Neil Maiden Maiden
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Software Engineering
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Computer Science
Neil Maiden Maiden's Degrees
- PhD Computer Science University of Manchester
- Bachelors Computer Science University of Manchester
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(Suggest an Edit or Addition)Neil Maiden Maiden's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Requirements engineering paper classification and evaluation criteria: a proposal and a discussion (2005) (840)
- Supporting Scenario-Based Requirements Engineering (1998) (390)
- ACRE: selecting methods for requirements acquisition (1996) (351)
- Social Modeling for Requirements Engineering (2011) (345)
- Acquiring COTS software selection requirements (1998) (318)
- Exploiting reusable specifications through analogy (1992) (248)
- Scenarios, Stories, Use Cases: Through the Systems Development Life-Cycle (2004) (245)
- Towards a Framework for Integrating Agile Development and User-Centred Design (2006) (219)
- The implementation of enterprise resource planning packages in different organisational and national cultures (2001) (207)
- Provoking creativity: imagine what your requirements could be like (2004) (190)
- Implementing enterprise resource planning packages in different corporate and national cultures (2000) (167)
- A proposal for a scenario classification framework (1998) (166)
- The Domain Theory for Requirements Engineering (1998) (142)
- Guiding use case authoring: results of an empirical study (1999) (118)
- Analysing the Novice Analyst: Cognitive Models in Software Engineering (1992) (118)
- Integrating creativity into requirements processes: experiences with an air traffic management system (2005) (107)
- CREWS-SAVRE: Scenarios for Acquiring and Validating Requirements (1998) (106)
- Requirements Engineering as Creative Problem Solving: A Research Agenda for Idea Finding (2010) (106)
- Using Mobile RE Tools to Give End-Users Their Own Voice (2010) (99)
- Integrating creativity workshops into structured requirements processes (2004) (92)
- Model-Driven Requirements Engineering: Synchronising Models in an Air Traffic Management Case Study (2004) (83)
- Where Do Requirements Come From? (2001) (81)
- PRiM: An i*-based process reengineering method for information systems specification (2008) (77)
- Requirements Engineering: An Integrated View of Representation, Process, and Domain (1993) (72)
- Interacting with virtual environments: an evaluation of a model of interaction (1999) (70)
- Determining socio-technical systems requirements: experiences with generating and walking through scenarios (2003) (69)
- A reuse-Oriented Approach for the Construction of Scenario Bases Methods (1997) (68)
- Guiding parallel requirements acquisition and COTS software selection (1999) (67)
- Can Requirements Be Creative? Experiences with an Enhanced Air Space Management System (2007) (66)
- Problem domain categories in requirements engineering (1998) (65)
- CREWS-SAVRE: systematic scenario generation and use (1998) (64)
- Modelling Component Dependencies to Inform Their Selection (2003) (64)
- Analogy as a paradigm for specification reuse (1991) (60)
- Exploring how to use scenarios to discover requirements (2009) (59)
- Discovering Web Services to Specify More Complete System Requirements (2007) (59)
- Rescue an integrated method for specifying requirements for complex sociotechnical systems (2005) (56)
- Inventing Requirements from Software: An Empirical Investigation with Web Services (2008) (52)
- How Culture Might Impact on the Implementation of Enterprise Resource Planning Packages (2000) (52)
- Power and politics in requirements engineering: embracing the dark side? (2012) (49)
- Requirements engineering by example: an empirical study (1993) (47)
- Requirements critiquing using domain abstractions (1994) (47)
- Computing technologies for reflective, creative care of people with dementia (2013) (45)
- Making the News: Digital Creativity Support for Journalists (2018) (44)
- User Requirements and System Requirements (2008) (44)
- A PROPOSAL FOR A SCENARIO CLASSIFICATION FRAMEWORK 1 (2001) (43)
- Social Modeling for Requirements Engineering: An Introduction (2011) (43)
- Developing use cases and scenarios in the requirements process (2005) (43)
- Rethinking Process Guidance for Selecting Software Components (2002) (41)
- Generating requirements from systems models using patterns: a case study (2005) (39)
- Designing with Only Four People in Mind? - A Case Study of Using Personas to Redesign a Work-Integrated Learning Support System (2009) (38)
- Use and Influence of Creative Ideas and Requirements for a Work-Integrated Learning System (2008) (37)
- Lessons learned during requirements acquisition for COTS systems (1997) (35)
- Rich-media scenarios for discovering requirements (2005) (35)
- Exploring the Effectiveness of Normative i* Modelling: Results from a Case Study on Food Chain Traceability (2008) (34)
- Analogical retrieval in reuse-oriented requirements engineering (1996) (31)
- Scenarios, stories, and use cases: the modern basis for system development (2004) (31)
- Creativity and Goal Modeling for Software Requirements Engineering (2015) (31)
- Extending Agile Processes with Creativity Techniques (2013) (30)
- How people categorise requirements for reuse: a natural approach (1995) (30)
- Making Mobile Requirements Engineering Tools Usable and Useful (2006) (29)
- End-user requirements blogging with iRequire (2010) (29)
- Analogical Matching For Specification (1991) (28)
- Theater Improvisers Know the Requirements Game (2008) (27)
- Using Satisfaction Arguments to Enhance i* Modelling of an Air Traffic Management System (2007) (27)
- CREWS Validation Frames: Patterns for Validating Systems Requirements (1998) (26)
- Creative requirements: invention and its role in requirements engineering (2006) (26)
- The Reflective Software Engineer: Reflective Practice (2014) (25)
- Inventing Requirements with Creativity Support Tools (2009) (25)
- Applying AI Techniques to Requirements Engineering: The NATURE Prototype (1994) (25)
- A goal-based round-trip method for system development (2005) (24)
- Analogical specification reuse during requirements analysis (1992) (24)
- Servicing Your Requirements (2006) (24)
- Requirements engineering tools go mobile (2004) (24)
- Domain modeling for reuse (1994) (23)
- Mobile Discovery of Requirements for Context-Aware Systems (2008) (23)
- People-oriented software reuse: the very thought (1993) (23)
- ART-SCENE: enhancing scenario walkthroughs with multi-media scenarios (2004) (22)
- Power and politics in requirements engineering: A proposed research agenda (2011) (22)
- Innovative Requirements Engineering Applied to ATM (2003) (22)
- An online forum as a user diary for remote workplace evaluation of a work-integrated learning system (2009) (22)
- Determining Stakeholder Needs in the Workplace: How Mobile Technologies Can Help (2007) (21)
- Using a Creativity Workshop to Generate Requirements for an Event Database Application (2008) (21)
- Monitoring Our Requirements (2013) (21)
- Discovering Web Services to Improve Requirements Specifications: Does It Help? (2008) (21)
- Creating Requirements - Techniques and Experiences in the Policing Domain (2003) (21)
- Stimulating Stakeholders' Imagination: New Creativity Triggers for Eliciting Novel Requirements (2016) (20)
- Exploring the impact of software requirements on system-wide goals: a method using satisfaction arguments and i* goal modelling (2012) (20)
- Using mobile devices and apps to support reflective learning about older people with dementia (2015) (19)
- ISRE: immersive scenario-based requirements engineering with virtual prototypes (2005) (19)
- Scenarios in the Wild: Experiences with a Contextual Requirements Discovery Method (2009) (19)
- REDEPEND-REACT: an architecture analysis tool (2005) (19)
- A software app to support creativity in dementia care (2013) (19)
- Computational Mechanisms for Distributed Requirements Engineering (1995) (19)
- Agile Requirements Can We Have Our Cake and Eat It Too? (2010) (18)
- How Service-Centric Systems Change the Requirements Process (2005) (18)
- Use of Domain Knowledge for Requirements Validation (1993) (18)
- Towards a Better Understanding of Usability Problems with Virtual Environments (1999) (18)
- A co-operative scenario based approach to acquisition and validation of system requirements: How exceptions can help! (1999) (18)
- Using /'* in Requirements Projects: Some Experiences and Lessons (2011) (18)
- Analogously based reusability (1992) (17)
- Software Reusability: Delivering productivity gains or short cuts (1990) (17)
- Seamlessly integrating service discovery into UML requirements processes (2006) (16)
- Improving interaction with virtual environments (1998) (16)
- Detecting Conflicts between Functional and Security Requirements with Secure Tropos: John Rusnak and the Allied Irish Bank (2011) (16)
- Monitoring meaningful activities using small low-cost devices in a smart home (2019) (15)
- Automatically Generating Requirements from i* Models: Experiences with a Complex Airport Operations System (2007) (15)
- What Has Requirements Research Ever Done for Us? (2005) (15)
- Creative goal modeling for innovative requirements (2019) (15)
- Capturing Multimedia Requirements Descriptions with Mobile RE Tools (2006) (14)
- Creativity and Conceptual Modeling for Requirements Engineering (2015) (14)
- Analogical software reuse: Empirical investigations of analogy-based reuse and software engineering practices (1991) (14)
- What are the day-to-day factors that are preventing business analysts from effective business analysis? (2011) (14)
- The Mobile Scenario Presenter: integrating contextual inquiry and structured walkthroughs (2004) (14)
- Storyboarding Requirements (2010) (13)
- Improve Your Requirements: Quantify Them (2006) (13)
- Creativity support in a serious game for dementia care (2013) (13)
- Exactly How Are Requirements Written? (2012) (13)
- Creative Leaf: A Creative iStar Modeling Tool (2016) (13)
- Integrated Software Reuse: Management and Techniques (1993) (13)
- Recurrent communication patterns in requirements engineering meetings (1996) (12)
- Digital creativity support for original journalism (2020) (12)
- REDEPEND: Extending i* Modelling into Requirements Processes (2006) (12)
- Inventing Requirements: Experiences with an Airport Operations System (2008) (12)
- Competence and Performance in Requirements Engineering: Bringing Learning to the Workplace (2006) (12)
- What influences the requirements process in industry? A report on industrial practice (2005) (12)
- Creativity Support to Improve Health-and-Safety in Manu-facturing Plants: Demonstrating Everyday Creativity (2015) (12)
- Integration of i* and Object-Oriented Models (2011) (11)
- StreetWise: A Valid Ecology for a Serious Game in a Secure Forensic Mental Health Setting (2015) (11)
- Driving Component Selection through Actor-Oriented Models and Use Cases (2004) (11)
- COTS workshop: continuing collaborations for successful COTS development (2001) (11)
- Selecting the right COTS software: why requirements are important (2001) (11)
- Ontology-Based Transformation Framework from Tropos to AORML (2011) (11)
- Analysing i * System Models for Dependability Properties : The Uberlingen Accident (2006) (11)
- The Abuse of Re-use: Why Cognitive Aspects of Software Re-usability are Important (1991) (11)
- Discovering Remote Software Services that Satisfy Requirements: Patterns for Query Reformulation (2006) (10)
- Analyzing the Effectiveness of Human Activity Systems with i (2011) (10)
- Acquiring requirements: a domain-specific approach (1996) (10)
- The Mobile Scenario Presenter: A Tool for in situ Requirements Discovery with Scenarios (2007) (10)
- Supporting Component Matching for Software Reuse (1992) (10)
- Exploring Scenario Forms and Ways of Use to Discover Requirements on Airports that Minimize Environmental Impact (2007) (10)
- Evaluating the Use of Digital Creativity Support by Journalists in Newsrooms (2019) (9)
- Does Service Discovery Enhance Requirements Specification? A Preliminary Empirical Investigation (2006) (9)
- Case-based reasoning in software engineering (1993) (9)
- Creativity in the Specification of Large-Scale Socio-Technical Systems (2007) (9)
- Strengths and Weaknesses of the i* Framework: An Empirical Evaluation (2011) (9)
- Evaluating the Adaptation of a Learning System before the Prototype Is Ready: A Paper-Based Lab Study (2009) (9)
- Method fragments (2000) (9)
- Integrating RE methods to support use case based requirements specification (2003) (8)
- IEE Proceedings Software (2000) (8)
- Card Sorts to Acquire Requirements (2009) (8)
- Supporting reflection and creative thinking by carers of older people with dementia (2011) (8)
- StreetWise: developing a serious game to support forensic mental health service users' preparation for discharge: a feasibility study. (2017) (8)
- Making It all Up: Getting in on the Act to Improvise Creative Requirements (2010) (8)
- Designing Digital Content to Support Science Journalism (2020) (8)
- Collaborative modelling of reflection to inform the development and evaluation of work-based learning technologies (2012) (8)
