Kasper Hornbæk
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Researcher, DIKU, University of Copenhagen
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Kasper Hornbækcomputer-science Degrees
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Computer Science
Kasper Hornbæk's Degrees
- PhD Computer Science University of Copenhagen
- Masters Computer Science University of Copenhagen
- Bachelors Computer Science University of Copenhagen
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Why Is Kasper Hornbæk Influential?
(Suggest an Edit or Addition)According to Wikipedia, Kasper Hornbæk is a professor of Computer Science at the University of Copenhagen. He was inducted into the CHI Academy in 2020. Kasper Hornbæk received both his M.Sc. as well as his Ph.D. in Computer Science from the University of Copenhagen. He is best known for his work on usability in human-computer interaction.
Kasper Hornbæk's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Current practice in measuring usability: Challenges to usability studies and research (2006) (1005)
- Measuring usability: are effectiveness, efficiency, and satisfaction really correlated? (2000) (722)
- Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience (2011) (583)
- Shape-changing interfaces: a review of the design space and open research questions (2012) (389)
- Opportunities and Challenges for Data Physicalization (2015) (365)
- Navigation patterns and usability of zoomable user interfaces with and without an overview (2002) (293)
- Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI (2012) (247)
- Meta-analysis of correlations among usability measures (2007) (238)
- What do usability evaluators do in practice?: an explorative study of think-aloud testing (2006) (192)
- Reading of electronic documents: the usability of linear, fisheye, and overview+detail interfaces (2001) (164)
- Grand Challenges in Shape-Changing Interface Research (2018) (148)
- Exploring Interactions with Physically Dynamic Bar Charts (2015) (136)
- Vulture: a mid-air word-gesture keyboard (2014) (136)
- Technology Acceptance and User Experience (2017) (120)
- Dogmas in the assessment of usability evaluation methods (2010) (120)
- Clip, connect, clone: combining application elements to build custom interfaces for information access (2004) (119)
- HCI Research as Problem-Solving (2016) (113)
- Up close and personal: Collaborative work on a high-resolution multitouch wall display (2014) (107)
- Opportunities for odor: experiences with smell and implications for technology (2014) (106)
- Ingredients and Meals Rather Than Recipes: A Proposal for Research That Does Not Treat Usability Evaluation Methods as Indivisible Wholes (2011) (105)
- Comparing usability problems and redesign proposals as input to practical systems development (2005) (104)
- Is once enough?: on the extent and content of replications in human-computer interaction (2014) (101)
- Reading patterns and usability in visualizations of electronic documents (2003) (94)
- Momentary Pleasure or Lasting Meaning?: Distinguishing Eudaimonic and Hedonic User Experiences (2016) (94)
- The notion of overview in information visualization (2011) (92)
- Analysis in practical usability evaluation: a survey study (2012) (92)
- Analyzing users' narratives to understand experience with interactive products (2013) (87)
- Cultural cognition in usability evaluation (2009) (83)
- Tangible bots: interaction with active tangibles in tabletop interfaces (2011) (82)
- How Age Affects Pointing With Mouse and Touchpad: A Comparison of Young, Adult, and Elderly Users (2010) (73)
- User-defined gestures for elastic, deformable displays (2014) (73)
- Technology Acceptance and User Experience: A Review of the Experiential Component in HCI (2017) (72)
- Non-universal usability?: a survey of how usability is understood by Chinese and Danish users (2009) (71)
- Information Visualization and Proxemics: Design Opportunities and Empirical Findings (2013) (71)
- Is my phone alive?: a large-scale study of shape change in handheld devices using videos (2014) (70)
- Virtual reality studies outside the laboratory (2017) (69)
- Virtual Trackballs Revisited (2004) (64)
- Subjunctive interfaces: Extending applications to support parallel setup, viewing and control of alternative scenarios (2008) (64)
- Metaphors of human thinking for usability inspection and design (2008) (62)
- Generating Haptic Textures with a Vibrotactile Actuator (2017) (61)
- Big data from the built environment (2011) (59)
- What Is Interaction? (2017) (58)
- The Dream is Collapsing: The Experience of Exiting VR (2018) (55)
- Some Whys and Hows of Experiments in Human-Computer Interaction (2013) (54)
- Does Herzberg's Notion of Hygienes and Motivators Apply to User Experience? (2015) (54)
- Usability Inspection by Metaphors of Human Thinking Compared to Heuristic Evaluation (2004) (53)
- Investigating the Use of a Dynamic Physical Bar Chart for Data Exploration and Presentation (2017) (52)
- Tracko: Ad-hoc Mobile 3D Tracking Using Bluetooth Low Energy and Inaudible Signals for Cross-Device Interaction (2015) (52)
- Work-domain knowledge in usability evaluation: Experiences with Cooperative Usability Testing (2010) (50)
- Comparison of techniques for matching of usability problem descriptions (2008) (50)
- Benefits of visualization in the Mammography Problem (2015) (50)
- A Framework for the Experience of Meaning in Human-Computer Interaction (2019) (49)
- An exploratory study of how abundant display space may support data analysis (2012) (47)
- The design space of shape-changing interfaces: a repertory grid study (2014) (46)
- The Interplay Between Usability Evaluation and User Interaction Design (2006) (46)
- Foci and blind spots in user experience research (2012) (45)
- Deformable Interfaces for Performing Music (2015) (43)
- Evaluating a fisheye view of source code (2006) (43)
- TableHop: An Actuated Fabric Display Using Transparent Electrodes (2016) (43)
- Cooperative usability testing: complementing usability tests with user-supported interpretation sessions (2005) (43)
- Untangling the usability of fisheye menus (2007) (42)
- Is Moving Improving?: Some Effects of Locomotion in Wall-Display Interaction (2015) (42)
- Sizing up visualizations: effects of display size in focus+context, overview+detail, and zooming interfaces (2011) (42)
- Sketching Shape-changing Interfaces: Exploring Vocabulary, Metaphors Use, and Affordances (2016) (40)
- A Study of the Evaluator Effect in Usability Testing (2008) (40)
- An experimental comparison of touch interaction on vertical and horizontal surfaces (2012) (39)
- zPatch: Hybrid Resistive/Capacitive eTextile Input (2018) (39)
- Interactive Visualizations on Large and Small Displays: The Interrelation of Display Size, Information Space, and Scale (2013) (37)
- Reading patterns and usability in visualizations of electronic documents (2003) (37)
- Selection-Based Mid-Air Text Entry on Large Displays (2013) (37)
- An Exploration of the Relation Between Expectations and User Experience (2015) (36)
- Usability Constructs: A Cross-Cultural Study of How Users and Developers Experience Their Use of Information Systems (2007) (35)
- An affect detection technique using mobile commodity sensors in the wild (2016) (33)
- Must evaluation methods be about usability? Devising and assessing the utility inspection method (2014) (33)
- Tracing impact in a usability improvement process (2008) (32)
- Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction (2019) (31)
- Placing and Recalling Virtual Items on the Skin (2017) (30)
- A Psychophysical Investigation of Size as a Physical Variable (2016) (30)
- Making use of business goals in usability evaluation: an experiment with novice evaluators (2008) (30)
- SMELL SPACE (2020) (29)
- Two psychology-based usability inspection techniques studied in a diary experiment (2004) (29)
- Leisure and Work, Good and Bad (2016) (28)
- Mimic: visual analytics of online micro-interactions (2014) (28)
