Ken Musgrave
#59,071
Most Influential Person Now
American computer scientist
Ken Musgrave's AcademicInfluence.com Rankings
Ken Musgravecomputer-science Degrees
Computer Science
#2989
World Rank
#3133
Historical Rank
#1210
USA Rank
Programming
#117
World Rank
#122
Historical Rank
#29
USA Rank
Computer Graphics
#182
World Rank
#187
Historical Rank
#45
USA Rank
Database
#9978
World Rank
#10583
Historical Rank
#1476
USA Rank

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Computer Science
Ken Musgrave's Degrees
- PhD Computer Science University of Utah
- Masters Computer Science University of Utah
- Bachelors Computer Science University of Utah
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Why Is Ken Musgrave Influential?
(Suggest an Edit or Addition)According to Wikipedia, Forest Kenton Musgrave was a professor at The George Washington University in the USA. A computer artist who worked with fractal images, he worked on the Bryce landscape software and later as CEO/CTO of Pandromeda, Inc. developed and designed the innovative MojoWorld software.
Ken Musgrave's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Texturing and Modeling: A Procedural Approach (1994) (760)
- The synthesis and rendering of eroded fractal terrains (1989) (475)
- Texturing and Modeling (1998) (158)
- Texturing and Modeling, Third Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics) (2011) (99)
- Texturing and modeling - a procedural approach, Third Edition (2002) (80)
- Methods for realistic landscape imaging (1993) (65)
- An accurate model of wave refraction over shallow water (2002) (41)
- A note on ray tracing mirages (comments and author's reply) (1990) (41)
- Prisms and rainbows: a dispersion model for computer graphics (1989) (34)
- The elements of nature: interactive and realistic techniques (2004) (31)
- A model for simulating the photographic development process on digital images (1997) (30)
- A note on ray tracing mirages. Berger responds (1990) (26)
- Procedural fractal terrains (2003) (14)
- The art of fractal landscapes (1991) (9)
- Fractal Solid Textures: Some Examples (1994) (7)
- Towards a Synthetic Universe (1999) (6)
- Mojoworld: Building procedural planets (2003) (5)
- A Panoramic Virtual Screen for Ray Tracing (1992) (5)
- 19 – Genetic textures (2003) (5)
- 14 – A brief introduction to fractals (2003) (4)
- 15 – Fractal solid textures: Some examples (2003) (3)
- Algorithms and the artist (panel session) (1995) (3)
- Fractal landscapes in context (1996) (3)
- Qaeb rendering for procedural models (2003) (2)
- Formal Logic and Self-Expression (2007) (1)
- A Brief Introduction to Fractals (1994) (1)
- 9 – Procedural Fractal Terrains (1994) (1)
- Introduction—welcome to the SIGGRAPH 96 sketches (1996) (0)
- Simulated photographic development of synthetic images (1996) (0)
- 18 – Atmospheric models (2003) (0)
- Tone reproduction for computer graphics using photographic principles (2000) (0)
- On the future: Engineering the appearance of cyberspace (2003) (0)
- The Generalized Impressionistic Texture Matrix Generator (2007) (0)
- A PANORAMIC VIRTUAL SCREEN FOR RAY TRACING: (page 288) (1992) (0)
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What Schools Are Affiliated With Ken Musgrave?
Ken Musgrave is affiliated with the following schools: