Marc Levoy
#10,375
Most Influential Person Now
American computer graphics researcher
Marc Levoy's AcademicInfluence.com Rankings
Marc Levoycomputer-science Degrees
Computer Science
#654
World Rank
#674
Historical Rank
#354
USA Rank
Computer Graphics
#14
World Rank
#16
Historical Rank
#11
USA Rank
Database
#1421
World Rank
#1494
Historical Rank
#378
USA Rank
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Computer Science
Marc Levoy's Degrees
- PhD Computer Science University of North Carolina at Chapel Hill
- Masters Computer Science Stanford University
- Bachelors Mathematics Cornell University
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Why Is Marc Levoy Influential?
(Suggest an Edit or Addition)According to Wikipedia, Marc Levoy is a computer graphics researcher and Professor Emeritus of Computer Science and Electrical Engineering at Stanford University, a vice president and Fellow at Adobe Inc., and a Distinguished Engineer at Google. He is noted for pioneering work in volume rendering, light fields, and computational photography.
Marc Levoy's Published Works
Published Works
- Light field rendering (1996) (4249)
- Efficient variants of the ICP algorithm (2001) (4173)
- A volumetric method for building complex models from range images (1996) (3179)
- Display of surfaces from volume data (1988) (2792)
- Light Field Photography with a Hand-held Plenoptic Camera (2005) (1982)
- The digital Michelangelo project: 3D scanning of large statues (2000) (1816)
- Fast texture synthesis using tree-structured vector quantization (2000) (1639)
- Zippered polygon meshes from range images (1994) (1550)
- Fast volume rendering using a shear-warp factorization of the viewing transformation (1994) (1279)
- QSplat: a multiresolution point rendering system for large meshes (2000) (1246)
- Efficient ray tracing of volume data (1990) (1131)
- High performance imaging using large camera arrays (2005) (1084)
- A practical model for subsurface light transport (2001) (957)
- Real-time 3D model acquisition (2002) (760)
- Light field microscopy (2006) (756)
- Fitting smooth surfaces to dense polygon meshes (1996) (561)
- Filling holes in complex surfaces using volumetric diffusion (2002) (544)
- The Use of Points as a Display Primitive (2000) (481)
- Light Fields and Computational Imaging (2006) (422)
- Wave optics theory and 3-D deconvolution for the light field microscope. (2013) (395)
- Geometrically stable sampling for the ICP algorithm (2003) (378)
- Texture synthesis over arbitrary manifold surfaces (2001) (352)
- Burst photography for high dynamic range and low-light imaging on mobile cameras (2016) (348)
- Dual photography (2005) (306)
- The digital Michelangelo project (1999) (293)
- Gaussian KD-trees for fast high-dimensional filtering (2009) (275)
- Decoupling algorithms from schedules for easy optimization of image processing pipelines (2012) (272)
- A hybrid ray tracer for rendering polygon and volume data (1990) (266)
- Using plane + parallax for calibrating dense camera arrays (2004) (264)
- Recording and controlling the 4D light field in a microscope using microlens arrays (2009) (251)
- Better optical triangulation through spacetime analysis (1995) (244)
- Feature-based volume metamorphosis (1995) (240)
- Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures (2006) (227)
- Gaze-directed volume rendering (1990) (217)
- Frequency domain volume rendering (1993) (215)
- Synthetic aperture confocal imaging (2004) (210)
- Unstructured Light Fields (2012) (194)
- Parallel visualization algorithms: performance and architectural implications (1994) (189)
- Volume rendering on scalable shared-memory MIMD architectures (1992) (161)
- Streaming QSplat: a viewer for networked visualization of large, dense models (2001) (158)
- Protected interactive 3D graphics via remote rendering (2004) (155)
- The Frankencamera: an experimental platform for computational photography (2010) (153)
- High-speed videography using a dense camera array (2004) (151)
- Synthetic texturing using digital filters (1980) (150)
- Volume Rendering Display of Surfaces from Volume Data (1988) (143)
- Enhancing the performance of the light field microscope using wavefront coding. (2014) (138)
- Neuronal Dynamics Regulating Brain and Behavioral State Transitions (2019) (131)
- Halide (2017) (127)
- Synthetic depth-of-field with a single-camera mobile phone (2018) (125)
- Handheld multi-frame super-resolution (2019) (123)
- Texture synthesis by fixed neighborhood searching (2001) (120)
- Interactive visualization of 3D medical data (1989) (116)
- Wigner distributions and how they relate to the light field (2009) (113)
- 3D painting on scanned surfaces (1995) (110)
- An assessment of laser range measurement on marble surfaces (2001) (104)
- Symmetric photography: exploiting data-sparseness in reflectance fields (2006) (102)
- Volume rendering using the Fourier projection-slice theorem (1992) (101)
- Polygon-assisted JPEG and MPEG compression of synthetic images (1995) (99)
- Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform (2005) (99)
- Interactive design of multi-perspective images for visualizing urban landscapes (2004) (95)
- Veiling glare in high dynamic range imaging (2007) (87)
- Flexible multimodal camera using a light field architecture (2009) (84)
- Volume rendering by adaptive refinement (1990) (79)
- Halide: decoupling algorithms from schedules for high-performance image processing (2017) (77)
- Spreadsheets for images (1994) (73)
- Handheld mobile photography in very low light (2019) (67)
- Volume rendering in radiation treatment planning (1990) (63)
- Gyro-Based Multi-image Deconvolution for Removing Handshake Blur (2014) (60)
- Design for a real-time high-quality volume rendering workstation (1989) (59)
- Unwrapping and Visualizing Cuneiform Tablets (2002) (48)
- Automatic Color Calibration for Large Camera Arrays (2005) (47)
- CMOS Image Sensors With Multi-Bucket Pixels for Computational Photography (2012) (45)
- A hierarchical method for aligning warped meshes (2003) (44)
- A color animation system: based on the multiplane technique (1977) (36)
- Combining Confocal Imaging and Descattering (2008) (33)
- Focal Stack Compositing for Depth of Field Control (2012) (33)
- INTERACTIVE VISUALIZATION OF 3 D MEDICAL DATA (31)
- Protecting 3d graphics content (2005) (31)
- Order-Independent Texture Synthesis (2014) (30)
- Experimental Platforms for Computational Photography (2010) (28)
- Application of Zernike polynomials towards accelerated adaptive focusing of transcranial high intensity focused ultrasound. (2012) (26)
- Interactive deformation of light fields (2005) (25)
- Identification of cellular-activity dynamics across large tissue volumes in the mammalian brain (2017) (24)
- Three‐dimensional high‐resolution volume rendering (HRVR) of computed tomography data: Applications to otolaryngology—head and neck surgery (1991) (21)
- Simulating the Visual Experience of Very Bright and Very Dark Scenes (2015) (21)
- Direct Visualization Of Surfaces From Computed Tomography Data (1988) (19)
- Rendering of Surfaces from Volume Data (1988) (19)
- ACM SIGGRAPH 2007 papers (2007) (18)
- Methods for improving the efficiency and versatility of volume rendering. (1991) (15)
- Lightfield completion (2004) (14)
- Missing Values (2017) (14)
- Spatially adaptive photographic flash (2008) (11)
- WYSIWYG computational photography via viewfinder editing (2013) (10)
- General Linear Cameras with Finite Aperture (2007) (9)
- Rendering mixtures of geometric and volumetric data (1988) (9)
- The Digital Michelangelo Project : creating a 3 D archive of his sculptures using laser scanning (1999) (8)
- Image-based rendering: Really new or deja vu? (1997) (7)
- 3D Display with Minimal Predefinition (1989) (7)
- Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29 - April 1, 1992 (1992) (6)
- Letter to the editor: Error in volume rendering paper was in exposition only (2000) (5)
- Light Fields and Computational (2006) (5)
- Image-based rendering: really new or déjà vu? (panel). (1997) (5)
- Limitations of Coherent Computer Generated Holograms (2011) (4)
- Technical perspectiveComputational photography on large collections of images (2008) (4)
- Light field photography, microscopy, and illumination (2010) (4)
- Applications of Multi-Bucket Sensors to Computational Photography (2012) (4)
- Image-based rendering (panel): really new or déjà vu? (1997) (4)
- Volume Rendering For Display Of Multiple Organs, Treatment Objects, And Image Intensities (1989) (3)
- Real-time acquisition and rendering of large three-dimensional models (2001) (3)
- The Frankencamera: an experimental platform for computational photography (2010) (2)
- Multiperspective imaging for automated urban visualization (2006) (2)
- A dual in-pixel memory CMOS image sensor for computation photography (2011) (2)
- Spatiotemporal Sampling and Interpolation for Dense Video Camera Arrays ∗ (2004) (1)
- Efficiently acquiring reflectance fields using patterned illumination (2006) (1)
- Spatiotemporal Sampling and Interpolation for Dense Camera Arrays (2017) (1)
- Automatic Color Calibration for Large Camera (2017) (1)
- Computational imaging in the sciences (2006) (1)
- Display of Surfaces from Volume Data Display of Surfaces from Volume Data (2009) (1)
- Synthetic Aperture Photography and Microscopy by Recording and Processing the 4D Light Field (2010) (0)
- Light Field Photography and Microscopy (2009) (0)
- Ren Ng1 Marc Levoy1 Mathieu Bredif1 Gene Duval2 Mark Horowitz1 Pat Hanrahan1 (2005) (0)
- Training a machine-learning based object detector for use in photography (2019) (0)
- Interactive Visualization of 3D Medical Data. Revision (1989) (0)
- Session details: Capturing geometry & appearance (2011) (0)
- High-performance imaging using dense camera arrays and projectors (2004) (0)
- Session details: Computational cameras (2007) (0)
- Rendering by Adaptive Refinement (2001) (0)
- Session details: Displays and eyes (2010) (0)
- Proceedings : 1992 Symposium on Interactive 3D Graphics, Cambridge, Massachusetts, 29 March-1 April 1992 (1992) (0)
- LIGHTFIELD COMPLETION By Liron Yatziv Guillermo Sapiro (2005) (0)
- Lightfield Completion Ima Preprint Series # 1957 (2004) (0)
- Rendering using the Fourier Projection-Slice Theorem (1992) (0)
- Rendering Mixtures of Geometric and Volumetric Data TR 88-052 December 1988 (2001) (0)
- Session details: Capturing geometry & appearance (2011) (0)
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