Michael Wooldridge
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British computer scientist
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Michael Wooldridge computer-science Degrees
Computer Science
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Computer Science
Michael Wooldridge 's Degrees
- PhD Computer Science University of Aberdeen
- Bachelors Computer Science University of Aberdeen
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Why Is Michael Wooldridge Influential?
(Suggest an Edit or Addition)According to Wikipedia, Michael John Wooldridge is a professor of computer science at the University of Oxford. His main research interests is in multi-agent systems, and in particular, in the computational theory aspects of rational action in systems composed of multiple self-interested agents. His work is characterised by the use of techniques from computational logic, game theory, and social choice theory.
Michael Wooldridge 's Published Works
Published Works
- Intelligent agents: theory and practice (1995) (6986)
- The Gaia Methodology for Agent-Oriented Analysis and Design (2000) (2200)
- A Roadmap of Agent Research and Development (2004) (1752)
- Agent-based software engineering (1997) (1702)
- Agent Theories, Architectures, and Languages: A Survey (1995) (1681)
- Automated Negotiation: Prospects, Methods and Challenges (2001) (1556)
- Intelligent agents: theory and practice The Knowledge Engineering Review (1995) (1454)
- Developing multiagent systems: The Gaia methodology (2003) (1417)
- Reasoning about rational agents (2000) (1402)
- Programming Multi-Agent Systems in AgentSpeak using Jason (Wiley Series in Agent Technology) (2007) (1336)
- Agent technology: foundations, applications, and markets (1998) (969)
- Applications of intelligent agents (1998) (794)
- The Belief-Desire-Intention Model of Agency (1998) (634)
- A Classification Scheme for Negotiation in Electronic Commerce (2001) (557)
- Agent-Oriented Software Engineering: The State of the Art (2009) (523)
- A methodology for agent-oriented analysis and design (1999) (462)
- A Formal Specification of dMARS (1997) (397)
- Computational Aspects of Cooperative Game Theory (2011) (393)
- An agenda-based framework for multi-issue negotiation (2004) (391)
- Pitfalls of agent-oriented development (1998) (353)
- Cooperation, Knowledge, and Time: Alternating-time Temporal Epistemic Logic and its Applications (2003) (322)
- Weighted argument systems: Basic definitions, algorithms, and complexity results (2011) (318)
- Multiagent Systems: A Modern Approach to Distributed Artificial Intelligence (1999) (310)
- Autonomous Agents and Multi-Agent Systems (1998) (291)
- Introduction to Multi-Agent Systems (2016) (265)
- Software Engineering with Agents: Pitfalls and Pratfalls (1999) (248)
- The Cooperative Problem-solving Process (1999) (241)
- Knowledge and control (2011) (236)
- Understanding the Emergence of Conventions in Multi-Agent Systems (1995) (235)
- Game Theory and Decision Theory in Multi-Agent Systems (2002) (226)
- Tractable multiagent planning for epistemic goals (2002) (224)
- Organizational Abstractions for the Analysis and Design of Multi-agent Systems (2000) (220)
- Properties and Complexity of Some Formal Inter-agent Dialogues (2003) (217)
- Applying agent technology (1995) (214)
- Intelligent Agents III (1997) (208)
- Organisational Rules as an Abstraction for the Analysis and Design of Multi-Agent Systems (2001) (206)
- The dMARS Architecture: A Specification of the Distributed Multi-Agent Reasoning System (2004) (195)
- Verifying Multi-agent Programs by Model Checking (2006) (191)
- Agent-oriented software engineering (1999) (191)
- A linear approximation method for the Shapley value (2008) (188)
- Model checking agentspeak (2003) (187)
- Agent-Oriented Software Engineering for Internet Applications (2001) (181)
- Complexity of Abstract Argumentation (2009) (180)
- Multi-issue negotiation under time constraints (2002) (180)
- Agent-Oriented Software Engineering II (2002) (177)
- Desiderata for agent argumentation protocols (2002) (173)
- Semantic Issues in the Verification of Agent Communication Languages (2000) (165)
- On the logic of cooperation and propositional control (2005) (165)
- Model checking multi-agent systems with MABLE (2002) (162)
- The logical modelling of computational multi-agent systems (1992) (158)
- A logic for strategic reasoning (2005) (155)
- Multi-Issue Negotiation with Deadlines (2006) (149)
- Optimal Negotiation Strategies for Agents with Incomplete Information (2001) (147)
- Coalition structure generation: A survey (2015) (146)
- Towards a Logic of Rational Agency (2003) (143)
- Intelligent agents : ECAI-94 Workshop on Agent Theories, Architectures, and Languages, Amsterdam, the Netherlands, August 8-9, 1994 : proceedings (1995) (139)
- Hiding individuals and communities in a social network (2016) (139)
- Negotiation among autonomous computational agents: principles, analysis and challenges (2008) (138)
- Towards a Theory of Cooperative Problem Solving (1994) (136)
- Model Checking Knowledge and Time (2002) (134)
- Organisational Abstractions for the Analysis and Design of Multi-Agent Systems (2000) (128)
- Formalizing the Cooperative Problem Solving Process (1997) (126)
- On the Formal Specification and Verification of Multi-Agent Systems (1997) (125)
- Foundations of Rational Agency (1999) (124)
- Ontologies for supporting negotiation in e-commerce (2005) (123)
- An analysis of formal inter-agent dialogues (2002) (120)
- Languages for Negotiation (2000) (118)
- On the Logic of Normative Systems (2007) (115)
- On obligations and normative ability: Towards a logical analysis of the social contract (2005) (112)
- Artificial Intelligence Today (2001) (111)
- Social laws in alternating time: effectiveness, feasibility, and synthesis (2006) (110)
- Computationally grounded theories of agency (2000) (109)
- Intelligent Agents: The Key Concepts (2001) (109)
- Computational Complexity of Weighted Threshold Games (2007) (108)
- The complexity of contract negotiation (2005) (105)
- On the computational complexity of qualitative coalitional games (2004) (101)
- Optimal negotiation of multiple issues in incomplete information settings (2004) (99)
- Alternating-time temporal logic with explicit strategies (2007) (98)
- Hedonic coalition nets (2009) (96)
- Cooperative Boolean games (2008) (96)
- On the computational complexity of coalitional resource games (2006) (93)
- Principles of Automated Negotiation (2014) (89)
- On the Formal Semantics of Speech-Act Based Communication in an Agent-Oriented Programming Language (2007) (89)
- Optimal agendas for multi-issue negotiation (2003) (87)
- Multi-Agent Systems (2008) (87)
- On the complexity of practical ATL model checking (2006) (85)
- Verifiable semantics for agent communication languages (1998) (85)
- On the outcomes of formal inter-agent dialogues (2003) (79)
- An Ontology Based Approach to Automated Negotiation (2002) (79)
- Intention Reconsideration Reconsidered (1998) (78)
- A distributed algorithm for anytime coalition structure generation (2010) (78)
- Proceedings of the 21st International Joint Conference on Artificial Intelligence (2009) (78)
- Agents are not (just) web services : considering BDI agents and web services ♦ (2005) (78)
- Resolution for Temporal Logics of Knowledge (1998) (77)
- ATL Satisfiability is Indeed EXPTIME-complete (2006) (77)
- Computational Aspects of Cooperative Game Theory (Synthesis Lectures on Artificial Inetlligence and Machine Learning) (2011) (77)
- Inconsistency tolerance in weighted argument systems (2009) (76)
- A Comparative Study of Game Theoretic and Evolutionary Models of Bargaining for Software Agents (2005) (75)
- Intelligence agents: Theory and practice (1994) (75)
- Formalisms for multi-agent systems (1997) (75)
- Anytime coalition structure generation in multi-agent systems with positive or negative externalities (2012) (73)
- Incentive Engineering for Boolean Games (2011) (72)
- Adaptive task resources allocation in multi-agent systems (2001) (72)
- Constrained Coalition Formation (2011) (70)
- On the evaluation of election outcomes under uncertainty (2008) (70)
- On the computational complexity of weighted voting games (2009) (70)
- A Framework for Web service negotiation (2007) (69)
- Agent-Based Computing (1997) (69)
- Agent-Oriented Software Engineering: First International Workshop, AOSE 2000 Limerick, Ireland, June 10, 2000 Revised Papers (2009) (69)
- Model Checking Multi-Agent Programs with CASP (2003) (68)
- On the Identification of Agents in the Design of Production Control Systems (2000) (68)
- Model checking rational agents (2004) (66)
- Towards a theory of intention revision (2007) (64)
- Iterated Boolean games (2013) (64)
- A Common Semantic Basis for BDI Languages (2007) (64)
- Applications of Agent Technology (1998) (63)
- On the meta-logic of arguments (2005) (62)
- Automated synthesis of normative systems (2013) (61)
- Reasoning about coalitional games (2009) (61)
- Multi-Agent Systems as Computational Organizations: The Gaia Methodology (2005) (61)
- An analysis of feasible solutions for multi-issue negotiation involving nonlinear utility functions (2009) (61)
- Knowledge and Ability (2015) (61)
- A Tractable and Expressive Class of Marginal Contribution Nets and Its Applications (2008) (60)
- Approximate and online multi-issue negotiation (2007) (60)
- Reasoning about action and cooperation (2006) (59)
- Software agent technologies (1996) (58)
- A hybrid exact algorithm for complete set partitioning (2016) (58)
- Towards practical reasoning agents for the semantic web (2003) (57)
- A Tableau-Based Proof Method for Temporal Logics of Knowledge and Belief (1998) (57)
- Normative system games (2007) (56)
- This is MYWORLD: The Logic of an Agent-Oriented DAI Testbed (1995) (55)
- Logic and the Foundations of Game and Decision Theory - LOFT (2009) (55)
- An ontology for automated negotiation (2002) (54)
- Proceedings of the Fifteenth International Joint Conference on Artificial Intelligence, IJCAI 97, Nagoya, Japan, August 23-29, 1997, 2 Volumes (1997) (54)
- The theory and practice of intention reconsideration (2004) (53)
- Principles of intention reconsideration (2001) (53)
- A Computationally Grounded Logic of Visibility, Perception, and Knowledge (2001) (52)
- Reasoning about rational agents MIT Press (2000) (51)
- Does Game Theory Work? (2012) (51)
- MAGENTA technology: multi-agent systems for industrial logistics (2005) (50)
- The control of reasoning in resource-bounded agents (2001) (49)
- Multiagent Systems for Manufacturing Control: A Design Methodology (2010) (49)
- Cooperative Game Theory: Basic Concepts and Computational Challenges (2012) (49)
- Verifiable Multi-agent Programs (2003) (49)
- Computational Analysis of Connectivity Games with Applications to the Investigation of Terrorist Networks (2013) (48)
- Quantified coalition logic (2007) (48)
- Bargaining with incomplete information (2005) (48)
- Agent-oriented software engineering for Internet agents (2001) (47)
- Model checking cooperation, knowledge, and time—a case study (2003) (46)
- Programming Declarative Goals Using Plan Patterns (2006) (46)
- Proceedings of the second international conference on Autonomous agents (1998) (46)
- Model Checking for Multiagent Systems: the Mable Language and its Applications (2006) (45)
- Intention reconsideration in complex environments (2000) (45)
- Multi-agent VSK Logic (2000) (44)
- Solving coalitional resource games (2010) (44)
- Cooperation Structures (1997) (43)
- The computational complexity of agent design problems (2000) (43)
- State-space reduction techniques in agent verification (2004) (43)
- Robust normative systems and a logic of norm compliance (2010) (41)
- Sofware Agent Technologies (1997) (41)
- Rational Verification: From Model Checking to Equilibrium Checking (2016) (41)
- Forming coalitions and facilitating relationships for completing tasks in social networks (2014) (41)
- Time, Knowledge, and Cooperation: Alternating-Time Temporal Epistemic Logic and Its Applications (2002) (40)
- A Knowledge-Theoretic Semantics for Concurrent METATEM (1996) (40)
- The complexity of agent design problems: Determinism and history dependence (2005) (40)
- Reasoning about Visibility, Perception and Knowledge (1999) (40)
- Game theoretic and decision theoretic agents (2000) (40)
- Preferences in game logics (2004) (39)
- Coalition Structure Generation in Multi-Agent Systems with Positive and Negative Externalities (2009) (39)
- Coherent Social Action (1994) (39)
- Rapid Prototyping of Large Multi-Agent Systems Through Logic Programming (2004) (39)
- A randomized method for the shapley value for the voting game (2007) (39)
- Logic for Automated Mechanism Design - A Progress Report (2007) (39)
- Adaptive Task and Resource Allocation in Multi-Agent Systems (2001) (39)
- On the logic of coalitional games (2006) (38)
- A logic-based representation for coalitional games with externalities (2010) (38)
- Logic for Mechanism Design A Manifesto (2003) (38)
- Cooperative Problem Solving (1999) (38)
- Re-use of Interaction Protocols for Agent-Based Control Applications (2002) (38)
- Intelligent Agents III. Agent Theories, Architectures, and Languages ECAI'96 Workshop (ATAL), Budapest, Hungary, August 12-13, 1996, Proceedings (1997) (38)
- Artificial Intelligence Today: Recent Trends and Developments (1999) (37)
- On the logic of preference and judgment aggregation (2009) (36)
- Manipulating Boolean Games through Communication (2011) (36)
- On the relevance of utterances in formal inter-agent dialogues (2007) (36)
- Algorithms for the shapley and myerson values in graph-restricted games (2014) (36)
- Power in normative systems (2009) (35)
- Designing incentives for Boolean games (2011) (34)
- Proceedings of the 24th International Conference on Artificial Intelligence (2015) (34)
- A Decision Procedure for a Temporal Belief Logic (1994) (34)
- Specifying and Verifying Distributed Intelligence Systems (1993) (33)
- Argument Aggregation: Basic Axioms and Complexity Results (2012) (33)
- Imperfect Information in Reactive Modules Games (2016) (33)
- On Efficient Procedures for Multi-issue Negotiation (2006) (33)
- Optimal social laws (2010) (33)
- Reasoning About Social Choice Functions (2011) (32)
- INTELLIGENT AGENTS IV (1998) (32)
- Proceedings of the workshop on agent theories, architectures, and languages on Intelligent agents (1995) (32)
- Online Automated Synthesis of Compact Normative Systems (2015) (31)
- The Computational Complexity of Agent Verification (2001) (31)
- Intention Reconsideration in Theory and Practice (2000) (30)
- The Mechanics of Some Formal Inter-agent Dialogues (2003) (30)
- Complexity Results for Agent Design Problems (2003) (30)
- Agent Theories, Architectures, and Languages: A Bibliography (1995) (30)
- An Ontological Framework for Dynamic Coordination (2005) (30)
- A software engineering perspective on multi-agent system design: experience in the development of MADE (1992) (30)
- Reasoning about equilibria in game-like concurrent systems (2014) (29)
- A First-Order Branching Time Logic of Multi-Agent System (1992) (29)
- An anytime approximation method for the inverse Shapley value problem (2008) (29)
- Defeating Terrorist Networks with Game Theory (2015) (29)
- On the Dimensionality of Voting Games (2008) (29)
- How to Rig Elections and Competitions (2008) (28)
- Reasoning about Intentions in Uncertain Domains (2001) (28)
- Intentions and Strategies in Game-Like Scenarios (2005) (28)
- From model checking to equilibrium checking: Reactive modules for rational verification (2017) (28)
- Verification of Games in the Game Description Language (2009) (27)
- Robust normative systems (2008) (27)
- Reasoning About the Transfer of Control (2014) (27)
- Game Theory and Evolution (2013) (27)
- Time, Knowledge, and Choice (1995) (27)
- Sequential auctions for objects with common and private values (2005) (26)
- Comparing equilibria for game theoretic and evolutionary bargaining models (2003) (26)
- Synthesising Liberal Normative Systems (2015) (26)
- Boolean Hedonic Games (2015) (26)
- On Partially Observable MDPs and BDI Models (2002) (26)
- A Tool for the Automated Verification of Nash Equilibria in Concurrent Games (2015) (25)
- Optimal Coalition Structure Generation In Partition Function Games (2008) (25)
- Practical Reasoning with Procedural Knowledge (1996) (25)
- Verifying that Agents Implement a Communication Language (1999) (25)
- Combinatorial auctions with externalities (2010) (25)
- Exogenous coalition formation in the e-marketplace based on geographical proximity (2009) (25)
- Agents as a Rorschach Test: A Response to Franklin and Graesser (1996) (24)
- Moral Values in Norm Decision Making (2018) (24)
- Nash Equilibria in Concurrent Games with Lexicographic Preferences (2017) (24)
- The Influence of Information on Negotiation Equilibrium (2002) (24)
- On representing coalitional games with externalities (2009) (24)
- Closeness Centrality for Networks with Overlapping Community Structure (2016) (23)
- Conservative Social Laws (2012) (23)
- Temporal qualitative coalitional games (2006) (23)
- Specifying and Executing Protocols for Cooperative Action (1994) (23)
- Minimality and simplicity in the on-line automated synthesis of normative systems (2014) (23)
- Property-based Slicing for Agent Verification (2009) (23)
- Optimistic and Disjunctive Agent Design Problems (2000) (23)
- SERSE: Searching for Semantic Web Content (2004) (22)
- Boolean combinations of weighted voting games (2009) (22)
- Issues in Agent-Based Software Engineering (1997) (22)
- Agent-Based Modeling for Complex Financial Systems (2018) (22)
- On the Complexity of Linking Deductive and Abstract Argument Systems (2006) (22)
- Desiderata for argumentation protocols (2002) (22)
- Imitative Follower Deception in Stackelberg Games (2019) (21)
- Stackelberg Security Games with Multiple Uncoordinated Defenders (2018) (21)
- On the dynamics of delegation, cooperation, and control: a logical account (2005) (21)
- Feline : A Case Study in the Design and Implementation of a Co-operating Expert System (1991) (21)
- A Resolution-Based Proof Method for Temporal Logics of Knowledge and Belief (1996) (21)
- Understanding Flash Crash Contagion and Systemic Risk: A Micro-Macro Agent-Based Approach (2018) (21)
- On the Construction of Covert Networks (2017) (21)
- Expresiveness and Complexity Results for Strategic Reasoning (2015) (20)
- A Lifecycle for Models of Large Multi-agent Systems (2001) (20)
- On the sources of complexity in agent design (2000) (20)
- Boolean Games with Epistemic Goals (2013) (19)
- Knowledge and social laws (2005) (19)
- A logic of revelation and concealment (2012) (19)
- Off-line synthesis of evolutionarily stable normative systems (2018) (19)
- Distributed Problem-Solving as Concurrent Theorem Proving (1997) (19)
- Efficient Computation of Semivalues for Game-Theoretic Network Centrality (2015) (19)
- Model checking for ACL compliance verification (2003) (18)
- Proceedings of the second international joint conference on autonomous agents and multiagent systems (AAMAS) (2003) (18)
- Measuring Inconsistency in Multi-Agent Systems (2014) (18)
- Strategic Social Network Analysis (2017) (18)
- Forming k coalitions and facilitating relationships in social networks (2018) (18)
- Temporal and Dynamic Logic (2010) (18)
- EVE: A Tool for Temporal Equilibrium Analysis (2018) (18)
- Verifiable Equilibria in Boolean Games (2013) (18)
- Postulates for revising BDI structures (2010) (17)
- Robots with the Best of Intentions (1999) (17)
- Toward open negotiation (2004) (17)
- A logic of games and propositional control (2009) (17)
- A Logical Approach to the Representation of Societies of Agents (1995) (17)
- Social Laws in Alternating Time (2004) (17)
- Uncertain Agent Verification through Probabilistic Model-Checking (2009) (17)
- Exploiting Moral Values to Choose the Right Norms (2018) (17)
- Practical Reasoning with Procedural Knowledge (A LOGIC OF BDI AGENTS WITH KNOW-HOW) (2002) (16)
- Automated Temporal Equilibrium Analysis: Verification and Synthesis of Multi-Player Games (2020) (16)
- Argumentation in Multi-Agent Systems (2010) (16)
- Intelligent agents II : agent theories, architectures, and languages : IJCAI '95 Workshop (ATAL) : Montréal, Canada, August 19-20, 1995 : proceedings (1996) (16)
- A supply chain as a network of auctions (2010) (16)
- Łukasiewicz Games (2015) (16)
- MODEL CHECKING A KNOWLEDGE EXCHANGE SCENARIO (2004) (16)
- Multi-Agent Reinforcement Learning with Temporal Logic Specifications (2021) (16)
- Knowledge as Strategic Ability (2004) (16)
- A Centrality Measure for Networks With Community Structure Based on a Generalization of the Owen Value (2014) (16)
- On Obligations and Abilities (2004) (16)
- A Knowledge-theoretic Approach to Distributed Problem Solving (1998) (15)
- Weighted Voting Games (2016) (15)
- Cooperation and Agreement between Semantic Web Services (2005) (15)
- The Stochastic Shapley Value for coalitional games with externalities (2017) (15)
- Hard and soft equilibria in boolean games (2014) (15)
- Reasoning about judgment and preference aggregation (2007) (15)
- Nash Equilibrium and Bisimulation Invariance (2018) (14)
- aamas03 : proceedings of the second International Joint Conference on Autonomous Agents and Multiagent Systems, July 14-18, 2003, Melbourne, Australia (2003) (14)
- What agents aren't: a discussion paper (1996) (14)
- Logics for Multiagent Systems (2012) (14)
- Towards tractable Boolean games (2012) (14)
- Model Checking Electronic Institutions (14)
- Software Agent Technologies 1 (1996) (14)
- Proceedings of the Second International Conference on Autonomous Agents, Minneapolis/St. Paul, MN USA, May 9-13, 1998 (1998) (14)
- Enumerating Connected Subgraphs and Computing the Myerson and Shapley Values in Graph-Restricted Games (2019) (14)
- Logics for Coalitional Games (2007) (14)
- Multi-Agent Hierarchical Reinforcement Learning with Dynamic Termination (2019) (14)
- An Introduction to Game Theory and Decision Theory (2002) (13)
- Iterated Games with LDL Goals over Finite Traces (2017) (13)
- Manipulating a Learning Defender and Ways to Counteract (2019) (13)
- Rationality in Multi-Agent Systems (1998) (13)
- AN ONTOLOGY FOR COORDINATION (2011) (13)
- Introducing Autonomic Behaviour in Semantic Web Agents (2005) (13)
- 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), July 25-29, 2005, Utrecht, The Netherlands (2005) (12)
- Game-theoretic Network Centrality: A Review (2017) (12)
- Temporal belief logics for modeling distributed artificial intelligence systems (1996) (12)
- Intelligent agents IV : agent theories, architectures, and languages : 4th International Workshop, ATAL'97, Providence, Rhode Island, USA, July 24-26, 1997 : proceedings (1998) (12)
- A Temporal Logic of Normative Systems (2009) (12)
- Equilibria of concurrent games on event structures (2014) (12)
- Information›seeking agent dialogs with permissions and arguments (2006) (12)
- The Negotiation Game (2014) (11)
- Some Preliminary Steps Towards a Meta-theory for Formal Inter-agent Dialogues (2004) (11)
- Towards formal methods for agent-based systems (1996) (11)
- An Automata Theoretic Approach to Multiagent Planning (2005) (11)
- Plan patterns for declarative goals in AgentSpeak (2006) (11)
- Proceedings of the 4th International Workshop on Intelligent Agents IV, Agent Theories, Architectures, and Languages (1997) (11)
- Implementation and Computation of a Value for Generalized Characteristic Function Games (2014) (11)
- Re-use of interaction protocols for decision-oriented applications (2002) (11)
- Manipulating Games by Sharing Information (2014) (11)
- Towards a Logic of Social Welfare (2006) (11)
- An analysis of the shapley value and its uncertainty for the voting game (2005) (10)
- Communication and Interaction (2007) (10)
- Paying Their Way: Commercial Digital Libraries for the 21st Century (1997) (10)
- Intentions in Equilibrium (2010) (10)
- Future Communication Networks using Software Agents (1999) (10)
- Minds and Machines Special Issue: Ethics and Artificial Intelligence (2017) (10)
- A formal specification of dMARS AGENT THEORIES, ARCHITECTURES, AND LANGUAGES (1998) (10)
- Law-governed Linda as a semantics for agent dialogue protocols (2005) (10)
- An abstract framework for reasoning about trust (2011) (10)
- A Classification Schema to Volumes 1 to 5 of the Intelligent Agents Series (1998) (10)
- A Logic of Visibility , Perception , and Knowledge : Completeness and Correspondence Results (2000) (10)
- Executable Temporal Logic for Distributed A.I (2002) (9)
- On Computational Tractability for Rational Verification (2019) (9)
- Model Checking Strategic Equilibria (2009) (9)
- Automated Game Analysis via Probabilistic Model Checking: a case study (2006) (9)
- Multiagent systems as computational organisations: the Gaia methodology (2005) (9)
- Bad equilibria (and what to do about them) (2012) (9)
- Program equilibrium—a program reasoning approach (2013) (9)
- Multi-agent \mathcal{V}\mathcal{S}\mathcal{K} Logic (2000) (8)
- AGENTS AND SOFTWARE ENGINEERING (2002) (8)
- Iterated Boolean Games for Rational Verification (2017) (8)
- Making it Up as they Go along: A Theory of Reactive Cooperation (Invited Paper) (1997) (8)
- A Graphical Representation for Games in Partition Function Form (2015) (8)
- On the use of logic in negotiation (2000) (8)
- A new approach to measure social capital using game-theoretic techniques (2015) (8)
- Agent-Oriented Software Engineering II: Second International Workshop, AOSE 2001, Montreal, Canada, May 29, 2001. Revised Papers and Invited Contributions (2002) (8)
- Temporal Reasoning in Agent-Based Systems (2005) (8)
- Preferences in Qualitative Coalitional Games (2004) (8)
- Learning action effects in partially observable domains (2010) (8)
- Agent-based digital libraries: driving the information economy (1997) (7)
- Issues in the Design of Negotiation Protocols for Logic-Based Agent Communication Languages (2000) (7)
- Evaluation of election outcomes under uncertainty (2008) (7)
- A New Age of AI: Features and Futures (2022) (7)
- An approximation method for power indices for voting games (2010) (7)
- A LOGIC OF BDI AGENTS WITH PROCEDURAL KNOWLEDGE (1996) (7)
- Strategy Logics and the Game Description Language (2007) (7)
- Strategy Logics and the Game Description Language (2007) (7)
- On the Identification of Agents (2000) (7)
- Lukasiewicz games (2014) (7)
- A heuristic approximation method for the Banzhaf index for voting games (2012) (7)
- Multi-Modal CTL: Completeness, Complexity, and an Application (2009) (6)
- Electric Boolean Games: Redistribution Schemes for Resource-Bounded Agents (2015) (6)
- Mechanism Design for Defense Coordination in Security Games (2020) (6)
- ESPERONTO APPLICATION: SERVICE PROVISION OF SEMANTIC ANNOTATION, AGGREGATION, INDEXING AND ROUTING OF TEXTUAL, MULTIMEDIA, AND MULTILINGUAL WEB CONTENT (2003) (6)
- Reasoning about knowledge by Ronald Fagin, Joseph Y. Halpern, Yoram Moses and Moshe Y. Vardi, MIT Press, Cambridge, MA, 1995, pp 477, $45.00 cloth, ISBN 0-262-06162-7 (1996) (6)
- Proof systems and transformation games (2010) (6)
- Pre-processing Techniques for Anytime Coalition Structure Generation Algorithms (2009) (6)
- Partial-order Boolean games: informational independence in a logic-based model of strategic interaction (2016) (6)
- Revenue maximising agendas for sequential English auctions (2004) (6)
- Programming multi-agent systems in AgentSpeak using Jason : a practical introduction with Jason (2008) (6)
- Agent research and development in Europe (2000) (6)
