Justine Cassell
#143,318
Most Influential Person Now
Justine Cassell's AcademicInfluence.com Rankings
Justine Cassellcomputer-science Degrees
Computer Science
#7019
World Rank
#7393
Historical Rank
Database
#4081
World Rank
#4244
Historical Rank

Download Badge
Psychology Computer Science
Justine Cassell's Degrees
- PhD Psychology University of Chicago
- Bachelors Psychology University of California, Santa Cruz
Similar Degrees You Can Earn
Why Is Justine Cassell Influential?
(Suggest an Edit or Addition)Justine Cassell's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Embodied conversational agents (2000) (1105)
- BEAT: the Behavior Expression Animation Toolkit (2001) (908)
- Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents (1994) (767)
- From Barbie to Mortal Kombat: gender and computer games (1998) (597)
- Embodiment in conversational interfaces: Rea (1999) (590)
- Relational agents: a model and implementation of building user trust (2001) (450)
- The Power of a Nod and a Glance: Envelope Vs. Emotional Feedback in Animated Conversational Agents (1999) (447)
- Creating Interactive Virtual Humans: Some Assembly Required (2002) (422)
- Human conversation as a system framework: designing embodied conversational agents (2001) (351)
- Embodied conversational interface agents (2000) (348)
- Speech-gesture mismatches: Evidence for one underlying representation of linguistic and nonlinguistic information (1998) (313)
- Embodied Conversational Agents: Representation and Intelligence in User Interfaces (2001) (289)
- Making Space for Voice: Technologies to Support Children’s Fantasy and Storytelling (2001) (286)
- Negotiated Collusion: Modeling Social Language and its Relationship Effects in Intelligent Agents (2003) (285)
- External manifestations of trustworthiness in the interface (2000) (280)
- Nudge nudge wink wink: elements of face-to-face conversation for embodied conversational agents (2001) (278)
- The Behavior Markup Language: Recent Developments and Challenges (2007) (264)
- Virtual peers as partners in storytelling and literacy learning (2003) (262)
- Towards a Model of Face-to-Face Grounding (2003) (256)
- Social Dialongue with Embodied Conversational Agents (2005) (231)
- Chess for girls? Feminism and computer games (1998) (208)
- SOCIAL DIALOGUE WITH EMBODIED CONVERSATIONAL AGENTS (2005) (202)
- Non-Verbal Cues for Discourse Structure (2001) (198)
- Communicative Effects of Speech-Mismatched Gestures (1994) (179)
- Communicative humanoids: a computational model of psychosocial dialogue skills (1996) (172)
- Computer Vision for Human–Machine Interaction: A Framework for Gesture Generation and Interpretation (1998) (167)
- BodyChat: autonomous communicative behaviors in avatars (1998) (165)
- Towards a model of technology and literacy development: Story listening systems (2004) (161)
- Playing with virtual peers: bootstrapping contingent discourse in children with autism (2008) (154)
- Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous (1999) (140)
- MACK: Media lab Autonomous Conversational Kiosk (2002) (135)
- More Than Just Another Pretty Face: Embodied Conversational Interface Agents (1999) (130)
- Towards integrated microplanning of language and iconic gesture for multimodal output (2004) (129)
- The language of online leadership: gender and youth engagement on the internet. (2006) (125)
- More than just a pretty face: conversational protocols and the affordances of embodiment (2001) (123)
- Interactive storytelling systems for children: using technology to explore language and identity (1999) (119)
- Towards a Dyadic Computational Model of Rapport Management for Human-Virtual Agent Interaction (2014) (118)
- Gesture and the dynamic dimension of language : essays in honor of David McNeill (2007) (116)
- More than just a pretty face: affordances of embodiment (2000) (111)
- Trading Spaces: How Humans and Humanoids Use Speech and Gesture to Give Directions (2007) (110)
- Coordination and context-dependence in the generation of embodied conversation (2000) (109)
- Turn taking vs. Discourse Structure: How Best to Model Multimodal Conversation (1998) (108)
- StoryMat: a play space for collaborative storytelling (1999) (101)
- Modeling the Interaction between Speech and Gesture. (1994) (99)
- Gesture and the Poetics of Prose (1991) (89)
- The Language of Online Intercultural Community Formation (2006) (85)
- Small Talk and Conversational Storytelling In Embodied Conversational Interface Agents (1999) (84)
- Coordination in Conversation and Rapport (2007) (81)
- Shared reality: physical collaboration with a virtual peer (2000) (81)
- Socially-Aware Animated Intelligent Personal Assistant Agent (2016) (78)
- Report on the Second NLG Challenge on Generating Instructions in Virtual Environments (GIVE-2) (2010) (77)
- High Tech or High Risk: Moral Panics about Girls Online (2008) (77)
- Living Hand to Mouth: Psychological Theories about Speech and Gesture in Interactive Dialogue Systems (1999) (75)
- Recovering the temporal structure of natural gesture (1996) (75)
- "How about this weather?" Social Dialogue with Embodied Conversational Agents (2000) (75)
- Socially-Aware Virtual Agents: Automatically Assessing Dyadic Rapport from Temporal Patterns of Behavior (2016) (74)
- Interactive storytelling environments: coping with cardiac illness at Boston's Children's Hospital (1998) (72)
- Authorable Virtual Peers for Autism Spectrum Disorders (2006) (67)
- Levels of Detail for Crowds and Groups (2002) (67)
- Rosebud: technological toys for storytelling (1997) (65)
- Ethnic Identity and Engagement in Embodied Conversational Agents (2007) (65)
- Computer support for children's collaborative fantasy play and storytelling (1999) (63)
- Rudeness and Rapport: Insults and Learning Gains in Peer Tutoring (2012) (63)
- The Effects of Culturally Congruent Educational Technologies on Student Achievement (2013) (63)
- Report on the First NLG Challenge on Generating Instructions in Virtual Environments (GIVE) (2009) (61)
- Requirements for an Architecture for Embodied Conversational Characters (1999) (61)
- Temporal classification of natural gesture and application to video coding (1997) (58)
- The Software Architecture for the First Challenge on Generating Instructions in Virtual Environments (2009) (58)
- "Oh dear stacy!": social interaction, elaboration, and learning with teachable agents (2012) (57)
- Literacy learning by storytelling with a virtual peer (2002) (57)
- Modeling Gaze Behavior as a Function of Discourse Structure (1998) (55)
- Objective measurement of head movement differences in children with and without autism spectrum disorder (2018) (50)
- Abstract deixis (1993) (50)
- 1 From Quake Grrls to Desperate Housewives: A Decade of Gender and Computer Games (2011) (50)
- Turn Taking versus Discourse Structure (1999) (49)
- Embodied Conversation: Integrating Face and Gesture into Automatic Spoken Dialogue Systems (1998) (49)
- Conversation as a System Framework : Designing Embodied Conversational Agents (1999) (48)
- An Architecture for Embodied Conversational Characters (1998) (45)
- Intersubjectivity in human-agent interaction (2007) (44)
- "We have these rules inside": The effects of exercising voice in a children's online forum. (2020) (44)
- Semantic and Discourse Information for Text-to-Speech Intonation (1997) (41)
- Storytelling as a nexus of change in the relationship between gender and technology: a feminist approach to software design (1998) (40)
- We Click, We Align, We Learn: Impact of Influence and Convergence Processes on Student Learning and Rapport Building (2015) (40)
- A Model of Social Explanations for a Conversational Movie Recommendation System (2019) (35)
- Automatic Recognition of Conversational Strategies in the Service of a Socially-Aware Dialog System (2016) (32)
- Computational Measures for Language Similarity Across Time in Online Communities (2006) (31)
- Shared reality: spatial intelligence in intuitive user interfaces (2002) (31)
- The Role of Embodiment and Perspective in Direction-Giving Systems (2010) (31)
- Knowledge Representation for Generating Locating Gestures in Route Directions (2009) (31)
- “Love ya, jerkface”: Using Sparse Log-Linear Models to Build Positive and Impolite Relationships with Teens (2012) (30)
- Why Put An Agent In A Human Body: The Importance Of Communicative Feedback in Human-Humanoid Dialogu (1996) (29)
- Is it Self-Administration if the Computer Gives You Encouraging Looks? (2007) (29)
- Social Practice: Becoming Enculturated in Human-Computer Interaction (2009) (28)
- Running head: Virtual Peer Technology for Children with Autism Using Virtual Peer Technology as an Intervention for Children with Autism (2006) (28)
- Avatar-augmented online conversation (2003) (26)
- Automatic Prediction of Friendship via Multi-model Dyadic Features (2013) (26)
- Gesture and Ground (1990) (25)
- Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Behaviour. (2002) (25)
- Connecting the Dots: Predicting Student Grade Sequences from Bursty MOOC Interactions over Time (2015) (24)
- Content in Context: Generating Language and Iconic Gestures without a Gestionary (2004) (24)
- Field Trial Analysis of Socially Aware Robot Assistant (2018) (24)
- Multimodal Prediction of Psychological Disorders: Learning Verbal and Nonverbal Commonalities in Adjacency Pairs (2013) (24)
- StoryMat: a play space with narrative memories (1998) (23)
- Annotating and Generating Posture from Discourse Structure in Embodied Conversational Agents (2001) (23)
- Modeling culturally authentic style shifting with virtual peers (2009) (22)
- " How about this weather ? " Social Dialog with Embodied Conversational Agents (2000) (22)
- Cognitive-Inspired Conversational-Strategy Reasoner for Socially-Aware Agents (2017) (21)
- Temporally Selective Attention Model for Social and Affective State Recognition in Multimedia Content (2017) (20)
- Proceedings of the 7th international conference on Interaction design and children (2008) (20)
- Accessing Peer Social Interaction: Using Authorable Virtual Peer Technology as a Component of a Group Social Skills Intervention Program (2015) (20)
- Brick by brick: iterating interventions to bridge the achievement gap with virtual peers (2011) (18)
- A User Simulator Architecture for Socially-Aware Conversational Agents (2018) (18)
- Genderizing human-computer interaction (2002) (18)
- A New Theoretical Framework for Curiosity for Learning in Social Contexts (2017) (17)
- Faster Responses Are Better Responses: Introducing Incrementality into Sociable Virtual Personal Assistants (2018) (16)
- Reactive Redundancy and Listener Comprehension in Direction-Giving (2008) (16)
- Towards a Computational Architecture of Dyadic Rapport Management for Virtual Agents (2014) (16)
- Virtual peers for literacy learning (2007) (15)
- Exploring Socio-Cognitive Effects of Conversational Strategy Congruence in Peer Tutoring (2015) (14)
- Validating the web-based evaluation of NLG systems (2009) (14)
- A Climate of Support: A Process-Oriented Analysis of the Impact of Rapport on Peer Tutoring (2018) (14)
- Fine-Grained Analyses of Interpersonal Processes and Their Effect on Learning (2015) (13)
- The Effect of Friendship and Tutoring Roles on Reciprocal Peer Tutoring Strategies (2016) (12)
- Designing virtual peers for assessment and intervention for children with autism (2008) (12)
- Investigating the influence of virtual peers as dialect models on students' prosodic inventory (2012) (11)
- Story spaces: interfaces for children's voices (2000) (11)
- "You give a little of yourself": family support for children's use of an IVR literacy system (2019) (11)
- The Impact of Peer Tutors' Use of Indirect Feedback and Instructions (2017) (10)
- Predicting the Temporal and Social Dynamics of Curiosity in Small Group Learning (2018) (10)
- Curious Minds Wonder Alike: Studying Multimodal Behavioral Dynamics to Design Social Scaffolding of Curiosity (2017) (10)
- Children as designers of interactive storytellers:“Let me tell you a story about myself...” (2000) (10)
- How to Win a World Election: Emergent Leadership in an International Online Community (2005) (9)
- Using Temporal Association Rule Mining to Predict Dyadic Rapport in Peer Tutoring (2017) (9)
- Socially-Conditioned Task Reasoning for a Virtual Tutoring Agent (2018) (9)
- Distribution of Semantic Features Across Speech & Gesture by Humans and Machines (1996) (9)
- Sam Goes to School: Story Listening Systems in the Classroom (2004) (8)
- The implications of a theory of play for the design of computer toys (panel) (1997) (8)
- SPEECH, ACTION AND GESTURES AS CONTEXT FOR ONGOING TASK-ORIENTED TALK (1995) (8)
- Embodiment in conversational characters: Rea (1999) (7)
- Proceedings of the Workshop on Embodied Language Processing (2007) (7)
- Authorable virtual peers: technology as an intervention for difficulties with peer social interaction in autism spectrum and related disorders (2011) (7)
- Storytelling as the Nexus of Change in the Relationship between Gender and Technology (1998) (7)
- Alex : A Virtual Peer that Identifies Student Dialect (2013) (6)
- Embodied conversational agents: a new paradigm for the study of gesture and for human—computer interface (1999) (6)
- 17. Body Language: Lessons from the Near-Human (2019) (6)
- Co-authoring , Corroborating , Criticizing : Collaborative Storytelling between Virtual and Real Children ( preliminary draft ) (5)
- Everything in Moderation: The Effects of Adult Moderators in Online Youth Communities (2007) (5)
- Towards Automatic Generation of Peer-Targeted Science Talk in Curiosity-Evoking Virtual Agent (2018) (5)
- “I think you just got mixed up”: confident peer tutors hedge to support partners’ face needs (2017) (5)
- Intersubjectivity in humanagent interaction (2007) (5)
- Teaching Dialogue to Interdisciplinary Teams through Toolkits (2005) (4)
- "You might think about slightly revising the title”: Identifying Hedges in Peer-tutoring Interactions (2022) (4)
- Out of the Lab and into the World: Bringing Story Listening Systems to the Classroom (2004) (4)
- Synthesizing Cooperative Conversation (1995) (4)
- The Development of Metanarrative Speech and Gesture in Children's Storytelling. (1989) (3)
- A Novel Multimodal Approach for Studying the Dynamics of Curiosity in Small Group Learning (2022) (3)
- BodyChat: Autonomous Commumicative Behaviors in Avators. (1998) (3)
- The Victorian Laptop: Narrative Engagement through Place and Time (1999) (3)
- Socially Interactive Agents as Peers (2022) (3)
- Crowd and group simulation with levels of detail for geometry, motion and conversational behaviour (2002) (3)
- Categorical Timeline Allocation and Alignment for Diagnostic Head Movement Tracking Feature Analysis (2019) (3)
- Can palmtop computers improve the feasibility of research projects for FM faculty? (1998) (2)
- Book Review: Embodied Conversational Agents. Edited by Justine Cassell, Joseph Sullivan, Scott Prevost, and Elizabeth Churchill. 2000, Cambridge/London: MIT Press, 430 pp. (2005) (2)
- Real Collaboration with a Virtual Peer: Results from Co- design in an Early Elementary Context (2011) (2)
- Visual classification of co-verbal gestures for gesture understanding (2001) (2)
- 22 The Body in Communication: Lessons from the Near-Human (2007) (2)
- "I Think It Might Help If We Multiply, and Not Add": Detecting Indirectness in Conversation (2018) (2)
- Modelling rapport in embodied conversational agents (2008) (2)
- Modeling the Interaction between Speech and Gesture (2019) (1)
- Getting by with a little help from your (virtual) friends (2009) (1)
- Gesture in Conversation: Problems in Description and Interpretation (2000) (1)
- Conversational Agents, Synthetic (2006) (1)
- Believable Communicating Agents Siggraph '96 Course Notes (1996) (1)
- Oral tradition, aboral coordination: building rapport with embodied conversational agents (2005) (1)
- Foreword (2021) (0)
- Action Scheduling in Humanoid Conversational Agents I I. N , N-1 - Tyent (0)
- Modeling Rapport in Embodied Conversational Agents (2008) (0)
- Metadata of the chapter that will be visualized in SpringerLink (2015) (0)
- Socio-conversational systems: Three challenges at the crossroads of fields (2022) (0)
- 1 Introduction: The Dynamic Dimension of Language (2007) (0)
- Why Do We Need a Body Anyway? (2000) (0)
- The Future of the Body in Tomorrow’s Workplace (2022) (0)
- Not Just Child's Play (1999) (0)
- Statistical Verification of Computational Rapport Model (2017) (0)
- The ties that bind (2020) (0)
- The inter-relationship between spatial cognition and gestures (2004) (0)
- Dialogue Systems that Can Handle Face-to-Face Joint Reference to Actions in Space (2004) (0)
- What You Need to Know about Spontaneous Gesture, and You Need to Know It (1996) (0)
- Learning with Virtual Peers (2005) (0)
- Transcript: Models and Implementations of Social Skills in Virtual Humans: (514632018-001) (2018) (0)
- Connection Machines: The Role of Rapport in Computer Supported Collaborative Learning (2013) (0)
- ICMI 2012 chairs' welcome (2012) (0)
- ICMI'12: Proceedings of the ACM SIGCHI 14th International Conference on Multimodal Interaction (2012) (0)
- A survey of neural models for the automatic analysis of conversation: Towards a better integration of the social sciences (2022) (0)
- A Novel Multimodal Approach for Studying the Dynamics of Curiosity in Group Learning (2018) (0)
- Dialect Study Applications and Kinect Motion Capture (2013) (0)
- Gesture Cassell Corpus (2004) (0)
- Chapter 7. “We Have These Rules Inside” (2020) (0)
- Beyond Single-Mindedness: A Figure-Ground Reversal for the Cognitive Sciences (2023) (0)
- Leveraging Recurrent Neural Networks for Multimodal Recognition of Social Norm Violation in Dialog (2016) (0)
- 2者会話におけるラポール形成・維持・崩壊の計算モデル (2014) (0)
- Regulative or constitutive behaviors: culture and identity in human interaction (2010) (0)
- Building theories: Human behavior with computers: (512972018-001) (2018) (0)
- 2007 Reviewers (2007) (0)
- Research on Modeling Face-to-face Conversation (2006) (0)
- Multimodal Human-Computer Communication (1995) (0)
- “I think you just got mixed up”: confident peer tutors hedge to support partners’ face needs (2017) (0)
- Automatically Generating Conversational Behaviors in Animated Agents (1994) (0)
- Proceedings of the 7th International Conference on Interaction Design and Children, IDC 2008, Chicago, Illinois, USA, June 11-13, 2008 (2008) (0)
This paper list is powered by the following services:
What Schools Are Affiliated With Justine Cassell?
Justine Cassell is affiliated with the following schools: