Jordan B. Pollack
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Computer Science
Jordan B. Pollack's Degrees
- Bachelors Mathematics University of California, Berkeley
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(Suggest an Edit or Addition)Jordan B. Pollack's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- An evolutionary algorithm that constructs recurrent neural networks (1994) (1106)
- Recursive Distributed Representations (1990) (971)
- Automatic design and manufacture of robotic lifeforms (2000) (742)
- Massively Parallel Parsing: A Strongly Interactive Model of Natural Language Interpretation (1988) (525)
- Backpropagation is Sensitive to Initial Conditions (1990) (385)
- Competitive Environments Evolve Better Solutions for Complex Tasks (1993) (371)
- Embodied Evolution: Distributing an evolutionary algorithm in a population of robots (2002) (307)
- Creating High-Level Components with a Generative Representation for Body-Brain Evolution (2002) (289)
- Toward the Evolution of Dynamical Neural Networks for Minimally Cognitive Behavior (1996) (288)
- Reducing bloat and promoting diversity using multi-objective methods (2001) (238)
- Modeling Building-Block Interdependency (1998) (217)
- The advantages of generative grammatical encodings for physical design (2001) (213)
- Co-Evolution in the Successful Learning of Backgammon Strategy (1998) (207)
- Coevolutionary dynamics in a minimal substrate (2001) (205)
- ON THE ORIGIN OF MODULAR VARIATION (2002) (189)
- Co-evolution of Pursuit and Evasion II: Simulation Methods and Results (1996) (186)
- Generative representations for the automated design of modular physical robots (2003) (173)
- Body-brain co-evolution using L-systems as a generative encoding (2001) (168)
- Challenges in coevolutionary learning: arms-race dynamics, open-endedness, and medicocre stable states (1998) (168)
- Coevolving High-Level Representations (1993) (155)
- Ideal Evaluation from Coevolution (2004) (153)
- Solution concepts in coevolutionary algorithms (2004) (152)
- Evolutionary Module Acquisition (1993) (151)
- Coevolving the "Ideal" Trainer: Application to the Discovery of Cellular Automata Rules (1998) (140)
- Evolving L-systems to generate virtual creatures (2001) (138)
- H2O-H2SO4 system in Venus' clouds and OCS, CO, and H2SO4 profiles in Venus' troposphere. (1994) (138)
- Pareto Optimality in Coevolutionary Learning (2001) (136)
- Evolution of generative design systems for modular physical robots (2001) (130)
- Coevolution of a Backgammon Player (1996) (129)
- Learning to Use Selective Attention and Short-Term Memory in Sequential Tasks (1996) (127)
- A Developmental Model for the Evolution of Complete Autonomous Agents (1996) (123)
- The Evolutionary Induction of Subroutines (1997) (122)
- The Induction of Dynamical Recognizers (1996) (120)
- Evolutionary Body Building: Adaptive Physical Designs for Robots (1998) (119)
- A Game-Theoretic Approach to the Simple Coevolutionary Algorithm (2000) (114)
- A Study of Territoriality: The Role of Critical Mass in Adaptive Task Division (1996) (103)
- Three Generations of Automatically Designed Robots (2001) (98)
- Artificial Life IX: Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (2004) (97)
- A Game-Theoretic Memory Mechanism for Coevolution (2003) (96)
- Symbiotic Combination as an Alternative to Sexual Recombination in Genetic Algorithms (2000) (93)
- Evolutionary Techniques in Physical Robotics (2000) (91)
- Multi-Objective Methods for Tree Size Control (2003) (90)
- Modular Interdependency in Complex Dynamical Systems (2005) (89)
- Emergent Adaptive Lexicons (1996) (87)
- Hierarchically consistent test problems for genetic algorithms (1999) (81)
- Co-Evolving Intertwined Spirals (1996) (80)
- Emergent Hierarchical Control Structures: Learning Reactive/Hierarchical Relationships in Reinforcement Environments (1996) (80)
- Generative representations for evolutionary design automation (2003) (80)
- Robotic “Food” Chains: Externalization of State and Program for Minimal-Agent Foraging (1996) (79)
- Postural primitives: Interactive Behavior for a Humanoid Robot Arm (1996) (78)
- Explore/Exploit Strategies in Autonomy (1996) (76)
- A game-theoretic and dynamical-systems analysis of selection methods in coevolution (2005) (75)
- On identifying global optima in cooperative coevolution (2005) (75)
- A computational model of symbiotic composition in evolutionary transitions. (2003) (75)
- Effects of Finite Populations on Evolutionary Stable Strategies (2000) (66)
- Imaging analysis of clock neurons: light buffers the wake-promoting effect of dopamine (2011) (66)
- Coevolutionary Learning: A Case Study (1998) (63)
- Compositional evolution: interdisciplinary investigations in evolvability, modularity, and symbiosis (2002) (63)
- Reduced Memory Representations for Music (1995) (57)
- Implications of Recursive Distributed Representations (1988) (55)
- Not) Evolving Collective Behaviours in Synthetic Fish (1996) (54)
- Once More Unto the Breach: Co-evolving a robot and its simulator (2004) (52)
- The Evolution of Communication Schemes Over Continuous Channels (1996) (52)
- Analysis of Dynamical Recognizers (1997) (52)
- Automated Extraction of Problem Structure (2004) (51)
- A game-theoretic investigation of selection methods used in evolutionary algorithms (2000) (51)
- Cell Interactions as a Control Tool of Developmental Processes for Evolutionary Robotics (1996) (50)
- A Mathematical Framework for the Study of Coevolution (2002) (50)
- Dominance interactions, spatial dynamics and emergent reciprocity in a virtual world (1996) (49)
- Locating Odor Sources in Turbulence with a Lobster Inspired Robot (1996) (48)
- The GOLEM project: evolving hardware bodies and brains (2000) (48)
- Animal-animat coevolution: using the animal population as fitness function (1998) (48)
- Evolution of Controllers from a High-Level Simulator to a High DOF Robot (2000) (47)
- Action Selection methods using Reinforcement Learning (1996) (46)
- Dynamics of Co-evolutionary Learning (1996) (45)
- How Symbiosis Can Guide Evolution (1999) (44)
- Self-Taught Visually-Guided Pointing for a Humanoid Robot (1996) (42)
- Increasing Adaptivity through Evolution Strategies (1996) (38)
- Tracking Information Flow through the Environment: Simple Cases of Stigmergy (2004) (38)
- The observers' paradox: apparent computational complexity in physical systems (1995) (38)
- The induction of dynamical recognizers (1991) (38)
- The Evolutionary Cost of Learning (1996) (37)
- Designed and Evolved Blueprints For Physical Self-Replicating Machines (2004) (37)
- A Framework for Enabling an Internet Learning Community (2000) (36)
- Why did TD-Gammon Work? (1996) (36)
- Towards continuously reconfigurable self-designing robotics (2000) (36)
- Backpropagation without weight transport (1994) (35)
- Incremental commitment in genetic algorithms (1999) (35)
- Categorization in a real-world agent using haptic exploration and active perception (1996) (34)
- Coevolutionary robotics (1999) (34)
- Evolution of complexity in real-world domains (2001) (33)
- Methods for statistical inference: extending the evolutionary computation paradigm (1999) (32)
- Massively parallel genetic programming (1996) (30)
- Focusing versus Intransitivity Geometrical Aspects of Co-evolution (2003) (30)
- Gene Regulatory Network Evolution Through Augmenting Topologies (2015) (29)
- Some adaptive movements of animats with single symmetrical sensors (1996) (29)
- Kin-Selection: The Rise and Fall of Kin-Cheaters (2004) (28)
- Emergent geometric organization and informative dimensions in coevolutionary algorithms (2007) (28)
- Human Simulation of Adaptive Behavior: Interactive studies of pursuit, evasion, courtship, fighting, and play (1996) (27)
- Hierarchically Consistent Test Problems for Genetic Algorithms: Summary and Additional Results (1999) (27)
- Recombination Without Respect: Schema Combination and Disruption in Genetic Algorithm Grossover (2000) (27)
- High-level connectionist models (1988) (27)
- Computer Evolution of Buildable Objects for Evolutionary Design by Computers (1998) (25)
- Connectionism: past, present, and future (1989) (25)
- Coevolving communicative behavior in a linear pursuer-evadergame (1998) (25)
- Domino tilings of rectangles with fixed width (1980) (25)
- Computer Creativity in the Automatic Design of Robots (2003) (24)
- Ant Foraging Revisited (2004) (22)
- A Sampling-Based Heuristic for Tree Search Applied to Grammar Induction (1998) (22)
- Coevolutionary Learning and the Design of Complex Systems (1999) (22)
- The Emergence of Ontogenic Scaffolding in a Stochastic Development Environment (2004) (22)
- Measuring Progress in Coevolutionary Competition (2000) (22)
- Updating Schemes in Random Boolean Networks: Do They Really Matter? (2004) (22)
- Learning the Ideal Evaluation Function (2003) (21)
- Evolutionary dynamics of finite populations in games with polymorphic fitness equilibria. (2007) (21)
- Minimum cost and the emergence of the Zipf-Mandelbrot law (2004) (20)
- PROMOTING MODULARITY IN EVOLUTIONARY DESIGN (2001) (20)
- Direct numerical simulations of turbulent convection: II. variable gravity and differential rotation (1992) (20)
- Co-evolutionary learning on noisy tasks (1999) (20)
- Sexual Swimmers: Emergent Morphology and Locomotion Without a Fitness Function (1996) (20)
- Training intelligent agents using human internet data (1999) (19)
- Evolutionary fabrication: the co-evolution of form and formation (2006) (19)
- Maze Navigation Using Optical Flow (1996) (19)
- An Evolved Fuzzy Reactive Control System for Co-Operating Autonomous Robots (1996) (19)
- Automated assembly as situated development: using artificial ontogenies to evolve buildable 3-D objects (2005) (19)
- Incremental Self-Improvement for Life-Time Multi-Agent Reinforcement Learning (1996) (19)
- Symbiotic Composition and Evolvability (2001) (19)
- Spatial exploration, map learning, and self-positioning with MonaLysa (1996) (18)
- A Functional Self-Reproducing Cell in a Two-Dimensional Artificial Chemistry (2004) (18)
- Chaotic Population Dynamics and the Evolution of Aging (2004) (18)
- Handling Time-Warped Sequences with Neural Networks (1996) (18)
- No Bad Dogs: Ethological Lessons for Learning in Hamsterdam (1996) (18)
- Self-reproduction by glider collisions: the beehive rule (2004) (18)
- Focusing versus Intransitivity (2003) (18)
- Mutualism, Parasitism, and Evolutionary Adaptation (2000) (18)
- Co-evolutionary Learning : Machines and Humans Schooling Together (1998) (17)
- Reinforcement Learning and Animat Emotions (1996) (17)
- Collective Behavior by Modular Reinforcement-Learning Animats (1996) (17)
- Evolution of Plastic Sensory-motor Coupling and Dynamic Categorization (2004) (17)
- Song Grammars as Complex Sexual Displays (2004) (16)
- The Chemoton: A Model for the Origin of Long RNA Templates. (2004) (16)
- Whatever Emerges should be Intrinsically Useful (2004) (16)
- A Finer-Grained Motivational Model of Behaviour Sequencing (1996) (15)
- How artificial ontogenies can retard evolution (2005) (15)
- Order-theoretic Analysis of Coevolution Problems: Coevolutionary Statics (2007) (15)
- Asymmetric cell division and its integration with other developmental processes for artificial evolutionary systems (2004) (15)
- Phenomenologically Plausible Parsing (1984) (15)
- Self-repairing and Mobility of a Simple Cell Model (2004) (15)
- Sexual reproduction and Muller's ratchet in digital organisms (2004) (14)
- The importance of leaky levels for behavior-based AI (1994) (14)
- On Wings of Knowledge: A Review of Allen Newell's Unified Theories of Cognition (1993) (14)
- Information Trade-Offs and the Evolution of Sensory Layouts (2004) (14)
- Natural Language Processing Using Spreading Activation and Lateral Inhibition. (1982) (14)
- Stepwise evolution of molecular biological coding (2004) (14)
- Using Pictures to Visualize the Complexity of Gene Regulatory Networks (2012) (14)
- Mindless Intelligence (2006) (13)
- A Stochastic Search Approach to Grammar Induction (1998) (13)
- Autoconstructive evolution for structural problems (2012) (13)
- A New Control Architecture Combining Reactivity, Planning, Deliberation and Motivation for Situated Autonomous Agent (1996) (13)
- Parallel Interpretation of Natural Language (1984) (13)
- Structural and Behavioral Evolution of Recurrent Networks (1993) (13)
- What Are Emotions For? Commitments Management and Regulation Within Animals/Animats Encounters (1996) (12)
- Cracking the Egg: Virtual Embryogenesis of Real Robots (2014) (12)
- Evolving Physical Creatures (2000) (12)
- Automatic Generation of Adaptive Programs (1996) (12)
- Statistical Reasoning Strategies in the Pursuit and Evasion Domain (1999) (12)
- Homeostasis and Rein Control: From Daisyworld to Active Perception (2004) (12)
- RAAM for infinite context-free languages (2000) (11)
- The Role of Non-Genetic Change in the Heritability, Variation, and Response to Selection of Artificially Selected Ecosystems (2004) (11)
- Robot coverage control by evolved neuromodulation (2013) (11)
- What Makes a Good Co-Evolutionary Learning Environment? (1997) (11)
- Crossing the fabrication gap: evolving assembly plans to build 3-D objects (2005) (11)
- A Computational Framework to Simulate the Coevolution of Language and Social Structure (2004) (10)
- Selection in Coevolutionary Algorithms and the Inverse Problem (2004) (10)
- Evolving Obstacle Avoidance Behavior in a Robot Arm (1996) (10)
- A cell-based developmental model to generate robot morphologies (2012) (10)
- Measuring Biological Complexity in Digital Organisms (2004) (10)
- Oscillation-enhanced adaptability in the vicinity of a bifurcation: the example of foraging in ants (1996) (10)
- Variations in Venus Cloud Particle Properties (1993) (10)
- Synthetic Robotic Language Acquisition by Observation (1996) (10)
- On Self-referential Shape Replication in Robust Aerospace Vehicles (2004) (9)
- Asynchronous Dynamics of an Artificial Genetic Regulatory Network (2004) (9)
- Playing Music by Conducting BOID Agents — a Style of Interaction in the Life with A-Life (2004) (9)
- Emergence of a Multi-Agent Architecture and New Tactics For the Ant Colony Food Foraging Problem Using Genetic Programming (1996) (9)
- Closing the loop: Evolving a model-free visually guided robot arm (2004) (9)
- Graded Artificial Chemistry in Restricted Boundaries (2004) (9)
- How to attract females: further robotic experiments in cricket phonotaxis (1996) (9)
- Training Intelligent Agents Using Human Data Collected on the Internet (2001) (9)
- A Population-Differential Method of Monitoring Success and Failure in Coevolution (2004) (9)
- Compositional Autoconstructive Dynamics (2011) (9)
- Parallel Genetic Programming on Fine-Grained SIMD Architectures (1995) (9)
- Fractal (Reconstructive Analogue) Memory (1992) (9)
- Towards Metrics and Visualizations Sensitive to Coevolutionary Failures (2005) (9)
- Analogies between Genome and Language Evolution (2004) (9)
- Infinite RAAM: A Principled Connectionist Basis for Grammatical Competence (2000) (8)
- How insects learn about the sun's course: alternative modeling approaches (1996) (8)
- An Endosymbiotic Model for Modular Acquisition in Stochastic Developmental Systems (1996) (8)
- Combination and Recombination in Genetic Algorithms (2000) (8)
- Thoughts on solution concepts (2007) (8)
- The Teacher's Dilemma: A Game-Based Approach for Motivating Appropriate Challenge Among Peers (2011) (8)
- Cooperative Versus Competitive System Elements in Coevolutionary Systems (1996) (7)
- Reducing Prejudice: A Spatialized Game-Theoretic Model for the Contact Hypothesis (2004) (7)
- Evolutionary fabrication: the emergence of novel assembly methods in artificial ontogenies (2005) (7)
- Motivating Appropriate Challenges in a Reciprocal Tutoring System (2005) (7)
- Language Induction by Phase Transition in Dynamical Recognizers (1990) (7)
- Genetic and Evolutionary Computation Conference 2008 : GECCO 2008 (2008) (7)
- Small World and Scale-Free Network Topologies in an Artificial Regulatory Network Model (2004) (7)
- Crawling Out of the Simulation: Evolving Real Robot Morphologies Using Cheap, Reusable Modules (2004) (7)
- Toward a Community of Evolving Learners (1999) (7)
- Lipidia: An Artificial Chemistry of Self-Replicating Assemblies of Lipid-like Molecules (2004) (7)
- Learning With A Competitive Population (1993) (6)
- Exact representations from feed-forward networks (2000) (6)
- Developmental Encodings Promote the Emergence of Hierarchical Modularity (2016) (6)
- Utilizing bias to evolve recurrent neural networks (2001) (6)
- Language, Altruism and Docility: How Cultural Learning Can Favour Language Evolution (2004) (6)
- Learning Navigational Behaviors using a Predictive Sparse Distributed Memory (1996) (6)
- Artificial Ontogenies for Real World Design and Assembly (2004) (6)
- A general coarse-graining framework for studying simultaneous inter-population constraints induced by evolutionary operations (2006) (6)
- Spacial Representation for Artificial Chemistry Based on Small-World Networks (2004) (6)
- Evolution of Robust Developmental Neural Networks (2004) (6)
- Modular growing network architectures for TD learning (1996) (6)
- No harm intended: Marvin L. Minsky and Seymour A. Papert. Perceptrons: An Introduction to Computational Geometry, Expanded Edition. Cambridge, MA: MIT Press, 1988. Pp. 292. $12.50 (paper) (1989) (6)
- Evolution of Physical Machines (2000) (6)
- Theory and scope of exact representation extraction from feed-forward networks (2002) (6)
- Effects of cooperative and competitive coevolution on complexity in a linguistic prediction game (2017) (6)
- A Tangled Hierarchy of Graph-Constructing Graphs (2004) (6)
- An Environment for Simulating Kinematic Self-Replicating Machines (2004) (5)
- Metabolic closure in (M,R) systems (2004) (5)
- Coevolutionary Neural Population Models (2018) (5)
- Boom and Bust: Environmental Variability Favors the Emergence of Communication (2004) (5)
- On the absorption of gamma rays by photons in pulsars, quasi-stellar objects, and other source objects (1971) (5)
- Behavioural Categorisation: Behaviour makes up for bad vision (2004) (5)
- An Autonomous System for Extracting Fuzzy Behavioral Rules in Mobile Robotics (1996) (5)
- Evolving Complexity in Prediction Games (2019) (5)
- Escalation of Memory Length in Finite Populations (2017) (5)
- Coordination in a six-legged walking system. Simple solutions to complex problems by exploitation of physical properties (1996) (5)
- A unicellular walker controlled by a microtubule-based finite-state machine (2021) (4)
- The Evolution of Control and Adaptation in a 3D Powered Passive Dynamic Walker (2004) (4)
- An Evolving and Developing Cellular Electronic Circuit (2004) (4)
- Hierarchical Building-Block Problems for GA Evaluation 3 (2007) (4)
