
- Harnessing the hygroscopic and biofluorescent behaviors of genetically tractable microbial cells to design biohybrid wearables (2017) (117)
- Direct and gestural interaction with relief: a 2.5D shape display (2011) (104)
- Jabberstamp: embedding sound and voice in traditional drawings (2007) (102)
- SpaceTop: integrating 2D and spatial 3D interactions in a see-through desktop environment (2013) (102)
- A comparison of spatial organization strategies in graphical and tangible user interfaces (2000) (100)
- Surflex: a programmable surface for the design of tangible interfaces (2008) (99)
- Tangible viewpoints: a physical approach to multimedia stories (2002) (96)
- Tangible Query Interfaces: Physically Constrained Tokens for Manipulating Database Queries (2003) (94)
- Haptic Edge Display for Mobile Tactile Interaction (2016) (92)
- LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint (2015) (91)
- CopyCAD: remixing physical objects with copy and paste from the real world (2010) (91)
- Tangible User Interfaces (2006) (90)
- Design of haptic interfaces for therapy (2009) (90)
- Tangible interfaces for manipulating aggregates of digital information (2002) (89)
- Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays (2013) (88)
- Designing kinetic interactions for organic user interfaces (2008) (79)
- Cilllia: 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing (2016) (79)
- Social Textiles: Social Affordances and Icebreaking Interactions Through Wearable Social Messaging (2015) (79)
- Pinwheels: visualizing information flow in an architectural space (2001) (78)
- Printflatables: Printing Human-Scale, Functional and Dynamic Inflatable Objects (2017) (78)
- Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces (2016) (77)
- Surge and rotating stall in axial compressors (1989) (76)
- xPrint: A Modularized Liquid Printer for Smart Materials Deposition (2016) (72)
- KidCAD: digitally remixing toys through tangible tools (2012) (72)
- The actuated workbench: computer-controlled actuation in tabletop tangible interfaces (2002) (71)
- ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces (2016) (71)
- exTouch: spatially-aware embodied manipulation of actuated objects mediated by augmented reality (2013) (67)
- Design of spatially aware graspable displays (1997) (66)
- Materiality matters---experience materials (2013) (65)
- Interaction techniques for musical performance with tabletop tangible interfaces (2006) (65)
- Bottles: A Transparent Interface as a Tribute to Mark Weiser (2004) (64)
- uniMorph: Fabricating Thin Film Composites for Shape-Changing Interfaces (2015) (63)
- mediaBlocks: tangible interfaces for online media (1999) (61)
- Tangible User Interfaces (TUIs): A Novel Paradigm for GIS (2004) (61)
- Video play: playful interactions in video conferencing for long-distance families with young children (2010) (60)
- Small business applications of sourcemap: a web tool for sustainable design and supply chain transparency (2010) (58)
- Recompose: direct and gestural interaction with an actuated surface (2011) (58)
- TRANSFORM: Embodiment of "Radical Atoms" at Milano Design Week (2015) (58)
- Shape Displays: Spatial Interaction with Dynamic Physical Form (2015) (57)
- Topobo in the wild: longitudinal evaluations of educators appropriating a tangible interface (2008) (57)
- Bosu: a physical programmable design tool for transformability with soft mechanics (2010) (56)
- Sticky Actuator: Free-Form Planar Actuators for Animated Objects (2015) (56)
- Weight and volume changing device with liquid metal transfer (2014) (56)
- Second surface: multi-user spatial collaboration system based on augmented reality (2012) (55)
- Organic Primitives: Synthesis and Design of pH-Reactive Materials using Molecular I/O for Sensing, Actuation, and Interaction (2016) (51)
- People in books: using a FlashCam to become part of an interactive book for connected reading (2012) (49)
- deForm: an interactive malleable surface for capturing 2.5D arbitrary objects, tools and touch (2011) (47)
- Picture this!: film assembly using toy gestures (2008) (46)
- Designing the world as your palette (2005) (46)
- MirrorFugue: communicating hand gesture in remote piano collaboration (2010) (46)
- g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface (2010) (44)
- TRANSFORM as Adaptive and Dynamic Furniture (2015) (43)
- THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens (2015) (43)
- Toward an open shared workspace: computer and video fusion approach of TeamWorkStation (1992) (41)
- Kinected conference: augmenting video imaging with calibrated depth and audio (2011) (41)
- Immersive design of DMA molecules with a tangible interface (2004) (40)
- T(ether): spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animation (2014) (40)
- Slurp: tangibility spatiality and an eyedropper (2008) (40)
- genieBottles: An Interactive Narrative in Bottles (2001) (39)
- KinetiX - designing auxetic-inspired deformable material structures (2018) (37)
- Real-time landscape model interaction using a tangible geospatial modeling environment (2006) (37)
- milliMorph -- Fluid-Driven Thin Film Shape-Change Materials for Interaction Design (2019) (34)
- HandSCAPE: a vectorizing tape measure for on-site measuring applications (2000) (34)
- inFORCE: Bi-directional `Force' Shape Display for Haptic Interaction (2019) (34)
- Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology (2005) (33)
- Tangible user interfaces in context and theory (2007) (33)
- PHOXEL-SPACE: an interface for exploring volumetric data with physical voxels (2004) (33)
- Venous Materials: Towards Interactive Fluidic Mechanisms (2020) (33)
- Creating visceral personal and social interactions in mediated spaces (2001) (33)
- ClearFace: Translucent Multiuser Interface for TeamWorkStation (1991) (32)
- Senspectra: a computationally augmented physical modeling toolkit for sensing and visualization of structural strain (2007) (32)
- Kinetic Blocks: Actuated Constructive Assembly for Interaction and Display (2015) (32)
- AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve (2007) (32)
- TouchCounters: designing interactive electronic labels for physical containers (1999) (31)
- Cross-cultural communication and CSCW (1993) (31)
- A tangible interface for controlling robotic toys (2000) (31)
- A tangible interface for IP network simulation (2003) (31)
- BodyBeats: whole-body, musical interfaces for children (2006) (31)
- Future craft: how digital media is transforming product design (2008) (30)
- Andante: Walking Figures on the Piano Keyboard to Visualize Musical Motion (2014) (30)
- DefeXtiles: 3D Printing Quasi-Woven Fabric via Under-Extrusion (2020) (29)
- Beyond Videophones: TeamWorkStation-2 for Narrowband ISDN (1993) (28)
- Kinetic sketchup: motion prototyping in the tangible design process (2009) (28)
- Beyond record and play: backpacks: tangible modulators for kinetic behavior (2006) (28)
- Andantino: Teaching Children Piano with Projected Animated Characters (2016) (28)
- SpeakCup: simplicity, BABL, and shape change (2008) (27)
- "Material interactions": from atoms & bits to entangled practices (2012) (27)
- Rope Revolution: tangible and gestural rope interface for collaborative play (2011) (26)
- Sparks (2005) (26)
- Wetpaint: scraping through multi-layered images (2009) (26)
- ambienBeat: Wrist-worn Mobile Tactile Biofeedback for Heart Rate Rhythmic Regulation (2020) (25)
- Video play: playful interactions in video conferencing for long-distance families with young children (2010) (25)
- Beyond: collapsible tools and gestures for computational design (2010) (24)
- OnObject: gestural play with tagged everyday objects (2010) (24)
- Sensorial interfaces (2006) (23)
- Glume: exploring materiality in a soft augmented modular modeling system (2006) (23)
- CLEARFACE: TRANSLUCENT MULTIUSER INTERFACE FOR TEAM WORKSTATION (1991) (22)
- Zstretch: a stretchy fabric music controller (2007) (22)
- Simplicity in interaction design (2007) (22)
- Stop-motion prototyping for tangible interfaces (2009) (21)
- Tangible bits: designing the seamless interface between people, bits, and atoms (2002) (21)
- Strata/ICC: physical models as computational interfaces (2001) (20)
- Illuminating Clay: A Tangible Interface with potential GRASS applications (2002) (20)
- Design of TeamWorkStation: a realtime shared workspace fusing desktops and computer screens (1990) (19)
- Rubber shark as user interface (2006) (19)
- Cord UIs: Controlling Devices with Augmented Cables (2015) (19)
- HydroMorph: Shape Changing Water Membrane for Display and Interaction (2016) (18)
- Message-driven groupware design based on an office procedure model OM-1 (1990) (18)
- Inspect, Embody, Invent: A Design Framework for Music Learning and Beyond (2016) (18)
- PingPongPlus: augmentation and transformation of athletic interpersonal interaction (1998) (18)
- I/O brush: beyond static collages (2007) (17)
- Programmable Droplets for Interaction (2018) (17)
- SoundFORMS: Manipulating Sound Through Touch (2016) (17)
- RopePlus: bridging distances with social and kinesthetic rope games (2011) (16)
- AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays (2017) (16)
- Remix and robo: sampling, sequencing and real-time control of a tangible robotic construction system (2007) (16)
- Self-deStaining Textiles: Designing Interactive Systems with Fabric, Stains and Light (2021) (16)
- Mediate: A Spatial Tangible Interface for Mixed Reality (2018) (16)
- clayodor: Retrieving Scents through the Manipulation of Malleable Material (2015) (16)
- Integration of Shared Workspace and Interpersonal Space for Remote Collaboration (1999) (15)
- HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons (2020) (15)
- MirrorFugue iii: conjuring the recorded pianist (2013) (15)
- Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick (2015) (15)
- ClearBoard: A Novel Shared Drawing Medium that Supports Gaze Awareness in Remote Collaboration (Special Issue on Next Generation Visual Telecommunication and Broadcasting) (1993) (15)
- PegBlocks: a learning aid for the elementary classroom (2002) (14)
- Towards Radical Atoms — Form-giving to transformable materials (2012) (14)
- Tangible Bits: Coupling Physicality and Virtuality Through Tangible User Interfaces (1999) (14)
- FocalSpace: multimodal activity tracking, synthetic blur and adaptive presentation for video conferencing (2013) (14)
- Phrases of the kinetic: dynamic physicality as a dimension of the design process (2009) (14)
- Super Cilia Skin: A Textural Interface (2004) (14)
- Organic Primitives: Synthesis & Design of pH-Reactive Material InterfacesMaterials with Organic Molecules for Biocompatible I/O (2016) (14)
- TEI 2016 Studio: Inflated Curiosity (2016) (14)
- Handsaw: tangible exploration of volumetric data by direct cut-plane projection (2008) (13)
- TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers (2020) (13)
- Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction (2010) (12)
- PingPong++: community customization in games and entertainment (2011) (12)
- Designing Line-Based Shape-Changing Interfaces (2017) (12)
- Pragmatic haptics (2008) (11)
- Scaling Electrowetting with Printed Circuit Boards for Large Area Droplet Manipulation (2018) (11)
- Play-it-by-eye! Collect movies and improvise perspectives with tangible video objects (2009) (11)
- Spime builder: a tangible interface for designing hyperlinked objects (2009) (10)
- AnnoScape: remote collaborative review using live video overlay in shared 3D virtual workspace (2014) (10)
- Second Skin: Biological Garment Powered by and Adapting to Body in Motion (2016) (10)
- Therms-Up!: DIY Inflatables and Interactive Materials by Upcycling Wasted Thermoplastic Bags (2021) (10)
- Displays take new shape: an agenda for future interactive surfaces (2013) (10)
- Illuminating light: a casual optics workbench (1999) (10)
- Cost-effective wearable sensor to detect EMF (2009) (9)
- Thermal analysis of the synchronizer friction surface and its application to the synchronizer durability improvement (1999) (9)
- Beyond record and play (2006) (9)
- Sculpting behavior: a tangible language for hands-on play and learning (2008) (9)
- Mechanical constraints as common ground between people and computers (2006) (9)
- Duet for solo piano: MirrorFugue for single user playing with recorded performances (2011) (9)
- Design and implementation of a shared workspace by integrating individual workspaces (1990) (9)
- Study on surge and rotating stall in axial compressors : A numerical model and parametric study for multiblade-row compressors (1996) (8)
- "The Last Farewell" Traces of Physical Presence (1998) (8)
- The Future of Tangible User Interfaces (2019) (8)
- WeatherTank : A Tangible Interface using Weather Metaphors (2001) (8)
- Tangible + Virtual = A Flexible 3D Interface for Spatial Construction Applied to DNA (2002) (8)
- CAD cast : a Method for Projecting Spatially Referenced Procedural Instructions (2001) (8)
- Reflections: “The last farewell”: traces of physical presence (1998) (7)
- Hygromorphic living materials for shape changing (2019) (7)
- Visions and visioning in CHI: CHI 2013 special interest group meeting (2013) (7)
- bioPrint: an automatic deposition system for bacteria spore actuators (2014) (7)
- A Serious Error Caused by Mercury Vapour Stream in the Measurement with McLeod Gauge in the Cold Trap System (1961) (7)
- SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules (2019) (7)
- Tangible Interfaces for Art Restoration (2010) (7)
- TRANSFORM: Beyond Tangible Bits, Towards Radical Atoms (2015) (7)
- PerForm: Deformable Interface for Exploring Sound through Shapes (2018) (6)
- The misbehavior of animated object (2014) (6)
- An Analysis of Deformation of Steel Coated With Ceramics in Rolling-Sliding Contact (1991) (6)
- Tangible Viewpoints: Physical navigation through interactive stories (2002) (6)
- Interfaces for humans (panel): natural interaction, tangible data, and beyond (1998) (6)
- reSpire: Self-awareness and Interpersonal Connectedness through Shape-changing Fabric Display (2019) (6)
- DispLayers: multi-layer display technique to enhance selective looking of overlaid images (1992) (6)
- Topobo in the wild (2008) (6)
- Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction (2017) (6)
- Kinéphone: Exploring the Musical Potential of an Actuated Pin-Based Shape Display (2016) (5)
- Point and share: from paper to whiteboard (2012) (5)
- inFORCE (2019) (5)
- Mole Messenger: Pushable Interfaces for Connecting Family at a Distance (2019) (5)
- ambienBeat (2020) (5)
- Interfacing Video Capture, Editing and Publication in a Tangible Environment (2007) (5)
- Beyond transparency: collective engagement in sustainable design (2010) (5)
- SIGCHI Lifetime Research Award Talk: Making Digital Tangible (2019) (5)
- SociaBowl: A Dynamic Table Centerpiece to Mediate Group Conversations (2019) (5)
- Auto-Inflatables: Chemical Inflation for Pop-Up Fabrication (2019) (5)
- Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system (2007) (4)
- Pudica: A Framework For Designing Augmented Human-Flora Interaction (2022) (4)
- rainbottles: gathering raindrops of data from the cloud (2012) (4)
- Application of Prediction Method for Analysis of Crustal Movement (1976) (4)
- Fusing Computation into Mega-Affordance Objects (2008) (4)
- Multi-jump: jump roping over distances (2011) (4)
- Developments Leading to an Axial Flow Compressor for a 25 MW Class High Efficiency Gas Turbine (1990) (4)
- The Luminous Room: some of it, anyway (1999) (4)
- A numerical study of surge and rotating stall in axial compressors (1991) (4)
- 3D and sequential representations of spatial relationships among photos (2006) (4)
- Tangible bits: designing the boundary between people, bits, and atoms (2002) (4)
- Integrating optical waveguides for display and sensing on pneumatic soft shape changing interfaces (2014) (4)
- Beyond: collapsible input device for direct 3D manipulation beyond the screen (2010) (4)
- 3D touch point detection on load sensitive surface based on continuous fluctuation of a user hand (2018) (4)
- Natural and invisible human interfaces (1999) (4)
- Robo Topobo: improvisational performance with robotic toys (2006) (4)
- xPrint: from design to fabrication for shape changing interfaces by printing solution materials (2015) (3)
- Development of a Transonic Front Stage of an Axial Flow Compressor for Industrial Gas Turbines (1993) (3)
- PREPARATION OF CARBON FIBERS FROM POLYOXADIAZOLE (1991) (3)
- An Analysis of Fluid Structure Coupled Vibration Considering Modal Added Mass. (1994) (3)
- ComTouch : A Vibrotactile Communication Device (2001) (3)
- GeoSCAPE: designing a reconstructive tool for field archaeological excavation (2001) (3)
- Communiclay: a modular system for tangible telekinetic communication (2011) (3)
- Bubble Talk: Open-source Interactive Art Toolkit for Metaphor of Modern Digital Chat (2019) (3)
- HERMITS (2020) (3)
- Structure and Change of a Newari Festival Organization (1978) (3)
- THAW: tangible interaction with see-through augmentation for smartphones on computer screens (2014) (3)
- reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper (2018) (3)
- Interactive Play and Learning for Children (2008) (3)
- TouchCounters: designing interactive electronic labels for physical containers (2000) (3)
- deepKnit: Learning-based Generation of Machine Knitting Code (2020) (3)
- Vision-Driven: Beyond Tangible Bits, Towards Radical Atoms (2015) (3)
- Methods of 3D Printing Micro-pillar Structures on Surfaces (2015) (3)
- A Study on Surge and Rotating Stall in Axial Compressors (A Summary of the Measuremet and Fundamental Analysis Method) (1989) (2)
- Sourcemap.org: First Application of Linked and Open LCA Data to Support Sustainability (2011) (2)
- musicbox: A Tangible Interface for Remote Presence and Browsable History (1999) (2)
- Surface Treatment of Aluminum Heat Switch (1997) (2)
- Tools for Collective Simulation (2009) (2)
- AUFLIP - An Auditory Feedback System Towards Implicit Learning of Advanced Motor Skills (2019) (2)
- Helium Turbo-expander with an Alternator (1971) (2)
- Tangible bits : Graspable Bits and Ambient Bits (1998) (2)
- Thermal Performance (G-Value and U-Value) - Evaluation of BIPV Applied to Glass Façade (2017) (2)
- LightBundle: grasping light through plant-inspired interactions (2014) (2)
- KI/OSK: Practice Study of Load Sensitive Board for Farmers Market (2020) (2)
- The Open Sustainability Project : A Linked Data Approach to LCA (2010) (2)
- Multimedia groupware: computer and video fusion approach to open shared workspace (1994) (2)
- A Simple Method of Vapour Pressure Measurement for High Boiling Liquid Substances. (1959) (2)
- Prototyping Interactive Fluidic Mechanisms (2020) (2)
- Point-and-shoot data (2012) (2)
- Play it by eye, frame it by hand! gesture object interfaces to enable a world of multiple projections (2010) (2)
- egaku: enhancing the sketching process (2004) (1)
- synchroLight: three-dimensional pointing system for remote video communication (2013) (1)
- Remix and robo (2007) (1)
- CILLLIA:: METHOD OF 3D PRINTING MICRO-PILLAR STRUCTURES ON SURFACES (2017) (1)
- INVITED PAPER Tangible Bits: Beyond Pixels (2008) (1)
- UIST+CSCW: A Celebration of Systems Research in Collaborative and Social Computing (2020) (1)
- The state of tangible interfaces: projects, studies, and open issues (2006) (1)
- Analysis of Deformation in Repeated Rolling-Sliding Contact Using the Constitutive Model for Cyclic Plasticity. (1991) (1)
- Development of a New Water-Tube Tiltmeter (ERI-90 Type) : Float Type without Mechanical Suspension (1992) (1)
- TILTle: exploring dynamic balance (2007) (1)
- Interactive Storytelling (2012) (1)
- Social resonance: balancing reputation with tangible design (2008) (1)
- Continuous Tangible Interfaces : Bringing Clay and Sand into Digital Design (2007) (1)
- Tangible Bits: Beyond Graphical User Interface (Abstract) (1998) (1)
- Numerical investigation of surge and rotating stall in multistage axial compressors (1992) (1)
- MirrorFugue for the Composer, Performer and Improviser (2016) (1)
- Design and Performance of Cryopump (1965) (1)
- IGTC-92 An Analysis of Blade Vibration of an Axial Flow Compressor during Rotating Stall(Session C-6 STRENGTH AND VIBRATION) (1987) (1)
- WraPr: Spool-Based Fabrication for Object Creation and Modification (2020) (1)
- mediaBlocks SIGGRAPH'98 paper (1998) (0)
- SCALE (2019) (0)
- An apparatus for forming color images Desktop (2003) (0)
- Personalization for Tangible Interfaces (2007) (0)
- Conjuring the Recorded Pianist: A New Medium to Experience Musical Performance (2013) (0)
- Ultra High Vacuum System for Continuous Evaporation of Multilayer Thin Films (1964) (0)
- 1) What are the critical considerations for successful interaction design in general (2002) (0)
- The Dawn of Kansei Information Processing. Human Interface and 'Kansei' Information Processing. (1998) (0)
- Toroidal continuously variable transmission and the manufacturing processes (2001) (0)
- "2. Computer-suppported cooperative work and human interface". (1990) (0)
- Protection method for circumferential flow separation for compressors (1993) (0)
- Image reading apparatus, an image forming apparatus, and an image reading method (2010) (0)
- 628 Application of Thixo Casting Technology for Automobile parts (2000) (0)
- The Pumping Mechanism of Oil Ejector Pump (1961) (0)
- On the Glass-made Mercury Vapour Pump. (1958) (0)
- On the study of the Oil-Ejector pump Oils (I) (1957) (0)
- McLeod gauge with multiple compression device (1967) (0)
- A Brief Discussion on Water Vapour Pumping Systems (1963) (0)
- Heat treatment process, thereby used heat treatment furnace (2002) (0)
- The sorcerer's apprentice (panel): ubiquitous computing and graphics (1998) (0)
- GeoSense An open publishing platform for visualization , sharing , and social analysis of geospatial data (2012) (0)
- On the Standardization in Vacuum Technology (1968) (0)
- A Differential Pirani Type Leak Detector with a Charcoal Trap (1960) (0)
- A Continuous Distillation Method for High-grade Diffusion Pump Fluids, Checking the Ultimate Vacuum of the Distillates (1960) (0)
- An analysis of deformation of material coated with ceramics in rolling-sliding contact. (1990) (0)
- A McLeod Gauge with Multiple Compression Device (1965) (0)
- A Method for Predicting a Vibration of a Thermally Bent Rotor (2002) (0)
- Draft ISO Recommendation No.1607 and No.1608 (1971) (0)
- Current Outlook in Japan Concerning ISO Standards. (1995) (0)
- IGTC-90 A Numerical Simulation of Surge and Rotating Stall in Axial Compressors(Organized Session I ROTATING STALL AND SURGE IN COMPRESSORS) (1991) (0)
- RESEARCH ON THE EXPERIMENTAL VERIFICATION AND THE MEASURE METHOD OF CONSTRUCTION OF THE DEW CONDENSATION IN THE WALL INSIDE BY FILLING-UP THERMAL INSULATION METHODS(Environmental Engineering) (2006) (0)
- Influence of the Room Temperature on the Ionization Gauges (1961) (0)
- TILTle: exploring dynamic balance (2007) (0)
- What issues arise when designing and deploying tangibles for learning in long term evaluation ? (2007) (0)
- A Measurement Method to Evaluate Fluid Force on Blades (1985) (0)
- Preparation of thin film memories by thermal evaporation (1961) (0)
- Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006 (2006) (0)
- Thermal Deco nposition of Oil-Ejector Pump Oils (1959) (0)
- FUNDAMENTAL RESEARCH ON QUANTIFICATION OF OPENINGS OF FILLING-UP THERMAL INSULATION USING INORGANIC FIBER INSULATING MATERIALS PACKED IN POLYETHYLENE BAG IN THE WARM AREA (2006) (0)
- Apparatus and method for toner reuse and the developer and image forming apparatus and method having such a reuse device (2001) (0)
- 41005 A study on Internal Condensation inside the Wall of Thermal Insulation Filling-up Method in Warm area : Part 1 Experimental Research in an Artificial Climate Room (2005) (0)
- Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, Cambridge, MA, USA, January 24-27, 2010 (2010) (0)
- Seamless Integration of Shared Workspace and Interpersonal space in ClearBoard - 2 (1993) (0)
- IP network designer: interface for IP network simulation (2003) (0)
- bioPrint: A Liquid Deposition Printing System for Natural Actuators (2015) (0)
- 2 . 1 Nature ’ s hydraulic shape change : (2018) (0)
- Demo hour (2014) (0)
- L-Shift: Encoding and Shifting Material Properties and Functionalities with Phase-shifting Liquid (2015) (0)
- The flexible nonwoven mat and laminate thereof (1997) (0)
- I/O brush (2007) (0)
- Stability of Shape on Ramie Fabrics (1994) (0)
- Media Design for Human Communication : From Multimedica to Seamless Media (1995) (0)
- 6. Ongoing / Future Work 7. Conclusion 5. Results and Discussion 5.1 System Lag and Latency (1998) (0)
- From Foreground to Background:Externsion of Communication Context and Seamless Support Environment (1994) (0)
- Iterative design of seamless collaboration media : Internet technology (1994) (0)
- Cord UI: Manipulating Data on its Flow Path with Augmented Cables (2014) (0)
- Office equipment for color imaging (2003) (0)
- NTT human interface laboratories (lab review) (1990) (0)
- Along the Path of Pervasive Computing: Selected Works in GUI and TUI Design (2007) (0)
- Jet recording apparatus and method (1989) (0)
- Interview with Hiroshi Ishii (MIT Media Lab) (2009) (0)
- Doorway structure of elevator (1994) (0)
- Session details: Spatial gestures (2014) (0)
- A Simple Method for Vapour Pressure Measurement of Vacuum Pump Oils (1958) (0)
- The Seamless Coupling of Bits and Atoms (2018) (0)
- Possibility evaluation of a Stirling engine made from STM Power Inc. as a distributed generation (2004) (0)
- Residual toner collection (2003) (0)
- inDepth: Force-based Interaction with Objects beyond A Physical Barrier (2021) (0)
- WraPr (2020) (0)
- Piezing: a garment harvesting energy from the natural motion of the human body (2009) (0)
- A Handheld Tangible User Interface for 3 D Digital Modeling (2008) (0)
- Electrical device with timer (2000) (0)
- Precision carrier plate (2001) (0)
- According to the type of an ink jet recorder operating apparatus and method (1989) (0)
- Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes (2021) (0)
- Electronic device and battery unit loader and charge- / unloading (2000) (0)
- Inkjet printing button of the "on-demand" type. (1990) (0)
- Illuminating Clay : A Tangible Interface for GRASS applications ? 2 3 Illuminating Clay (2002) (0)
- TEI'17 Chairs' Welcome (2017) (0)
- A device for signal delay (1993) (0)
- Backpacks: Tangible Modulators for Kinetic Behavior (2006) (0)
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