Jacob Schrum
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Jacob Schrumcomputer-science Degrees
Computer Science
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Artificial Intelligence
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Computer Science
Jacob Schrum's Degrees
- PhD Computer Science University of Texas at Austin
- Masters Computer Science University of Texas at Austin
- Bachelors Computer Science University of Texas at Austin
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(Suggest an Edit or Addition)Jacob Schrum's Published Works
Published Works
- Evolving mario levels in the latent space of a deep convolutional generative adversarial network (2018) (179)
- UT2: Human-like behavior via neuroevolution of combat behavior and replay of human traces (2011) (49)
- Evolving multimodal behavior with modular neural networks in Ms. Pac-Man (2014) (47)
- Encyclopedia of Computer Graphics and Games (2019) (45)
- Interactive evolution and exploration within latent level-design space of generative adversarial networks (2020) (41)
- Believable Bot Navigation via Playback of Human Traces (2012) (37)
- Human-Like Combat Behaviour via Multiobjective Neuroevolution (2012) (33)
- Discovering Multimodal Behavior in Ms. Pac-Man Through Evolution of Modular Neural Networks (2016) (33)
- Evolving Multimodal Networks for Multitask Games (2012) (31)
- Evolving agent behavior in multiobjective domains using fitness-based shaping (2010) (30)
- Evolving multi-modal behavior in NPCs (2009) (26)
- CPPN2GAN: combining compositional pattern producing networks and GANs for large-scale pattern generation (2020) (24)
- Generative Adversarial Network Rooms in Generative Graph Grammar Dungeons for The Legend of Zelda (2020) (22)
- Constructing Complex NPC Behavior via Multi-Objective Neuroevolution (2008) (19)
- Illuminating the space of beatable lode runner levels produced by various generative adversarial networks (2021) (13)
- Divide and conquer: neuroevolution for multiclass classification (2018) (12)
- Solving Multiple Isolated, Interleaved, and Blended Tasks through Modular Neuroevolution (2016) (11)
- Evolving indirectly encoded convolutional neural networks to play tetris with low-level features (2018) (9)
- Comparing direct and indirect encodings using both raw and hand-designed features in tetris (2017) (9)
- Querying across time to interactively evolve animations (2018) (7)
- Evolving multimodal behavior through modular multiobjective neuroevolution (2015) (6)
- Solving Interleaved and Blended Sequential Decision-Making Problems through Modular Neuroevolution (2015) (5)
- Infinite Art Gallery: A Game World of Interactively Evolved Artwork (2019) (5)
- Automatic Evolution of Multimodal Behavior with Multi-Brain HyperNEAT (2016) (5)
- Using Indirect Encoding of Multiple Brains to Produce Multimodal Behavior (2016) (4)
- Study and comparison of genetic algorithms when applied to lego mindstorms robots (2004) (3)
- Using multiple generative adversarial networks to build better-connected levels for mega man (2021) (3)
- Desirable Behaviors for Companion Bots in First-Person Shooters (2019) (3)
- Competition Between Reinforcement Learning Methods in a Predator-Prey Grid World (2008) (3)
- Humanlike Combat Behavior via Multiobjective (2018) (3)
- Hybrid Encoding for Generating Large Scale Game Level Patterns With Local Variations (2021) (1)
- Genetic Algorithms and Neural Networks: The Building Blocks of Artificial Life (2006) (1)
- Neuro-Evolution in Multi-Player Pente (2006) (1)
- Quantum Zentanglement: Combining Picbreeder and Wave Function Collapse to Create Zentangles® (2020) (1)
- M 358K: Statistics Project Progress of the Evolutionary Algorithm NSGA-II (2008) (0)
- Evolving Multimodal Behavior (2009) (0)
- Balancing selection pressures, multiple objectives, and neural modularity to coevolve cooperative agent behavior (2017) (0)
- Modeling Population Dynamics with Volterra-Lotka Equations by Jacob Schrum in Partial Fulfillment of the Mathematics Capstone December 6 , 2005 (2005) (0)
- Evolving multimodal networks for multitask games (2011) (0)
- CPPN2GAN (2020) (0)
- Neuroevolution of Multimodal Ms. Pac-Man Controllers Under Partially Observable Conditions (2019) (0)
- BotPrize 2012 Champion: A Human-like Bot for Unreal Tournament (2012) (0)
- Guest Editorial: Special Issue on Evolutionary Computation for Games (2023) (0)
- Comparison of Triplestore Architectures in the Oracle RDBMS (2009) (0)
- Evolving Flying Machines in Minecraft Using Quality Diversity (2023) (0)
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Jacob Schrum is affiliated with the following schools: