Joanna McGrenere
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Canadian computer scientist
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Joanna McGrenerecomputer-science Degrees
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Computer Science
Joanna McGrenere's Degrees
- Masters Computer Science University of British Columbia
- Bachelors Computer Science University of British Columbia
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Why Is Joanna McGrenere Influential?
(Suggest an Edit or Addition)According to Wikipedia, Joanna McGrenere is a Canadian computer scientist specializing in human–computer interaction, adaptive user interfaces, and universal usability. She is a professor of computer science at the University of British Columbia.
Joanna McGrenere's Published Works
Published Works
- Affordances : Clarifying and Evolving a Concept (2000) (513)
- Affordances: Clarifying and Evolving a Concep (2000) (366)
- A comparison of static, adaptive, and adaptable menus (2004) (295)
- An evaluation of a multiple interface design solution for bloated software (2002) (212)
- The participatory design of a sound and image enhanced daily planner for people with aphasia (2004) (160)
- Impact of screen size on performance, awareness, and user satisfaction with adaptive graphical user interfaces (2008) (138)
- How Older Adults Learn to Use Mobile Devices: Survey and Field Investigations (2012) (119)
- Ephemeral adaptation: the use of gradual onset to improve menu selection performance (2009) (119)
- Learning and identifying haptic icons under workload (2005) (109)
- Designing haptic icons to support collaborative turn-taking (2008) (108)
- Supporting interface customization using a mixed-initiative approach (2007) (101)
- Are We All In the Same "Bloat"? (2000) (100)
- Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities (2020) (94)
- Age-related differences in the initial usability of mobile device icons (2011) (92)
- Multi-Layered Interfaces to Improve Older Adults’ Initial Learnability of Mobile Applications (2010) (85)
- What role can adaptive support play in an adaptable system? (2004) (83)
- An evaluation of pan & zoom and rubber sheet navigation with and without an overview (2006) (75)
- The Effect of Turn-Taking Protocols on Children's Learning in Mouse-Driven Collaborative Environments (1997) (74)
- Matching attentional draw with utility in interruption (2007) (71)
- Beyond performance: Feature awareness in personalized interfaces (2010) (66)
- A field evaluation of an adaptable two-interface design for feature-rich software (2007) (57)
- The design and evaluation of multiple interfaces : a solution for complex software (2002) (51)
- A visual recipe book for persons with language impairments (2005) (51)
- Evaluating Reduced-Functionality Interfaces According to Feature Findability and Awareness (2007) (51)
- Reducing the gap between what users know and what they need to know (2000) (50)
- The Field Evaluation of a Mobile Digital Image Communication Application Designed for People with Aphasia (2008) (49)
- Design : Educational Electronic Multi-Player Games A Literature Review (1996) (46)
- Insights from the aphasia project: designing technology for and with people who have aphasia (2002) (46)
- The ethnographically informed participatory design of a PD application to support communication (2004) (45)
- The design and field observation of a haptic notification system for timing awareness during oral presentations (2013) (43)
- Involving domain experts in assistive technology research (2008) (42)
- Slipping and drifting: using older users to uncover pen-based target acquisition difficulties (2007) (42)
- The design and field evaluation of PhotoTalk: a digital image communication application for people (2007) (40)
- Co-authoring with structured annotations (2006) (33)
- Hoarding and Minimalism: Tendencies in Digital Data Preservation (2018) (31)
- Turn-Taking Protocols for Mouse-Driven Collaborative Environments (1998) (31)
- How Do Users Discover New Tools in Software Development and Beyond? (2015) (30)
- "Bloat": the objective and subject dimensions (2000) (29)
- Understanding the Utility of Rationale in a Mixed-Initiative System for GUI Customization (2007) (29)
- Keeping and Discarding Personal Data: Exploring a Design Space (2019) (28)
- Grip Change as an Information Side Channel for Mobile Touch Interaction (2015) (28)
- Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults (2010) (27)
- Scientific and ethical features of English-language online tests for Alzheimer's disease (2015) (26)
- Augmenting Couples' Communication with Lifelines: Shared Timelines of Mixed Contextual Information (2019) (25)
- Technology Adoption and Learning Preferences for Older Adults:: Evolving Perceptions, Ongoing Challenges, and Emerging Design Opportunities (2021) (24)
- Beyond "One-Size-Fits-All": Understanding the Diversity in How Software Newcomers Discover and Make Use of Help Resources (2019) (22)
- High Costs and Small Benefits: A Field Study of How Users Experience Operating System Upgrades (2017) (21)
- The Design and Field Evaluation of PhotoTalk: A Digital Image Communication Application for People with Aphasia (2007) (21)
- Geometric Shape Detection with Soundview (2004) (20)
- Evaluation of a role-based approach for customizing a complex development environment (2008) (20)
- Designing for the "Universe of One": Personalized Interactive Media Systems for People with the Severe Cognitive Impairment Associated with Rett Syndrome (2017) (19)
- Mixed-Initiative Interface Personalization as a Case Study in Usable AI (2010) (19)
- Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations (2019) (17)
- Individual differences in personal task management: a field study in an academic setting (2012) (17)
- Interface design for older adults with varying cultural attitudes toward uncertainty (2014) (17)
- Customizations and Expression Breakdowns in Ecosystems of Communication Apps (2019) (17)
- Designing technology for people with cognitive impairments (2006) (16)
- The design space of opinion measurement interfaces: exploring recall support for rating and ranking (2012) (16)
- Exploring Methods to Improve Pen-Based Menu Selection for Younger and Older Adults (2009) (15)
- The Learnability of Mobile Application Interfaces Needs Improvement (2008) (15)
- Graphically enhanced keyboard accelerators for GUIs (2010) (14)
- Fieldward and Pathward: Dynamic Guides for Defining Your Own Gestures (2017) (14)
- Designing for Advanced Personalization in Personal Task Management (2016) (13)
- Online Customization Sharing Ecosystems: Components, Roles, and Motivations (2017) (13)
- C-TOC (Cognitive Testing on Computer): Investigating the Usability and Validity of a Novel Self-administered Cognitive Assessment Tool in Aging and Early Dementia (2015) (12)
- BIGFile: Bayesian Information Gain for Fast File Retrieval (2018) (12)
- Helping Me Helping You: Designing to Influence Health Behaviour through Social Connections (2013) (12)
- Hover or tap?: supporting pen-based menu navigation for older adults (2008) (12)
- Transparency in Qualitative Research: Increasing Fairness in the CHI Review Process (2020) (11)
- Design: Educational Multi-Player Games A Literature Review (1996) (11)
- What Motivates Older Adults to Learn to Use Mobile Phones (2012) (11)
- Investigating interruptions in the context of computerised cognitive testing for older adults (2012) (10)
- How personal task management differs across individuals (2016) (10)
- Learning Through Exploration: How Children, Adults, and Older Adults Interact with a New Feature-Rich Application (2020) (10)
- What Happens After Death? Using a Design Workbook to Understand User Expectations for Preparing their Data (2021) (9)
- Designers Characterize Naturalness in Voice User Interfaces: Their Goals, Practices, and Challenges (2021) (9)
- Gender Differences in Graphic Design Q&As (2020) (8)
- Social CheatSheet (2017) (8)
- Designing an Eyes-Reduced Document Skimming App for Situational Impairments (2020) (7)
- Experimental Design: Input Device Protocols and Collaborative Learning (1996) (7)
- Where is that Feature?: Designing for Cross-Device Software Learnability (2020) (7)
- Anchored Customization: Anchoring Settings to the Application Interface to Afford Customization (2016) (7)
- Twist and pulse: ephemeral adaptation to improve icon selection on smartphones (2015) (7)
- A search-set model of path tracing in graphs (2015) (7)
- MojiBoard: Generating Parametric Emojis with Gesture Keyboards (2019) (7)
- Data Dashboard: Exploring Centralization and Customization in Personal Data Curation (2020) (6)
- Is Your Time Well Spent? Reflecting on Knowledge Work More Holistically (2020) (6)
- Comprehensive User Evaluation of Adaptive Graphical User Interfaces (2008) (6)
- Is your time well spent? : reflecting on knowledge work more holistically (2020) (6)
- Peek-through Customization: Example-Based In-Context Sharing for Learning Management Systems (2020) (5)
- Designing Effective Notifications for Collaborative Development Environments (2010) (5)
- Help Kiosk: An Augmented Display System to Assist Older Adults to Learn How to Use Smart Phones (2018) (5)
- Supporting Older Adults in the Use of Smart Devices for Personal Health Management (2019) (5)
- Exploring Design Opportunities for Supporting Mental Wellbeing Among East Asian University Students in Canada (2022) (4)
- Supervisor-student research meetings: a case study on choice of tools and practices in computer science (2014) (4)
- Technology Usability across the Adult Lifespan (2007) (4)
- How and why personal task management behaviors change over time (2015) (4)
- Exploring the Role of Haptic Feedback in Enabling Implicit HCI-Based Bookmarking (2014) (3)
- Participatory Design with Aphasic Individuals (2003) (2)
- Iterative Design and Evaluation of Multiple Interfaces for a Complex Commercial Word Processor (2005) (2)
- Cognitive Testing on Computer (C-TOC): Designing a computerized test battery for evaluation of cognitive impairment with user and community health professional input (2010) (2)
- Role of Reflection in Customization Behaviors (2012) (2)
- An Automated Approach to Assessing an Application Tutorial’s Difficulty (2020) (2)
- Designing cognitive technologies for people with disabilities - perspectives for theory and practice (2002) (2)
- Cognitive testing on computer (C-TOC): Design, usability evaluation and validation of a novel computerized testing tool (2012) (1)
- Reflective Spring Cleaning: Using Personal Informatics to Support Infrequent Notification Personalization (2022) (1)
- DisasterBox: Designing social media for disaster relief (2015) (1)
- Introduction to Special Issue on Mobile Technologies for Older Users (2012) (1)
- How Do Users Discover New Tools in Software Development and Beyond? (2015) (1)
- Control and Personalization:Younger versus Older Users' Experience of Notifications (2018) (1)
- Audio Stream Bookmarking with a Wristband Controller : Exploring the Role of Explicit Commands in an Implicit Control Loop (2011) (1)
- Insights from the Design and Evaluation of a Mixed-Initiative Personalization Facility (2007) (1)
- Experiences in Conducting an Online Field Study of an Open-source, Extensible Software Platform (2007) (0)
- Session details: Decision making & the web (2011) (0)
- Uncovering Instructors’ Diverse Practices and Perceptions: A Field Deployment of a Customization-Sharing Platform that Supports Course Management (2022) (0)
- Promoting Feature Awareness by Leveraging Collaborators’ Usage Habits in Collaborative Editors (2021) (0)
- Session details: Engaging older adults through technology (2014) (0)
- Mommy ! Which one should I choose ? Exploring the Design of Dialog Box es for Children (2013) (0)
- Ephemeral Paths : Gradual Fade-In as a Visual Cue for Subgraph Highlighting (2011) (0)
- Parameter selection in keyboard-based dialog boxes (2011) (0)
- A MASTER’S ESSAY SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE in THE FACULTY OF GRADUATE STUDIES (1998) (0)
- Applying Interruption Techniques from the HCI Literature to Portable Music Players (2011) (0)
- Shared 3D Workspaces (1996) (0)
- MojiBoard (2019) (0)
- Notification design in collaborative and social networking environments (2009) (0)
- Designing Structured Annotations to Support Collaborative Writing Workflow (2005) (0)
- A Tale of Two Studies : Investigating the Impact of Interruptions on Task Performance in Older Adults (2011) (0)
- A MASTER’S ESSAY SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE in THE FACULTY OF GRADUATE STUDIES (1998) (0)
- Shared 3 D Workspaces (1996) (0)
- A Tagging Approach for Bundling Annotations (2006) (0)
- Session details: Papers: perception and awareness (2013) (0)
- Overview of ASSETS 2018 (2020) (0)
- Toward Designing Personalized Task Management Tools (2012) (0)
- A Comparison of Touchscreen and Mouse for Real-World and Abstract Tasks with Older Adults (2020) (0)
- Cognitive & Behavioral Assessment Scientific and ethical features of English-language online tests for Alzheimer's disease (2015) (0)
- Cognitive Testing on Computer--Version 4 (2016) (0)
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