Ravin Balakrishnan
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Ravin Balakrishnancomputer-science Degrees
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Computer Science
Why Is Ravin Balakrishnan Influential?
(Suggest an Edit or Addition)Ravin Balakrishnan's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users (2004) (706)
- Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays (2003) (530)
- The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area (2005) (509)
- Distant freehand pointing and clicking on very large, high resolution displays (2005) (484)
- Direct-touch vs. mouse input for tabletop displays (2007) (428)
- ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models (2008) (330)
- Enabling always-available input with muscle-computer interfaces (2009) (321)
- Keepin' it real: pushing the desktop metaphor with physics, piles and the pen (2006) (313)
- Pressure widgets (2004) (289)
- Reaching for objects in VR displays: lag and frame rate (1994) (287)
- Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces (2008) (279)
- Acquisition of expanding targets (2002) (245)
- TiltText: using tilt for text input to mobile phones (2003) (242)
- The Impact of Control-Display Gain on User Performance in Pointing Tasks (2008) (237)
- "Beating" Fitts' law: virtual enhancements for pointing facilitation (2004) (216)
- Using deformations for browsing volumetric data (2003) (215)
- Interacting with large displays from a distance with vision-tracked multi-finger gestural input (2005) (214)
- Gesture registration, relaxation, and reuse for multi-point direct-touch surfaces (2006) (213)
- Earpod: eyes-free menu selection using touch input and reactive audio feedback (2007) (212)
- The design and evaluation of selection techniques for 3D volumetric displays (2006) (212)
- Sphere: multi-touch interactions on a spherical display (2008) (204)
- An analysis of the Human Papilloma Virus vaccine debate on MySpace blogs. (2010) (193)
- Fitts' law and expanding targets: Experimental studies and designs for user interfaces (2005) (184)
- Pointing at trivariate targets in 3D environments (2004) (177)
- Performance differences in the fingers, wrist, and forearm in computer input control (1997) (175)
- The Rockin'Mouse: integral 3D manipulation on a plane (1997) (171)
- Multi-finger gestural interaction with 3D volumetric displays (2004) (171)
- Video browsing by direct manipulation (2008) (170)
- Multi-user interaction using handheld projectors (2007) (160)
- Fluid interaction techniques for the control and annotation of digital video (2003) (160)
- Exploring bimanual camera control and object manipulation in 3D graphics interfaces (1999) (155)
- Simple vs. compound mark hierarchical marking menus (2004) (151)
- Interacting with dynamically defined information spaces using a handheld projector and a pen (2006) (151)
- Creating principal 3D curves with digital tape drawing (2002) (145)
- mClerk: enabling mobile crowdsourcing in developing regions (2012) (145)
- The vacuum: facilitating the manipulation of distant objects (2005) (143)
- Hover widgets: using the tracking state to extend the capabilities of pen-operated devices (2006) (140)
- HybridPointing: fluid switching between absolute and relative pointing with a direct input device (2006) (136)
- ShapeTouch: Leveraging contact shape on interactive surfaces (2008) (136)
- Large Displays in Automotive Design (2000) (134)
- Symmetric bimanual interaction (2000) (133)
- Comparing usage of a large high-resolution display to single or dual desktop displays for daily work (2009) (132)
- Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip (1999) (132)
- The role of kinesthetic reference frames in two-handed input performance (1999) (127)
- Strategies for accelerating on-line learning of hotkeys (2007) (117)
- Zliding: fluid zooming and sliding for high precision parameter manipulation (2005) (115)
- A suggestive interface for image guided 3D sketching (2004) (114)
- VisionWand: interaction techniques for large displays using a passive wand tracked in 3D (2003) (107)
- An interface for virtual 3D sculpting via physical proxy (2006) (106)
- Codex: a dual screen tablet computer (2009) (100)
- Evaluating tactile feedback and direct vs. indirect stylus input in pointing and crossing selection tasks (2008) (99)
- EverybodyLovesSketch: 3D sketching for a broader audience (2009) (99)
- Digital tape drawing (1999) (97)
- Interactive Exploration of Implicit and Explicit Relations in Faceted Datasets (2013) (95)
- Table-centric interactive spaces for real-time collaboration (2006) (91)
- A probabilistic approach to modeling two-dimensional pointing (2005) (89)
- Exploratory Analysis of Time-Series with ChronoLenses (2011) (88)
- Empirical Investigation into the Effect of Orientation on Text Readability in Tabletop Displays (2005) (88)
- DualKey: Miniature Screen Text Entry via Finger Identification (2016) (86)
- Under the table interaction (2006) (86)
- StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls (2002) (86)
- A comparison of consecutive and concurrent input text entry techniques for mobile phones (2004) (85)
- An interface for creating and manipulating curves using a high degree-of-freedom curve input device (2003) (85)
- Interaction techniques for 3D modeling on large displays (2001) (84)
- Occlusion-aware interfaces (2010) (81)
- VisionWand: interaction techniques for large displays using a passive wand tracked in 3D (2004) (80)
- An exploration of pen rolling for pen-based interaction (2008) (79)
- Perception of elementary graphical elements in tabletop and multi-surface environments (2007) (77)
- An exploratory study of input configuration and group process in a negotiation task using a large display (2007) (72)
- Pointing lenses: facilitating stylus input through visual-and motor-space magnification (2007) (71)
- An evaluation of depth perception on volumetric displays (2006) (71)
- Mnemonic rendering: an image-based approach for exposing hidden changes in dynamic displays (2006) (68)
- Pressure marks (2007) (67)
- Sketching and Composing Widgets for 3D Manipulation (2008) (67)
- Effects of display position and control space orientation on user preference and performance (2006) (67)
- KronoMiner: using multi-foci navigation for the visual exploration of time-series data (2011) (66)
- A study of tabbed browsing among mozilla firefox users (2010) (63)
- An exploration into supporting artwork orientation in the user interface (1999) (60)
- Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays (2008) (59)
- User learning and performance with bezel menus (2012) (58)
- Interactive visualization of genealogical graphs (2005) (58)
- Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection (2010) (57)
- A mischief of mice: examining children's performance in single display groupware systems with 1 to 32 mice (2009) (56)
- The PadMouse: facilitating selection and spatial positioning for the non-dominant hand (1998) (56)
- Dynamic shared visual spaces: experimenting with automatic camera control in a remote repair task (2007) (56)
- RearType: text entry using keys on the back of a device (2010) (55)
- Facilitating Discourse Analysis with Interactive Visualization (2012) (54)
- Hand occlusion with tablet-sized direct pen input (2009) (53)
- Comparing semiliterate and illiterate users' ability to transition from audio+text to text-only interaction (2009) (53)
- HapticClench: Investigating Squeeze Sensations using Memory Alloys (2017) (52)
- View and space management on large displays (2005) (52)
- Improving meeting capture by applying television production principles with audio and motion detection (2008) (51)
- User Interfaces for Volumetric Displays (2001) (48)
- Peephole pointing: modeling acquisition of dynamically revealed targets (2008) (44)
- Zoom-and-pick: facilitating visual zooming and precision pointing with interactive handheld projectors (2005) (43)
- Exploring the effects of group size and display configuration on visual search (2006) (42)
- Collaborative interaction with volumetric displays (2008) (40)
- An exploratory analysis of partner action and camera control in a video-mediated collaborative task (2006) (40)
- Porous Interfaces for Small Screen Multitasking using Finger Identification (2016) (38)
- Multi-Device Storyboards for Cinematic Narratives in VR (2016) (38)
- Exploring the feasibility of video mail for illiterate users (2008) (38)
- Elasticurves: exploiting stroke dynamics and inertia for the real-time neatening of sketched 2D curves (2011) (35)
- SeeSay and HearSay CAPTCHA for mobile interaction (2013) (34)
- Modeling pointing at targets of arbitrary shapes (2007) (34)
- Integrating Multimedia Tools to Enrich Interactions in Live Streaming for Language Learning (2019) (30)
- A model of scrolling on touch-sensitive displays (2014) (29)
- Direct Manipulation in Tactile Displays (2016) (28)
- Sentient Data Access via a Diverse Society of Devices (2003) (27)
- Visualizing 3D scenes using non-linear projections and data mining of previous camera movements (2004) (27)
- Direct space-time trajectory control for visual media editing (2013) (27)
- Direct Pen Interaction With a Conventional Graphical User Interface (2010) (26)
- Numeric paper forms for NGOs (2009) (25)
- Exploring and reducing the effects of orientation on text readability in volumetric displays (2007) (24)
- Evaluation of an on-line adaptive gesture interface with command prediction (2005) (24)
- Expand-Ahead: A Space-Filling Strategy for Browsing Trees (2004) (24)
- Searching in audio: the utility of transcripts, dichotic presentation, and time-compression (2006) (22)
- Target acquisition in Fish Tank VR: The effects of Lag and Frame Rate (1994) (21)
- Exploring display techniques for mobile collaborative learning in developing regions (2011) (20)
- Improving visual search with image segmentation (2009) (20)
- Automatic camera control using unobtrusive vision and audio tracking (2010) (20)
- Multiple mouse text entry for single-display groupware (2010) (19)
- TrailMap: facilitating information seeking in a multi-scale digital map via implicit bookmarking (2013) (19)
- Storeoboard: Sketching Stereoscopic Storyboards (2016) (19)
- Multi-finger gestural interaction with 3d volumetric displays (2005) (16)
- An exploratory study on the use of camera phones and pico projectors in rural India (2011) (16)
- Summon and Select: Rapid Interaction with Interface Controls in Mid-air (2017) (16)
- PageFlip: Leveraging Page-Flipping Gestures for Efficient Command and Value Selection on Smartwatches (2018) (15)
- Haptic conviction widgets (2009) (15)
- Exploring and modeling unimanual object manipulation on multi-touch displays (2015) (14)
- Why Aren't We Using 3D User Interfaces, and Will We Ever? (2006) (13)
- Sampling, synthesis, and input devices (1999) (12)
- The satellite cursor: achieving MAGIC pointing without gaze tracking using multiple cursors (2010) (11)
- Proceedings of the 20th annual ACM symposium on User interface software and technology (2007) (11)
- Introduction to this Special Issue on Ubiquitous Multi-Display Environments (2009) (11)
- Featherweight multimedia for information dissemination (2009) (11)
- An Evaluation of Techniques for Reducing Spatial Interference in Single Display Groupware (2005) (10)
- Providing Dynamic Visual Information for Collaborative Tasks: Experiments With Automatic Camera Control (2010) (10)
- Virtual hand tool with force feedback (1994) (10)
- Haptic Learning of Semaphoric Finger Gestures (2016) (10)
- A Model of Multi-touch Manipulation (2011) (10)
- Implicit bookmarking: Improving support for revisitation in within-document reading tasks (2013) (10)
- LACES: live authoring through compositing and editing of streaming video (2014) (10)
- Verifying Human Users in Speech-Based Interactions (2011) (9)
- An Empirical Comparison of Transparency on One and Two Layer Displays (2004) (9)
- WallTop: Managing Overflowing Windows on a Large Display (2014) (8)
- Paying in Kind for Crowdsourced Work in Developing Regions (2012) (8)
- ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration (2022) (7)
- Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology (1998) (7)
- StarHopper: A Touch Interface for Remote Object-Centric Drone Navigation (2020) (7)
- Disambiguation Techniques for Freehand Object Manipulations in Virtual Reality (2020) (7)
- Asterisk and Obelisk: Motion Codes for Passive Tagging (2018) (6)
- Temporal Thumbnails: rapid visualization of time-based viewing data (2004) (6)
- Pervasive Health (2014) (6)
- Tangible actions (2011) (5)
- Absolute vs . Relative Direct Pen Input (2006) (5)
- Route Tapestries: Navigating 360° Virtual Tour Videos Using Slit-Scan Visualizations (2021) (4)
- Using Motion Tracking Data to Augment Video Recordings in Experimental Social Science Research (2007) (3)
- DGP-TR-2004-002 July 21 , 2004 Interaction and Visualization Techniques for Very Large Scale High Resolution Displays (2004) (3)
- Improv Remix: Mixed-Reality Video Manipulation Using Whole-Body Interaction to Extend Improvised Theatre (2016) (3)
- Issues in bimanual interaction for computer graphics (2001) (3)
- Augmenting Mobile Phone Interaction with Face-Engaged Gestures (2016) (3)
- Constellation: a Multi-User Interface for Remote Drone Tours (2021) (2)
- A Dataset of Naturally Occurring, Whole-Body Background Activity to Reduce Gesture Conflicts (2015) (2)
- Interface techniques for 3D control of spatial keyframing (2007) (1)
- Spatial Pose Trees: Creating and Editing Motions Using a Hierarchy of Low Dimensional Control Spaces (2006) (1)
- Exploring interaction with 3D volumetric displays (2005) (1)
- 2007 Reviewers (2007) (0)
- T Large-display Interaction Challenges Remote Reaching Space and Layout Management the Canvas Portal Framework Facilitates the Development of Alternative View-based Space-management Techniques on Large Displays. Implementations of the Framework Provide Layout Management, Context Switching, and Space (0)
- The evolution and evaluation of a 3D input device (1997) (0)
- Session details: Short talks: interaction techniques (2001) (0)
- We explore the traditional and current uses of large displays in automotive design and present new applications that make innovative use of large-format electronic displays (2000) (0)
- Object-Centric Camera Drone Control for Unconstrained Telepresence (2020) (0)
- From Traditional to Electronic Large Displays in Automotive Design (2000) (0)
- Session details: Perception, presence & animation (2010) (0)
- Do You Want to Talk to Your Router ? Probably Not ! (2014) (0)
- DGP-TR-2004-003 April , 2004 Visual Features and Interference in Pressure Widget (2005) (0)
- Acknowledgment to reviewers (1997) (0)
- Dialogic manipulation for tactile displays (2015) (0)
- Stargazer: An Interactive Camera Robot for Capturing How-To Videos Based on Subtle Instructor Cues (2023) (0)
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