- The Role of Nearly Neutral Mutations in the Evolution of Dynamical Neural Networks (2004) (4)
- Sustained Evolution from Changing Interaction (2004) (4)
- Using graphs to analyze high-dimensional classifiers (2000) (4)
- Shaping collective behavior: an exploratory design approach (2004) (4)
- Emergent Robustness and Self-Repair through Developmental Cellular Systems (2004) (4)
- An Evolutionary Approach to Complex System Regulation Using Grammatical Evolution (2004) (4)
- THREE GENERATIONS OF COEVOLUTIONARY ROBOTICS (2003) (4)
- Evolving Plastic Neural Controllers stabilized by Homeostatic Mechanisms for Adaptation to a Perturbation (2004) (4)
- Representation of information in neural networks (2000) (4)
- First Three Generations of Evolved Robots (2001) (4)
- Systems Biology Thought Experiments in Human Genetics Using Artificial Life and Grammatical Evolution (2004) (4)
- Infinite RAAM : A Principled Connectionist Substrate for Cog nitive Modeling (2001) (4)
- Evolving Imitating Agents and the Emergence of a Neural Mirror System (2004) (4)
- BEEweb: A Multi-domain Platform for Reciprocal Peer-Driven Tutoring Systems (2006) (4)
- The secondary substrate problem in co-evolution and developmental-evolution (2007) (3)
- The Effects of Finite Populations and Selection on the Emergence of Signaling (2012) (3)
- Generalization in Instrumental Learning (1996) (3)
- See How She Runs: Towards Visualising Artificial Red Queen Evolution (2004) (3)
- The Flexible Balance of Evolutionary Novelty and Memory in the Face of Environmental Catastrophes (2004) (3)
- Evolving assembly plans for fully automated design and assembly (2005) (3)
- Nannon: A Nano Backgammon for Machine Learning Research (2005) (3)
- Towards an evolutionary-developmental approach for real-world substrates (2004) (3)
- Building “Fungus Eaters”: Design Principles of Autonomods Agents (1996) (3)
- The Effect of Connection Cost on Modularity in Evolved Neural Networks (2014) (3)
- On the robustness achievable with stochastic development processes (2005) (3)
- En Route to Signal Inversion in Chemical Computing (2010) (3)
- Variable binding and predicate representation in a behavior-based architecture (1996) (3)
- Analyzing Evolved Fault-Tolerant Neurocontrollers (2004) (3)
- A Stigmergic Cooperative Multi-Robot Control Architecture (2004) (3)
- Theme preservation and the evolution of representation (2005) (3)
- Inertia of Chemotactic Motion as an Emergent Property in a Model of an Eukaryotic Cell (2004) (3)
- The Role of RNA Editing in Dynamic Environments (2004) (3)
- Evolving Simulated Mutually Perceptive Creatures for Combat (2004) (3)
- A Comparison of Population Learning and Cultural Learning in Artificial Life Societies (2004) (3)
- Longevity of a dense carbon dioxide atmosphere on Mars (1986) (2)
- Logical computation on a fractal neural substrate (2001) (2)
- A unicellular walker embodies a finite state machine 1 (2021) (2)
- Evaluating Problem Difficulty Rankings Using Sparse Student Response Data (2007) (2)
- On the absorption of gamma rays by photons in pulsar, QSO's and other source object. (1971) (2)
- Adaptive animat navigation based on a flexibility model for the environment (1996) (2)
- Using A-Life to Study Bee Life: The Economics of Central Place Foraging (1996) (2)
- Evolution of Plastic Neurocontrollers for Situated Agents (1996) (2)
- Escaping the Building Block / Rule Dichotomy : A Case Study (2003) (2)
- An Evolvable Artificial Chemistry Featuring Continuous Physics and Discrete Reactions (2004) (2)
- The value of death in evolution: A lesson from Daisyworld (2004) (2)
- Learning to Detour & Schema-Based Learning (1996) (2)
- Additive Modular Learning in Preemptrons (1997) (2)
- Numerical Simulations of Stratified Compressible Convection with Internal Heating and Disklike Variable Gravity (1995) (2)
- On the Coevolutionary Construction of Learnable Gradients (2005) (2)
- Embodied Evolution : A Response toChallenges in Evolutionary (1999) (2)
- Centrally-generated and reflexive control strategies in the adaptive behavior of real and simulated animals (1996) (2)
- The Experimental Study and Computer Simulation of Fish Behavior in the Uniform Environment (1996) (2)
- Modeling Multicellular and Tumorous Existence with Genetic Cellular Automata (2004) (2)
- A Model for Exploring Genetic Control of Artificial Amoebae (2004) (2)
- COMPLETE INDUCTION OF RECURRENT NEURAL NETWORKS (1994) (2)
- Generative Representations for Automated Design of Robots (2007) (1)
- Expressing and Understanding Desires in Language Games (2004) (1)
- Zipper-based Meta-Genetic Programming (2011) (1)
- RAAM for In nite Context-Free Languages (2000) (1)
- Numerical Modeling of the Formation of Giant Planets with Rotation (1990) (1)
- Allen Newell , Unified Theories of Cognition * (1997) (1)
- Orientation Behavior Using Registered Topographic Maps (1996) (1)
- Functional Freeform Fabrication for Physical Artificial Life (2004) (1)
- Route Assignment for Autonomous Vehicles (2016) (1)
- High Resolution 0.50 to 0.95 μm Spectroscopy of Mars During 1990 (1994) (1)
- Learning Ant Foraging Behaviors (2004) (1)
- Assessing Learning in a Peer-Driven Tutoring System (2007) (1)
- Tierra's missing neutrality: case solved. (2004) (1)
- Expanding Human Cognition and Communication (2003) (1)
- Complex Genetic Evolution of Self-Replicating Loops (2004) (1)
- Phenotypic Variability in Canalized Developmental Systems (2004) (1)
- A Functional Model of Cell Genome (2004) (1)
- The paradox of observation and the observation of paradox (1995) (1)
- Homochirality as Fixed Point of Prebiotic Chemistry (2004) (1)
- On Simulating the Evolution of Communication (1996) (1)
- The Effects of Learning on the Evolution of Saussurean Communication (2004) (1)
- Niche Construction and the Evolution of Complexity (2004) (1)
- Behavioral Adaptive Autonomy. A milestone on the Alife route to AI (2004) (1)
- The Quantum Coreworld: Competition and Cooperation in an Artificial Ecology (2004) (1)
- Imitation and Inequity in Avoiding the Tragedy of the Commons (2004) (1)
- Drastic Changes in Roles of Learning in the Course of Evolution (2004) (1)
- Agents for Education Bringing Adaptive Behavior to an Internet Learning Community (2008) (0)
- Galileo Near Infrared Mapping Spectroscopy of Venus: Composition and Cloud Physics (1991) (0)
- The Resistance of Swarm Ecosystem Under Environmental Variation (2014) (0)
- Evolving Memory: Logical Tasks for Cellular Automata (2004) (0)
- Gene Regulatory Network Evolution Through (2015) (0)
- The Resilience of a Swarm Ecosystem Under Environmental Variation (2014) (0)
- Chapter 21 – Evolutionary Techniques in Physical Robotics (2002) (0)
- Modeling of OCS, CO, and H 2 SO 4 Profiles in Venus' Troposphere (1993) (0)
- The Advantagesof GenerativeGrammatical Encodingsfor Physical Design (2001) (0)
- The Thermal Structure of the Venusian Atmosphere Above the Cloud Tops from the Galileo NIMS Spectra (1993) (0)
- High-Level Models (1988) (0)
- Dynamics for vision-based autonomous mobile robots (1996) (0)
- The effects of environmental structure on the evolution of modularity in a pattern classifier (2017) (0)
- Artificial life IX : proceedings of the ninth International Conference on the Simulation and Synthesis of Artificial Life (2004) (0)
- Flows of information in spatially extended chemical dynamics (2004) (0)
- High-Level Connectionist Models - Workshop Report (1988) (0)
- What makes a good coevolutionary learning environment ? (1997) (0)
- AD-A 268 680 1 I IIHI / iI I I 11 1 1 11 11 1 11 111 iii OHIO High-Level Connectionist Models STATE (0)
- The Animat Approach to Adaptive Behavior (1996) (0)
- Evaluating an Evolutionary Approach for Reconstructing Gene Regulatory Networks (2004) (0)
- DETC 2001 / DAC-21099 PROMOTING MODULARITY IN EVOLUTIONARY DESIGN (2001) (0)
- Robot phylogenetics (2010) (0)
- The Engineering of Mind (1996) (0)
- Quasi-Orthogonal Maps for Dynamic Language Recognition (1997) (0)
- Mechanistic and ecological explanations in agent-based models of cognition (2004) (0)
- Redrawing the Boundary between Organism and Environment (2004) (0)
- A Novel Approach to Chemical Communications (2010) (0)
- 17 Massively Parallel Genetic Programming (1996) (0)
- The Major Evolutionary Transitions , Symbiotic Composition , and Implications for Evolvability (2001) (0)
- Hierarchically-Consistent GA Test Problems (2007) (0)
- Towards the Simulation of Reaction Networks in Astrochemistry (2004) (0)
- Dust transport into Martian polar latitudes (1992) (0)
- AASERT: Dynamic Training of Humans and Tutoring Agents (2001) (0)
- Category : Genetic Algorithms Incremental Commitment in Genetic Algorithms (1999) (0)
- Evo1GL: Life in a Pond. (2004) (0)
- Using the Universal Similarity Metric to Model Artificial Creativity and Predict Human Listeners Response to Evolutionary Music (2004) (0)
- Internal World Models and Navigation (1996) (0)
- SAB 98 submission Title : When Food is Better than Sex : Messy Variations on the GA (2008) (0)
- Playing Nondeterministic Games through Planning with a Learned Model (2021) (0)
- The Evolution of Affect-Related Displays, Recognition and Related Strategies (2004) (0)
- Titan. [overview of current knowledge] (1981) (0)
- A Workshop on High-Level Connectionist Models (1988) (0)
- Competetive Environments Evolve Better Solutions for Complex Tasks Competetive Environments Evolve Better Solutions for Complex Tasks Competetive Environments Evolve Better Solutions for Complex Tasks Competetive Environments Evolve Better Solutions for Complex Tasks Competetive Environments Evolve (1993) (0)
- Using Shapes for Function in Evolutionary Robotics (2008) (0)
- A model of operant conditioning for adaptive obstacle avoidance (1996) (0)
- BackProp: A Tool for Learning About Connectionist Architectures. (1988) (0)
- A Physiological Approach to the Generation of Artificial Life Forms (2004) (0)
- Ecolab, Webworld and self-organisation (2004) (0)
- Towards Adaptive Behaviour System Integration using Connectionist Infinite State Automata (1996) (0)
- Turbulent thermal convection in a differentially rotating channel (1990) (0)
- Linear Disk Response to a Protoplanet: Numerical Integrations (1991) (0)
- Connecting Transistors and Proteins (2004) (0)
- Quasi-Stable States in the Iterated-Prisoner's Dilemma (2004) (0)
- Evolving Complexity in Cooperative and Competitive Noisy Prediction Games (2019) (0)
- A Self-Organizing Model of the Antennal Lobes (1996) (0)
- Cellular Dynamics in a 3D Molecular Dynamics System with Chemistry (2004) (0)
- Multiassociative Memory (1991) (0)
- Prospects for Machine Embryogenesis (2011) (0)
- Automatic Generation of Adaptive Programs Full Citation: Automatic Generation of Adaptive Programs (1996) (0)
- Empiricism in Artificial Life (2004) (0)
- Evolving Flying Creatures with Path Following Behaviors (2004) (0)
- Motivation and Emotions (1996) (0)
- Evolving Unbounded Neural Complexity in Pursuit-Evasion Games (2022) (0)
- Bonding as an Emergent Phenomenon in an Abstract Artificial Chemistry (2004) (0)
- A Gradient Descent Method for a Neural (1998) (0)
- PHENOMENOLOGICALLY PLAUSIBLE PARSIBJG (1999) (0)
- Performance Evaluation of Neural Architectures for Sequential Tasks (2004) (0)
- Robot Coverage Control by Neuromodulation (2013) (0)
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