- Equilibria for games with combined qualitative and quantitative objectives (2020) (6)
- k-Coalitional Cooperative Games (2016) (6)
- Logics for Qualitative Coalitional Games (2009) (6)
- Logic-Based Agent Verification (2007) (5)
- Principles of Automated Negotiation: Applications (2014) (5)
- Computing optimal coalition structures in polynomial time (2018) (5)
- Sequential auctions for common value objects with budget constrained bidders (2010) (5)
- Knowledge Condition Games (2006) (5)
- Specifying and verifying distributed artificial intelligent systems (1993) (5)
- A logic of propositional control for truthful implementations (2009) (5)
- Evolutionary Synthesis of Stable Normative Systems (2017) (5)
- SERSE: Searching for Digital Content in Esperonto (2004) (5)
- Completeness and Complexity of Multi-modal CTL (2009) (5)
- A logical characterisation of qualitative coalitional games (2007) (5)
- A Measure of Synergy in Coalitions (2014) (5)
- Model Checking and Artificial Intelligence, 5th International Workshop, MoChArt 2008, Patras, Greece, July 21, 2008. Revised Selected and Invited Papers (2009) (5)
- NormLab: a framework to support research on norm synthesis (2014) (5)
- Equilibrium Refinements for Multi-Agent Influence Diagrams: Theory and Practice (2021) (5)
- Extending NormLab to Spur Research on Norm Synthesis (2015) (5)
- Automating Decision Making to Help Establish Norm-Based Regulations (2017) (5)
- Building and using social structures: A case study using the agent ART testbed (2013) (4)
- Semantic intelligent middleware for the web and the grid (2004) (4)
- Replication-Robust Payoff-Allocation with Applications in Machine Learning Marketplaces (2020) (4)
- Them and Us: Autonomous Agents In Vivo and In Silico (2014) (4)
- Tractability Results for Automatic Contracting (2004) (4)
- Scientia potentia est (2011) (4)
- 33 Łukasiewicz Games: A Logic-Based Approach to Quantitative Strategic Interactions (2015) (4)
- Sequential Auctions in Uncertain Information Settings (2007) (4)
- Proceedings of the Workshop on Intelligent Agents III, Agent Theories, Architectures, and Languages (1996) (4)
- AI and Economics (2017) (4)
- Agent Development Tools (2001) (4)
- Revised Papers and Invited Contributions from the Second International Workshop on Agent-Oriented Software Engineering II (2001) (4)
- Web services negotiation in an insurance grid (2007) (4)
- Computation and the prisoner's dilemma (2012) (4)
- Intention reconsider-ation reconsidered (1999) (4)
- Power and welfare in bargaining for coalition structure formation (2016) (4)
- A Measure of Added Value in Groups (2019) (4)
- Equilibrium Design for Concurrent Games (2021) (4)
- The computational complexity of boolean and stochastic agent design problems (2002) (4)
- Cooperative Concurrent Games (2019) (4)
- First international workshop, AOSE 2000 on Agent-oriented software engineering (2001) (4)
- Evaluation of scalable multi-agent system architectures for searching the Semantic Web (2010) (4)
- Forming Fuzzy Coalitions in Cooperative Superadditive Games (2007) (3)
- Thinking Backward with Professor Zermelo (2015) (3)
- Model Checking Knowledge and Time via Local Propositions: Cooperative and Adversarial Systems (2004) (3)
- Decomposing constraint systems: equivalences and computational properties (2011) (3)
- Optimal Agendas for Sequential Auctions for Common and Private Value Objects (2005) (3)
- Artificial Intelligence requires more than deep learning - but what, exactly? (2020) (3)
- Consumer Flexibility Aggregation Using Partition Function Games With Non-Transferable Utility (2021) (3)
- An Extension of the Owen-Value Interaction Index and Its Application to Inter-Links Prediction (2016) (3)
- Architectures and Languages: A Survey (1995) (3)
- Non-Utilitarian Coalition Structure Generation (2016) (3)
- Computational Analysis of Connectivity Games with Applications to Terrorist Networks (2013) (3)
- A Framework for Dynamic Agent Organizations (2009) (3)
- Marginality Approach to Shapley Value in Games with Externalities (2013) (3)
- Quantifying over coalitions in epistemic logic (2008) (3)
- Social Laws and Anti-Social Behaviour (2008) (3)
- Knowledge and Action in Semi-public Environments (2011) (3)
- Expressiveness and Nash Equilibrium in Iterated Boolean Games (2016) (3)
- On the structure of events in Boolean games (2014) (3)
- Combinatorial Auctions with Externalities (Extended Abstract) (2010) (3)
- Agents on the Web: Agent Research and Development in Europe (2000) (3)
- Łukasiewicz logics for cooperative games (2019) (3)
- A policy based framework for agents: on the specification of an agent policy language including roles, relationships, conversation patterns and co-operation patterns (2003) (3)
- MYWORLD: AN AGENT-ORIENTED TESTBED FOR DISTRIBUTED ARTIFICIAL INTELLIGENCE (2002) (3)
- Characterising the Manipulability of Boolean Games (2017) (3)
- Qualitative Coalitional Reasoning with Preferences (2004) (3)
- Knowledge , and Time : Alternating-time Temporal Epistemic Logic and its Applications (2003) (3)
- Partition decision trees: representation for efficient computation of the Shapley value extended to games with externalities (2019) (3)
- Knowledge , and Time : Alternating-time Temporal Epistemic Logic and its Applications (2003) (3)
- The cooperative problem solving process: A formal model (1994) (3)
- Agent-oriented software engineering (workshop). (2000) (3)
- Rational Verification for Probabilistic Systems (2021) (2)
- A logical approach to simulating societies (2006) (2)
- Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, 25-31 July 2015 (2015) (2)
- An Analysis of Sequential Auctions for Common and Private Value Objects (2005) (2)
- Towards the Verification of Human-Robot Teams (2005) (2)
- Delegating Decisions in Strategic Settings (2012) (2)
- The Triumph of Rationality (2012) (2)
- Mean-Payoff Games with ω-Regular Specifications (2022) (2)
- State-of-the-art in Agent-based Services (2005) (2)
- Behavioural strategies in weighted Boolean games (2020) (2)
- Intelligent Agents: Proceedings of 1st Int. Workshop on Agent Theories Architectures and Languages (ATAL-94) (1995) (2)
- Who speaks for AI? (2016) (2)
- The Shapley Axiomatization for Values in Partition Function Games (2013) (2)
- Proceedings of the workshop on Intelligent agents II : agent theories, architectures, and languages: agent theories, architectures, and languages (1996) (2)
- Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 25-31, 2015 (2015) (2)
- How Members of Covert Networks Conceal the Identities of Their Leaders (2021) (2)
- Making money from agents (1999) (2)
- An initial response to the OAS'03 challenge problem (2003) (2)
- Program models and semi-public environments (2019) (2)
- The DACS Methodology for Production Control (2004) (2)
- On optimal agendas for package deal negotiation (2011) (2)
- Intention Reconsideration as Discrete Deliberation Scheduling (2001) (2)
- Multi-Player Games with LDL Goals over Finite Traces (2020) (2)
- ECAI 2010 : 19th European Conference on Artificial Intelligence, 16-20 August 2010, Lisbon, Portugal : including Prestigious Applications of Artificial Intelligence (PAIS-2010) : proceedings (2010) (2)
- Optimal Agendas for Sequential Negotiations (2014) (2)
- Report on the Fourth International Joint Conference on Autonomous Agents and Multiagent Systems (2006) (2)
- Negotiated Path Planning for Non-Cooperative Multi-Robot Systems (2022) (2)
- Strategic considerations in the design of committees (2013) (2)
- The Jason Agent Programming Language (2007) (2)
- The Joy of Matching (2013) (2)
- The Simple Normative Systems Language (2006) (1)
- Evaluation of the DACS Methodology (2004) (1)
- Intelligent Agents IV : Proceedings of the Fourth International Workshop on Agent Theories , Architectures and Languages (2014) (1)
- Proof systems and transformation games (2012) (1)
- Logics of Interaction, Coalitions and Social Choice (extended abstract of invited (2008) (1)
- An abstract framework for reasoning about trust (Extended Abstract) (2011) (1)
- The BDI Agent Model (2007) (1)
- IRON: a machine for the automated synthesis of normative systems (2013) (1)
- The Architecture of Co-operating Intelligent Agents (1990) (1)
- Automated analysis of weighted voting games (2011) (1)
- Towards a Fair Allocation of Rewards in Multi-Level Marketing (2014) (1)
- Panel Summary: Agent Development Tools (2000) (1)
- Web Economics: A Case for Agent-Based Digital Libraries (2002) (1)
- Report on the Second International Joint Conference on Autonomous Agents and Multiagent Systems (2004) (1)
- Editorial (2003) (1)
- Majority bargaining for resource division (2016) (1)
- The Computational Difficulty of Bribery in Qualitative Coalitional Games (2007) (1)
- From model checking to equilibrium checking (2016) (1)
- A Cooperation Logic Framework for Social Laws (1)
- Diversity and agent technology (1999) (1)
- Partial Order Games (2021) (1)
- Logic for Automated Mechanism Design and Analysis (2008) (1)
- Hard and Soft Preparation Sets in Boolean Games (2016) (1)
- On the Complexity of Rational Verification (2022) (1)
- A Review of " Reasoning about Rational Agents " by Michael Wooldridge, Mit Press 2000 (2006) (1)
- Specification and Verification of Multi-Agent Systems (1997) (1)
- Agent-Based Software Engineering - Guest Editors' Introduction (2001) (1)
- A Game-Theoretic Algorithm for Link Prediction (2019) (1)
- Model Checking GDL through MOCHA : A Case Study (2009) (1)
- Understanding Mechanism Design—Part 2 of 3: The Vickrey-Clarke-Groves Mechanism (2021) (1)
- What Is Missing from Contemporary AI? The World (2022) (1)
- Extended Modal Logics for Social Software (extended abstract of invited talk) (2007) (1)
- Desiderata for Agent Argumentation Protocols (Tracking number 215) (2001) (1)
- Some Experiences with the Use of Ontologies in Deliberative Agents (2005) (1)
- Proceedings of the Ninth International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS 2010) (2010) (1)
- Local Equilibria in Logic-Based Multi-Player Games (2018) (1)
- Summary of Notation (2003) (1)
- Monte Carlo Techniques for Approximating the Myerson Value - Theoretical and Empirical Analysis (2019) (1)
- Combinatorial Auctions with Externalities: Basic Properties and Bidding Languages (2011) (1)
- Knowledge Representation for Agents and Multi-Agent Systems, First International Workshop, KRAMAS 2008, Sydney, Australia, September 17, 2008, Revised Selected Papers (2009) (0)
- Proceedings of LCMAS04 (International Workshop on Logic in Multi-Agent Systems) (2005) (0)
- Contents of Volume 23 (1991) (0)
- Redistribution Schemes for Resource-Bounded Agents (2015) (0)
- Cognitive Architectures and Autonomy : Commentary and Response (2012) (0)
- Proceedings of the 4th International Workshop on Strategic Reasoning: Imperfect Information in Reactive Modules Games (Abstract) (2016) (0)
- Principles of Automated Negotiation: Multilateral negotiations (2014) (0)
- Logics of Time and Action (2012) (0)
- Replication Robust Payoff Allocation in Submodular Cooperative Games (2022) (0)
- Chapter 11 Knowledge and Ability (2016) (0)
- Multilateral Bargaining for Resource Division (2014) (0)
- A formal analysis of trust and distrust relationships in Shakespeare’s Othello (2014) (0)
- ENGINEERING WITH AGENTS : Pitfalls and Pratfalls (1999) (0)
- SOFTWARE WITH AGENTS: Pitfalls and Pratfalls (1999) (0)
- Eighth International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS 2009) (2009) (0)
- Agent-Based Production Control (2004) (0)
- Games in extensive form (2014) (0)
- Strategic analysis of multi-issue negotiation (2014) (0)
- Games in normal form (2014) (0)
- Complexity results for an independent friendly propositional Logic (2004) (0)
- Teams over Time — a Logical Perspective (2005) (0)
- Man–machine negotiations (2014) (0)
- Proceedings of the 4th International Workshop on Strategic Reasoning: Expressiveness and Nash Equilibrium in Iterated Boolean Games (Abstract) (2016) (0)
- Understanding Mechanism Design––Part 1 of 3 (2020) (0)
- On two perspectives in decomposing constraint systems (2010) (0)
- Foreword (2005) (0)
- Off-line synthesis of evolutionarily stable normative systems (2018) (0)
- Axiomatic analysis of negotiation (2014) (0)
- Power and welfare in bargaining for coalition structure formation (2015) (0)
- How Inappropriately Heavyweight AI Solutions Dragged Down A Startup (and Made Me Realize that Industrial Salaries Are High for a Good Reason) (2008) (0)
- ECAI 2010 - 19th European Conference on Artificial Intelligence, Lisbon, Portugal, August 16-20, 2010, Proceedings (2010) (0)
- Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence (2010) (0)
- Through the Veil of Ignorance: Understanding Social Welfare (2020) (0)
- Appendix: Reference Guide (2007) (0)
- Advanced Goal‐Based Programming (2007) (0)
- Majority Bargaining for Resource Division (Extended Abstract) (2014) (0)
- A. RAO AND M. WOOLDRIDGE FOUNDATIONS OF RATIONAL AGENCY (0)
- Partition decision trees: representation for efficient computation of the Shapley value extended to games with externalities (2019) (0)
- Optimal coalition structures for probabilistically monotone partition function games (2022) (0)
- Main Program – Best Papers Best Papers Session II Designing Incentives for Boolean Games (0)
- Knowledge in Public Environments (2013) (0)
- Matthew Weiner and Nuel belnap/how causal probabilities might fit into our objectively indeterministic world mp lynch/zombies and the case of the phenomenal pickpocket (2006) (0)
- User‐Defined Components (2007) (0)
- Cooperation Structures Cooperation Structures (2014) (0)
- Defense coordination in security games: Equilibrium analysis and mechanism design (2022) (0)
- G T ] 2 0 M ay 2 01 9 Imitative Follower Deception in Stackelberg Games ∗ (2019) (0)
- On the Computational Complexity of Designing Bounded Agents (2003) (0)
- Editor-in-chief Table of Contents Section Knowledge Systems in Law and Computer Science (section-editor Radboud Winkels) .................28 Teaching Case-based Argumentation through a Model and Examples (bram Roth) ............................. Clime: Juridische Informatica Ontsloten via Het Intern (1999) (0)
- Towards a Logic of Social Welfare 1 (2006) (0)
- Summary of key notation (2014) (0)
- Incentive En g ineerin g for Boolean Games (2012) (0)
- Stabilizing Boolean Games by Sharing Information (2012) (0)
- Principles of Automated Negotiation: The negotiation agenda (2014) (0)
- Agent Research and Development in Europe (Part Two). (2000) (0)
- Cooperative Games in MultiAgent Systems (2011) (0)
- Retrieval of scientific data in Esperonto (0)
- Ontheuseof logic in negotiation (2002) (0)
- Reasoning about Choice (2013) (0)
- Qualitative Coalitional Games We give a brief introduction to Qualitative Coalitional Games (2007) (0)
- Joint conversation specification and compliance (2007) (0)
- Computing optimal coalition structures in polynomial time (2018) (0)
- On two perspectives in decomposing constraint systems Equivalences and computational properties (2010) (0)
- Program equilibrium—a program reasoning approach (2011) (0)
- Reasoning about strategic games with hybrid logic of choice and preferences ( draft ) (2008) (0)
- Synthesising Evolutionarily Stable Normative Systems (2017) (0)
- Logic for Negotiation (2010) (0)
- Preface (2003) (0)
- Principles of Automated Negotiation: Strategic analysis of single-issue negotiation (2014) (0)
- Principles of Automated Negotiation: Negotiation domains (2014) (0)
- C HAPTER 10 : Temporal Belief Logics for Modelling Distributed Artificial Intelligence Systems (1995) (0)
- A Model for Multi-issue Negotiation (2005) (0)
- THE S TRUCTURE OF E VENTS IN B OOLEAN G AMES (2017) (0)
- Intelligent agents (1999) (0)
- Evolutionary Synthesis of Stable Normative Systems ( Extended Abstract ) (2017) (0)
- Extended Modal Logics for Social Software (2007) (0)
- Senior Program Committee Members (2004) (0)
- Automated Synthesis of Compact Normative Systems (2015) (0)
- Preface to the SR-2015 special issue (2017) (0)
- Completeness, Complexity, and an Application (2009) (0)
- Bargaining for Coalition Structure Formation (2014) (0)
- Ieee Intelligent Systems a I a N Hawks and Doves (0)
- (cid:32)Lukasiewicz Logics for Cooperative Games (2019) (0)
- MDP Abstraction with Successor Features (2021) (0)
- Power and welfare in noncooperative bargaining for coalition structure formation (2014) (0)
- The Simple Normative System Language (SNL) (2007) (0)
- Majority bargaining for resource division (2015) (0)
- Multiagent Model-based Credit Assignment for Continuous Control (2021) (0)
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