Kyoichi Kijima
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Japanese academic
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Kyoichi Kijimacomputer-science Degrees
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Artificial Intelligence
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Computer Science
Kyoichi Kijima's Degrees
- PhD Computer Science Kyoto University
- Masters Computer Science Kyoto University
- Bachelors Computer Science Kyoto University
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Why Is Kyoichi Kijima Influential?
(Suggest an Edit or Addition)According to Wikipedia, Kyoichi Jim Kijima is a Japanese systems scientist and professor of Decision Systems Science at the Tokyo Institute of Technology. Biography Jim Kijima received an M.A. from Tokyo Institute of Technology in 1976 and a PhD in 1980. Later, in 1988, he spent a year in England to familiarize himself with soft systems engineering. In 1997 he spent another four months in England in collaboration with members of the United Kingdom Systems Society to further familiarize himself with the soft systems approach.
Kyoichi Kijima's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Beyond needs analysis: soft systems methodology for meaningful collaboration in EAP course design (2005) (60)
- Adaptive learning of hypergame situations using a genetic algorithm (2000) (38)
- Complexity in Technology Management: Theoretical Analysis and Case Study of Automobile Sector in Japan (2000) (28)
- Hypergames and bayesian games: A theoretical comparison of the models of games with incomplete information (2012) (26)
- Value co-creation by customer-to-customer communication: social media and face-to-face for case of airline service selection. (2012) (26)
- System of system failures: Meta methodology for IT engineering safety (2009) (22)
- A Methodology for Learning from System Failures and its Application to Pc Server Maintenance (2008) (19)
- Value Co-creation Process and Value Orchestration Platform (2016) (18)
- A co‐evolutionary perspective in medical technology: Clinical innovation systems in Europe and in Japan (2009) (16)
- Soft systems approach to project‐based education and its practice in a Japanese university (2006) (15)
- Hierarchical hypergames and Bayesian games: A generalization of the theoretical comparison of hypergames and Bayesian games considering hierarchy of perceptions (2016) (13)
- Why Stratification of Networks Emerges in Innovative Society: Intelligent Poly-Agent Systems Approach (2001) (13)
- Failure of foresight: Learning from system failures through dynamic model (2008) (12)
- Project management methodology for stimulating strategic communication in Japan (2005) (12)
- A methodology to prolong system lifespan and its application to IT systems (2009) (12)
- Mixed Extension of Hypergames and Its Applications to Inspection Games (2007) (12)
- Systemic Design: Theory, Methods, and Practice (2018) (11)
- Organization design initiated by information system development: a methodology and its practice in Japan (2001) (11)
- Fostering innovation in medical technology with hierarchy theory: Narratives on emergent clinical solutions (2010) (11)
- Efficiency and Effectiveness of C2C Interactions and Mutual Learning for Value Co-Creation: Agent-Based Simulation Approach (2013) (10)
- Fostering Innovation System of a Firm with Hierarchy Theory: Narratives on Emergent Clinical Solutions in Healthcare (2009) (10)
- Translational and Trans-disciplinary Approach to Service Systems (2015) (10)
- Systems of system failures: Meta system methodology to prevent system failures (2007) (9)
- Value Co -Creation Model of Service Innovation: Symbiotic Hypergame Analysis (2010) (9)
- Generalized Landscape Theory: Agent-based Approach to Alliance Formations in Civil Aviation Industry (2001) (9)
- Value Orchestration Platform : Model and Strategies (2013) (9)
- An enriched soft systems methodology (SSM) and its application to cultural conflict under a paternalistic value system (1994) (9)
- Designing Strategies using IFE, EFE, IE, and QSPM analysis: Digital Village Case (2019) (8)
- Total System Intervention for System Failures and Its Application to Information and Communication Technology Systems (2011) (8)
- Modeling Service Ecosystems Innovation (2015) (8)
- A unified theory of decision principles (1980) (8)
- Conflict analysis of Citarum River Basin pollution in Indonesia: A drama-theoretic model (2009) (7)
- An analysis of an incentive problem considering non-monetary utility (2003) (6)
- Holistic formal analysis of dilemmas of negotiation (2007) (6)
- Consumption-Leisure Preference Structure: A New Explanation of the Evans-Jovanovic Results for Entrepreneurial Choice (2005) (6)
- Characterization of the linear weighted sum decision principle (1979) (6)
- Method for quantifying risk factors for system failure and its application to ICT (2014) (6)
- Applied General Systems Research on Organizations (2012) (6)
- A STRUCTURE OF RATIONAL DECISION PRINCIPLES (1981) (6)
- Agent-Based Approaches in Economic and Social Complex Systems IV: Post-Proceedings of The AESCS International Workshop 2005 (2007) (6)
- ALGEBRAIC FORMULATION OF RELATIONSHIP BETWEEN A GOAL SEEKING SYSTEM AND ITS ENVIRONMENT (1986) (6)
- Internet-Based Entrepreneurial Networking To Evolve The Japanese Industrial (1997) (6)
- Value Co-Creation of Health Care Services Through Competency Modeling (2012) (5)
- Overcoming the challenge of those new with SSM in surfacing relevant worldviews for action to improve (2021) (5)
- Variety engineering in the changing competitive environment of Japanese retail distribution (1998) (5)
- Systems Engineering in a Context of Systemic Cooperation (SCOOPs): Development and Implications (2015) (5)
- Diffusion of Word-of-Mouth in Segmented Society: Agent-Based Simulation Approach (2004) (5)
- Embedding enterprise science into SSM for improving innovation systems in technology-based companies (2009) (5)
- Incentives design under parametric uncertainty (1998) (5)
- Service Ecosystems Innovation in Systemic Perspective: Transitions and Coevolutions (2016) (4)
- Truth-telling Problems in Virtual Society: Higher Order Hypergame (1997) (4)
- Dominant incentive strategies for hierarchical systems with incomplete information structure (1995) (4)
- The Need for a New Innovation Paradigm and the Contribution of Service-Dominant Logic (2018) (4)
- Symbiotic hypergame analysis of value co-creation process in service system (2010) (4)
- Consumption-Leisure Preference Structure: A New Explanation of the Evans-Jovanovic Results for Entrepreneurial Choice (2005) (4)
- Total System Intervention for System Failures and Its Application to ICT systems (2010) (4)
- CHARACTERIZATION OF THE SATISFACTORY DECISION PRINCIPLE (1978) (4)
- A Formal Model of Organization (2004) (4)
- Why Stratification of Networks Emerges in Innovative Society (2004) (4)
- Poly-agent Systems Theory: Evolution Model and its Applications (2002) (4)
- Analysis of soft trends in systems thinking (1987) (3)
- Service systems science (2015) (3)
- Value-in-Context of Healthcare: What Human Factors Differentiate Quality of Nursing Services? (2014) (3)
- Incentive strategies dealing with uncertainty about the follower's MCDM behaviour (1994) (3)
- System of System Failure: Meta Methodology to Prevent System Failures (2012) (3)
- Simulation of adaptation process in hypergame situation by genetic algorithm (2001) (3)
- Systems Perspectives on the Interaction Between Human and Technological Resources (2019) (3)
- Systems Science for Complex Policy Making (2016) (3)
- Design of an incentive system for application in a creative organization (2003) (2)
- Total System Intervention for System Failure: Methodology and Its Application to ICT Systems (2011) (2)
- Foundation of Subjective Confrontation Analysis (2006) (2)
- Introduction to Soft Systems Methodology (1999) (2)
- Method for visualizing risk factors of system failures and its application to ICT systems (2011) (2)
- Learning Dynamics in Platform Externality (2004) (2)
- Hypergame modeling of systems intelligent agents (2010) (2)
- Value Orchestration Platform for ICT security services (2013) (2)
- Enterprise Science for Technology-intensive Company and its Elaboration by Systems Thinking (2001) (2)
- Service Value Created by Customers' Information Exchange About Provider: Agent Based Simulation Approach (2011) (2)
- COMPARATIVE ANALYSIS OF ENTREPRENEURIAL NETWORKING AND ITS IMPLICATIONS FOR JAPANESE INDUSTRY IN THE INTERNET ERA (1999) (2)
- Decision Making based on Subjective Evaluations of Problem Situation: Hypergame with Inter-Identification and its Application (1991) (2)
- Category-theoretic basis for social decision-making theory (1987) (2)
- SOFT Science and Technology: Its Aims, Scope and Implementation (1995) (2)
- Dynamics of Mini-box Service Retailers’ Store Network Management (2012) (1)
- Coalition Formation by Organizations (2004) (1)
- 9.1.0 Service Systems and Systems Sciences in the 21st Century (2010) (1)
- Agent-based Simulation of Alliance Formation and its Stability Analysis: Application to Aviation Industry (2003) (1)
- Store Development Strategies of Mini-box Service Retailers: Analytical Framework and Case Study in Japanese Food Service (2012) (1)
- Efficiency and Effectiveness of C 2 C Interactions and Mutual Learning for Value Co-Creation : Agent-Based Simulation Approach (2013) (1)
- What Influences Tourist’ Visit Decision to Coastal Area? A Lesson Learned from Southern Beaches of West Java (2020) (1)
- Optimal substructure of set-valued solutions of normal-form games and coordination (2009) (1)
- Innovation in medical imaging technology: Toward a systemic service perspective (2010) (1)
- Group Decision Analysis (GDA)-- A Framework of Structural Rational Group Discussion -- (2006) (1)
- Modelling of Two-Level Negotiation in Hierarchical Hypergame Framework (2004) (1)
- Systems Thinking - New Directions in Theory, Practice and Application: Proceedings of the Seventeenth IFSR Conversation: International Federation for Systems Research, St. Magdalena / Linz, Austria, April 27 - May 2, 2014 (2014) (1)
- On misrepresentation-proof strategies in incentive design problems (1996) (1)
- Does Rational Decision Making Always Lead to High Social Welfare? (2004) (0)
- Is Good Algorithm for Computer Players also Good for Human Players (2006) (0)
- Method for promoting ICT engineering safety (2017) (0)
- Co-creation strategy in peer-to-peer accommodation in Bandung tourism context (2020) (0)
- Context-dependent model of value co-creation innovation ecosystem (2014) (0)
- Universal Maps for Binary Preference Structure Generating Decision Principles(Complex Systems with Decision Makers) (1992) (0)
- Misrepresentation-proof strategies in poly-agent systems (2006) (0)
- SUMMARY OF THE FOURTH ANNUAL WORKSHOP - SERVICE SYSTEMS SCIENCE (2011) (0)
- Quality Control of Model Development for Successful Systems Intervention (2014) (0)
- 1 Engaging Customers ’ Experience through C 2 C Interaction in Value Co-creation Process : Agent Based Simulation (2013) (0)
- Empowering digital creative ecosystem using problem structuring method and a service science perspective: A case study in Cimahi and Bandung, Indonesia (2022) (0)
- Hierarchical hypergames and Bayesian games: A generalization of the theoretical comparison of hypergames and Bayesian games considering hierarchy of perceptions (2016) (0)
- Coordination Principles of Satisficing Decisions (2004) (0)
- An Incentive Problem Considering the Conflict Between the Individual and the Organization ’ s Objectives (2000) (0)
- The International Workshop on Agent-based Modeling and Simulation for Policy Development (2017) (0)
- Models for Poly - agent Systems Theory : Approach from Soft Operational Research and Soft Systems Science (1998) (0)
- Health Informatics: Translating Information into Innovation (2021) (0)
- Value Co-creation Process in Agribusiness using Service-Logic Business Model Canvas Approach (2021) (0)
- Learning as a generating process of higher-order decision situations by a goal-seeking system (1989) (0)
- Limitations of current troubleshooting techniques (2017) (0)
- Introduction to the Handbook of Systems Sciences (2021) (0)
- Structural properties of the satisfactory-decision principle (1984) (0)
- The Fifth Annual Workshop and Open Symposium on Service Systems Science at Tokyo Institute of Technology: Applications for the U.S. Healthcare System (2013) (0)
- How should service firms develop store networks in domestic market? Analysis of store expansion strategies for Japanese foodservice industry (2012) (0)
- Evolutionary Agent-Based Model for Double-Loop Learning (2004) (0)
- Value propositions in service platforms (2014) (0)
- Method for promoting ICT engineering safety learning from crisis management (2014) (0)
- Organizational Effectiveness of Information Systems (2004) (0)
- Servitization of Machine-Tool Trading Company to Value Orchestration Platform: Visualization of Japanese Integral-Modular Strategie (2015) (0)
- 'Develop or Copy' Decision of New Information Technology (1993) (0)
- System of Diagnostic Systems framework and its application to the disharmony in Indonesian national security (2020) (0)
- 1 Preservation of Misperceptions – Stability Analysis of Hypergames (2008) (0)
- Hypergames and bayesian games: A theoretical comparison of the models of games with incomplete information (2012) (0)
- Method for quantifying risk factors for system failure and its application to ICT (2014) (0)
- Asset Allocation Problem Solving (2004) (0)
- A Simulation of Industrial Structural Evolution (2004) (0)
- Growth Strategy and Hierarchy Theory: Emergence of Super-players in the Healthcare Computed Tomography Oligopoly (2008) (0)
- Maintaining foreign subsidiaries' ability to self‐organize in the japanese market (1996) (0)
- Why Does IT-based Entrepreneurs Society Emerge Hierarchy of the Networks? (2000) (0)
- Characterization of desirable information processing and decision making systems in organization (1993) (0)
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