Matthew Turk
American computer scientist
Matthew Turk's AcademicInfluence.com Rankings
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Computer Science
Matthew Turk's Degrees
- PhD Computer Science University of California, Davis
- Masters Computer Science University of California, Davis
- Bachelors Computer Science University of California, Davis
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Why Is Matthew Turk Influential?
(Suggest an Edit or Addition)According to Wikipedia, Matthew Turk is the President of the Toyota Technological Institute at Chicago, and a professor emeritus and former department chair of the Department of Computer Science and the Media Arts and Technology Program at the University of California, Santa Barbara, California. He was named a Fellow of the Institute of Electrical and Electronics Engineers in 2013 for his contributions to computer vision and perceptual interfaces. In 2014, Turk was also named a Fellow of the International Association for Pattern Recognition for his contributions to computer vision and vision based interaction. In January 2021, he was named a Fellow of the Association for Computing Machinery for contributions to face recognition, computer vision, and multimodal interaction.
Matthew Turk's Published Works
Published Works
- Eigenfaces for Recognition (1991) (15328)
- Face recognition using eigenfaces (1991) (3214)
- Evaluation of Interest Point Detectors and Feature Descriptors for Visual Tracking (2011) (455)
- VITS-A Vision System for Autonomous Land Vehicle Navigation (1988) (436)
- Multimodal interaction: A review (2014) (361)
- Robust hand detection (2004) (335)
- Manifold Based Analysis of Facial Expression (2004) (285)
- Gesture modeling and recognition using finite state machines (2000) (274)
- View-based interpretation of real-time optical flow for gesture recognition (1998) (273)
- Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging (2004) (257)
- Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments (2004) (248)
- Effective representation using ICA for face recognition robust to local distortion and partial occlusion (2005) (243)
- Fast 2D Hand Tracking with Flocks of Features and Multi-Cue Integration (2004) (234)
- Attribute-based people search in surveillance environments (2009) (222)
- Perceptual user interfaces (2000) (211)
- FISHER NON-NEGATIVE MATRIX FACTORIZATION FOR LEARNING LOCAL FEATURES (2004) (194)
- World-stabilized annotations and virtual scene navigation for remote collaboration (2014) (174)
- Perceptual user interfaces (introduction) (2000) (173)
- Transformed social interaction, augmented gaze, and social influence in immersive virtual environments (2005) (155)
- A Random Walk through Eigenspace (2001) (144)
- Manifold of facial expression (2003) (139)
- Probabilistic expression analysis on manifolds (2004) (137)
- Integrating the physical environment into mobile remote collaboration (2012) (137)
- A survey of image retargeting techniques (2010) (136)
- Eigenfaces for Face Recognition (1991) (116)
- In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation (2014) (112)
- Optimizing the Viewing Graph for Structure-from-Motion (2015) (111)
- Emerging Topics in Computer Vision (2004) (106)
- Keyboards without Keyboards: A Survey of Virtual Keyboards (2002) (99)
- Computer vision in the interface (2004) (98)
- TranslatAR: A mobile augmented reality translator (2011) (97)
- Analysis of rotational robustness of hand detection with a Viola-Jones detector (2004) (95)
- Non-negative matrix factorization framework for face recognition (2005) (92)
- Temporal Integration for Continuous Multimodal Biometrics (2003) (91)
- Tracking self-occluding articulated objects in dense disparity maps (1999) (90)
- Vision-based interfaces for mobility (2004) (86)
- Location-based augmented reality on mobile phones (2010) (83)
- Automatic 3D Facial Expression Analysis in Videos (2005) (80)
- Video road-following for the autonomous land vehicle (1987) (80)
- Introduction to the Special Section on Real-World Face Recognition (2011) (76)
- Efficient partial shape matching using Smith-Waterman algorithm (2008) (76)
- EVSAC: Accelerating Hypotheses Generation by Modeling Matching Scores with Extreme Value Theory (2013) (71)
- Exploiting Depth Discontinuities for Vision-Based Fingerspelling Recognition (2004) (70)
- Theia: A Fast and Scalable Structure-from-Motion Library (2015) (67)
- A multilevel image thresholding segmentation algorithm based on two-dimensional K-L divergence and modified particle swarm optimization (2016) (65)
- A hand-held AR magic lens with user-perspective rendering (2012) (64)
- Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging (2006) (62)
- Constructing finite state machines for fast gesture recognition (2000) (61)
- Specular reflection reduction with multi-flash imaging (2004) (60)
- Multimodal interaction with a wearable augmented reality system (2006) (59)
- Face Processing: Models For Recognition (1990) (59)
- Car-Rec: A real time car recognition system (2011) (59)
- Hand Tracking with Flocks of Features (2005) (56)
- The isometric self-organizing map for 3D hand pose estimation (2006) (51)
- Live tracking and mapping from both general and rotation-only camera motion (2012) (49)
- Interactive-time vision: face recognition as a visual behavior (1991) (45)
- Solving for Relative Pose with a Partially Known Rotation is a Quadratic Eigenvalue Problem (2014) (45)
- Real-time view-based face alignment using active wavelet networks (2003) (45)
- Efficient Computation of Absolute Pose for Gravity-Aware Augmented Reality (2015) (43)
- Active Wavelet Networks for Face Alignment (2003) (43)
- Perceptual Interfaces (2003) (43)
- Vision based hand gesture interfaces for wearable computing and virtual environments (2004) (42)
- Visual interaction with lifelike characters (1996) (42)
- Automatic text detection for mobile augmented reality translation (2011) (42)
- Automatic Hot Spot Detection and Segmentation in Whole Body FDG-PET Images (2006) (42)
- Large Scale SfM with the Distributed Camera Model (2016) (42)
- Automatic Cricket Highlight Generation Using Event-Driven and Excitement-Based Features (2018) (41)
- gDLS: A Scalable Solution to the Generalized Pose and Scale Problem (2014) (41)
- The Autonomous Land Vehicle (ALV) Preliminary Road-Following Demonstration (1985) (39)
- The Postural Comfort Zone for Reaching Gestures (2003) (39)
- Multimodal Human-Computer Interaction (2005) (35)
- Interpreting 2D gesture annotations in 3D augmented reality (2016) (34)
- Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging (2004) (32)
- Spatio-Temporal Detection of Divided Attention in Reading Applications Using EEG and Eye Tracking (2015) (32)
- Generalized autofocus (2011) (30)
- Discontinuity preserving stereo with small baseline multi-flash illumination (2005) (29)
- Multi-view Appearance-based 3D Hand Pose Estimation (2006) (29)
- CLEAR: Cumulative LEARning for One-Shot One-Class Image Recognition (2018) (29)
- Proceedings of the 24th ACM international conference on Multimedia (2006) (28)
- Moving from GUIs to PUIs (1998) (27)
- Efficiently selecting spatially distributed keypoints for visual tracking (2011) (27)
- An Objective Measure for Postural Comfort (2003) (27)
- Color Road Segmentation And Video Obstacle Detection (1987) (27)
- Improving Keypoint Orientation Assignment (2011) (24)
- Continuous Multimodal Authentication Using Dynamic Bayesian Networks (2006) (23)
- Recognition in face space (1991) (22)
- Introduction to the Special Issue on Mobile Vision (2012) (22)
- Gesture Recognition in Handbook of Virtual Environment Technology (2001) (22)
- Tracking articulated objects in dense disparity maps (1999) (21)
- A New Biased Discriminant Analysis Using Composite Vectors for Eye Detection (2008) (20)
- Multi-view gesture annotations in image-based 3D reconstructed scenes (2016) (19)
- TLA Based Face Tracking (2002) (19)
- Computing similarity transformations from only image correspondences (2015) (19)
- User-perspective augmented reality magic lens from gradients (2014) (19)
- Structured Light Based Depth Edge Detection for Object Shape Recovery (2005) (19)
- SWIGS: A Swift Guided Sampling Method (2013) (18)
- Shape classification through structured learning of matching measures (2009) (17)
- Eigenfaces and Beyond (2005) (17)
- Using structured light for efficient depth edge detection (2008) (16)
- Non-Visual Navigation Using Combined Audio Music and Haptic Cues (2014) (15)
- Model Estimation and Selection towards Unconstrained Real-Time Tracking and Mapping. (2013) (13)
- Detecting Markers in Blurred and Defocused Images (2013) (13)
- Model Estimation and Selection towardsUnconstrained Real-Time Tracking and Mapping (2014) (13)
- Multisensory embedded pose estimation (2011) (12)
- Computer Vision for Mobile Augmented Reality (2015) (12)
- Face Verification in Polar Frequency Domain: A Biologically Motivated Approach (2005) (12)
- Multimodal transformed social interaction (2004) (11)
- A compact, wide-FOV optical design for head-mounted displays (2016) (11)
- User-Perspective AR Magic Lens from Gradient-Based IBR and Semi-Dense Stereo (2017) (10)
- Over twenty years of eigenfaces (2013) (10)
- Specular highlights detection and reduction with multi-flash photography (2006) (10)
- Multiflash Stereopsis: Depth-Edge-Preserving Stereo with Small Baseline Illumination (2008) (10)
- A Superwide-FOV Optical Design for Head-Mounted Displays (2016) (9)
- A Fine-Motion Planning Algorithm (1985) (9)
- Tracking articulated self - occluding objects in dense disparity maps (1999) (9)
- Local approach for face verification in polar frequency domain (2006) (9)
- Human Activity Recognition Using Local Shape Descriptors (2010) (9)
- Recognition of Isolated Fingerspelling Gestures Using Depth Edges (2005) (9)
- Flocks of Features for Tracking Articulated Objects (2005) (9)
- The Hierarchical Isometric Self-Organizing Map for Manifold Representation (2007) (9)
- Field-of-view extension for VR viewers (2017) (8)
- Proceedings of the 14th annual ACM international conference on Multimedia (2006) (8)
- A projector-camera setup for geometry-invariant frequency demultiplexing (2009) (8)
- Gaze and head pointing for hands-free text entry: applicability to ultra-small virtual keyboards (2018) (8)
- Face Recognition without Features (1990) (8)
- PPV: Pixel-Point-Volume Segmentation for Object Referencing in Collaborative Augmented Reality (2016) (7)
- Motivating Crowds to Volunteer Neighborhood Data (2015) (7)
- Emotional Expression in Virtual Agents Through Body Language (2005) (7)
- Extreme field-of-view for head-mounted displays (2017) (7)
- On Preserving Structure in Stereo Seam Carving (2015) (7)
- Characterizing the shadow space of camera-light pairs (2008) (7)
- Cascade of Box (CABOX) Filters for Optimal Scale Space Approximation (2014) (7)
- 3D Hand Pose Reconstruction with ISOSOM (2005) (6)
- Eye Gaze Correction with a Single Webcam Based on Eye-Replacement (2015) (6)
- Mono-spectrum marker: an AR marker robust to image blur and defocus (2014) (6)
- BLT: Balancing Long-Tailed Datasets with Adversarially-Perturbed Images (2020) (6)
- Dealing with Multi-Scale Depth Changes and Motion in Depth Edge Detection (2006) (6)
- One-class slab support vector machine (2016) (6)
- Dataset and Evaluation of Interest Point Detectors for Visual Tracking (2010) (5)
- Evaluating snapping-to-photos virtual travel interfaces for 3D reconstructed visual reality (2017) (5)
- Creative Collaborative Exploration in Multiple Environments (2008) (5)
- Anchoring 2D gesture annotations in augmented reality (2016) (5)
- Representing faces for recognition (1990) (5)
- [POSTER] 2D-3D Co-segmentation for AR-based Remote Collaboration (2015) (5)
- Specular reflection reduction using a multi-flash camera (2004) (5)
- Harnessing real-world depth edges with multiflash imaging (2005) (5)
- Efficient Depth Edge Detection Using Structured Light (2005) (4)
- Multimodal Classification of EEG During Physical Activity (2019) (4)
- Casual immersive viewing with smartphones (2016) (4)
- Composition Context Photography (2015) (4)
- Sparse Fusion for Multimodal Transformers (2021) (4)
- Improved outdoor augmented reality through "Globalization" (2013) (4)
- Tracking articulated objects in stereo image sequences (1998) (3)
- ANSAC: Adaptive Non-minimal Sample and Consensus (2017) (3)
- A Review Of Color Vision And Imaging (1989) (3)
- Illumination demultiplexing from a single image (2011) (3)
- One-Class Meta-Learning: Towards Generalizable Few-Shot Open-Set Classification (2021) (3)
- The non-photorealistic camera: automatic stylization with multi-flash imaging (2004) (3)
- Proceedings of the perceptual user interfaces workshop (1997) (2)
- The postural comfort zone for reaching gestures: (576992012-027) (2003) (2)
- Poster: Investigating viewpoint visualizations for click & go navigation (2014) (2)
- Automatic Head-size Equalization in Panorama Images for Video Conferencing (2005) (2)
- Behavior Understanding for Arts and Entertainment (2015) (2)
- Vision-Based Interaction (2013) (1)
- Brief Introduction to the Special Issue on Behavior Understanding for Arts and Entertainment (2015) (1)
- Proceedings of the 14th ACM International Conference on Multimedia, October 23-27, 2006, Santa Barbara, CA, USA (2006) (1)
- The composition context in point-and-shoot photography (2011) (1)
- � BY Matthew Turk (2003) (1)
- Discriminant Subspace Analysis for Face Recognition with Small Number of Training Samples (2005) (1)
- Attribute-Based People Search (2009) (1)
- Detection and modeling of depth discontinuities with lighting and viewpoint variation (2006) (1)
- Hybrid orbiting-to-photos in 3D reconstructed visual reality (2018) (1)
- Automatic 3 D Facial Expression Editing in Videos (2005) (1)
- Densification of Semi-Dense Reconstructions for Novel View Generation of Live Scenes (2017) (1)
- ARPA Unmanned Ground Vehicle 94-09450 Stereo Visicon 94 l 09 ll 0 11111 Illl In IiU III ! Program (0)
- ANSAC : Adaptive Non-minimal Sample and Consensus Supplemental Material (2017) (0)
- Design Space and Viewpoint Visualizations for Single-Click 3 D Navigation (2015) (0)
- Task-Driven Active Vision for Security and Surveillance. (1996) (0)
- Proceedings of the 10th International Conference on Multimodal Interfaces, ICMI 2008, Chania, Crete, Greece, October 20-22, 2008 (2008) (0)
- Chapter 10 PERCEPTUAL INTERFACES (2004) (0)
- A prototype setup to integrate the physical environment into mobile remote collaboration (2012) (0)
- Face recognition system (2010) (0)
- Efficient and Scene-Adaptive Capture of Focal Stacks (2010) (0)
- Automatic 3D facial expression analysis in videos - eScholarship (2005) (0)
- Autonomous land vehicle navigation and steering control concepts andsensors (1986) (0)
- AUTOMATICHOT SPOTDETECTIONAND SEGMENTATIONINWHOLE BODY FDG-PETIMAGES (2006) (0)
- Foreword to CVPR4HB 2009 Workshop (2009) (0)
- Location -based augmented reality on cellphones (2009) (0)
- Chapter 1 Computer Vision for Mobile Augmented Reality (2015) (0)
- High-order regularization for stereo color editing (2015) (0)
- 2015 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015, Fukuoka, Japan, September 29 - Oct. 3, 2015 (2015) (0)
- Tracking Articulated Structures in Stereo Image Sequences (1999) (0)
- New Interaction Metaphors Multimodal Interaction with a Wearable Augmented Reality System 62 Visualization Environments Augmented Reality Uses Tunnel Tool (0)
- Proceedings of the 14th ACM International Conference on Multimedia, Santa Barbara, CA, USA, October 23-27, 2006 (2006) (0)
- There are still obstacles to achieving general, robust, high-performance computer vision systems. The last decade, however, has seen significant progress in vision technologies for human-computer interaction. (2004) (0)
- An Analysis of Shadows in Camera-Light Pairs and Its Application to Multiflash Depth Edge Detection (2007) (0)
- * FIRST DRAFT * Chapter 10 . Gesture Recognition (1999) (0)
- Acting to gain information (1993) (0)
- Illumination for 360 degree cameras (2018) (0)
- Chapter 10. Gesture Recognition (2003) (0)
- Patent Number : 45 Date of Patent : 5 , 164 , 992 Nov . 17 , 1992 ( 54 ) FACE RECOGNITION SYSTEM (2017) (0)
- Facial expression analysis on manifolds (2006) (0)
- Computational Illumination (2010) (0)
- Locating binary features for keypoint recognition using noncooperative games (2012) (0)
- Proceedings of the 6th International Conference on Multimodal Interfaces, ICMI 2004, State College, PA, USA, October 13-15, 2004 (2004) (0)
- Toward a theory of face recognition (1990) (0)
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