P. J. Narayanan
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P. J. Narayanancomputer-science Degrees
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Computer Science
Why Is P. J. Narayanan Influential?
(Suggest an Edit or Addition)According to Wikipedia, P. J. Narayanan is a professor at the International Institute of Information Technology, Hyderabad, and the institute's current director since April 2013. He is known for his work in computer vision , computer graphics , and parallel computing on the GPU .
P. J. Narayanan's Published Works
Published Works
- Accelerating Large Graph Algorithms on the GPU Using CUDA (2007) (800)
- Virtualized Reality: Constructing Virtual Worlds from Real Scenes (1997) (692)
- Constructing virtual worlds using dense stereo (1998) (313)
- CUDA cuts: Fast graph cuts on the GPU (2008) (287)
- Virtualized reality: concepts and early results (1995) (202)
- Fast minimum spanning tree for large graphs on the GPU (2009) (127)
- Singular value decomposition on GPU using CUDA (2009) (124)
- Computer Vision - ACCV 2006, 7th Asian Conference on Computer Vision, Hyderabad, India, January 13-16, 2006, Proceedings, Part I (2006) (118)
- Part-based Graph Convolutional Network for Action Recognition (2018) (117)
- A performance prediction model for the CUDA GPGPU platform (2009) (110)
- Person De-Identification in Videos (2009) (107)
- Virtualized reality: constructing time-varying virtual worlds from real world events (1997) (104)
- Large Graph Algorithms for Massively Multithreaded Architectures (2009) (102)
- A fast GPU algorithm for graph connectivity (2010) (76)
- Real-Time Ray Tracing of Implicit Surfaces on the GPU (2010) (75)
- Visibility Probability Structure from SfM Datasets and Applications (2012) (69)
- Garuda: A Scalable Tiled Display Wall Using Commodity PCs (2007) (58)
- Geometric Structure Computation from Conics (2004) (39)
- Structured Adversarial Training for Unsupervised Monocular Depth Estimation (2018) (38)
- Practical Time Bundle Adjustment for 3D Reconstruction on the GPU (2010) (37)
- Fast and scalable list ranking on the GPU (2009) (34)
- Machine vision analysis of the energy efficiency of intermodal freight trains (2007) (32)
- Recovery of dynamic scene structure from multiple image sequences (1996) (32)
- Geometry-Aware Feature Matching for Structure from Motion Applications (2015) (27)
- Nose, Eyes and Ears: Head Pose Estimation by Locating Facial Keypoints (2018) (27)
- Fast Two Dimensional Convex Hull on the GPU (2011) (27)
- Some GPU Algorithms for Graph Connected Components and Spanning Tree (2010) (25)
- Multistage SFM: Revisiting Incremental Structure from Motion (2014) (23)
- Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events (2007) (23)
- High Performance Pattern Recognition on GPU (2008) (21)
- Interactive Video Manipulation Using Object Trajectories and Scene Backgrounds (2013) (21)
- Recognition of Malayalam Documents (2009) (20)
- Virtualized Reality: Being Mobile in a Visual Scene (1996) (19)
- Composite Focus Measure for High Quality Depth Maps (2017) (18)
- Raytracing Dynamic Scenes on the GPU Using Grids (2012) (18)
- Ray Casting Deformable Models on the GPU (2008) (17)
- Synchronous Capture of Image Sequences from Multiple Cameras. (1995) (17)
- Planar homography from Fourier domain representation (2004) (17)
- Discrete contours in multiple views: approximation and recognition (2004) (16)
- Hybrid implementation of error diffusion dithering (2011) (16)
- Parallelizing Two Dimensional Convex Hull on NVIDIA GPU and Cell BE (2009) (16)
- Can GPUs sort strings efficiently? (2013) (16)
- Scalable Split and Gather Primitives for the GPU (2009) (15)
- Multistage SFM: A Coarse-to-Fine Approach for 3D Reconstruction (2015) (15)
- The De-Identification Camera (2011) (15)
- Virtual worlds using computer vision (1998) (14)
- Real-Time Rendering and Manipulation of Large Terrains (2008) (14)
- GPU-Accelerated Genetic Algorithms (14)
- On Using Classical Poetry Structure for Indian Language Post-Processing (2007) (14)
- Solving Multilabel MRFs Using Incremental alpha-Expansion on the GPUs (2009) (14)
- Historical Perspectives on 4D Virtualized Reality (2006) (14)
- Real-Time Streaming and Rendering of Terrains (2006) (14)
- Compression of multiple depth maps for IBR (2005) (14)
- Polygonal Approximation of Closed Curves across Multiple Views (2002) (14)
- Exploiting the Shader Model 4.0 Architecture (2008) (13)
- BioSuite: a comprehensive bioinformatics software package (A unique industry-academia collaboration) (2007) (13)
- Planar shape recognition across multiple views (2002) (13)
- Video frame alignment in multiple views (2002) (13)
- Trajectory based video object manipulation (2011) (13)
- Depth+Texture Representation for Image Based Rendering (2004) (12)
- Design of A Geometry Streaming System (2004) (12)
- CPU and/or GPU: Revisiting the GPU Vs. CPU Myth (2013) (12)
- Scalable clustering using multiple GPUs (2011) (12)
- Fourier domain representation of planar curves for recognition in multiple views (2004) (11)
- Discrete range searching primitive for the GPU and its applications (2012) (11)
- RefocusGAN: Scene Refocusing Using a Single Image (2018) (11)
- A view-dependent, polyhedral 3D display (2009) (11)
- Tools for Developing OCRs for Indian Scripts (2003) (10)
- Generalised correlation for multi-feature correspondence (2002) (10)
- Dense View Interpolation on Mobile Devices Using Focal Stacks (2014) (9)
- Designing Perspectively Correct Multiplanar Displays (2013) (9)
- Virtual ized Reality : Concepts and Early Results (1995) (9)
- A Vision System for Monitoring Intermodal Freight Trains (2007) (9)
- PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction (2020) (9)
- Efficient Discrete Range Searching primitives on the GPU with applications (2010) (9)
- Augmented Reality using Over-Segmentation (2007) (8)
- Culling an Object Hierarchy to a Frustum Hierarchy (2006) (8)
- Depth Images: Representations and Real-Time Rendering (2006) (7)
- Intrinsic image decomposition using focal stacks (2016) (6)
- Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing (2010) (6)
- An adaptive multifeature correspondence algorithm for stereo using dynamic programming (2002) (6)
- Real-Time Painterly Rendering of Terrains (2008) (6)
- View-Graph Selection Framework for SfM (2018) (6)
- Building blocks for autonomous navigation using contour correspondences (2004) (5)
- Streaming terrain rendering (2006) (5)
- Ray Tracing Dynamic Scenes with Shadows on the GPU (2010) (5)
- Casual Indoor HDR Radiance Capture from Omnidirectional Images (2022) (5)
- A GPU-assisted personal video organizing system (2011) (5)
- Find Me a Sky: A Data-Driven Method for Color-Consistent Sky Search and Replacement (2018) (5)
- DE-IDENTIFICATION FOR PRIVACY PROTECTION IN SURVEILLANCE VIDEOS (2010) (5)
- Semantic Hierarchical Priors for Intrinsic Image Decomposition (2019) (5)
- GPU Objects (2006) (4)
- Algebraic Splats Representation for Point Based Models (2008) (4)
- Hybrid Multi-Core Algorithms for Regular Image Filtering Applications (2012) (4)
- Distributed massive model rendering (2012) (4)
- Progressive Decomposition of Point Clouds Without Local Planes (2006) (4)
- SHARP: Shape-Aware Reconstruction of People in Loose Clothing (2022) (4)
- A Flexible Neural Renderer for Material Visualization (2019) (4)
- Defocus Magnification Using Conditional Adversarial Networks (2019) (4)
- Fast, Scalable, and Secure encryption on the GPU (2010) (3)
- Human Shape Capture and Tracking at Home (2018) (3)
- Parallel divide and conquer ray tracing (2013) (3)
- Fast Graph Cuts for Computer Vision (2011) (3)
- Multiview Constraints for Recognition of Planar Curves in Fourier Domain (2002) (3)
- Semantic Priors for Intrinsic Image Decomposition (2018) (3)
- GEOMETRIC AND STOCHASTIC ERROR MINIMISATION IN MOTION TRACKING (2004) (3)
- Scalable , Tiled Display Wall for Graphics using a Coordinated Cluster of PCs (3)
- Hybrid ray tracing and path tracing of Bezier surfaces using a mixed hierarchy (2012) (3)
- Video Completion for Indoor Scenes (2006) (3)
- Fast Burrows Wheeler Compression Using All-Cores (2015) (2)
- Unsupervised Image Style Embeddings for Retrieval and Recognition Tasks (2020) (2)
- Generalized newtonian fluid simulations (2013) (2)
- Algebraic Constraints on Moving Points in Multiple Views (2002) (2)
- Towards Fuzzy Calibration (2002) (2)
- Interactive Simulation of Generalised Newtonian Fluids using GPUs (2014) (2)
- Mixed-Resolution Patch-Matching (2012) (2)
- Focal Stack Representation and Focus Manipulation (2017) (2)
- LAYER EXTRACTION USING GRAPH CUTS AND FEATURE TRACKING (2006) (2)
- Computer Vision - ACCV 2006, 7th Asian Conference on Computer Vision, Hyderabad, India, January 13-16, 2006, Proceedings, Part II (2006) (2)
- Depth Image Representation for Image Based Rendering (2)
- REMOTEVIS: REMOTE VISUALIZATION OF MASSIVE VIRTUAL ENVIRONMENTS (2004) (2)
- Fast registration of articulated objects from depth images (2013) (1)
- Fast Analytic Soft Shadows from Area Lights (2021) (1)
- From Traditional to Modern: Domain Adaptation for Action Classification in Short Social Video Clips (2016) (1)
- Bringing Linearly Transformed Cosines to Anisotropic GGX (2022) (1)
- Interactive visualization and tuning of multi-dimensional clustersfor indexing (2012) (1)
- Appearance Editing with Free-viewpoint Neural Rendering (2021) (1)
- Neural view synthesis with appearance editing from unstructured images (2021) (1)
- Fast graph cuts using shrink-expand reparameterization (2012) (1)
- Interactive Visualization and Tuning of SIFT Indexing (2010) (1)
- Parallel search for the interpretation of aerial images (1994) (1)
- PRTT: Precomputed Radiance Transfer Textures (2022) (1)
- Coherent and importance sampled LVC BDPT on the GPU (2015) (1)
- Geometry directed browser for personal photographs (2012) (1)
- StyleTRF: Stylizing Tensorial Radiance Fields (2022) (1)
- Attention-Based Super Resolution from Videos (2008) (1)
- PeelNet: Textured 3D reconstruction of human body using single view RGB image (2020) (1)
- RepVis : A Remote Visualization System for Large Environments (1)
- D Structure of Dynamic Events for Tele-immersive Systems (2008) (1)
- Error Detection and Correction in Indic OCRs (2017) (1)
- Learning to hash-tag videos with Tag2Vec (2016) (1)
- A Multifeature Correspondence Algorithm Using Dynamic Programming (2002) (1)
- Recovering the 3D Geometry of Heritage Monuments from Image Collections (2017) (0)
- Real-Time Rendering of Arbitrary Surface Geometries using Learnt Transfer (2022) (0)
- Fast Burrows Wheeler Compression Using CPU and GPU (2014) (0)
- Reconstruction of People in Loose Clothing (2021) (0)
- Geometric Scene Refocusing (2020) (0)
- Improving the Efficiency of SfM and its Applications (2012) (0)
- Fast Minimum Spanning Tree Computation (2012) (0)
- Transfer Textures for Fast Precomputed Radiance Transfer (2022) (0)
- An object-oriented framework for the creation of customized expert system for CAD (1993) (0)
- Proceedings of the 7th Asian conference on Computer Vision - Volume Part II (2006) (0)
- Editorial introduction to the special issue (2011) (0)
- Large-scale virtual texturing on a distributed rendering system (2015) (0)
- Efficient Ray Tracing of Parametric Surfaces for Advanced Effects (2015) (0)
- A Parametric Proxy-Based Compression of Depth Movies (2008) (0)
- Parametric Proxy-Based Compression of Multiple Depth Movies of Humans (0)
- Adversarial Training for Unsupervised Monocular Depth Estimation (2019) (0)
- A Unified View-Graph Selection Framework for Structure from Motion (2017) (0)
- A Multimedia-based City Information System (2001) (0)
- Short Paper: View Dependent Rendering to Simple Parametric Display Surfaces (2011) (0)
- SLFT: A physically accurate framework for Tracing Synthetic Light Fields (2018) (0)
- Data Generation Toolkit for Image Based Rendering Algorithms (2006) (0)
- SynCam: Capturing sub-frame synchronous media using smartphones (2017) (0)
- Constraints on Coplanar Moving Points (2004) (0)
- Video Completion as Noise Removal (0)
- SynCam : Capturing subframe synchronous media using smartphones by (0)
- Exploring Data Driven Graphics for Interactivity (2022) (0)
- Proceedings of the 7th ACM India Computing Conference, COMPUTE 2014, Nagpur, India, October 9-11, 2014 (2014) (0)
- Point Based Representations for Hierarchical Environments (2007) (0)
- Increasing intensity resolution on a single display using spatio-temporal mixing (2012) (0)
- Algorithm Using Dynamic Programming (2001) (0)
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What Schools Are Affiliated With P. J. Narayanan?
P. J. Narayanan is affiliated with the following schools: