Roberto Scopigno
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Computer Science
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(Suggest an Edit or Addition)Roberto Scopigno's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Metro: Measuring Error on Simplified Surfaces (1998) (1651)
- A comparison of mesh simplification algorithms (1998) (556)
- A low cost 3D scanner based on structured light (2001) (320)
- Efficient and Flexible Sampling with Blue Noise Properties of Triangular Meshes (2012) (265)
- BDAM — Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization (2003) (245)
- Multiresolution decimation based on global error (1996) (245)
- Speeding Up Isosurface Extraction Using Interval Trees (1997) (228)
- External Memory Management and Simplification of Huge Meshes (2003) (219)
- DeWall: A fast divide and conquer Delaunay triangulation algorithm in Ed (1998) (218)
- Discretized Marching Cubes (1994) (213)
- Computer Graphics forum (2003) (210)
- A modified look-up table for implicit disambiguation of Marching Cubes (1994) (185)
- Planet-sized batched dynamic adaptive meshes (P-BDAM) (2003) (170)
- 3DHOP: 3D Heritage Online Presenter (2015) (164)
- Simplification, LOD and MultiresolutionPrinciples and Applications (1997) (158)
- Multiresolution volume visualization with a texture-based octree (2001) (156)
- Multiple Texture Stitching and Blending on 3D Objects (1999) (156)
- Protected interactive 3D graphics via remote rendering (2004) (155)
- Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models (2008) (146)
- Representation and visualization of terrain surfaces at variable resolution (1997) (141)
- Archeological excavation monitoring using dense stereo matching techniques (2012) (137)
- Innovative uses of 3D digital technologies to assist the restoration of a fragmented terracotta statue (2013) (134)
- 3D Models for Cultural Heritage: Beyond Plain Visualization (2011) (133)
- Image‐to‐Geometry Registration: a Mutual Information Method exploiting Illumination‐related Geometric Properties (2009) (130)
- Multiresolution modeling and visualization of volume data based on simplicial complexes (1994) (130)
- A general method for preserving attribute values on simplified meshes (1998) (127)
- Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models (2004) (126)
- Multiresolution Representation and Visualization of Volume Data (1997) (111)
- Digital Fabrication Techniques for Cultural Heritage: A Survey (2017) (108)
- Simplification of tetrahedral meshes with accurate error evaluation (2000) (106)
- Reconstruction of topologically correct and adaptive trilinear isosurfaces (2000) (105)
- Optimal isosurface extraction from irregular volume data (1996) (99)
- Batched multi triangulation (2005) (98)
- Minimizing user intervention in registering 2D images to 3D models (2005) (96)
- A Multiresolution Model for Soft Objects Supporting Interactive Cuts and Lacerations (2000) (94)
- Fully Automatic Registration of Image Sets on Approximate Geometry (2013) (91)
- Field-aligned mesh joinery (2014) (86)
- Adaptive TetraPuzzles: Ecient Out-of-Core Construction and Visualization of Gigantic Multiresolution Polygonal Models (2004) (86)
- SpiderGL: a JavaScript 3D graphics library for next-generation WWW (2010) (86)
- Sampled 3D models for CH applications: A viable and enabling new medium or just a technological exercise? (2008) (82)
- A Low‐Memory, Straightforward and Fast Bilateral Filter Through Subsampling in Spatial Domain (2012) (80)
- RoboScan: an automatic system for accurate and unattended 3D scanning (2004) (78)
- Three-dimensional modelling of statues: the Minerva of Arezzo (2002) (77)
- Computer-Assisted Generation of Bas-and High-Reliefs (1997) (74)
- Preserving attribute values on simplified meshes by resampling detail textures (1998) (73)
- Parallel 3D Delaunay Triangulation (1993) (72)
- Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage (2008) (70)
- Dynamic shading enhancement for reflectance transformation imaging (2010) (70)
- VCLab's Tools for 3D range data processing (2003) (67)
- Reconstructing Textured Meshes from Multiple Range RGB Maps (2002) (67)
- Adaptive TetraPuzzles - Efficient Out-of-core Construction and Visualization of Gigantic Polygonal Models (2004) (64)
- A simple normal enhancement technique for interactive non-photorealistic renderings (2005) (63)
- Parallel volume visualization on a hypercube architecture (1992) (60)
- Selective refinement queries for volume visualization of unstructured tetrahedral meshes (2004) (59)
- Magicsphere: an insight tool for 3D data visualization (1994) (59)
- A 3D-centered information system for the documentation of a complex restoration intervention (2017) (57)
- ARIADNE: A Research Infrastructure for Archaeology (2017) (56)
- The Marching Intersections algorithm for merging range images (2004) (56)
- Delivering and using 3D models on the web: are we ready? (2017) (56)
- Painting with Bob: assisted creativity for novices (2014) (55)
- Visualization and 3D data processing in the David restoration (2004) (55)
- Ray‐Casted BlockMaps for Large Urban Models Visualization (2007) (48)
- High Quality PTM Acquisition: Reflection Transformation Imaging for Large Objects (2006) (47)
- Solid-Texture Synthesis: A Survey (2010) (46)
- Digital Fabrication Technologies for Cultural Heritage (STAR) (2014) (45)
- Derma: Monitoring the Evolution of Skin Lesions with a 3D System (2003) (45)
- MeshLab as a complete open tool for the integration of photos and color with high-resolution 3D geometry data (2011) (43)
- Marching intersections: an efficient resampling algorithm for surface management (2001) (43)
- Flow-Based Local Optimization for Image-to-Geometry Projection (2012) (43)
- Documentation and Interpretation of an Archeological Excavation: an Experience with Dense Stereo Reconstruction Tools (2011) (42)
- Web-based visualization for 3D data in archaeology: The ADS 3D viewer (2016) (41)
- Splitting cubes: a fast and robust technique for virtual cutting (2009) (41)
- Multiscale acquisition and presentation of very large artifacts: The case of portalada (2011) (39)
- Digital reconstruction of the Arrigo VII funerary complex (2004) (37)
- Relative Scale Estimation and 3D Registration of Multi-Modal Geometry Using Growing Least Squares (2016) (36)
- Enabling cuts on multiresolution representation (2000) (36)
- Rendering volumetric data using STICKS representation scheme (1990) (35)
- ExploreMaps: Efficient construction and ubiquitous exploration of panoramic view graphs of complex 3D environments (2014) (35)
- Real Time, Accurate, Multi‐Featured Rendering of Bump Mapped Surfaces (2000) (34)
- Visibility based methods and assessment for detail-recovery (2003) (34)
- Color to gray conversions in the context of stereo matching algorithms (2012) (33)
- Color Enhancement for Rapid Prototyping (2008) (32)
- 3D DIGITIZATION OF AN HERITAGE MASTERPIECE-A CRITICAL ANALYSIS ON QUALITY ASSESSMENT (2016) (31)
- A computer-assisted constraint-based system for assembling fragmented objects (2013) (31)
- Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models (2008) (31)
- 3d Digitization of an Heritage Masterpiece - A Critical Analysis on Quality Assessment (2016) (31)
- 3D Scanning the Minerva of Arezzo (2001) (30)
- Visualization methods for molecular studies on the web platform (2010) (30)
- Evaluation of parallelization strategies for an incremental Delaunay triangulator in e3 (1995) (30)
- A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions (2012) (30)
- Interlocking Pieces for Printing Tangible Cultural Heritage Replicas (2014) (29)
- Improved color acquisition and mapping on 3D models via flash-based photography (2010) (29)
- 3D-centered Media Linking and Semantic Enrichment through Integrated Searching, Browsing, Viewing and Annotating (2011) (29)
- Digital representation and multimodal presentation of archeological graffiti at Pompei (2004) (29)
- Reconstructing head models from photographs for individualized 3D‐audio processing (2008) (28)
- An easy-to-use visualization system for huge cultural heritage meshes (2001) (28)
- Web and Mobile Visualization for Cultural Heritage (2014) (27)
- Parallelizing Visibility Computations on Triangulated Terrains (1994) (27)
- DeWall : A Fast Divide & Conquer Delaunay Triangulation Algorithm in E d (1997) (27)
- Artworks narrating a story: a modular framework for the integrated presentation of three-dimensional and textual contents (2013) (27)
- Exploiting the scanning sequence for automatic registration of large sets of range maps (2005) (27)
- Multiresolution modeling and visualization of volume data (1997) (27)
- Introducing Multiresolution Representation in Deformable Object Modeling (1999) (26)
- Tetrahedra Based Volume Visualization (1997) (26)
- Mapping Highly Detailed Colour Information on Extremely Dense 3D Models: The Case of David's Restoration (2008) (26)
- Effective Annotations Over 3D Models (2020) (25)
- A multidisciplinary approach for the study and the virtual reconstruction of the ancient polychromy of Roman sarcophagi (2015) (24)
- Adaptively Adjusting Marching Cubes Output to Fit A Trilinear Reconstruction Filter (1998) (24)
- Simplification of tetrahedral volume with ac-curate error evaluation (2000) (24)
- On the Optimization of Projective Volume Rendering (1995) (23)
- Statics Aware Grid Shells (2015) (23)
- 3D floor plan recovery from overlapping spherical images (2018) (22)
- Shape enhancement for rapid prototyping (2010) (22)
- Selective refinement queries for volume rendering of unstructured tetrahedral meshes (2004) (21)
- Zeta: A Resolution Modeling System (1998) (21)
- EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment Maps (2013) (21)
- Decreasing isosurface complexity via discrete fitting (2000) (21)
- PhotoCloud: Interactive Remote Exploration of Joint 2D and 3D Datasets (2013) (21)
- Enabling European Archaeological Research: The ARIADNE E-Infrastructure (2017) (20)
- Interactive remote exploration of massive cityscapes (2009) (20)
- Using Digital 3D Models for Study and Restoration of Cultural Heritage Artifacts (2011) (20)
- Visualization and 3 D data processing in David ’ s restoration (2004) (20)
- A compact representation of relightable images for the web (2018) (19)
- ArchAIDE - Archaeological Automatic Interpretation and Documentation of cEramics (2016) (19)
- Recovering 3D existing-conditions of indoor structures from spherical images (2018) (19)
- Deformation analysis of Leonardo da Vinci's “Adorazione dei Magi” through temporal unrelated 3D digitization (2019) (18)
- An Interactive Local Flattening Operator to Support Digital Investigations on Artwork Surfaces (2011) (18)
- Using optically scanned 3D data in the restoration of Michelangelo's David (2003) (18)
- Global refinement of image-to-geometry registration for color projection (2013) (18)
- A Low-Cost Time-Critical Obstacle Avoidance System for the Visually Impaired (2011) (18)
- Acquiring, stitching and blending diffuse appearance attributes on 3D models (2002) (17)
- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform (2003) (17)
- Closing gaps by clustering unseen directions (2004) (17)
- Towards a distributed 3D virtual museum (1998) (17)
- Developing the ArchAIDE application: A digital workflow for identifying, organising and sharing archaeological pottery using automated image recognition (2020) (17)
- VASESKETCH: Automatic 3D Representation of Pottery from Paper Catalog Drawings (2017) (17)
- SICAR: geographic information system for the documentation of restoration analyses and intervention (2003) (16)
- Out-of-core MLS reconstruction (2007) (16)
- DeepFlash: Turning a Flash Selfie into a Studio Portrait (2019) (16)
- Telling the story of ancient coins by means of interactive RTI images visualization (2011) (16)
- High-resolution 3D digital models of artworks (2003) (16)
- Stability of Statics Aware Voronoi Grid-Shells (2016) (15)
- Pushing time-of-flight scanners to the limit (2009) (15)
- Using Marching Cubes on Small Machines (1994) (15)
- Beyond manual drafting: a restoration-oriented system (2006) (15)
- Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content (2013) (14)
- 3D Data Acquisition (2002) (14)
- A realtime immersive application with realistic lighting: The Parthenon (2006) (13)
- Detection of Geometric Temporal Changes in Point Clouds (2016) (13)
- Exploiting mirrors for laser stripe 3D scanning (2003) (13)
- Publishing and Consuming 3D Content on the Web: A Survey (2018) (13)
- Portalada: a virtual reconstruction of the entrance of the Ripoll Monastery (2008) (13)
- Verification and Acceptance Tests for High Definition 3D Surface Scanners (2010) (13)
- SEMANTIC SEGMENTATION OF BENTHIC COMMUNITIES FROM ORTHO-MOSAIC MAPS (2019) (13)
- A COMPLETE FRAMEWORK OPERATING SPATIALLY-ORIENTED RTI IN A 3D/2D CULTURAL HERITAGE DOCUMENTATION AND ANALYSIS TOOL (2019) (13)
- Mobile reconstruction and exploration of indoor structures exploiting omnidirectional images (2016) (12)
- Mobile Mapping and Visualization of Indoor Structures to Simplify Scene Understanding and Location Awareness (2016) (12)
- From the Digitization of Cultural Artifacts to the Web Publishing of Digital 3D Collections: an Automatic Pipeline for Knowledge Sharing (2012) (12)
- REMOTE VISUALIZATION AND NAVIGATION OF 3D MODELS OF ARCHEOLOGICAL SITES (2015) (12)
- Processing Sampled 3D Data: Reconstruction and Visualization Technologies (2017) (12)
- Alchemy in 3D: A digitization for a journey through matter (2015) (12)
- Using 3D Scanning to Analyze a Proposal for the Attribution of a Bronze Horse to Leonardo da Vinci (2007) (12)
- Sampled 3D models for Cultural Heritage: which uses beyond visualization? (2012) (11)
- Improving 2D-3D Registration by Mutual Information using Gradient Maps (2010) (11)
- Developing and Maintaining a Web 3D Viewer for the CH Community: an Evaluation of the 3DHOP Framework (2018) (11)
- VirtualTour: A system for exploring Cultural Heritage sites in an immersive way (2015) (11)
- Simplification of tetrahedral meshes with error evaluation (2000) (11)
- A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects (2012) (11)
- TAn2-visualization of large irregular volume datasets (2000) (11)
- Ancient Polychromy (2015) (11)
- Controlled and Adaptive Mesh Zippering (2010) (11)
- PROCESSING A COMPLEX ARCHITECTURAL SAMPLING WITH MESHLAB: THE CASE OF PIAZZA DELLA SIGNORIA (2012) (11)
- Mutual Correspondences: An Hybrid Method for Image-to-geometry Registration (2010) (11)
- Spheres-to-voxels conversion (1990) (11)
- “Ecce Homo” by Antonello da Messina, from non-invasive investigations to data fusion and dissemination (2021) (11)
- Motion-based mesh segmentation using augmented silhouettes (2012) (10)
- Storytelling of a coin collection by means of RTI images: the case of the Simoneschi collection in Palazzo Blu (2014) (10)
- Weaver, an automatic texture builder (2002) (10)
- Tutorial 2 - Level-of-Detail in Surface and Volume Modeling (1999) (10)
- Parallel rendering of volumetric data set on distributed-memory architectures (1993) (10)
- Voronoi Grid-Shell Structures (2014) (10)
- 3D scanning and rendering cultural heritage artifacts on a low budget (2000) (9)
- Surface light field from video acquired in uncontrolled settings (2013) (9)
- Assisted Multi-view Stereo Reconstruction (2013) (9)
- A low cost optical 3D scanner (2001) (9)
- DiscMC: an interactive system for fast fitting isosurfaces on volume data (1996) (9)
- A Six-degrees-of-freedom Planning Algorithm for the Acquisition of Complex Surfaces (2005) (8)
- GPU-based approaches for shape diameter function computation and its applications focused on skeleton extraction (2016) (8)
- Parallel depth-merge: A paradigm for hidden surface removal (1993) (8)
- Easy Access to Huge 3D Models of Works of Art (2006) (8)
- PileBars: Scalable Dynamic Thumbnail Bars (2012) (8)
- Contact Skinning (2008) (8)
- SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS (2012) (8)
- Fast Metric Acquisition with Mobile Devices (2016) (8)
- QUADTREE / OCTREE- TO-BOUNDARY CONVERSION (1991) (8)
- An advanced solution for publishing 3D content on the Web (2014) (7)
- Digital 3D Objects in Art and Humanities: challenges of creation, interoperability and preservation. White paper (2017) (7)
- Ray tracing CSG trees using the Sticks representation scheme (1990) (7)
- RELIGHT: A compact and accurate RTI representation for the web (2019) (7)
- Using Lego Pieces for Camera Calibration: a Preliminary Study (2010) (7)
- Documenting and Monitoring Small Fractures on Michelangelo's David (2010) (6)
- Insourcing, Outsourcing and Crowdsourcing 3D Collection Formation: Perspectives for Cultural Heritage Sites (2012) (6)
- A SUITE OF TOOLS FOR THE MANAGEMENT OF 3 D SCANNED DATA (2001) (6)
- In Memoriam (2017) (6)
- Reflection transformation imaging on larger objects: an alternative method for virtual representation (2006) (6)
- Ex-ternal memory simplification of huge meshes (2000) (6)
- Implementing mesh-based approaches for deformable objects on GPU (2006) (6)
- The CRIMSON Project: Simulating Populations in Massive Urban Environments (2008) (6)
- Design and Fabrication of Grid-shells Mockups (2016) (6)
- LecceAR: An Augmented Reality App (2015) (6)
- Integration and Analysis of Sampled Data: Visualization Approaches and Platforms (2017) (6)
- Compression and Querying of Arbitrary Geodesic Distances (2015) (5)
- Enhancement of Low Dynamic Range Videos using High Dynamic Range Backgrounds (2011) (5)
- Digital study and web-based documentation of the colour and gilding on ancient marble artworks (2015) (5)
- The "Rognosa" Tower in San Gimignano: Digital Acquisition and Structural Analysis (2010) (5)
- Title : A 3 D-centered Information System for the documentation of a complex restoration intervention (2017) (5)
- The Design and Specification of a Visual Language: An Example for Customising Geographic Information Systems Functionalities (1994) (5)
- Automatic Selection of Video Frames for Path Regularization and 3D Reconstruction (2016) (5)
- Color Enhancement Techniques for Rapid Prototyping (2008) (5)
- Image guided reconstruction of un-sampled data: a coherent filling for uncomplete Cultural Heritage models (2009) (5)
- 3D reconstruction for featureless scenes with curvature hints (2016) (5)
- Parallel 3 D Delaunay Triangulation (2007) (5)
- Real-time single scattering inside inhomogeneous materials (2010) (5)
- Multiresolution geometric models (2000) (5)
- OCME: Out-of-Core Mesh Editing Made Practical (2012) (5)
- Generalized Trackball for Surfing Over Surfaces (2016) (5)
- Multiple Uses of 3D Scanning for the Valorization of an Artistic Site: the Case of Luni (2008) (5)
- Practical and Robust MLS-based Integration of Scanned Data (2008) (5)
- Supporting the Restoration of the Minerva of Arezzo (2005) (4)
- ARIADNE (2017) (4)
- Share - publish - store - preserve: Methodologies, tools and challenges for 3D use in social sciences and humanities (2019) (4)
- Automating Large 3D Dataset Publication in a Web-Based Multimedia Repository (2016) (4)
- Restoring David using 3D (2005) (4)
- Flash Lighting Space Sampling (2009) (4)
- Assisted color acquisition for 3D models (2017) (4)
- Processing huge scanned datasets : issues and solutions (2005) (4)
- Using 3D scanning to monitor wood deformations and to evaluate preservation strategies (2007) (4)
- Recovering 3D Indoor Floor Plans by Exploiting Low-cost Spherical Photography (2018) (4)
- From Paper to Web: Automatic Generation of a Web-Accessible 3D Repository of Pottery Types (2017) (4)
- Starting the CENOBIUM project : the cloister of Monreale (Sicily) revealed (2006) (4)
- Automatic Texturing without Illumination Artifacts from In-Hand Scanning Data Flow (2011) (3)
- Volume Visualization of Large Tetrahedral Meshes on Low Cost Platforms (2000) (3)
- The Virtual 3D Reconstruction of the East Pediment of the Temple of Zeus at Olympia (2013) (3)
- Teaching 3D Acquisition for Cultural Heritage: a Theory and Practice Approach (2012) (3)
- A Validation Tool For Improving Semantic Segmentation of Complex Natural Structures (2019) (3)
- CENOBIUM 10 years after: an evolving platform for Digital Humanities (2018) (3)
- Fondamenti di grafica tridimensionale interattiva (2005) (3)
- A progressive subdivision paradigm (PSP) (2004) (3)
- Cultural heritage and computer graphics: what are the issues? (2004) (3)
- Simulating Populations in Massive Urban Environments (2008) (3)
- From the archival documentation to standardised web database and 3D models The case study of the Camaldolese Abbey in Volterra (Italy) (2014) (3)
- Computer Assisted Reconstruction of Buildings from Photographic Data (2000) (3)
- Image Guided Reconstruction of Un-sampled Data: A Filling Technique for Cultural Heritage Models (2011) (3)
- USING MULTIPLE SCANNING TECHNOLOGIES FOR THE 3 D ACQUISITION OF TORCELLO ’ S (2005) (3)
- The Dream and the Cross (2015) (3)
- Visualizing and Transcribing Complex Writings Through RTI (2018) (3)
- A Parallel HW/SW Environment for Image Synthesis (1989) (3)
- A survey on solid texture synthesis (2010) (3)
- Il restauro della Fontana del Nettuno a Bologna. Un sistema 3D web per la documentazione e la gestione dei dati (2018) (3)
- Triangulating Convex Polygons Having T-Vertices (1996) (3)
- A framework for user-assisted sketch-based fitting of geometric primitives (2010) (3)
- QUASI-ORTHORECTIFIED PROJECTION FOR THE MEASUREMENT OF RED GORGONIAN COLONIES (2018) (3)
- Sperimentazione del sistema ministeriale SICaR w/b per la gestione e la consultazione informatizzata dei dati sulla policromia (2016) (3)
- Removing Shadows for Color Projection Using Sun Position Estimation (2010) (3)
- Multi-View Ambient Occlusion for Enhancing Visualization of Raw Scanning Data (2016) (2)
- Mobile metric capture and reconstruction in indoor environments (2017) (2)
- Massive Data Pre-Processing with a Cluster Based Approach (2004) (2)
- Recovering 3D architectural information from dense digital models of buildings (2006) (2)
- A 3D Texture-Based Octree Volume Visualization Algorithm (2000) (2)
- GAIL: Geometry-aware Automatic Image Localization (2013) (2)
- Techniques for Computer Assisted Surgery (2007) (2)
- High Quality Pictorial Detail Acquisition and Patching on 3D Objects (1998) (2)
- Fast and simple automatic alignment of large sets of range maps (2015) (2)
- Batching Meshes for High Performance Terrain Visualization (2003) (2)
- WebTalk 04 : a Declarative Approach to Generate 3 D Collaborative Environments (2005) (2)
- Optimal Isosurface Extraction (2005) (2)
- Joint Interactive Visualization of 3D Models and Pictures in Walkable Scenes (2012) (2)
- Mixing Visual Media for Cultural Heritage (2021) (2)
- VAST 2005 : the 6th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage ; Incorporating: 3rd EUROGRAPHICS Workshop on Graphics and Cultural Heritage, ISTI-CNR Pisa, Italy, November 8-11, 2005 (2005) (2)
- Geometry-aware Video Registration (2010) (2)
- The dream and the cross: Bringing 3D content in a digital edition (2013) (2)
- 3D Scanning: Improving completeness, processing speed and visualization (2004) (1)
- Presentation of 3D Scenes Through Video Example (2017) (1)
- Knowledge, science and enhancement of historical decaying buildings in Tuscany. The “ArTeSalVa project” (2012) (1)
- Using optically scanned 3 D data in the restoration of Michelangelo ’ s (2003) (1)
- 3DHOP: A Novel Technological Solution for the Development of Online Virtual Museums (2014) (1)
- Digitizing and navigating unaccessible archaeological sites on mobile devices (2015) (1)
- VAST 2005: 6th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, inc. 3rd Eurographics Workshop on Graphics and Cultural Heritage (2005) (1)
- 3D Data Acquisition - Eurographics 2002 Tutorial Notes (2002) (1)
- Using 3D Digital Technologies in the Restoration of the Madonna of Pietranico (2011) (1)
- Simplicial-based Multiresolution Volume Datasets Management: An Overview (2004) (1)
- Normal Enhancement for Interactive Non-photorealistic Rendering (2002) (1)
- Mesh Joinery: A Method for Building Fabricable Structures (2015) (1)
- Editorial (2003) (1)
- Fully Automatic Registration of Image Sets on Approximate Geometry (2012) (1)
- Virtual Reconstruction of an Etruscan Tomb (2013) (1)
- Automatic coarse registration of range maps (2004) (1)
- Optimal Isosurface Extraction from Irregular Volume Data addendum (1996) (1)
- Interactive Visualization for Cultural Heritage - Current Capabilities and Open Issues (2013) (1)
- Artifacts removal for color projection on 3D models using flash light (2009) (1)
- Enhancing processing and visualization efficiency of 3 D Scanned Meshes (2005) (1)
- Reconstructing Power Lines from Images (2018) (1)
- Practical-HDR: A Simple and Effective Method for Merging High Dynamic Range Videos (2016) (1)
- The Three Dimensions of Archaeology (2016) (1)
- SIBGRAPI 25th: Advances in Pattern Recognition and Computer Vision (2014) (1)
- Simplicial-based techniques for multi-resolution volume visualization : an overview (2003) (1)
- Adapting Splat-based Models to Curved Sharp Features (2013) (1)
- Stereo-browsing from Calibrated Cameras (2014) (1)
- CAA 2015 Keep the Revolution Going. Proceedings of the 43rd Conference on Computer Application in Archaeology (2015) (1)
- BoostHDR: a novel backward-compatible method for HDR images (2012) (1)
- 3D Scanning Technology: Capabilities and Issues (2002) (1)
- CENOBIUM – A project for the Multimedia Representation of Romanesque Cloister Capitals in the Mediterranean Region (2012) (1)
- Semi-automated Cleaning of Laser Scanning Campaigns with Machine Learning (2019) (1)
- Tools for inverse mapping and visualization of multi-spectral image data on 3D scanned representations of drawings (2005) (1)
- High quality digital acquisition and virtual presentation of three-dimensional models (2007) (0)
- Towards Automatic Registration Of Range Maps (2003) (0)
- Editorial (2006) (0)
- The Dream and the Cross: a 3D-referenced, web-based digital edition (2013) (0)
- Editorial (2004) (0)
- MaskedPhotoBlending:mappingdensephotographicdataset onhigh-resolutionsampled3Dmodels (2008) (0)
- CG-TMO: A local tone mapping for computer graphics generated content (2014) (0)
- Closing Gaps by Clustering Unseen Directions (Figures 5, 6, 7, and 8) (2004) (0)
- Computer Graphics forum (2004) (0)
- Scene analysis for automatic object segmentation and view suggestion in Assisted Multi-View Stereo Reconstruction (2013) (0)
- High dynamic range images for enhancing low dynamic range content (2011) (0)
- Fast parallel computation of shape diameter function (2016) (0)
- Efficient processing of 3D scanned models (2004) (0)
- Tetrahedra Based Volume (1998) (0)
- 3D reconstruction for featureless scenes with curvature hints (2015) (0)
- 3D Scanning Cultural Heritage Artifacts: Potentialities and Issues (2000) (0)
- Second Symposium on Geometry Processing (2004) (0)
- On the Triangulation of Convex Polygons Presenting T{Vertices (1999) (0)
- Sharing of archaeological documentation Which infrastructure support for visual data creati on and visualization ? (2014) (0)
- Editorial (2006) (0)
- Editorial (2007) (0)
- Editorial (2002) (0)
- Building Bridges With Interactive Visual Technologies (2018) (0)
- Proceedings of the Eurographics Workshop on Graphics and Cultural Heritage (2014) (0)
- Editorial (2009) (0)
- Technical Report on time critical components (2002) (0)
- State of the Art Report on Technology for the efficient management of geo-spatial 3D data on commodity and distributed platform (2002) (0)
- Editorial (2007) (0)
- Editorial (2001) (0)
- From Paper to Web (2017) (0)
- The Three Dimensions of Archaeology: Proceedings of the XVII UISPP World Congress (1-7 september 2014, Burgos, Spain) (2016) (0)
- Editorial (2006) (0)
- Decreasing Iso-Surface Complexity via Discretized Fitting (2009) (0)
- GCH 2014. Short Papers - Posters : Eurographics Workshop on Graphics and Cultural Heritage (2014) (0)
- ACM International Conference Proceeding Series: Preface (2004) (0)
- VASESKETCH : Automatic 3 D Representation of Pottery from Paper Catolog Drawings (2017) (0)
- VAST 2005 November 7–11, Pisa, Italy (2006) (0)
- A 3D-based Information System to manage conservation and “lifecycle” of the Neptune Fountain in Bologna (2017) (0)
- Visual Computing Lab 30 anni di graf ica 3D in Italia (2015) (0)
- D6.2 Low-Cost Physical Artefact Reproduction (2017) (0)
- Enhancing the 3 D Laser Scanning Pipeline using Mirrors (2003) (0)
- Editorial (2005) (0)
- Frontmatter (2008) (0)
- Preface (2015) (0)
- Theme 1 Theme 2 Theme 3 Theme 4 Theme 5 Congress Boards IPC 2 nd International Congress on Digital Heritage 2015 (2016) (0)
- Editorial (2005) (0)
- Evaluating the PileBar technique (2011) (0)
- Editorial (2018) (0)
- Analysis of Visualisation and Interaction Tools Authors (2012) (0)
- PileBars : Scalable Dynamic Thumbnail Bars APPENDIX : User study evaluation (2012) (0)
- Fast Isosurface Extraction from Regular Volume Datasets - the DiscMC System (1996) (0)
- Foreword to the special section on Computer Graphics in Brazil: A selection of papers from SIBGRAPI 2012 (2014) (0)
- 3D floor plan recovery from overlapping spherical images (2018) (0)
- Assisting the user in image to geometry alignment (2005) (0)
- Realistic realtime illumination of complex environment for immersive systems. A case study: the Parthenon (2005) (0)
- Parallel Processing of Graphics Structures (1988) (0)
- Editorial (1960) (0)
- KETCH : Automatic 3 D Representation of Pottery from Paper Catalogue Drawings (2017) (0)
- Color to gray conversions in the context of stereo matching algorithms (2010) (0)
- Time critical components - final release (2003) (0)
- Gestire e comunicare il progetto (2017) (0)
- CAA2015. Keep The Revolution Going: Proceedings of the 43rd Annual Conference on Computer Applications and Quantitative Methods in Archaeology (2016) (0)
- Possibile uso didattico dei dati derivati dal progetto "Visible Human" (1995) (0)
- PSP : Progressive Subdivision Paradigm for Large Scale Visualization (2003) (0)
- Editorial (2010) (0)
- A Virtual Experience Across the Buried History (2016) (0)
- Editorial (2007) (0)
- Estrazione e semplificazione di isosuperfici da dati volumetrici (1996) (0)
- Editorial (2003) (0)
- Using digital 3 D technology for documenting and studying the (2018) (0)
- András Patay-Horváth. The Virtual 3D Reconstruction of the East Pediment of the Temple of Zeus at Olympia (Budapest: Hungarian Academy of Sciences, 2010, DVD) (2013) (0)
- Editorial (2012) (0)
- Interactive visualization of artwork ’ s 3 D digital reconstruction (2005) (0)
- Adaptive Clipping of Splats to Models with Sharp Features (2014) (0)
- Adaptive TetraPuzzles-ef cient out-of-core construction and visualization of gigantic polygonal mode (2004) (0)
- EnVyMyCar : a multi-player car racing game for teaching Computer (2007) (0)
- Improving High-Speed Scanning Systems by Photometric Stereo (2011) (0)
- Two Examples of GPGPU Acceleration of Memory-intensive Algorithms (2010) (0)
- Technical Section PARALLEL DEPTH-MERGE: A P A R A D I G M FOR H I D D E N SURFACE REMOVAL (2002) (0)
- 12th Eurographics Workshop on Graphics and Cultural Heritage, GCH 2014, Darmstadt, Germany, October 6-8, 2014 (2014) (0)
- SymSketch: Modeling 3D Curves using Sketching and Symmetry (2007) (0)
- Copia, facsimile o reinterpretazione? Un confronto dei rilievi 3D del marmo e del modello del Ratto delle Sabine (2016) (0)
- Scanned 3D Models: A Practical Technology For Cultural Heritage Applications? (2004) (0)
- Editorial (2013) (0)
- Documenting Past Exhibitions: Why and How Information Technology Could Help to Preserve Dismantled Shows (2018) (0)
- Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage (2005) (0)
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