Robert J. K. Jacob
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Robert J. K. Jacob's AcademicInfluence.com Rankings
Robert J. K. Jacobcomputer-science Degrees
Computer Science
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Computer Science
Why Is Robert J. K. Jacob Influential?
(Suggest an Edit or Addition)Robert J. K. Jacob's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- The use of eye movements in human-computer interaction techniques: what you look at is what you get (1991) (889)
- Reality-based interaction: a framework for post-WIMP interfaces (2008) (840)
- Commentary on Section 4. Eye tracking in human-computer interaction and usability research: Ready to deliver the promises. (2003) (719)
- What you look at is what you get: eye movement-based interaction techniques (1990) (688)
- Evaluation of eye gaze interaction (2000) (604)
- Eye Tracking in Human-Computer Interaction and Usability Research (2003) (593)
- Integrality and separability of input devices (1994) (384)
- Eye tracking in advanced interface design (1995) (381)
- ComTouch: design of a vibrotactile communication device (2002) (337)
- Eye Movement-Based Human-Computer Interaction Techniques: Toward Non-Command Interfaces (2003) (300)
- Interacting with eye movements in virtual environments (2000) (271)
- A Specification Language for Direct-Manipulation User Interfaces (1986) (260)
- Token+constraint systems for tangible interaction with digital information (2005) (257)
- Comparing the use of tangible and graphical programming languages for informal science education (2009) (248)
- Using formal specifications in the design of a human-computer interface (1983) (193)
- Designing tangible programming languages for classroom use (2007) (181)
- A software model and specification language for non-WIMP user interfaces (1999) (176)
- Applications: A Case Study (2002) (169)
- The TAC paradigm: specifying tangible user interfaces (2004) (152)
- A tangible interface for organizing information using a grid (2002) (141)
- Dynamic difficulty using brain metrics of workload (2014) (141)
- A State Transition Diagram Language for Visual Programming (1985) (141)
- Brain measurement for usability testing and adaptive interfaces: an example of uncovering syntactic workload with functional near infrared spectroscopy (2009) (136)
- Using fNIRS brain sensing in realistic HCI settings: experiments and guidelines (2009) (133)
- The perceptual structure of multidimensional input device selection (1992) (121)
- Learn Piano with BACh: An Adaptive Learning Interface that Adjusts Task Difficulty Based on Brain State (2016) (120)
- Tangible programming in the classroom with tern (2007) (118)
- Using fNIRS brain sensing to evaluate information visualization interfaces (2013) (110)
- Brainput: enhancing interactive systems with streaming fnirs brain input (2012) (100)
- SIGGRAPH '90 Workshop report: software architectures and metaphors for non-WIMP user interfaces (1991) (99)
- Tangible Query Interfaces: Physically Constrained Tokens for Manipulating Database Queries (2003) (94)
- Interaction styles and input/output devices (1993) (94)
- A Software Engineering Methodology for Rule-Based Systems (1990) (93)
- Tangible programming and informal science learning: making TUIs work for museums (2008) (84)
- User interface (2002) (83)
- Human-computer interaction: input devices (1996) (82)
- The Face as a Data Display (1976) (82)
- VRID: a design model and methodology for developing virtual reality interfaces (2001) (79)
- A specification paradigm for the design and implementation of tangible user interfaces (2009) (77)
- Distinguishing Difficulty Levels with Non-invasive Brain Activity Measurements (2009) (76)
- Sensing cognitive multitasking for a brain-based adaptive user interface (2011) (71)
- Reality-based interaction: unifying the new generation of interaction styles (2007) (69)
- Designing Implicit Interfaces for Physiological Computing (2015) (68)
- Hot topics-eye-gaze computer interfaces: what you look at is what you get (1993) (66)
- Combining Electroencephalograph and Functional Near Infrared Spectroscopy to Explore Users' Mental Workload (2009) (62)
- DISCRIMINATION OF MENTAL WORKLOAD LEVELS IN HUMAN SUBJECTS WITH FUNCTIONAL NEAR-INFRARED SPECTROSCOPY (2008) (61)
- This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy (2011) (56)
- What you look at is what you get (2016) (55)
- Smart Blocks: a tangible mathematical manipulative (2007) (55)
- Personalized Digital Television (2004) (55)
- The tangible video editor: collaborative video editing with active tokens (2007) (53)
- The VR Scooter: Wind and Tactile Feedback Improve User Performance (2006) (48)
- Designing a passive brain computer interface using real time classification of functional near-infrared spectroscopy (2013) (46)
- The 3D vase museum: a new approach to context in a digital library (2004) (42)
- The future of input devices (1996) (39)
- A visual language for non-WIMP user interfaces (1996) (36)
- Executable specifications for a human-computer interface (1983) (35)
- From Brain Signals to Adaptive Interfaces: Using fNIRS in HCI (2010) (35)
- What is the next generation of human-computer interaction? (2006) (34)
- Using formal specifications in the design of a human-computer interface (1982) (33)
- Seeing the city: using eye-tracking technology to explore cognitive responses to the built environment (2018) (33)
- Using fNIRS to Measure Mental Workload in the Real World (2014) (32)
- DriftBoard: A Panning-Based Text Entry Technique for Ultra-Small Touchscreens (2016) (32)
- User interface description languages for next generation user interfaces (2008) (29)
- Evaluation and Analysis of Eye Gaze Interaction (2001) (29)
- Introduction to special issue on the aesthetics of interaction (2008) (28)
- Tangible programming in the classroom: a practical approach (2006) (28)
- Input/Output Devices and Interaction Techniques (2014) (26)
- Investigation of fNIRS brain sensing as input to information filtering systems (2013) (25)
- Brain-based target expansion (2014) (25)
- Pre-screen projection: from concept to testing of a new interaction technique (1995) (25)
- What you look at is what you get: Using eye movements as computer input (1993) (25)
- Braahms: a novel adaptive musical interface based on users' cognitive state (2015) (22)
- Introduction to special issue on the aesthetics of interaction (2008) (21)
- Brain-computer interaction: can multimodality help? (2011) (20)
- FACIAL REPRESENTATION OF MULTIVARIATE DATA11This research was supported by a contract between the Johns Hopkins University and the Engineering Psychology Programs, Office of Naval Research; and by the U. S. Public Health Service Hospital in Baltimore, Maryland. (1978) (19)
- Tangible user interface laboratory: Teaching tangible interaction design in practice (2009) (17)
- Priming creativity through improvisation on an adaptive musical instrument (2013) (17)
- Phylter: A System for Modulating Notifications in Wearables Using Physiological Sensing (2015) (17)
- The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces (2003) (16)
- Computer-Aided Design of User Interfaces IV (2005) (16)
- Introduction to the Special Issue on Physiological Computing for Human-Computer Interaction (2015) (15)
- New Human-Computer Interaction Techniques (1994) (15)
- TEI'07 : first international conference on tangible and embedded interaction : conference proceedings, February 15-17, 2007, Baton Rouge, Louisiana, USA (2007) (14)
- CHI2006: what is the next generation of human-computer interaction? (2007) (14)
- Survey and Examples of Specification Techniques for User-Computer Interfaces. (1986) (13)
- Marble track audio manipulator (MTAM): a tangible user interface for audio composition (2008) (12)
- Brain, body and bytes: psychophysiological user interaction (2010) (12)
- Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction (2010) (12)
- Brain-Computer Interfaces for Artistic Expression (2018) (12)
- Using fNIRS for Real-Time Cognitive Workload Assessment (2016) (11)
- Proceedings of the 20th annual ACM symposium on User interface software and technology (2007) (11)
- Text Entry for Ultra-Small Touchscreens Using a Fixed Cursor and Movable Keyboard (2016) (11)
- Advances in Tangible Interaction and Ubiquitous Virtual Reality (2008) (10)
- Representing Points in Many Dimensions by Trees and Castles: Comment (1981) (10)
- Gaze interaction in the post-WIMP world (2012) (10)
- An Agenda for Human-Computer Interaction Research : Interaction Styles and Input / Output Devices (1993) (10)
- Natural Dialogue in Modes other than Natural Language (1995) (10)
- Input Devices and Techniques (1997) (9)
- Evaluating and Comparing Interaction Styles (2003) (9)
- A Visual Programming Environment for Designing User Interfaces (1986) (9)
- Augmented reading: presenting additional information without penalty (2005) (9)
- Codein—A New Notation for GOMS to Handle Evaluations of Reality-Based Interaction Style Interfaces (2012) (9)
- Real-time fnirs brain input for enhancing interactive systems (2012) (8)
- Human-computer interaction: introduction and overview (1998) (8)
- Software engineering for rule-based systems (1986) (8)
- A Visual Language for Programming Reality-Based Interaction (2006) (7)
- Developing a Software Engineering Methodology for Knowledge-Based Systems. (1986) (7)
- Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology (1998) (7)
- Your Brain, Your Computer, and You (2010) (7)
- Entropic Brain-computer Interfaces - Using fNIRS and EEG to Measure Attentional States in a Bayesian Framework (2017) (7)
- Introduction and overview to human-computer interaction (1995) (7)
- The Reality of Reality-Based Interaction (2019) (7)
- Visualizing E-mail with a Semantically Zoomable Interface (2004) (7)
- A specification paradigm for design and implementation of non-wimp human-computer interactions (1998) (7)
- Detecting and Adapting to Users' Cognitive and Affective State to Develop Intelligent Musical Interfaces (2019) (6)
- Designing Brain-Computer Interfaces for Attention-Aware Systems (2015) (6)
- DLoVe: using constraints to allow parallel processing in multi-user virtual reality (2002) (6)
- Improving Performance of Virtual Reality Applications Through Parallel Processing (2005) (6)
- UIST'007 (panel): where will we be ten years from now? (1997) (6)
- A specification paradigm for design and implementation of non-WIMP user interfaces (1998) (6)
- Human-computer interaction: introduction and overview (1997) (6)
- Computers in human-computer interaction (2002) (6)
- INVESTIGATING THE SPACE OF CHERNOFF FACES (1983) (6)
- New Human-computer Interaction Techniques for the Digital Library (2000) (5)
- Functional near-infrared spectroscopy for adaptive human-computer interfaces (2015) (5)
- UIST'007: Where Will We Be Ten Years from Now? (Panel). (1997) (5)
- Tangible computer programming: exploring the use of emerging technology in classrooms and science museums (2009) (5)
- Entropic Brain-computer Interfaces (2017) (5)
- Toward a Software Model and a Specification Language for Next-Generation User Interfaces (2005) (5)
- Cognitive responses to urban environments: behavioral responses in lab and field conditions (2020) (5)
- Knowledge-Based Usability Evaluation For Reality-Based Interaction (2009) (5)
- Building implicit interfaces for wearable computers with physiological inputs: zero shutter camera and phylter (2014) (5)
- Design of a Completely Visual Object-oriented Programming Language, " in Visual Object-oriented Programming (5)
- Designing a Human-Computer Interface with Software Specification Techniques (1985) (5)
- An Immersive Environment for the Vase Museum (2005) (4)
- Implicit Brain-Computer Interaction Applied to a Novel Adaptive Musical Interface (2015) (4)
- Extending the User Action Notation (UAN) for Specifying Interfaces with Multiple Input Devices and Parallel Path Structure. (1995) (4)
- Facilitating change in rule-based systems (1987) (4)
- Human-computer interaction: introduction and overview (1999) (4)
- Application of near-infrared spectroscopy for discrimination of mental workloads (2009) (4)
- New interaction techniques for the digital library: three-dimensional focus+context interactive visualization (2003) (3)
- Taming fNIRS-based BCI Input for Better Calibration and Broader Use (2021) (3)
- A Human-Computer Interaction Framework for Media-Independent Knowledge (2003) (3)
- Open syntax: improving access for all users (2001) (3)
- The London Walkthrough in an Immersive Digital Library Environment (2005) (3)
- Codein: a knowledge-based framework for the description and evaluation of reality-based interaction (2007) (3)
- The Tufts fNIRS Mental Workload Dataset & Benchmark for Brain-Computer Interfaces that Generalize (2021) (3)
- Modeling prehensile actions for the evaluation of Tangible User Interfaces (2008) (3)
- Meaningful Human-Computer Interaction Using fNIRS Brain Sensing (2011) (2)
- From brains to bytes (2010) (2)
- Introducing Animatronics to HCI: Extending Reality-Based Interaction (2011) (2)
- Evaluation of Semantic Fisheye Zooming to Provide Focus+Context (2007) (2)
- Software Engineering for Rule-Based Software Systems (1986) (2)
- Real-Time Assessment of Mental Workload with Near-Infrared Spectroscopy: Potential for Human-Computer Interaction (2008) (2)
- Performance Characterization of Distributed Virtual-Reality Applications : A Case Study (2002) (2)
- Reality-based Interaction : Understanding the Next Generation of User Interfaces (2006) (2)
- An Implicit Dialogue Injection System for Interruption Management (2019) (2)
- A virtual reality interface design (vrid) model and methodology (2001) (2)
- The effects of varying levels of reality-based interaction styles on a subject's ability to perform a three-dimensional construction task (2008) (2)
- Introduction to the special issue on UIDL for next-generation user interfaces (2009) (2)
- Elements of next-generation, non-WIMP user interfaces (2001) (1)
- Measuring the neural correlates of mindfulness with functional near-infrared spectroscopy. (2018) (1)
- Towards Bidirectional Brain-computer Interfaces that Use fNIRS and tDCS (2017) (1)
- Modeling the Task - Leveraging Knowledge-in-the-Head at Design Time (2006) (1)
- A visual language for specifying and programming tangible user interfaces. (2011) (1)
- Near to the brain: Functional near-infrared spectroscopy as a lightweight brain imaging technique for visualization (2011) (1)
- "When i'm sixty-four...": are there real strategies for providing universal accessibility for the elderly (2002) (1)
- The Tangible Video Editor : Designing for Collaboration (2007) (1)
- Augmented Reading: An Experimental Study on Presenting Additional Information Without Penalty (2005) (1)
- Introduction & overview of human-computer interaction (1994) (1)
- Affective Color Fields: Reimagining Rothkoesque Artwork as an Interactive Companion for Artistic Self-Expression (2021) (1)
- The SIGCHI budget for dummies (2002) (1)
- Computer-Aided Design of User Interfaces IV, Proceedings of Fourth International Conference on Computer-Aided Design of User Interfaces, January 14-16, 2004, Funchal, Portugal (2005) (1)
- Chapter 1 – Linear Vector Spaces (1975) (0)
- Session details: Demonstrations (video): multimodal, fish eyes & PDAs (2000) (0)
- Eye movements in Usability Research Why “ Rising from the Ashes ” rather than “ Taking off like Wildfire ? ” (2002) (0)
- Application of correlation analysis tools for the classification of mental workloads in functional near-infrared spectroscopy (2010) (0)
- Evaluating the Effects of Interface Disruption Using fNIR Spectroscopy (2011) (0)
- Engineering next generation interfaces: past and future (2012) (0)
- Company DISCRIMINATION OF MENTAL WORKLOAD LEVELS IN HUMAN SUBJECTS WITH FUNCTIONAL NEAR-INFRARED SPECTROSCOPY (2008) (0)
- Hook: An Embedded Domain-Specific Language for Fusing Implicit Interactions to Explicit Event Handlers (2021) (0)
- Ending block rates won't cut small user's costs. [Pros and cons of changing industrial rate structures] (1977) (0)
- Session details: Tangibles on tables (2009) (0)
- Envisioning Information by Edward R. Tufte, Graphics Press, Box 430, Cheshire, Connecticut, 1990, 126 pp., hardbound, $48.00 (1991) (0)
- Introduction & overview to human-computer interaction (1996) (0)
- 1-2-Toward Specification Techniques for PreScreen Projection and Other Next-Generation User Interfaces (2018) (0)
- Open Syntax : Improving Access for All Users ( Position Paper ) (2001) (0)
- Laying the foundation for the information super highway: human-computer interaction research (1994) (0)
- Toward Specification Techniques for Pre-Screen Projection and Other Next-Generation User. (1995) (0)
- Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, UIST 1998, San Francisco, CA, USA, November 1-4, 1998 (1998) (0)
- Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, Cambridge, MA, USA, January 24-27, 2010 (2010) (0)
- Session details: Eye gaze and multimodal integration patterns (2005) (0)
- DRAFT DRAFT 1 Tangible Video System : Designing for Collaboration , Exploration , and Engagement (2006) (0)
- Computers in HCI (0)
- Gaze Interaction in the Post-WIMP World CHI 2012 (2012) (0)
- Gaze interaction in the Post-WIMP world (2013) (0)
- Cognitive responses to urban environments: behavioral responses in lab and field conditions (2020) (0)
- A Software Architecture for Adding New Interaction Techniques to a Command and Control Based Testbed (1994) (0)
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