Jeffrey S. Rosenschein
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Researcher ORCID ID = 0000-0002-4042-9739
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Jeffrey S. Rosenscheincomputer-science Degrees
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Computer Science
Jeffrey S. Rosenschein's Degrees
- PhD Computer Science Stanford University
- Bachelors Computer Science Carnegie Mellon University
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(Suggest an Edit or Addition)Jeffrey S. Rosenschein's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Rules of Encounter - Designing Conventions for Automated Negotiation among Computers (1994) (1022)
- Deals Among Rational Agents (1985) (343)
- Ad Hoc Autonomous Agent Teams: Collaboration without Pre-Coordination (2010) (327)
- Bitcoin Mining Pools: A Cooperative Game Theoretic Analysis (2015) (236)
- Cooperation without Communication (1986) (233)
- The Clarke Tax as a Consensus Mechanism Among Automated Agents (1991) (225)
- Negotiation and Task Sharing Among Autonomous Agents in Cooperative Domains (1989) (204)
- A specification of the Agent Reputation and Trust (ART) testbed: experimentation and competition for trust in agent societies (2005) (204)
- Designing Conventions for Automated Negotiation (1994) (202)
- Coalition, Cryptography, and Stability: Mechanisms for Coalition Formation in Task Oriented Domains (2018) (196)
- Junta distributions and the average-case complexity of manipulating elections (2006) (188)
- On the complexity of achieving proportional representation (2008) (183)
- Research Directions for Service-Oriented Multiagent Systems (2005) (166)
- Multi-Agent Planning as a Dynamic Search for Social Consensus (1993) (142)
- Rational interaction: cooperation among intelligent agents (1986) (141)
- Algorithms for the coalitional manipulation problem (2008) (135)
- The Distortion of Cardinal Preferences in Voting (2006) (129)
- Convergence to Equilibria in Plurality Voting (2010) (128)
- Approximating power indices: theoretical and empirical analysis (2010) (126)
- Distributed Problem Solving and Multi-Agent Systems: Comparisons and Examples* (1994) (120)
- Divide and Conquer in Multi-Agent Planning (1994) (118)
- Mechanisms for Automated Negotiation in State Oriented Domains (1996) (118)
- Cooperation and conflict resolution via negotiation among autonomous agents in noncooperative domains (1991) (118)
- Complexity of Strategic Behavior in Multi-Winner Elections (2008) (115)
- Supporting Privacy in Decentralized Additive Reputation Systems (2004) (114)
- Complexity of unweighted coalitional manipulation under some common voting rules (2009) (114)
- The Cost of Stability in Coalitional Games (2009) (113)
- Mechanism Design for Automated Negotiation, and its Application to Task Oriented Domains (1996) (105)
- Agent-mediated electronic commerce: issues, challenges and some viewpoints (1998) (103)
- Deriving Consensus in Multiagent Systems (1996) (101)
- Coalitional skill games (2008) (100)
- Synchronization of Multi-Agent Plans (1982) (98)
- Best-response multiagent learning in non-stationary environments (2004) (97)
- A Domain Theory for Task Oriented Negotiation (1993) (95)
- Incomplete Information and Deception in Multi-Agent Negotiation (1991) (89)
- Emergent Coordination through the Use of Cooperative State-Changing Rules (1994) (89)
- A heuristic technique for multi‐agent planning (1997) (88)
- Negotiation and Conflict Resolution in Non-Cooperative Domains (1990) (86)
- The complexity of multiagent systems: the price of silence (2003) (80)
- Exploiting Problem Symmetries in State-Based Planners (2011) (77)
- A Non-manipulable Meeting Scheduling System (1994) (76)
- A local-dominance theory of voting equilibria (2014) (75)
- Coordination without Communication: Experimental Validation of Focal Point Techniques (1997) (74)
- Convergence of iterative voting (2012) (72)
- Algorithms for strategyproof classification (2012) (70)
- Power in threshold network flow games (2009) (70)
- Average-case tractability of manipulation in voting via the fraction of manipulators (2007) (65)
- Multi-Winner Elections: Complexity of Manipulation, Control and Winner-Determination (2007) (64)
- Gossip-based aggregation of trust in decentralized reputation systems (2007) (58)
- On the approximability of Dodgson and Young elections (2009) (58)
- Approximating power indices (2008) (57)
- Incomplete Information and Communication in Voting (2016) (51)
- Meet your destiny: a non-manipulable meeting scheduler (1994) (49)
- Strategyproof Classification with Shared Inputs (2009) (47)
- Strategyproof Peer Selection: Mechanisms, Analyses, and Experiments (2016) (47)
- A Tractable Heuristic that Maximizes Global Utility through Local Plan Combination (1995) (46)
- A game theoretic approach to distributed artificial intelligence and the pursuit problem (abstract) (1992) (45)
- The Agent Reputation and Trust (ART) Testbed Architecture (2005) (45)
- Multi-Agent Planning as the Process of Merging Distributed Sub-plans (1993) (43)
- Analysis of Equilibria in Iterative Voting Schemes (2015) (41)
- Communication-Free Interactions among Rational Agents: A Probabilistic Approach (1990) (41)
- Leading a Best-Response Teammate in an Ad Hoc Team (2009) (40)
- The Cost of Stability in Network Flow Games (2009) (40)
- Sketching Techniques for Collaborative Filtering (2009) (40)
- Computing the Banzhaf power index in network flow games (2007) (40)
- Compromise in Negotiation: Exploiting Worth Functions over States (1996) (39)
- The learnability of voting rules (2009) (38)
- Search Space Reduction Using Swamp Hierarchies (2010) (38)
- Empirical analysis of plurality election equilibria (2013) (38)
- Mutually Supervised Learning in Multiagent Systems (1995) (37)
- Divide and Conquer: Using Geographic Manipulation to Win District-Based Elections (2017) (37)
- Musag an Agent That Learns What You Mean (1997) (37)
- Learn Your Opponent's Strategy (in Polynominal Time)! (1995) (37)
- Computing cooperative solution concepts in coalitional skill games (2013) (36)
- Distributed consensus mechanisms for self-interested heterogeneous agents (1993) (33)
- Consenting Agents: Negotiation Mechanisms for Multi-Agent Systems (1993) (33)
- Strategyproof peer selection using randomization, partitioning, and apportionment (2016) (33)
- Power and stability in connectivity games (2008) (33)
- Teaching and leading an ad hoc teammate: Collaboration without pre-coordination (2013) (33)
- Plans for Multiple Agents (1989) (32)
- Mechanisms for information elicitation (2008) (31)
- Subsidies, Stability, and Restricted Cooperation in Coalitional Games (2011) (31)
- Strategic Voting with Incomplete Information (2016) (31)
- Bounding the Cost of Stability in Games over Interaction Networks (2013) (30)
- The cost of stability in weighted voting games (2009) (30)
- Constrained Intelligent Action: Planning Under the Influence of a Master Agent (1992) (30)
- Time and the Prisoner's Dilemma (2007) (30)
- Multi-Agent Planning as Search for a Consensus that Maximizes Social Welfare (1992) (26)
- On the robustness of preference aggregation in noisy environments (2007) (26)
- Reaching Agreement through Partial Revelation of Preferences (1992) (25)
- Extensive-Form Argumentation Games (2005) (23)
- Minimal Subsidies in Expense Sharing Games (2010) (23)
- Iterative voting and acyclic games (2017) (23)
- Proceedings of the fourth international conference on Autonomous agents (2000) (22)
- Tight bounds for strategyproof classification (2011) (22)
- Rebuilding the Great Pyramids: A Method for Identifying Control Relations in Complex Ownership Structures (2011) (22)
- Using focal point learning to improve human–machine tacit coordination (2011) (21)
- Verifying plans for multiple agents (1993) (21)
- Convergence of Iterative Scoring Rules (2016) (19)
- On the limits of dictatorial classification (2010) (19)
- Convergence and Quality of Iterative Voting under Non-Scoring Rules: (Extended Abstract) (2016) (19)
- A Framework for the Interleaving of Execution and Planning for Dynamic Tasks by Multiple Agents (1993) (18)
- Mergers and collusion in all-pay auctions and crowdsourcing contests (2013) (18)
- Proceedings of the second international joint conference on autonomous agents and multiagent systems (AAMAS) (2003) (18)
- Minimizing Node Expansions in Bidirectional Search with Consistent Heuristics (2018) (18)
- A broader picture of the complexity of strategic behavior in multi-winner elections (2008) (17)
- Sharing Rewards in Cooperative Connectivity Games (2013) (17)
- The communication complexity of coalition formation among autonomous agents (2006) (17)
- Strategyproof Classification under Constant Hypotheses: A Tale of Two Functions (2008) (17)
- Gerrymandering Over Graphs (2018) (17)
- Evolutionary patterns of agent organizations (2002) (16)
- Knowing What to Ask: A Bayesian Active Learning Approach to the Surveying Problem (2017) (16)
- Exploiting focal points among alternative solutions: Two approaches (2000) (15)
- An algorithm for the coalitional manipulation problem under Maximin (2011) (15)
- The Role of Middle-Agents in Electronic Commerce (2003) (15)
- Plan Execution Motivation in Multi-agent Systems (1994) (15)
- aamas03 : proceedings of the second International Joint Conference on Autonomous Agents and Multiagent Systems, July 14-18, 2003, Melbourne, Australia (2003) (14)
- Learning Voting Trees (2007) (14)
- Planning to please: Following another agent's intended plan (1993) (13)
- Using swamps to improve optimal pathfinding (2009) (13)
- Multiagent Planning as a Social Process: Voting, Privacy, and Manipulation (1995) (12)
- Acyclic Games and Iterative Voting (2016) (12)
- Robust mechanisms for information elicitation (2006) (12)
- Empirical Aspects of Plurality Election Equilibria (2012) (11)
- An NTU Cooperative Game Theoretic View of Manipulating Elections (2011) (11)
- Extended Markov Tracking with an Application to Control (2004) (11)
- Multiagent coordination by Extended Markov Tracking (2005) (10)
- Negotiation with incomplete information about worth: strict versus tolerant mechanisms (1993) (10)
- Using Focal Point Learning to Improve Tactic Coordination in Human-Machine Interactions (2007) (10)
- Behaviosites: a novel paradigm for affecting distributed behavior (2006) (10)
- The adversarial activity model for bounded rational agents (2010) (10)
- Solving the Prisoner''s Dilemma (1984) (10)
- Distributed multiagent resource allocation in diminishing marginal return domains (2008) (10)
- Automated design of scoring rules by learning from examples (2008) (9)
- Bounds on the Cost of Stabilizing a Cooperative Game (2018) (8)
- Beyond Plurality: Truth-Bias in Binary Scoring Rules (2015) (8)
- Cooperative weakest link games (2014) (8)
- An adversarial environment model for bounded rational agents in zero-sum interactions (2007) (8)
- Searching for close alternative plans (2007) (8)
- Approximability and Inapproximability of Dodgson and Young Elections (2007) (7)
- A Contract Net with Consultants: An Alternative Architecture and Experimental Results (1992) (7)
- Real Candidacy Games: A New Model for Strategic Candidacy (2017) (7)
- Agents and Peer-to-Peer Computing: Towards P2P-Based Resource Allocation in Competitive Environments (2008) (7)
- Between Fairness and a Mistrial : Consensus Under a Deadline (2016) (6)
- Non-Myopic Voting Dynamics: An Optimistic Approach (2016) (6)
- Proof systems and transformation games (2010) (6)
- The Pricing War Continues: On Competitive Multi-Item Pricing (2014) (6)
- Multiagent systems, and the search for appropriate foundations (2013) (6)
- Exact VC-Dimension of Monotone Formulas (2006) (6)
- Agent Failures in All-Pay Auctions (2013) (6)
- Adding incentives to file-sharing systems (2009) (6)
- New Approaches to Multi-Agent Planning (1994) (5)
- NetNeg: A connectionist-agent integrated system for representing musical knowledge (1999) (5)
- Voting in Cooperative Information Agent Scenarios: Use and Abuse (2006) (5)
- Tracking Performance and Forming Study Groups for Prep Courses Using Probabilistic Graphical Models: (Extended Abstract) (2016) (5)
- Optimization and Stability in Games with Restricted Interactions (2012) (5)
- NetNeg: A Hybrid Interactive Architecture for Composing Polyphonic Music in Real Time (1996) (5)
- Learning to identify winning coalitions in the PAC model (2006) (5)
- Evolving Organizations of Agents (1997) (5)
- Distant Truth: Bias Under Vote Distortion Costs (2017) (5)
- The role of representation in interaction (abstract): discovering focal points among alternative solutions (1992) (5)
- On the response of EMT-based control to interacting targets and models (2006) (5)
- Searching for an alternative plan (2003) (5)
- Manipulation with Randomized Tie-Breaking under Maximin (Extended Abstract) (2012) (4)
- A Game-theoretic Approach to Leasing Agreements can Reduce Congestion (2010) (4)
- The Agent Reputation and Trust ( ART ) Testbed Game Description ( version 2 . 1 ) (2006) (4)
- The extent of cooperation in state-oriented domains: negotiation among tidy agents (1993) (4)
- Research directions for service-oriented multiagent systems : Ah hoc and P2P security (2005) (4)
- Achieving Allocatively-Efficient and Strongly Budget-Balanced Mechanisms in the Network Flow Domain for Bounded-Rational Agents (2005) (4)
- Avoid fixed pricing: consume less, earn more, make clients happy (2013) (3)
- The impact of infocenters on e-marketplaces (2002) (3)
- Passive Threats among Agents in State Oriented Domains (2004) (3)
- A demonstration of the Agent Reputation and Trust (ART): testbed for experimentation and competition (2005) (3)
- Partitioned multiagent systems in information oriented domains (1999) (3)
- Effort Games and the Price of Myopia (2009) (3)
- Dynamics based control with an application to area-sweeping problems (2007) (3)
- When to apply the fifth commandment: the effects of parenting on genetic and learning agents (2004) (3)
- Using tags to evolve trust and cooperation between groups (2005) (3)
- Long Term Constraints in Multiagent NegotiationMichael (1993) (3)
- ¯ Exploitation of Decision Theory Techniques in Multi-Agent Planning (Preliminary Report) (1994) (3)
- Bounding the Cost of Stability in Games with Restricted Interaction (2012) (2)
- Dynamics based control with PSRs (2008) (2)
- Strategyproof classification (2011) (2)
- Requirements on Heuristic Functions when Using A * in Domains with Transpositions (2009) (2)
- Negotiation in State-Oriented Domains with Incomplete Information over Goals (2004) (2)
- Reaching consensus under a deadline (2021) (2)
- Robot-Control Based on Extended Markov Tracking: Initial Experiments (2005) (2)
- Multiagent Graph Coloring: Pareto Efficiency, Fairness and Individual Rationality (2008) (2)
- A computational characterization of multiagent games with fallacious rewards (2007) (2)
- The Gift Exchange Game: Managing Opponent Actions (2019) (1)
- Multiagent Learning Systems and Expert Agents (1997) (1)
