Mathieu Desbrun
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Researcher ORCID ID = 0000-0003-3424-6079
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Mathieu Desbruncomputer-science Degrees
Computer Science
#9338
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#9811
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Computer Graphics
#176
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#181
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Mathieu Desbrunmathematics Degrees
Mathematics
#7368
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#10032
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Applied Mathematics
#330
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#357
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Measure Theory
#2095
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#2536
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Computer Science Mathematics
Mathieu Desbrun's Degrees
- PhD Computer Science Côte d'Azur University
- Masters Computer Science Côte d'Azur University
- Bachelors Computer Science Côte d'Azur University
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Why Is Mathieu Desbrun Influential?
(Suggest an Edit or Addition)Mathieu Desbrun's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Discrete Differential-Geometry Operators for Triangulated 2-Manifolds (2002) (2062)
- Implicit fairing of irregular meshes using diffusion and curvature flow (1999) (1688)
- Variational shape approximation (2004) (768)
- Intrinsic Parameterizations of Surface Meshes (2002) (689)
- Discrete exterior calculus (2005) (636)
- Anisotropic polygonal remeshing (2003) (629)
- Non-iterative, feature-preserving mesh smoothing (2003) (551)
- Dynamic real-time deformations using space & time adaptive sampling (2001) (550)
- Smoothed particles: a new paradigm for animating highly deformable bodies (1996) (523)
- Discrete shells (2003) (433)
- Interactive Animation of Structured Deformable Objects (1999) (414)
- Variational tetrahedral meshing (2005) (385)
- Interactive geometry remeshing (2002) (315)
- Generalized Barycentric Coordinates on Irregular Polygons (2002) (299)
- Discrete multiscale vector field decomposition (2003) (275)
- Progressive compression for lossless transmission of triangle meshes (2001) (265)
- Valence‐Driven Connectivity Encoding for 3D Meshes (2001) (257)
- Voronoi-based variational reconstruction of unoriented point sets (2007) (255)
- Designing quadrangulations with discrete harmonic forms (2006) (249)
- Discrete Differential Geometry (2007) (243)
- Removing excess topology from isosurfaces (2004) (243)
- Discrete differential forms for computational modeling (2005) (237)
- Blue noise through optimal transport (2012) (228)
- Animating soft substances with implicit surfaces (1995) (227)
- Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data (2000) (217)
- Barycentric coordinates for convex sets (2007) (216)
- Animation of Deformable Models Using Implicit Surfaces (1997) (171)
- Semi-regular mesh extraction from volumes (2000) (168)
- Design of tangent vector fields (2007) (167)
- Spectral Conformal Parameterization (2008) (157)
- Energy-preserving integrators for fluid animation (2009) (156)
- Digital geometry processing with discrete exterior calculus (2013) (156)
- Learning controls for blend shape based realistic facial animation (2003) (149)
- Trivial Connections on Discrete Surfaces (2010) (148)
- Interactive animation of cloth-like objects in virtual reality (2000) (146)
- Geometric, variational integrators for computer animation (2006) (142)
- Interleaving Delaunay refinement and optimization for practical isotropic tetrahedron mesh generation (2009) (136)
- Discrete differential forms for computational modeling (2005) (130)
- Signing the Unsigned: Robust Surface Reconstruction from Raw Pointsets (2010) (127)
- Numerical coarsening of inhomogeneous elastic materials (2009) (125)
- Structure-preserving discretization of incompressible fluids (2009) (124)
- Mesh quilting for geometric texture synthesis (2006) (124)
- Stable, circulation-preserving, simplicial fluids (2006) (111)
- Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes (2002) (110)
- Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics (2007) (108)
- Active Implicit Surface for Animation (1998) (107)
- Interactive multiresolution animation of deformable models (1999) (105)
- An Optimal Transport Approach to Robust Reconstruction and Simplification of 2D Shapes (2011) (102)
- ℓ1-Based Construction of Polycube Maps from Complex Shapes (2014) (101)
- Angle‐Analyzer: A Triangle‐Quad Mesh Codec (2002) (100)
- Adaptive simulation of soft bodies in real-time (2000) (96)
- Generalized surface flows for mesh processing (2007) (94)
- Stable, circulation-preserving, simplicial fluids (2007) (93)
- An implicit-based haptic rendering technique (2002) (87)
- On the equilibrium of simplicial masonry structures (2013) (86)
- HOT: Hodge-optimized triangulations (2011) (86)
- Adaptive Sampling of Implicit Surfaces for Interactive Modelling and Animation (1995) (85)
- Geometric, variational discretization of continuum theories (2010) (84)
- Space-Time Adaptive Simulation of Highly Deformable Substances (1999) (77)
- Lie group integrators for animation and control of vehicles (2009) (75)
- Interactive Shape Interpolation through Controllable Dynamic Deformation (2011) (71)
- TextureMontage: Seamless Texturing of Arbitrary Surfaces From Multiple Images (2005) (69)
- A haptic-rendering technique based on hybrid surface representation (2004) (69)
- Discrete Differential-Geometry Operators in n D (2000) (68)
- On the geometric character of stress in continuum mechanics (2007) (68)
- Discrete geometric mechanics for variational time integrators (2006) (65)
- Geometric Computational Electrodynamics with Variational Integrators and Discrete Differential Forms (2007) (65)
- Unconstrained spherical parameterization (2005) (64)
- Space-time editing of elastic motion through material optimization and reduction (2014) (64)
- Example-based dynamic skinning in real time (2008) (63)
- Discrete exterior calculus for variational problems in computer vision and graphics (2003) (60)
- Deformation Transfer to Multi‐Component Objects (2010) (59)
- Feature-Preserving Surface Reconstruction and Simplification from Defect-Laden Point Sets (2014) (59)
- Vector field processing on triangle meshes (2015) (58)
- Fast tile-based adaptive sampling with user-specified Fourier spectra (2014) (56)
- Progressive encoding of complex isosurfaces (2003) (54)
- A geometric construction of coordinates for convex polyhedra using polar duals (2005) (53)
- Power particles (2015) (51)
- Variance-minimizing transport plans for inter-surface mapping (2017) (50)
- Learning controls for blend shape based realistic facial animation (2003) (48)
- A variational approach to Eulerian geometry processing (2007) (48)
- Edge subdivision schemes and the construction of smooth vector fields (2006) (48)
- Model-reduced variational fluid simulation (2015) (47)
- Weighted Triangulations for Geometry Processing (2014) (47)
- Meshes on fire (2001) (47)
- Subdivision exterior calculus for geometry processing (2016) (45)
- Discrete Lie Advection of Differential Forms (2009) (42)
- Operator-adapted wavelets for finite-element differential forms (2019) (41)
- Isosurface Topology Simplification (2002) (40)
- Frame field generation through metric customization (2015) (38)
- Highly deformable material for animation and collision processing (1994) (36)
- Discrete Poincaré lemma (2005) (35)
- Planar Shape Detection at Structural Scales (2018) (32)
- Learning controls for blend shape based realistic facial animation (2003) (32)
- Variational Integrators for Maxwell's Equations with Sources (2008) (32)
- Discrete Connection and Covariant Derivative for Vector Field Analysis and Design (2016) (32)
- Exoskeleton: Curve network abstraction for 3D shapes (2011) (31)
- Quadrangulation through morse-parameterization hybridization (2018) (31)
- Vector Field Analysis and Visualization through Variational Clustering (2005) (30)
- Variational discretization for rotating stratified fluids (2013) (30)
- Discrete 2‐Tensor Fields on Triangulations (2014) (29)
- Numerical coarsening using discontinuous shape functions (2018) (29)
- Geodesics-based one-to-one parameterization of 3D triangle meshes (2005) (29)
- Curved optimal delaunay triangulation (2018) (27)
- Chapter 7: Discrete differential forms for computational modeling (2008) (26)
- Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Grenoble, France, August 27-29, 2004 (2004) (25)
- Symmetry and Orbit Detection via Lie‐Algebra Voting (2016) (25)
- A Discrete Geometric Optimal Control Framework for Systems with Symmetries (2007) (23)
- Haptic editing of decoration and material properties (2003) (22)
- Dynamic Upsampling of Smoke through Dictionary-based Learning (2019) (22)
- Simulating Landslides for Natural Disaster Prevention (1998) (22)
- Discrete differential operators on polygonal meshes (2020) (21)
- Computational Electromagnetism with Variational Integrators and Discrete Differential Forms (2007) (21)
- Generalized Surface Flows for Deformable Registration and Cortical Matching (2007) (21)
- Vector field processing on triangle meshes (2016) (20)
- 3D hodge decompositions of edge- and face-based vector fields (2019) (20)
- Fast and scalable turbulent flow simulation with two-way coupling (2020) (17)
- The chain collocation method: A spectrally accurate calculus of forms (2014) (16)
- Height and Tilt Geometric Texture (2009) (15)
- Optimal voronoi tessellations with hessian-based anisotropy (2016) (14)
- A semi-analytical approach to molecular dynamics (2015) (14)
- On the coupling between an ideal fluid and immersed particles (2012) (14)
- Modeling Across Scales: Discrete Geometric Structures in Homogenization and Inverse Homogenization (2013) (14)
- TextureMontage (2005) (13)
- Fast and versatile fluid-solid coupling for turbulent flow simulation (2021) (13)
- Parallel Transport Unfolding: A Connection-based Manifold Learning Approach (2018) (13)
- Sliced optimal transport sampling (2020) (11)
- Material-adapted refinable basis functions for elasticity simulation (2019) (11)
- Kinetic-Based Multiphase Flow Simulation (2020) (10)
- Parametrization of Generalized Primal-Dual Triangulations (2011) (10)
- Learning controls for blend shape based realistic facial animation (2005) (9)
- R-Adaptive Multisymplectic and Variational Integrators (2013) (9)
- A constructive theory of sampling for image synthesis using reproducing Kernel bases (2014) (9)
- Interactive elastic motion editing through space–time position constraints (2013) (9)
- Variational Partitioned Runge–Kutta Methods for Lagrangians Linear in Velocities (2014) (9)
- Spectral Affine‐Kernel Embeddings (2017) (8)
- Proceedings of the third Eurographics symposium on Geometry processing (2005) (8)
- A multisymplectic integrator for elastodynamic frictionless impact problems (2017) (7)
- Large-Scale DTM Generation From Satellite Data (2019) (7)
- Discrete differential forms and applications to surface tiling (2006) (7)
- Discrete, vorticity-preserving, and stable simplicial fluids (2005) (6)
- Processing irregular meshes (2002) (6)
- Variational tetrahedral meshing (2005) (6)
- Tightening the Precision of Perspective Rendering (2012) (6)
- Laplacian-optimized diffusion for semi-supervised learning (2020) (6)
- Applied Geometry:Discrete Differential Calculus for Graphics (2004) (5)
- Efficient Surface Remeshing by Error Diffusion (2002) (5)
- Near-Optimal Connectivity Encoding of 2-Manifold (2006) (5)
- Multiscale cholesky preconditioning for ill-conditioned problems (2021) (5)
- Discrete Geometric Structures in Homogenization and Inverse Homogenization with Application to EIT (2009) (5)
- Compression of time varying isosurfaces (2006) (5)
- Towards applied geometry in graphics (2004) (3)
- XOSKELETON : Curve Network Abstraction for 3 D Shapes (2010) (3)
- Predicting high-resolution turbulence details in space and time (2021) (3)
- Erratum to: Discrete Lie Advection of Differential Forms (2011) (3)
- The Power of Orthogonal Duals (2013) (2)
- Volume-controlled surface fairing (2007) (2)
- Animation multirésolution interactive d'objets déformable (1999) (2)
- Third Eurographics Symposium on Geometry Processing (in cooperation with ACM SIGGRAPH) (2006) (2)
- Time-Varying Surface Reconstruction of an Actor's Performance (2015) (2)
- Erratum: Barycentric coordinates for convex sets (Advances in Computational Mathematics 27:3 (319-338) DOI:10.1007/s10444-005-9008-6) (2008) (2)
- Material coherence from trajectories via Burau eigenanalysis of braids. (2020) (1)
- Article 17 A. J. P. Gomes A BSP -Based Algorithm for Dimensionally Nonhomogeneous (24 pages) J. F. M. Morgado Planar Implicit Curves with Topological Guarantees (2009) (1)
- Eulerian geometric discretizations of manifolds and dynamics (2012) (1)
- Interactive Extraction of High-Frequency Aesthetically-Coherent Colormaps (2003) (1)
- The Power of Orthogonal Duals (Invited Talk) (2014) (1)
- On the Mathematical Formulation of Radiance (2012) (1)
- TopoCut (2022) (1)
- Feature-Preserving Surface Reconstruction and Simplification from Defect-Laden Point Sets (2013) (1)
- Session details: Reconstruction & modeling (2009) (0)
- Go Green: General Regularized Green’s Functions for Elasticity (2022) (0)
- Algorithms for compression of three-dimensional surfaces (2003) (0)
- Multiscale Cholesky preconditioning for ill-conditioned problems (2021) (0)
- Geometric Computational Mechanics and Optimal Control (2011) (0)
- Simulation De Mati Ere Hautement D Eformable (2007) (0)
- Q-zip (2021) (0)
- N A ] 3 0 Ju l 2 01 9 R-adaptive multisymplectic and variational integrators (2019) (0)
- 2 Embedding Implicit Surfaces into a Layered Construction (1997) (0)
- ACM/EG Symposium on Computer Animation 2004 (2004) (0)
- Reconstruction 4D de maillages d’acteurs par suivi pseudo-rigide (2015) (0)
- Geodesics-Based Parameterization Triangle Meshes (2005) (0)
- Session details: Reconstruction & modeling (2009) (0)
- 4D Mesh Reconstruction from Time-Varying Voxelized Geometry through ARAP Tracking (2015) (0)
- Final Report for the grant "Applied Geometry" (DOE DE-FG02-04ER25657) (2009) (0)
- Third Eurographics Symposium on Geometry Processing, Vienna, Austria, July 4-6, 2005 (2005) (0)
- Influence of the Non-Uniqueness of Logarithm A note on “ Symmetry and Orbit Detection via Lie-Algebra Voting ” ( SGP 2016 ) (2017) (0)
- Chapter 9 : Discrete , Vorticity-Preserving , and Stable Simplicial Fluids (2005) (0)
- Session details: Mapping & warping shapes (2011) (0)
- A novel haptic rendering technique using a hybrid surface representation addresses conventional limitations in haptic displays (2001) (0)
- Session details: Mapping & warping shapes (2011) (0)
- Curve Network Abstraction for 3 D Shapes (2012) (0)
- Applied Geometry DOE DE-FG02-04ER25657 Final Report (2009) (0)
- Efficient kinetic simulation of two-phase flows (2022) (0)
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Mathieu Desbrun is affiliated with the following schools: