Richard Bartle
#11,247
Most Influential Person Now
British writer, video game designer and computer scientist
Richard Bartle's AcademicInfluence.com Rankings
Richard Bartlecomputer-science Degrees
Computer Science
#899
World Rank
#931
Historical Rank
Database
#614
World Rank
#644
Historical Rank
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Computer Science
Richard Bartle's Degrees
- Bachelors Physics University of Essex
- PhD Artificial Intelligence University of Essex
Why Is Richard Bartle Influential?
(Suggest an Edit or Addition)According to Wikipedia, Richard Allan Bartle FBCS FRSA is a British writer, professor and game researcher in the massively multiplayer online game industry. He co-created MUD1 in 1978, and is the author of the 2003 book Designing Virtual Worlds.
Richard Bartle's Published Works
Published Works
- Designing Virtual Worlds (2003) (681)
- From MUDs to MMORPGs: The History of Virtual Worlds (2009) (49)
- Evaluating and modelling Hanabi-playing agents (2017) (40)
- Why Governments aren't Gods and Gods aren't Governments (2006) (27)
- Security and privacy in massively-multiplayer online games and social and corporate virtual worlds (2008) (23)
- The 2018 Hanabi competition (2019) (16)
- Presence and Flow: Ill-Fitting Clothes for Virtual Worlds (2007) (15)
- Virtual Worldliness: What the Imaginary Asks of the Real (2005) (14)
- Military Unionism In The Post-Cold War Era : A Future Reality? (2006) (13)
- Incremental Game Mechanics Applied to Text Annotation (2019) (13)
- Wormingo: a 'true gamification' approach to anaphoric annotation (2019) (11)
- Understanding the Limits of Theory (2009) (9)
- The Decline of MMOs (2016) (9)
- A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader (2010) (7)
- Human Resource Management in the British Armed Forces: Investing in the Future (2000) (7)
- Design Principles: Use and Misuse (2013) (7)
- Alice and Dorothy Play Together (2009) (6)
- Special issue issues. (2015) (6)
- Aggregation Driven Progression System for GWAPs (2020) (5)
- Metrics of games-with-a-purpose for NLP applications (2017) (5)
- Information reconstruction: unpicking the GamifIR call for papers (2014) (4)
- Making text annotation fun with a clicker game (2019) (4)
- The army in the 21st century—Addressing the final taboo? (1998) (3)
- MMOs from the Inside Out (2016) (3)
- The Design Of A Clicker Game for Text Labelling (2019) (3)
- MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games (2015) (3)
- MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life (2015) (2)
- Artificial Intelligence and Computer Games (1985) (2)
- Wormingo (2019) (2)
- MMOs from the Outside In (2016) (2)
- Strategy Games: The Components of A Worthy Opponent (2020) (2)
- Cross-level planning (1988) (2)
- Multi‐User Dungeons (MUDs) (2015) (2)
- New people strategies for the British armed forces (2002) (1)
- Distributed Social Multi-Agent Negotiation Framework For Incomplete Information Games (2019) (1)
- Can Independent Representation Remedy the Lack of Trust in the British Army (2000) (1)
- LingoTowns: A Virtual World For Natural Language Annotation and Language Learning (2022) (1)
- On Culture & Community (2016) (0)
- Communication Formalisms for Multi-Actor Planning (1986) (0)
- The Making of MUDRichard (2020) (0)
- Coreference Annotation of an Arabic Corpus using a Virtual World Game (2022) (0)
- Hexboard: A generic game framework for turn-based strategy games (2018) (0)
- On Real Life (2016) (0)
- Independent Representation in the British Army: Has the Time Finally Arrived? (2005) (0)
- Wage Policy in the Eurozone [Book Review] (2004) (0)
- The Policeman in Court (1983) (0)
- Reality Hackers: The Next Wave of Media Revolutionaries (2010) (0)
- A survey on Virtual World Creation Platforms (2007) (0)
- On Gods & Government (2016) (0)
- 'Train for Certainty – Educate for Uncertainty': Personal Development in the British Army (2013) (0)
- Testing game mechanics in games with a purpose for NLP applications (2017) (0)
- Apples and Oranges: A Study of "Tend & Befriend" as a Phenomenon in Digital Games (2022) (0)
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What Schools Are Affiliated With Richard Bartle?
Richard Bartle is affiliated with the following schools: