Sally Fincher
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Computer scientist
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Sally Finchercomputer-science Degrees
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Computer Science
Sally Fincher's Degrees
- PhD Computer Science University of Manchester
- Bachelors Computer Science University of Manchester
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Why Is Sally Fincher Influential?
(Suggest an Edit or Addition)According to Wikipedia, Sally A. Fincher is a British Computer Scientist and Emerita Professor of Computing Education at the University of Kent. She was awarded the Suffrage Science award in 2018 the SIGCSE Award for Outstanding Contribution to Computer Science Education in 2010 and a National Teaching Fellowship in 2005.
Sally Fincher's Published Works
Published Works
- What is a Pattern Language (2000) (676)
- Computer Science Curricula 2013 (2013) (355)
- Computer Science Education Research (2004) (178)
- Making sense of card sorting data (2005) (161)
- The Cambridge Handbook of Computing Education Research (2019) (137)
- The Cambridge Handbook of Computing Education Research (2019) (137)
- Predictors of success in a first programming course (2006) (136)
- What are we doing when we teach programming? (1999) (101)
- Putting it all together: towards a pattern language for interaction design: A CHI 97 workshop (1998) (89)
- Students Designing Software: a Multi-National, Multi-Institutional Study (2005) (84)
- Computer Science Project Work (2001) (80)
- Using Theory to Inform Capacity‐Building: Bootstrapping Communities of Practice in Computer Science Education Research (2006) (80)
- Computer Science Project Work: Principles and Pragmatics (2011) (72)
- Identifying threshold concepts: from dead end to a new direction (2013) (70)
- Opening the door of the computer science classroom: the disciplinary commons (2007) (69)
- Multi-institutional, multi-national studies in CSEd Research: some design considerations and trade-offs (2005) (69)
- Comparing alice, greenfoot & scratch (2010) (65)
- Learner-Centered Design: Reflections and New Directions (2001) (63)
- Perspectives on HCI patterns: concepts and tools (introducing PLML) (2003) (63)
- Warren's question (2007) (63)
- Perspectives on HCI patterns: concepts and tools (2003) (62)
- Repositories of teaching material and communities of use: nifty assignments and the greenroom (2010) (62)
- Pedagogical patterns: their place in the genre (2002) (56)
- Aspects of Graduateness in Computing Students' Narratives (2016) (51)
- Approaches to learning in computer programming students and their effect on success (2005) (50)
- A Study Design Process (2019) (48)
- Analysis of design: an exploration of patterns and pattern languages for pedagogy (1999) (47)
- Programmed to succeed?: A multi-national, multi-institutional study of introductory programming courses (2005) (42)
- Project-based learning practices in computer science education (1998) (38)
- Introductory Problem Solving in Computer Science (1997) (36)
- A multi‐institutional, multinational study of programming concepts using card sort data (2005) (33)
- Models and areas for CS education research (2001) (32)
- People and Computers XVIII - Design for Life, Proceedings of HCI 2004, Leeds Metropolitan University, UK, 6-10 September 2004 (2004) (32)
- The ability to articulate strategy as a predictor of programming skill (2006) (30)
- Representing practice: practice models, patterns, bundles … (2011) (28)
- 'Who do you talk to about your teaching?': networking activities among university teachers (2014) (28)
- 'My Criterion is: Is it a Boolean?': A card-sort elicitation of students' knowledge of programming constructs (2003) (26)
- PUX: patterns of user experience (2010) (25)
- Do map drawing styles of novice programmers predict success in programming?: a multi-national, multi-institutional study (2006) (25)
- Research design: necessary bricolage (2011) (24)
- Notional Machines in Computing Education: The Education of Attention (2020) (23)
- A multi-national, multi-institutional study of student-generated software designs (2004) (21)
- The Cambridge Handbook of Computing Education Research Summarized in 75 minutes (2020) (21)
- Machines for Thinking (2010) (20)
- The Porous Classroom: Professional Practices in the Computing Curriculum (2013) (20)
- Usability pattern language: Creating a community (2001) (20)
- Patterns for HCI and Cognitive Dimensions: Two Halves of the Same Story? (2002) (18)
- Why patterns are not enough : some suggestions concerning an organising principle for patterns of UI design (2000) (18)
- From transfer to transformation: towards a framework for successful dissemination of engineering education (2000) (17)
- Stepping Stones: Capacity building in engineering education (2008) (16)
- Proceedings of the second international workshop on Computing education research (2006) (15)
- Projects in the Computing Curriculum (1998) (15)
- Multi-Institutional Computer Science Education Research: A Review of Recent Studies of Novice Understanding (2006) (15)
- Stories of change: How educators change their practice (2012) (14)
- Cooperative and Work-Integrated Education in Information Technology (2011) (12)
- Computing Graduate Employability: Sharing Practice (2016) (12)
- Cooperative education in information technology (2004) (12)
- Useful sharing (2010) (11)
- What is the word for "Engineering" in Swedish : Swedish students' conceptions of their discipline (2007) (10)
- Interactive session-developing engineering education research questions: what do they look like? How do I get one? (2004) (10)
- DCER: sharing empirical computer science education data (2008) (10)
- Putting It All Together: Towards a Pattern Language for Interaction Design Reports (1998) (9)
- Teams work (panel session) (2000) (9)
- Beyond anecdote towards real transfer: using other institutions' experience of project work (1998) (8)
- Capturing and Characterising Notional Machines (2020) (8)
- Some Good Ideas from the Disciplinary Commons (2006) (8)
- The relationship between CS education research and the SIGCSE community (2004) (8)
- Evaluating a joint international project in disjunct courses (1999) (7)
- Building And Assessing Capacity In Engineering Education Research: The Bootstrapping Model (2006) (7)
- Why does place matter? (2013) (6)
- ACM Curriculum Reports: A Pedagogic Perspective (2015) (6)
- What are we doing when we teach computing in schools? (2015) (6)
- Proceedings of the 6th annual conference on Innovation and technology in computer science education (2001) (6)
- The peer review process of teaching materials: report of the ITiCSE'99 working group on validation of the quality of teaching materials (1999) (6)
- Designing for Expert Information Finding Strategies (2005) (6)
- Where students go for knowledge and what they find there (2013) (6)
- Assessment and Plagiarism (2019) (5)
- A Commons Leader's Vade Mecum (2011) (5)
- Laboratory Exams in First Programming Courses (2006) (5)
- Accountable Disciplinary Knowledge in Computing Education: A Case-Comparative Approach (2019) (5)
- Space, Place and Practice in Computing Education (2019) (5)
- ITiCSE 2001 : proceedings of the 6th annual SIGCSE Conference on Innovation and Technology in Computer Science Education, June 25-27, 2001, Canterbury, UK (2001) (5)
- An Important and Timely Field (2019) (4)
- Computing Education Research Today (2019) (4)
- "I told you this last time, right?": Re-visiting narratives of STEM education (2018) (4)
- Teaching Communication Protocols (2000) (4)
- Learning to learn: The co-evolution of an institution and its students (2014) (4)
- The Peer Review Process of Teaching Materials (1999) (4)
- Special issue on CSE Pedagogic patterns (2006) (4)
- Using Narrative Methodology (2012) (3)
- The Diarists' Audience (2013) (3)
- Putting It All Together: a Pattern Language for Interaction Design (1998) (3)
- Preface to Special Issue on Initial Learning Environments (2010) (3)
- Publishing in computing education (2008) (3)
- A First Look at the Year in Computing (2017) (2)
- Multi-institutional teaching communities in computer education (2006) (2)
- Scaffolded autoethnography: a method for examining practice-to-research (2015) (2)
- Learning in Context: A First Look at a Graduate Apprenticeship (2021) (2)
- Useful Sharing (2009) (2)
- BRACE Yourself: CS Education Research Is Coming (2004) (2)
- Meeting Diverse User Needs (1999) (2)
- Disclose Research to Encourage Professional Scrutiny and Critique (2005) (2)
- Non-Traditional Novices’ Perceptions of Learning to Program: A Framework of Developing Mental Models (2018) (2)
- Re-shaping practices of academic development: The Disciplinary Commons (2007) (2)
- Using Other People’s Experience of Project Work: Realising Fitness for Purpose (1998) (2)
- The International Computing Education Research (ICER) conference (2018) (1)
- Studying Programming (2006) (1)
- ILE-idol (2009) (1)
- Negotiating Academic Communities: Narratives of Life-long Learners (2016) (1)
- Forming Community in Computing Science Education with Research in Practice Project Activities (2021) (1)
- A contextualised curriculum for HCI (2012) (1)
- Specific Case Studies (2001) (1)
- How do we talk about impact? Engineering education change language beyond "dissemination" (2014) (1)
- Naive tools for studying compilation histories (2003) (1)
- Portrait of 2000/01 Part I Assessments, Part 1: Statistical Analysis (2001) (1)
- "Who do you talk to about your teaching?" Pataraia, (2014) (1)
- Computer Science Education Research as a Scientific Endeavor (2004) (1)
- Entraining students in Professional Issues: challenging their structures of knowledge (1998) (1)
- The Nature of Errors (2006) (1)
- Then and Now: Past Experience Echoed in University Computing Teachers’ Current Practice (2015) (1)
- SIGCSE special projects showcase (2004) (1)
- The relationship between CS education research and the SIGCSE community (2004) (1)
- Bridging the gap between the individual and the group: the education of attention in design (2022) (1)
- Effective Projectwork in Computer Science: Project EPCOS (1997) (1)
- Building a Graduate Employability Community in Computing: the GECCO Workshops (2017) (0)
- How Languages Differ (2006) (0)
- Writing Bigger Programs (2006) (0)
- Adopting a New Practice: Open Source Experiences in the Classroom (2022) (0)
- Editorial (2003) (0)
- Session details: Papers: Social and Cultural Dynamics (2015) (0)
- Becoming a Detective (2006) (0)
- SIGCSE special projects showcase (2004) (0)
- Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education (2000) (0)
- Promotion and Dissemination of Good Practice: Discipline Networks (2001) (0)
- Computing education research: who is it for? oh, and why? (2012) (0)
- Session details: Panel: ILE idol (2009) (0)
- Editorial (2001) (0)
- Proceedings of the 1st International Computing Education Research Workshop, ICER 2005 (2005) (0)
- The Evolution and Purpose of Computing Curricula (1960s to 2000s) (2015) (0)
- Juggling All the Pieces (2006) (0)
- Editorial (2002) (0)
- Writing Your nth Program (2006) (0)
- Computing education, computing education research: communities of practice (2004) (0)
- Proceedings of the 6th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2001, Canterbury, UK, June 25-27, 2001 (2001) (0)
- The Many Ways of Programming (2006) (0)
- The Year in Computing Initiative (2017) (0)
- Teacher Learning and Professional Development (2019) (0)
- The scholarship of cockfighting 1 (2010) (0)
- Meeting Diverse User Needs Implementation of a Departmental Information Strategy (2000) (0)
- Enhancing UK Computing Education Research Infrastructure with Doctoral Consortia (2022) (0)
- Grappling with Design (2006) (0)
- Session details: Papers: Programming Tools and IDEs (2016) (0)
- Editorial (2002) (0)
- The History and Purpose of Computing Curricula (1960s to 2000s) (2017) (0)
- Supporting the Supervisors (1996) (0)
- A disciplinary commons for database teaching (2010) (0)
- Who is this Book for (2006) (0)
- Exploring questions and answers in computer science education (2022) (0)
- A Comparative Evaluation of Internet Use for Discipline Networks (1996) (0)
- Why Do We Have Different Programming Languages (2006) (0)
- 276 BRACE Yourself : CS Education Research Is Coming (2004) (0)
- Proceedings of the 5th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2000, Helsinki, Finland, June 11-13, 2000 (2000) (0)
- Writing Your First Program (2006) (0)
- Session details: Panel (2010) (0)
- Serendipity in the Engineering Curriculum (2001) (0)
- Towards a Pattern Vocabulary for Dissemination Techniques (1997) (0)
- Exploiting Your Programming Skills (2006) (0)
- Taking Programming Further (2006) (0)
- Motivation: the Achilles Heel of Learning (2001) (0)
- Everyone Makes Mistakes (2006) (0)
- Exploring Students’ Conception of Learning through Narratives (2015) (0)
- Learning from other disciplines: pedagogic models within computer science and from elsewhere (1997) (0)
- Computer Science: the discipline network and the Metanet (1998) (0)
- What is Programming (2006) (0)
- A Study Design Design Process (0)
- Team/Group Projects (2001) (0)
- Composite Case Studies (2001) (0)
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