Ken Hinckley
#138,103
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American computer scientist
Ken Hinckley's AcademicInfluence.com Rankings
Ken Hinckleycomputer-science Degrees
Computer Science
#8235
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#8657
Historical Rank
#1707
USA Rank
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#7885
World Rank
#8207
Historical Rank
#1010
USA Rank

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Computer Science
Why Is Ken Hinckley Influential?
(Suggest an Edit or Addition)According to Wikipedia, Ken Hinckley is an American computer scientist and inventor. He is a senior principal research manager at Microsoft Research. He is known for his research in human-computer interaction, specifically on sensing techniques, pen computing, and cross-device interaction.
Ken Hinckley's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Sensing techniques for mobile interaction (2000) (598)
- A survey of design issues in spatial input (1994) (429)
- Passive real-world interface props for neurosurgical visualization (1994) (367)
- Synchronous gestures for multiple persons and computers (2003) (300)
- Speed-dependent automatic zooming for browsing large documents (2000) (295)
- Stitching: pen gestures that span multiple displays (2004) (266)
- The Task Gallery: a 3D window manager (2000) (266)
- Cross-device interaction via micro-mobility and f-formations (2012) (259)
- Pen + touch = new tools (2010) (254)
- Usability analysis of 3D rotation techniques (1997) (242)
- Passive real-world interface props for neurosurgical visualization (1994) (237)
- Two-handed virtual manipulation (1998) (234)
- Experimental analysis of mode switching techniques in pen-based user interfaces (2005) (197)
- Design and analysis of delimiters for selection-action pen gesture phrases in scriboli (2005) (193)
- Experimental analysis of touch-screen gesture designs in mobile environments (2011) (170)
- Quantitative analysis of scrolling techniques (2002) (168)
- The NearMe Wireless Proximity Server (2004) (166)
- Cooperative bimanual action (1997) (157)
- Touch-sensing input devices (1999) (157)
- Input technologies and techniques (2002) (150)
- Hover widgets: using the tracking state to extend the capabilities of pen-operated devices (2006) (140)
- Sensor synaesthesia: touch in motion, and motion in touch (2011) (138)
- ShapeTouch: Leveraging contact shape on interactive surfaces (2008) (136)
- Symmetric bimanual interaction (2000) (133)
- Papiercraft: A gesture-based command system for interactive paper (2008) (130)
- The role of kinesthetic reference frames in two-handed input performance (1999) (127)
- Phosphor: explaining transitions in the user interface using afterglow effects (2006) (125)
- Grips and gestures on a multi-touch pen (2011) (123)
- Interaction and modeling techniques for desktop two-handed input (1998) (121)
- Blindsight: eyes-free access to mobile phones (2008) (118)
- PapierCraft: a command system for interactive paper (2005) (113)
- Gradual engagement: facilitating information exchange between digital devices as a function of proximity (2012) (111)
- Code space: touch + air gesture hybrid interactions for supporting developer meetings (2011) (110)
- Pre-Touch Sensing for Mobile Interaction (2016) (102)
- Codex: a dual screen tablet computer (2009) (100)
- Foreground and background interaction with sensor-enhanced mobile devices (2005) (95)
- Zone and polygon menus: using relative position to increase the breadth of multi-stroke marking menus (2006) (92)
- LightRing: always-available 2D input on any surface (2014) (88)
- InkSeine: In Situ search for active note taking (2007) (85)
- The VideoMouse: a camera-based multi-degree-of-freedom input device (1999) (82)
- An exploration of pen rolling for pen-based interaction (2008) (79)
- Mouse ether: accelerating the acquisition of targets across multi-monitor displays (2004) (78)
- Two-Handed Spatial Interface Tools for Neurosurgial Planning (1995) (77)
- Attention and visual feedback: the bimanual frame of reference (1997) (75)
- Sensing techniques for tablet+stylus interaction (2014) (73)
- Haptic issues for virtual manipulation (1997) (68)
- Snap-and-go: helping users align objects without the modality of traditional snapping (2005) (65)
- Toward more sensitive mobile phones (2001) (62)
- The uncanny valley of haptics (2018) (60)
- Informal information gathering techniques for active reading (2012) (59)
- Tumble! Splat! helping users access and manipulate occluded content in 2D drawings (2006) (57)
- The springboard: multiple modes in one spring-loaded control (2006) (53)
- Thumb + Pen Interaction on Tablets (2017) (53)
- CHI '08 Extended Abstracts on Human Factors in Computing Systems (2009) (52)
- HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content (2019) (50)
- InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices (2020) (46)
- Manual deskterity: an exploration of simultaneous pen + touch direct input (2010) (45)
- DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction (2019) (43)
- Starburst: a target expansion algorithm for non-uniform target distributions (2008) (40)
- Toward compound navigation tasks on mobiles via spatial manipulation (2013) (38)
- Bimanual Interaction on the Microsoft Office Keyboard (2003) (37)
- ActiveInk: (Th)Inking with Data (2019) (33)
- WritLarge: Ink Unleashed by Unified Scope, Action, & Zoom (2017) (30)
- Sensing Tablet Grasp + Micro-mobility for Active Reading (2015) (28)
- As We May Ink?: Learning from Everyday Analog Pen Use to Improve Digital Ink Experiences (2017) (27)
- Input/Output Devices and Interaction Techniques (2014) (26)
- Writing handwritten messages on a small touchscreen (2013) (26)
- Synchronous Gestures in Multi-Display Environments (2009) (26)
- Enhancing naturalness of pen-and-tablet drawing through context sensing (2011) (25)
- Three-dimensional user interface for neurosurgical visualization (1994) (25)
- Phrasing techniques for multi-stroke selection gestures (2006) (24)
- ExperiScope: an analysis tool for interaction data (2007) (23)
- Design and evaluation of interaction models for multi-touch mice (2010) (23)
- Motion and context sensing techniques for pen computing (2013) (23)
- Experimental study of stroke shortcuts for a touchscreen keyboard with gesture-redundant keys removed (2014) (22)
- Handle Flags: efficient and flexible selections for inking applications (2009) (21)
- Sensing Posture-Aware Pen+Touch Interaction on Tablets (2019) (20)
- The props-based interface for neurosurgical visualization. (1997) (19)
- Distributed and local sensing techniques for face-to-face collaboration (2003) (18)
- Editorial: Welcome to a New Era for TOCHI (2016) (18)
- A tap and gesture hybrid method for authenticating smartphone users (2013) (17)
- Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (2015) (15)
- Wearables as Context for Guiard-abiding Bimanual Touch (2016) (15)
- SpaceInk: Making Space for In-Context Annotations (2019) (13)
- Spitzer Follow-up of Extremely Cold Brown Dwarfs Discovered by the Backyard Worlds: Planet 9 Citizen Science Project (2020) (13)
- Tho-Handed Spatial Interface Tools for Neurosurgical (1995) (13)
- Passive Real-world Interface Props for Neurosurgical (1994) (13)
- DrawMyPhoto: Assisting Novices in Drawing from Photographs (2019) (13)
- The Editor's Spotlight (2017) (13)
- The Editor's Spotlight (2016) (12)
- Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (2015) (12)
- Alice: easy to use interactive 3D graphics (1997) (12)
- Real-time system for 3D neurosurgical planning (1994) (11)
- Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations (2020) (11)
- Implicit bookmarking: Improving support for revisitation in within-document reading tasks (2013) (10)
- SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time (2020) (10)
- Inking Your Insights: Investigating Digital Externalization Behaviors During Data Analysis (2019) (9)
- Gradual Engagement between Digital Devices as a Function of Proximity: From Awareness to Progressive Reveal to Information Transfer (2012) (9)
- AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures (2021) (9)
- New applications for the touchscreen in 2D and 3D medical imaging workstations (1995) (8)
- 38.2: Direct Display Interaction via Simultaneous Pen + Multi‐touch Input (2010) (8)
- SMAC (2019) (8)
- So You're a Program Committee Member Now: On Excellence in Reviews and Meta-Reviews and Championing Submitted Work That Has Merit (2016) (7)
- Inking Outside the Box: How Context Sensing Affords More Natural Pen (and Touch) Computing (2016) (7)
- ActiveInk (2019) (6)
- Three-dimensional stereotactic neurosurgical planner/simulator (1995) (5)
- Edinburgh Research Explorer DataToon: Drawing Data Comics About Dynamic Networks with Pen + Touch Interaction (2019) (5)
- Code Space: Combining Touch, Devices, and Skeletal Tracking to Support Developer Meetings (2011) (5)
- Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows (2022) (4)
- A background perspective on touch as a multimodal (and multisensor) construct (2017) (4)
- Bumping Objects Together as a Semantically Rich Way of Forming Connections between Ubiquitous Devices (2016) (4)
- AllTogether: Effect of Avatars in Mixed-Modality Conferencing Environments (2022) (3)
- Sketchnote Components, Design Space Dimensions, and Strategies for Effective Visual Note Taking (2021) (3)
- 1 9 INPUT TECHNOLOGIES AND TECHNIQUES (2011) (3)
- Tilt-Responsive Techniques for Digital Drawing Boards (2020) (3)
- Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009 (2009) (3)
- CHI 2009 : digital life new world : conference proceedings : the 27th annual CHI Conference on Human Factors in Computing Systems : April 4 - 9, 2009 in Boston, MA, USA (2009) (2)
- SMAC: A Simplified Model of Attention and Capture in Multi-Device Desk-Centric Environments (2019) (2)
- Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Boston, MA, USA, April 4-9, 2009 (2009) (2)
- HoloDoc (2019) (2)
- Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object (2022) (2)
- Cooperative Stitching: Spontaneous Wireless Connections for Small Co-Located Groups. (2016) (1)
- Ergonomic Principles Applied to the Design of the Microsoft® Office® Computer Keyboard (2016) (1)
- Fundamental States of Interaction for Pen, Touch, and Other Novel Interaction Devices (2016) (1)
- A portable and extensible environment for developing interactive applications (1988) (1)
- If (Virtual) Reality Feels Almost Right, It’s Exactly Wrong (2018) (1)
- Session details: Short talks: input by hand, eye, and brain (2001) (0)
- The Editor's Spotlight (2017) (0)
- Laying the foundation for the information super highway: human-computer interaction research (1994) (0)
- Interactive Visualization of Three-Dimensional Segmented Images for Neurosurgery (2016) (0)
- Phrasing of Multi-Stroke Gestures in Scriboli (2005) (0)
- The Editor's Spotlight (2017) (0)
- The Editor's Spotlight (2016) (0)
- Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time (2023) (0)
- A System for Real-Time 3D Neurosurgical Planning (2016) (0)
- The Editor's Spotlight (2018) (0)
- Session details: Phone fun: extending mobile interaction (2012) (0)
- AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios (2023) (0)
- BlueRendezvous: Simple Pairing for Mobile Devices (2016) (0)
- Tilt-Responsive Techniques for Digital Drawing Boards (UIST 2020 Paper) (2020) (0)
- Microsoft Scrolling Strip Prototype: Technical Description (2016) (0)
- The Editor's Spotlight (2017) (0)
- Six names for the end (2016) (0)
- The Editor's Spotlight (2016) (0)
- 140.3: Issues in bimanual coordination: The props-based interface for neurosurgical visualization (1996) (0)
- A Real-Time System for 3 D Neurosurgical Planning (2004) (0)
- Touchscroll Keyboard Bimanual Scrolling Concept - Usability Report (2016) (0)
- Interactive Perceptualization (1997) (0)
- We 5. User Interface 4.2 Trajectory Selection 4. Surgical Trajectory Planning 3.2 Subtraction Venography 2.2 Data Storage 3. Data Processing 3.1 Image Segmentation 2. Data Acquisition 2.1 Data Transfer a Three-dimensional Stereotactic Neurosurgical Planner/simulator (1995) (0)
- MagicKeys: Touch-Sensitive Tooltips for Hardware (2016) (0)
- Overcoming Scale : The Worlds in Miniature Metaphor (2011) (0)
- Input Technologies and Techniques (2009) (2016) (0)
- Session details: Papers on presenting papers (2005) (0)
- Sensing Techniques for Multi-Device Interfaces (2016) (0)
- The Editor's Spotlight (2018) (0)
- Revisiting Haptic Issues for Virtual Manipulation (2016) (0)
- Editorial (2016) (0)
- The Editor's Spotlight (2016) (0)
- Rubberneck Navigation: Manipulating Frames of Reference for 3D Navigation with 2D Input Devices (2016) (0)
- The ostracons of Europa (2013) (0)
- The Editor's Spotlight (2016) (0)
- The Editor's Spotlight (2018) (0)
- Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, Montreux, Switzerland, October 15-18, 2006 (2006) (0)
- The Editor's Spotlight (2016) (0)
- The Editor's Spotlight (2017) (0)
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