- Computation and Incentives in Social Choice (2012) (1)
- Manipulation with randomized tie-breaking under Maximin (2012) (1)
- Report on the Second International Joint Conference on Autonomous Agents and Multiagent Systems (2004) (1)
- Proof systems and transformation games (2012) (1)
- Adding Incentives to Peer-to-Peer Systems (2008) (1)
- Behaviosites: Manipulation of Multiagent System Behavior through Parasitic Infection (2006) (1)
- Reaching consensus under a deadline (2021) (1)
- Unsupervised Symbolic Music Segmentation using Ensemble Temporal Prediction Errors (2022) (1)
- Using Swamps to Improve Optimal Pathfinding (Extended Abstract) (2009) (1)
- Non-approximability of Centralized Control (2002) (1)
- Dynamics Based Control: Structure (2006) (1)
- Strategyproof Peer Selection (2016) (1)
- Understanding Mechanism Design—Part 2 of 3: The Vickrey-Clarke-Groves Mechanism (2021) (1)
- Incentives in effort games (2008) (1)
- Mechanisms for Partial Information Elicitation: The Truth, but Not the Whole Truth (2006) (1)
- An Empirical Investigation of the Adversarial Activity Model (2008) (1)
- Between Discord and Deadlock: Consensus Under a Deadline (2019) (0)
- A multi-agent systems approach for visualizing simulated behavior to support the assessment of design performance (0)
- Negotiation and Goal Relaxation (2004) (0)
- Collaboration Promotes Group Resilience in Multi-Agent AI (2021) (0)
- Using distributed problem solving to search the Web (2000) (0)
- Using Swamps to Improve Optimal Path fi nding ( Extended (2009) (0)
- Searching for close alternative plans (2007) (0)
- AgentSoft (1999) (0)
- The Easy-Factors Heuristic (2013) (0)
- The case of the lying postman: Decoys and deception in negotiation (1993) (0)
- Simulation of Cooperative Behavioral Trends by Local Interaction Rules (2005) (0)
- Single-phase agreements among rational agents (1993) (0)
- The adversarial activity model for bounded rational agents (2010) (0)
- Mutual Adaptation Enhanced by Social Laws (2007) (0)
- Guest Introduction (2003) (0)
- Promoting Resilience in Multi-Agent Reinforcement Learning via Confusion-Based Communication (2021) (0)
- DOrAM: real answers to real questions (2002) (0)
- Courtz: An Agent Thas Pleases You (1996) (0)
- Proceedings of the fourth international conference on autonomous agents, Barcelona, Catalonia, Spain, June 3-7, 2000 (2000) (0)
- Acting to Gain Information Final Technical Report Covering Period January 1991 to July 1993 (1993) (0)
- Focal Points and Hierarchical representations (2009) (0)
- Computation and Incentives in Social Choice (Dagstuhl Seminar 12101) (2012) (0)
- Cooperative Solution Concepts in Coalitional Skill Games (2010) (0)
- Ishikawa play (2013) (0)
- Coordination and Multi-Tasking Using EMT (2008) (0)
- Iterative Voting and Acyclic Games (cid:73) (2017) (0)
- Open Systems: Alternative Approaches to Multiple Agent Cooperation (1989) (0)
- Session details: Computational complexity in agent systems (2006) (0)
- Long Term Constraints in Multiagent (1994) (0)
- tra tegy ( in Polynomial Time ) ! (0)
- Optimally Efficient Bidirectional Search (2019) (0)
- Pricing and Manipulation of Information in E-Marketplaces (0)
- Incentives in Effort Games (Short Paper) (2008) (0)
- Dynamics Based Control: An Introduction (2005) (0)
- Incentive to Work: Deriving Cooperation Among Self-Interested Agents (Preliminary Report) (1994) (0)
- Service-oriented Computing Track Research Directions for Service-oriented Multiagent Systems Multiagent Systems Elements of an Mas Vision (2005) (0)
- Teaching distributed artificial intelligence (1992) (0)
- Autonomous Agents and Multi-Agent Systems: Guest Introduction (2003) (0)
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