Richard E. Korf
#130,952
Most Influential Person Now
American computer scientist
Richard E. Korf's AcademicInfluence.com Rankings
Richard E. Korfcomputer-science Degrees
Computer Science
#5753
World Rank
#6072
Historical Rank
#1590
USA Rank
Artificial Intelligence
#1875
World Rank
#1907
Historical Rank
#226
USA Rank
Database
#2885
World Rank
#3010
Historical Rank
#574
USA Rank

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Computer Science
Richard E. Korf's Degrees
- PhD Computer Science Stanford University
- Masters Computer Science Stanford University
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Why Is Richard E. Korf Influential?
(Suggest an Edit or Addition)Richard E. Korf's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Depth-First Iterative-Deepening: An Optimal Admissible Tree Search (1985) (1749)
- Real-Time Heuristic Search (1990) (1077)
- Planning as Search: A Quantitative Approach (1987) (482)
- Macro-Operators: A Weak Method for Learning (1985) (359)
- Linear-Space Best-First Search (1993) (351)
- Finding Optimal Solutions to Rubik's Cube Using Pattern Databases (1997) (320)
- Disjoint pattern database heuristics (2002) (231)
- Additive Pattern Database Heuristics (2004) (217)
- Complete Algorithms for Cooperative Pathfinding Problems (2011) (182)
- Time complexity of iterative-deepening-A* (2001) (162)
- A Complete Anytime Algorithm for Number Partitioning (1998) (160)
- Iterative-Deepening-A*: An Optimal Admissible Tree Search (1985) (157)
- Learning to solve problems by searching for macro-operators (1983) (149)
- Large-Scale Parallel Breadth-First Search (2005) (133)
- Improved Limited Discrepancy Search (1996) (131)
- Toward a Model of Representation Changes (1980) (131)
- Moving Target Search (1991) (126)
- A new algorithm for optimal bin packing (2002) (125)
- Finding Optimal Solutions to the Twenty-Four Puzzle (1996) (122)
- Multi-Way Number Partitioning (2009) (114)
- Artificial Intelligence Search Algorithms (1999) (106)
- Moving-Target Search: A Real-Time Search for Changing Goals (1995) (105)
- Performance of Linear-Space Search Algorithms (1995) (93)
- On Pruning Techniques for Multi-Player Games (2000) (92)
- An Optimal Admissible Tree Search (1985) (89)
- Pruning Duplicate Nodes in Depth-First Search (1993) (89)
- Best-First Frontier Search with Delayed Duplicate Detection (2004) (89)
- Divide-and-Conquer Frontier Search Applied to Optimal Sequence Alignment (2000) (87)
- Real-Time Heuristic Search: First Results (1987) (81)
- Optimal path-finding algorithms* (1988) (78)
- Depth-First Heuristic Search on a SIMD Machine (1993) (75)
- Distributed Tree Search and Its Application to Alpha-Beta Pruning (1988) (69)
- Frontier search (2005) (68)
- KBFS: K-Best-First Search (2003) (68)
- Real-Tme Heuristic Search: New Results (1988) (66)
- Multi-Player Alpha-Beta Pruning (1991) (65)
- From Approximate to Optimal Solutions: A Case Study of Number Partitioning (1995) (64)
- Optimal Rectangle Packing: New Results (2004) (64)
- Complexity Analysis of Admissible Heuristic Search (1998) (64)
- Linear-time disk-based implicit graph search (2008) (63)
- Electronic Theses and Dissertations (2004) (63)
- Bin Completion Algorithms for Multicontainer Packing, Knapsack, and Covering Problems (2011) (63)
- Search: A survey of recent results (1988) (62)
- Optimal Rectangle Packing: Initial Results (2003) (62)
- Single-Agent Parallel Window Search (1991) (62)
- Depth-first vs best-first search (1991) (58)
- Recent Progress in Heuristic Search: A Case Study of the Four-Peg Towers of Hanoi Problem (2007) (56)
- Compressed Pattern Databases (2007) (56)
- An Improved Algorithm for Optimal Bin Packing (2003) (53)
- Recent Progress in the Design and Analysis of Admissible Heuristic Functions (2000) (53)
- Best-First Minimax Search (1996) (52)
- A Unified Theory of Heuristic Evaluation Functions and its Application to Learning (1986) (51)
- A Divide and Conquer Bidirectional Search: First Results (1999) (49)
- Optimal rectangle packing (2010) (46)
- Optimal Rectangle Packing: An Absolute Placement Approach (2014) (45)
- Delayed Duplicate Detection: Extended Abstract (2003) (44)
- Linear-Space Best-First Search: Summary of Results (1992) (43)
- An Average-Case Analysis of Branch-and-Bound with Applications: Summary of Results (1992) (43)
- Incremental path planning on graphs with cycles (1992) (39)
- Compressing Pattern Databases (2004) (36)
- Minimizing Disk I/O in Two-Bit Breadth-First Search (2008) (35)
- Multiplayer games: algorithms and approaches (2003) (32)
- Depth-First vs. Best-First Search: New Results (1993) (32)
- Incremental Search Algorithms for Real-time Decision Making (1994) (32)
- New Improvements in Optimal Rectangle Packing (2009) (30)
- Inversion of Applicative Programs (1981) (30)
- Limitations of Front-To-End Bidirectional Heuristic Search (2015) (29)
- Generalized Game Trees (1989) (28)
- Report on Workshop on High Performance Computing and Communications for Grand Challenge Applications: Computer Vision, Speech and Natural Language Processing, and Artificial Intelligence (1993) (28)
- A Hybrid Recursive Multi-Way Number Partitioning Algorithm (2011) (26)
- A Program That Learns to Solve Rubik's Cube (1982) (26)
- Improved Bin Completion for Optimal Bin Packing and Number Partitioning (2013) (26)
- The Branching Factor of Regular Search Spaces (1998) (25)
- Parallel heuristic search: two approaches (1990) (25)
- Space-efficient search algorithms (1995) (24)
- Depth-First Versus Best-First Search (1991) (23)
- Best-First Search for Treewidth (2007) (23)
- 1.6-Bit Pattern Databases (2010) (22)
- A Transformational Approach (20)
- Single-Agent Parallel Window Search: A Summary of Results (1989) (19)
- Learning bayesian networks from data (1996) (19)
- Best-First Minimax Search: Othello Results (1994) (18)
- Parallel tree search on a SIMD machine (1991) (17)
- Objective Functions for Multi-Way Number Partitioning (2010) (17)
- A Model of Two-Player Evaluation Functions (1987) (16)
- A Shape Independent Theory of Space Allocation (1977) (15)
- Analyzing the Performance of Pattern Database Heuristics (2007) (15)
- Comparing Best-First Search and Dynamic Programming for Optimal Multiple Sequence Alignment (2003) (14)
- Best-First Minimax Search: First Results (1993) (14)
- Making Locally Optimal Decisions on Graphs with Cycles (1992) (13)
- Optimally Scheduling Small Numbers of Identical Parallel Machines (2013) (13)
- Bin-Completion Algorithms for Multicontainer Packing and Covering Problems (2005) (13)
- Operator Decomposability: A New Type of Problem Structure (1983) (12)
- Proceedings of the twelfth national conference on Artificial intelligence (vol. 1) (1994) (12)
- SLIDING-TILE PUZZLES AND RUBIK'S CUBE IN AL RESEARCH (1999) (12)
- Cached Iterative Weakening for Optimal Multi-Way Number Partitioning (2014) (12)
- Optimal Sequential Multi-Way Number Partitioning (2014) (12)
- Depth-limited search for real-time problem solving (1990) (10)
- Parallel Heap Operations on an EREW PRAM (1994) (10)
- Solving Peg Solitaire with Bidirectional BFIDA (2012) (9)
- Research Challenges in Combinatorial Search (2012) (9)
- Does Deep Blue use Artificial Intelligence? (1997) (7)
- Heuristic evaluation functions in artificial intelligence search algorithms (1995) (7)
- A*+IDA*: A Simple Hybrid Search Algorithm (2019) (7)
- Recent Results from Analyzing the Performance of Heuristic Search (2008) (7)
- Solving Dots-And-Boxes (2012) (6)
- Optimal Rectangle Packing on Non-Square Benchmarks (2010) (6)
- The On-Line Search (1985) (6)
- Artificial intelligence journal special issue on heuristic search (1999) (6)
- Does Deep Blue use AI? (1997) (5)
- Pruning Algorithms for Multi-model Adversary Search (1998) (5)
- Comparing Search Algorithms Using Sorting and Hashing on Disk and in Memory (2016) (5)
- An Analysis of Abstraction in Problem Solving (1984) (5)
- Duplicate Avoidance in Depth-First Search with Applications to Treewidth (2009) (4)
- Heuristic search in artificial intelligence (2001) (4)
- A*+BFHS: A Hybrid Heuristic Search Algorithm (2021) (4)
- Heuristics as invariants and its application to learning (1986) (4)
- Parallel heap operations on EREW PRAM: summary of results (1992) (4)
- Modeling and solving sequential decision problems with uncertainty and partial information (2004) (4)
- Optimal Packing of High-Precision Rectangles (2011) (3)
- Best-First Search with Maximum Edge Cost Functions (2008) (3)
- Independent Additive Heuristics Reduce Search Multiplicatively (2010) (3)
- Bin completion algorithms for packing and knapsack problems (2005) (2)
- Artificial Intelligence as information science (1991) (2)
- Search algorithms for exact treewidth (2010) (2)
- Using Partitions and Superstrings for Lossless Compression of Pattern Databases (2011) (2)
- Evolutionary Module Acquisition " an Evolutionary Algorithm That Constructs Recur- Rent Neural Networks, " Lair Technical Report #93-pa-gnarly, Submitted to Ieee Transac- Tions on Neural Networks Special Issue on Evolu- Tionary Programming. Evolutionary Module Acquisition Evolutionary Module Acquisi (1993) (1)
- How Do You Know Your Search Algorithm and Code Are Correct? (2014) (1)
- An Incremental Search Approach to Real-Time Decision Making (1994) (1)
- An Undergraduate Introductory AI Course (1994) (1)
- An Incremental Search Approach to Real-Time Planning: Preliminary Results for a Scheduling Problem (1993) (1)
- Solving 4x5 Dots-And-Boxes (2011) (1)
- Analyses of linear-space search algorithms and applications (1994) (1)
- Locality-Preserving Pattern Databases (2012) (1)
- Real-Time Heuristic Search: First (1987) (1)
- Artificial Intelligence: Search (2001) (1)
- The Fifth Annual Symposium on Combinatorial Search (2014) (1)
- A computer science syllabus for gifted pre-college students (1983) (1)
- Finding the Exact Diameter of a Graph with Partial Breadth-First Searches (2021) (0)
- Am Average-Case with Applications: Summary of (1992) (0)
- KBFS : K-Best-First SearchAriel FelnerDept (2011) (0)
- Linear-Space est-First Search: Summary of (1992) (0)
- Pruning uplieate Nodes in th-First (1993) (0)
- Search Techniques (2002) (0)
- - Bit Pattern Databases (2010) (0)
- Thanks to Wheeler Ruml for Introducing Me to Number Partitioning, and the 9 0/1 Knapsack Problem 7.4 Complete Karmarkar-karp Algorithm 7 Multi-way Partitioning 7.1 Greedy Algorithm 7.2 Standard Complete Algorithm 4 Experimental Results: Optimal Solutions 2.4 Dynamic Programming Algorithm (1995) (0)
- Sponsorship Not Withstanding, Olympic Research Does Go On (2005) (0)
- Member's Forum (1993) (0)
- Parallelization of Tree-Recursive Algorithms on a SIMD Machine * (1993) (0)
- Artificial Intelligence: Combinatorial Search (2015) (0)
- Invited Talks The Importance of Common Domains (2001) (0)
- Iterative-Deepening Uniform-Cost Heuristic Search (2022) (0)
- Adapting to Changing Goals (1997) (0)
- Finding 0 al Solutions to the Twenty-Four Puzzle (1999) (0)
- A Jeep Crossing a Desert of Unknown Width (2022) (0)
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