- A Software Tool and Method for Scenario Generation and Use (1997) (8)
- CHOReOS Dynamic Development Model Definition (D2.1) (2011) (8)
- Dependability in RESCUE : A Concurrent Engineering Approach to the Specification of Requirements for Air Traffic Management (2004) (7)
- Reuse-oriented requirements engineering in NATURE (1995) (7)
- Requirements and Aesthetics (2011) (7)
- Evaluating Scenarios by Simulation (2004) (7)
- Human Activity Modelling in the Specification of Operational Requirements: Work in Progress (2004) (7)
- Towards a Systems Engineering Pattern Language: Applying i* to Model Requirements-Architecture Patterns (2003) (7)
- A Computational Model of Analogical Reasoning in Dementia Care (2013) (7)
- Evaluating Digital Creativity Support To Improve Health-and-Safety in a Manufacturing Plant (2017) (7)
- Establishing Digital Creativity Support in Non-Creative Work Environments (2017) (7)
- S3C: Using Service Discovery to Support Requirements Elicitation in the ERP Domain (2011) (7)
- An Emerging Model of Creative Game-Based Learning (2013) (7)
- SCARLET: Light-Weight Component Selection in BANKSEC (2003) (7)
- REDEPEND: Tool Support for i* Modelling in Large-scale Industrial Projects (2008) (7)
- Reuse of analogous specifications during requirements analysis (1991) (6)
- Supporting quality in science communication: insights from the QUEST project (2021) (6)
- Enterprise Innovation: From Creativity to Engineering (2015) (6)
- Take your mobile device out from behind the requirements desk (2006) (6)
- Saving reuse from the noose: reuse of analogous specifications through human involvement in reuse process (1991) (6)
- Requirements engineering as information search and idea discovery (keynote) (2013) (6)
- Trust Me, I'm an Analyst (2010) (6)
- SCARLET: Integrated Process and Tool Support for Selecting Software Components (2003) (6)
- CREWS validation frames: validating systems requirements (1998) (6)
- User roles in asynchronous distributed collaborative idea generation (2011) (6)
- A Requirements-Led Approach for Specifying QoS-Aware Service Choreographies: An Experience Report (2014) (6)
- Facilitating Creativity in Collaborative Work with Computational Intelligence Software (2016) (5)
- Improving Risk-Based Security Analysis with i* (2011) (5)
- Using i* Modelling as a Bridge between Air Traffic Management Operational Concepts and Agent-based Simulation Analysis (2010) (5)
- Digital creativity in dementia care support (2013) (5)
- Informing the Specification of a Large-Scale Socio-technical System with Models of Human Activity (2007) (5)
- Cherishing Ambiguity (2012) (5)
- Exploiting Codified User Task Knowledge to Discover Services at Design-Time (2012) (5)
- Agile Requirements (2010) (5)
- Requirements Analysis: The Next Generation (2011) (5)
- CHOReOS perspective on the Future Internet and initial conceptual model (D1.2) (2011) (5)
- Developing and Evaluating Digital Creativity Support in Google Docs for Journalists (2016) (5)
- SeCSE - Service Centric System Engineering: an overview (2009) (4)
- Usability Requirements for Virtual Environments (1998) (4)
- Guidelines for better scenarios: supporting theories and evidence (1999) (4)
- Multi-perspective requirements engineering within NATURE (1996) (4)
- Modelling interaction to inform information requirements in virtual environments (1999) (4)
- Modelling interaction to inform information requirements in virtual environments (1999) (4)
- Domain abstractions in requirements engineering: an exemplar approach? (1992) (4)
- Service-Centric Systems and Requirements Engineering (2008) (3)
- Keynote I: Neil Maiden (2010) (3)
- Service Design: It's All in the Brand (2010) (3)
- So, What Is Requirements Work? (2013) (3)
- Delivering Requirements Research into Practice: A Keynote to the REFSQ'2011 Conference (2011) (3)
- How to Use Web Services in Your Requirements Process (2009) (3)
- Mobile Werkzeuge im Requirements Engineering (2004) (3)
- Formative Evaluation Report 1. APOSDLE deliverable D06.6 (2007) (3)
- Bridging the Requirements Gap: Policies, Goals, and Domains (1993) (3)
- Politics Are Inescapable (2012) (3)
- Applying Modular Method Engineering to Validate and Extend the RESCUE Requirements Process (2005) (3)
- Spocks and Kirks in the Requirements Universe (2012) (3)
- Scenario-driven systems engineering (2000) (3)
- Requirements 25 Years On (2008) (3)
- Digital Creativity Support: designing AI to augment human creativity (2019) (3)
- Evoking Emotion through Stories in Creative Dementia Care (2013) (3)
- Guest Editors' Introduction: Shake, Rattle, and Requirements (2005) (2)
- Pattern-Based Generation of Requirements from System Models (2004) (2)
- The role of service orientation in future web-based food traceability systems (2011) (2)
- Supporting Creative RE with i (2015) (2)
- Using a Modelling Language to Describe the Quality of Life Goals of People Living with Dementia (2019) (2)
- Second-Wave Enterprise Resource Planning Systems: Implementing Enterprise Resource Packages? Consider Different Organizational and National Cultures! (2003) (2)
- Sport Sparks: Supporting Creative Thinking by Professional Coaches (2021) (2)
- Lessons learned during requirements acquisition for COTS (1997) (2)
- Computational alignment of goals and scenarios for complex systems (2013) (2)
- Provoking creative design: making it scale (2008) (2)
- Using Scenarios to Discover Requirements for Engine Control Systems (2008) (2)
- New opportunities for services and human–computer interaction (2012) (2)
- Map-driven Modular Method Re-engineering: Improving the RESCUE Requirements Process (2005) (2)
- Using i* to Model Access Policies: Relating Actors to Their Organizational Context (2011) (2)
- The Inhibited Analyst (2011) (2)
- 2011 First International Workshop on Requirements Patterns (2011) (2)
- Socially Grounded Analysis of Knowledge Management Systems and Processes (2011) (2)
- Oi, Analyst You're Barred! (2009) (2)
- Models and processes for the evaluation of off-the-shelf components -- MPEC'05 (2005) (2)
- Using the Bright Sparks Software Tool During Creative Design Work (2016) (2)
- Using domain knowledge for requirements engineering: a process view (1996) (2)
- Requirements Engineering for Trust-Based Interorganizational Networks (2011) (2)
- Secure Tropos: Extending i* and Tropos to Model Security Throughout the Development Process (2011) (2)
- Can action research improve local journalism? (2022) (2)
- If You Want Innovative RE, Never Ask the Users; A Formal Debate (2010) (1)
- Using a Requirements Modelling Language to Co-Design Intelligent Support for People Living with Dementia (2020) (1)
- INJECT: Algorithms to Discover Creative Angles on News (2020) (1)
- Acquiring Cots Software Selection Requirements Acquiring Cots Product Requirements Lessons Learned (1998) (1)
- The Mission Control Room (2015) (1)
- Evaluating an information system to provide creative guidance about health-and-safety in manufacturing (2020) (1)
- Screenwriting for Requirements Engineers (2007) (1)
- Creative Information Exploration in Journalism (2018) (1)
- Creativity in Older People Designing Digital Devices (2011) (1)
- My Requirements? Well, That Depends (2007) (1)
- Applications in Security and Privacy (2011) (1)
- Using Mobile RE Tools To Give End-Users a Voice (2015) (1)
- The Transfer Problem in Analogical Reuse (1996) (1)
- Business Innovation in Virtual Enterprise Environments (2015) (1)
- Exploring Associations between the Work Environment and Creative Design Processes (2013) (1)
- From Creativity to Innovation: The Importance of Design (2015) (1)
- Editorial Component-based software engineering (2000) (1)
- Supporting Creative Design Processes in Blended Interaction Spaces (2015) (1)
- Using i* to Support a Summative Evaluation (2010) (1)
- Evaluating the Use of Daily Care Notes Software for Older People with Dementia (2018) (1)
- Using QoS for Relevance Feedback in Service Discovery: A Preliminary Empirical Investigation (2010) (1)
- The effect of variability modeling on requirements satisfaction for the configuration and implementation of off-the-shelf software packages (2014) (1)
- A classification of RE papers:(A)re we researching or designing RE techniques? (2005) (1)
- On the Use of i* for COTS Components Selection: Principles and Consequences (2011) (1)
- What Time Is It, Eccles? (2011) (1)
- Workplace learning study. Deliverable EU APOSDLE project D21 (2006) (1)
- Where Are We? Handling Context (2009) (1)
- Extending i* to Fit with the Requirements World (2008) (1)
- The Production and Innovation Knowledge Repository (2015) (1)
- Framing Requirements Work as Learning (2012) (1)
- Proceedings of the Joint International Workshop on Professional Learning, Competence Development and Knowledge Management - LOKMOL and L3NCD (2006) (1)
- Generic domain models in software engineering (1992) (1)
- Summative Evaluation Report - APOSDLE Deliverable D6.12 (2010) (1)
- Monitoring meaningful activities using small low-cost devices in a smart home (2019) (0)
- An introduction to the workshop on requirements for systems, services, and systems of systems (2011) (0)
- Title: Plan for Joint Publications (2011) (0)
- Creativity Triggers: Extension and empirical evaluation of their effectiveness during requirements elicitation (2022) (0)
- Monitoring Innovation and Production Improvement (2015) (0)
- The Re ective Software Engineer : Re ective Practice (0)
- Appendix: Guide to Modeling Notations (2011) (0)
- Creativity Support for Learning in the Person-Centred Care of Older People with Dementia (2013) (0)
- Type : Deliverable Version : 1 Date : 3 rd November 2011 Status : Final Class : External Management Summary (2011) (0)
- A Reference Model for i (2011) (0)
- Raw Data Connection Services and Tools (2015) (0)
- stakeholders in RE (2007) (0)
- Using computational tools to support journalists’ creativity (2021) (0)
- Fragile Perspectives: A Multi-Sensory and Multi-Media Installation Reflecting on News Landscapes (2022) (0)
- 13. Innovation and Production Improvement in Virtual Enterprises: The User Perspective (2015) (0)
- Using Formal Agent Specification Languages for the Analysis, Verification, and Simulation of i* Models (2011) (0)
- What Has Requirements Research Ever Done (2005) (0)
- From Unknown to Known Impacts of Organizational Changes on Socio-technical Systems (2015) (0)
- A multi-technique tool for supporting creative thinking by sports coaches (2022) (0)
- A Computerised Goal Model of Quality of Life of People Living with Dementia (2022) (0)
- A Day of Networked Production Improvement (2015) (0)
- Incorporating Social Modeling in Software Development (2011) (0)
- Introducing creativity techniques and software apps to the care of people with dementia (2011) (0)
- Human Issues in Software Reuse (2019) (0)
- The RE’04 conference (2006) (0)
- A creative intelligence tool for journalists (2022) (0)
- Creative Thinking as Information Discovery (2012) (0)
- Other Titles from ISTE in Systems and Industrial Engineering (2015) (0)
- Summative evaluation plan. Deliverable D6.11, EU Project 027023 APOSDLE (2009) (0)
- Suppporting Creative RE with i (2015) (0)
- Modelling the quality of life goals of people living with dementia (2020) (0)
- Power and politics in requirements engineering: embracing the dark side? (2012) (0)
- Evaluating and Extending Social Modeling (2011) (0)
- Developing UseCasesandScenarios inthe Requirements Process (2005) (0)
- Evaluating the Impact of a New Interactive Digital Solution for Collecting Care Quality In-formation for Residenial Homes (2016) (0)
- A Project of Collaborative Networked Innovation (2015) (0)
- Invited talks (2011) (0)
- The Virtual Innovation Factory (2015) (0)
- Formative evaluation guidelines and plan. APOSDLE deliverable D06.5 (2007) (0)
- Using Satisfaction Arguments with i * Modelling : An Exploratory Integration and Application to an Air Traffic Management System (0)
- Sociocentric Design of Multiagent Architectures (2011) (0)
- Models and processes for the evaluation of off-the-shelf components - MPEC'05 (2005) (0)
- Creativity on a shoestring: concept generating in agile development (2013) (0)
- Future directions of the RE conference and its community (2013) (0)
- An Emerging Computational Model of Flow Spaces in Social Creativity and Learning (2013) (0)
- Applications and Experiences (2011) (0)
- Session details: Session 8: Creativity with Kids (2019) (0)
- The BIVEE Environment: Description of the Overall Software Architecture (2015) (0)
- Designing new digital tools to augment human creative thinking at work: An application in elite sports coaching (2022) (0)
- feature Creativity: Imagine What Your Requirements Could Be Like (2004) (0)
- The AIDIMA Experience (2015) (0)
- What Makes You Fupy (‘Food’ + ‘Happy’)? Leveraging Strategic Maneuvering to Build Food Coaching Apps (2021) (0)
- A Requirements Traceability Approach to Support Mission Assurance and Configurability in the Military (2017) (0)
- Applying computational creativity to health and social care (2014) (0)
- Monitoring Quality of Life Indicators at Home from Sparse, and Low-Cost Sensor Data (2021) (0)
- Proceedings of the second international workshop on Models and processes for the evaluation of off-the-shelf components (2005) (0)
- From the Horse's Mouth (2007) (0)
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