- Charting Subtle Interaction in the HCI Literature (2019) (28)
- Negotiating for Space?: Collaborative Work Using a Wall Display with Mouse and Touch Input (2016) (28)
- Cultural Cognition in the Thinking-Aloud Method for Usability Evaluation (2008) (28)
- Personal Usability Constructs: How People Construe Usability Across Nationalities and Stakeholder Groups (2011) (28)
- C3W: clipping, connecting and cloning for the web (2004) (27)
- Should I Stay or Should I Go? Selecting Between Touch and Mid-Air Gestures for Large-Display Interaction (2015) (27)
- Happy Moves, Sad Grooves: Using Theories of Biological Motion and Affect to Design Shape-Changing Interfaces (2016) (27)
- mixiTUI: a tangible sequencer for electronic live performances (2009) (26)
- How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies (2021) (26)
- Exploring the Value of Usability Feedback Formats (2009) (26)
- Automatic Calibration of High Density Electric Muscle Stimulation (2017) (25)
- Understanding Affordance, System State, and Feedback in Shape-Changing Buttons (2016) (25)
- Bad Breakdowns, Useful Seams, and Face Slapping: Analysis of VR Fails on YouTube (2021) (24)
- I Really did That: Sense of Agency with Touchpad, Keyboard, and On-skin Interaction (2018) (24)
- Exploring the Challenges of Making Data Physical (2015) (23)
- Expressive touch: studying tapping force on tabletops (2014) (23)
- Analysis in usability evaluations: an exploratory study (2010) (23)
- Do Thematic Maps Improve Information Retrieval? (1999) (22)
- From Pulse Trains to "Coloring with Vibrations": Motion Mappings for Mid-Air Haptic Textures (2018) (22)
- Metaphors of Human Thinking in HCI: Habit, Stream of Thought, Awareness, Utterance, and Knowing (2002) (22)
- What Do We Mean by “Interaction”? An Analysis of 35 Years of CHI (2019) (22)
- The Effect of Target Precuing on Pointing With Mouse and Touchpad (2013) (22)
- Social design feedback: evaluations with users in online ad-hoc groups (2013) (22)
- Human--Computer Interaction on the Skin (2019) (20)
- Ninja Hands: Using Many Hands to Improve Target Selection in VR (2021) (20)
- Side-By-Side Display and Control of Multiple Scenarios: Subjunctive Interfaces for Exploring Multi-Attribute Data (2003) (20)
- Experiencing Electrical Muscle Stimulation (2018) (20)
- Usability studies on a visualisation for parallel display and control of alternative scenarios (2004) (19)
- SpaceFold and PhysicLenses: simultaneous multifocus navigation on touch surfaces (2014) (19)
- Augmented Reality Views for Occluded Interaction (2019) (19)
- Navigation Patterns and Usability of Overview+Detail and Zoomable User Interfaces for Maps (2001) (19)
- On-Skin Interaction Using Body Landmarks (2017) (19)
- Who Put That There? Temporal Navigation of Spatial Recordings by Direct Manipulation (2020) (19)
- Use Case Evaluation (UCE): A Method for Early Usability Evaluation in Software Development (2007) (18)
- Evaluating User Interfaces with Metaphors of Human Thinking (2002) (17)
- Effects of Locomotion and Visual Overview on Spatial Memory when Interacting with Wall Displays (2019) (17)
- Proximity and physical navigation in collaborative work with a multi-touch wall-display (2012) (17)
- Tool Extension in Human-Computer Interaction (2019) (15)
- RecipeSheet: creating, combining and controlling information processors (2006) (14)
- Usability Evaluation as Idea Generation (2008) (14)
- Beyond the Libet Clock: Modality Variants for Agency Measurements (2018) (14)
- Input techniques that dynamically change their cursor activation area: A comparison of bubble and cell cursors (2007) (14)
- Fisheyes in the field: using method triangulation to study the adoption and use of a source code visualization (2009) (14)
- ElectricItch: Skin Irritation as a Feedback Modality (2018) (13)
- Transient visualizations (2007) (13)
- Wanding Through Space: Interactive Calibration for Electric Muscle Stimulation (2018) (12)
- HCI and sustainability: the role of macrostructures (2012) (12)
- Outliers in usability testing: how to treat usability problems found for only one test participant? (2012) (12)
- An Enhanced Spreadsheet Supporting Calculation-Structure Variants, and Its Application to Web-Based Processing (2005) (11)
- Poros: Configurable Proxies for Distant Interactions in VR (2021) (11)
- SkyView: a user evaluation of the skyline operator (2013) (11)
- Optimizing Pressure Matrices: Interdigitation and Interpolation Methods for Continuous Position Input (2019) (11)
- It's a Wrap: Mapping On-Skin Input to Off-Skin Displays (2018) (10)
- Counterfactual Thinking: What Theories Do in Design (2021) (10)
- Piles, tabs and overlaps in navigation among documents (2010) (9)
- Nine questions for HCI researchers in the making (2016) (9)
- Proxemics in Human-Computer Interaction (2014) (9)
- Navigation patterns & usability of zoomable user interfaces: with and without an overview (2003) (8)
- Challenges in evaluating usability and user experience of reality-based interaction (2009) (8)
- We must be more wrong in HCI research (2015) (8)
- What Kinds of Usability-Problem Description are Useful to Developers? (2006) (8)
- Iteratively Adapting Avatars using Task-Integrated Optimisation (2020) (8)
- Video lectures : HCI and e-learning challenges (2002) (8)
- Working Together to Improve Usability: Exploring Challenges and Successful Practices (2010) (7)
- TouchGrid: Touchpad pointing by recursively mapping taps to smaller display regions (2005) (7)
- Off-Limits: Interacting Beyond the Boundaries of Large Displays (2016) (7)
- How Relevant are Incidental Power Poses for HCI? (2018) (6)
- Interaction with deformable displays (2012) (6)
- Interactive Instruction in Bayesian Inference (2018) (6)
- Interplay between Usability Evaluation and Software Development (I-USED 2009) (2009) (6)
- Veritaps: Truth Estimation from Mobile Interaction (2018) (6)
- Proxemics in Human-Computer Interaction (Dagstuhl Seminar 13452) (2013) (6)
- POWERWALL: int. workshop on interactive, ultra-high-resolution displays (2013) (6)
- Body LayARs: A Toolkit for Body-Based Augmented Reality (2020) (6)
- What Did Authors Value in the CHI'16 Reviews They Received? (2016) (6)
- Correction of Avatar Hand Movements Supports Learning of a Motor Skill (2021) (5)
- PADE: Supporting Collaborative Visual Analysis of Patient Administrative Systems Data with a Large Touch Display System (2019) (5)
- Tiltstacks: composing shape-changing interfaces using tilting and stacking of modules (2018) (5)
- Working Together to Improve Usability : Challenges and Best Practices (2008) (5)
- Neuroanatomical Correlates of Perceived Usability (2017) (5)
- A user-derived mapping for mid-air haptic experiences (2022) (5)
- Magnetips (2019) (5)
- A cross-cultural study of how usability professionals experience the usability of everyday systems (2009) (4)
- Fisheye Interfaces - Research Problems and Practical Challenges (2009) (4)
- Input from usability evaluation in the form of problems and redesigns : results from interviews with developers (2004) (4)
- Sense of Agency and User Experience: Is There a Link? (2022) (4)
- What to Study in HCI? (2015) (4)
- OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR (2022) (4)
- Argus: Interactive a priori Power Analysis (2020) (4)
- Chapter 14 – Subjunctive interfaces for the Web (2010) (3)
- Whole-Hand Haptics for Mid-air Buttons (2022) (3)
- Recommendations on recommendations (2007) (3)
- Transient or permanent fisheye views: A comparative evaluation of source code interfaces (2012) (3)
- On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212) (2018) (3)
- Exploratory sequential data analysis for multi-agent occupancy simulation results (2015) (3)
- ElectricItch (2018) (3)
- What can Doodles on the Arm teach us about On-Body Interaction? (2016) (3)
- Metaphors of Human Thinking: A New Tool in User Interface Design and Evaluation (2003) (2)
- Commentary: Usability and Theory Building (2018) (2)
- The USE Project (2006) (2)
- Widget multiplexers for side-by-side display and control of information-processing scenarios (2003) (2)
- Visual Exploration of Time-Series Forecasts Through Structured Navigation (2020) (2)
- Shape-Changing Interfaces (Dagstuhl Seminar 17082) (2017) (2)
- Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body (2020) (2)
- Reality-based interaction evaluation methods and challenges (2011) (2)
- Step on it: asymmetric gain functions improve starting and stopping in virtual reality walking (2022) (1)
- Analysis of usability evaluation data: An interview study with usability professionals (2009) (1)
- Tiltstacks (2018) (1)
- Studying the Utility of Metaphors of Human Thinking in HCI (2002) (1)
- I-USED'09: The Interplay between Usability Evaluation and Software Development. Proceedings of the Second International Workshop on the Interplay between Usability Evaluation and Software Development, Uppsala, Sweden, August 24, 2009 (2009) (1)
- Quantifying Proactive and Reactive Button Input (2022) (1)
- Hybrid Resistive/Capacitive eTextile Input (2017) (1)
- Improving the Interplay between Usability Evaluation and User Interface Design (2004) (1)
- Studying usability evaluation to improve its practical utility (2004) (1)
- Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, ITS 2014, Dresden, Germany, November 16 - 19, 2014 (2014) (1)
- Chapter 8 – Clip, connect, clone: Combining application elements to build custom interfaces for information access (2010) (1)
- Feellustrator: A Design Tool for Ultrasound Mid-Air Haptics (2023) (1)
- POWERWALL: international workshop on interactive, ultra-high-resolution displays (2013) (1)
- Flexible Displays, Rigid Designs? (2015) (0)
- Author ' s personal copy CHAPTER Subjunctive interfaces for the Web 14 (2010) (0)
- RegLine: Assisting Novices in Refining Linear Regression Models (2020) (0)
- Context, Complexity, and Changing Goals: Testing and Evaluation Challenges (2006) (0)
- Editorial: Proceedings of the International Workshop on: Interplay between Usability Evaluation and Software Development (I-USED 2008) (2008) (0)
- Chapter 12 Usability Evaluation as Idea Generation (0)
- Proceedings of the First Workshop on the Interplay between Usability Evaluation and Software Development, Pisa, Italy, September 24, 2008 (2008) (0)
- Sustainability through Computation (2018) (0)
- INFORMATION VISUALIZATIONS OF ELECTRONIC DOCUMENTS : USABILITY AND READING PATTERNS (2001) (0)
- Analysis in usability evaluation (2012) (0)
- Imperceptible Body Transformation in Virtual Reality: Saliency of Self Representation (2022) (0)
- Transparent Quantitative Research as a User Interface Problem (Dagstuhl Seminar 22392) (2022) (0)
- RegLine (2020) (0)
- Frustration: Still a Common User Experience (2023) (0)
- A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality (2023) (0)
- CHI Course: Introduction to HCI (2023) (0)
- When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence (2023) (0)
- Phase 1 Usability Evaluation Finding and Consolidating Problems Phase 2 Redesign , Implementation & Measuring Changes Phase 3 Impact Analysis Tracing (2007) (0)
- Is Time on Smartphones Well Spent? (2022) (0)
- Towards a Bedder Future: A Study of Using Virtual Reality while Lying Down (2023) (0)
- Subjunctive Interfaces : Visualisations for Parallel Display and Control of Alternative Scenarios (2003) (0)
- New Results - Research Agenda for Data Physicalization (2015) (0)
- Virtual Trackballs Revisited Virtual Trackballs Revisited (2001) (0)
- The USE Project: Experience with Usability Evaluation Techniques in Software Development Organizations (2006) (0)
- 2007 Reviewers (2007) (0)
- TOUCHLESS: Demonstrations of Contactless Haptics for Affective Touch. (2023) (0)
- Proceedings of the NordiCHI Workshop on Improving the Interplay Between Usability Evaluation and User Interface Design (2004) (0)
- Session details: DIY and hacking (2014) (0)
- Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets (2022) (0)
- The USE Project: Bridging the Gap between Usability Evaluation and Software Development (2005) (0)
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