Scott Hudson
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American computer scientist; Ph.D. University of Colorado at Boulder 1986
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Scott Hudson computer-science Degrees
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Computer Science
Scott Hudson 's Degrees
- PhD Computer Science University of California, Berkeley
- Masters Computer Science University of California, Berkeley
- Bachelors Computer Science University of California, Berkeley
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Why Is Scott Hudson Influential?
(Suggest an Edit or Addition)According to Wikipedia, Scott E. Hudson is a professor in the Human-Computer Interaction Institute at Carnegie Mellon University. He was previously an associate professor in the College of Computing at the Georgia Institute of Technology, and prior to that, an assistant professor of computer science at the University of Arizona. He earned his Ph.D. in computer science at the University of Colorado in 1986.
Scott Hudson 's Published Works
Published Works
- Past, Present and Future of User Interface Software Tools (2000) (813)
- Techniques for addressing fundamental privacy and disruption tradeoffs in awareness support systems (1996) (415)
- Predicting human interruptibility with sensors (2005) (391)
- Making computers easier for older adults to use: area cursors and sticky icons (1997) (375)
- Printed optics: 3D printing of embedded optical elements for interactive devices (2012) (352)
- Predicting human interruptibility with sensors: a Wizard of Oz feasibility study (2003) (343)
- Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices (2009) (290)
- TapSense: enhancing finger interaction on touch surfaces (2011) (232)
- Providing dynamically changeable physical buttons on a visual display (2009) (225)
- Sensing from the basement: a feasibility study of unobtrusive and low-cost home activity recognition (2006) (213)
- Feasibility and pragmatics of classifying working memory load with an electroencephalograph (2008) (208)
- The information percolator: ambient information display in a decorative object (1999) (176)
- Haptic pen: a tactile feedback stylus for touch screens (2004) (174)
- Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces (2008) (164)
- Examining the robustness of sensor-based statistical models of human interruptibility (2004) (161)
- Visualizing complex hypermedia networks through multiple hierarchical views (1995) (155)
- Printing teddy bears: a technique for 3D printing of soft interactive objects (2014) (147)
- Cactis: a self-adaptive, concurrent implementation of an object-oriented database management system (1989) (144)
- Case studies in the use of ROC curve analysis for sensor-based estimates in human computer interaction (2005) (140)
- Aesthetic information collages: generating decorative displays that contain information (2001) (137)
- ShapeTouch: Leveraging contact shape on interactive surfaces (2008) (136)
- PaperLink: a technique for hyperlinking from real paper to electronic content (1997) (135)
- Automatic projector calibration with embedded light sensors (2004) (132)
- The calder toolkit: wired and wireless components for rapidly prototyping interactive devices (2004) (130)
- Examining task engagement in sensor-based statistical models of human interruptibility (2005) (126)
- Unlocking the expressivity of point lights (2012) (124)
- Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences (2018) (120)
- Skin buttons: cheap, small, low-powered and clickable fixed-icon laser projectors (2014) (119)
- Air+touch: interweaving touch & in-air gestures (2014) (118)
- WebThumb: interaction techniques for small-screen browsers (2002) (112)
- Moveable interactive projected displays using projector based tracking (2005) (111)
- PaperID: A Technique for Drawing Functional Battery-Free Wireless Interfaces on Paper (2016) (107)
- Wall++: Room-Scale Interactive and Context-Aware Sensing (2018) (104)
- On-body interaction: armed and dangerous (2012) (104)
- Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe (2009) (103)
- Animation support in a user interface toolkit: flexible, robust, and reusable abstractions (1993) (102)
- A Layered Fabric 3D Printer for Soft Interactive Objects (2015) (101)
- Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld Devices (2015) (100)
- Integrating gesture and snapping into a user interface toolkit (1990) (99)
- Responsiveness in instant messaging: predictive models supporting inter-personal communication (2006) (99)
- Stretching the Bounds of 3D Printing with Embedded Textiles (2017) (97)
- Foldable interactive displays (2008) (97)
- Whack gestures: inexact and inattentive interaction with mobile devices (2010) (95)
- Forming interactivity: a tool for rapid prototyping of physical interactive products (2002) (95)
- Rapid construction of functioning physical interfaces from cardboard, thumbtacks, tin foil and masking tape (2006) (95)
- SideBySide: ad-hoc multi-user interaction with handheld projectors (2011) (94)
- The kinetic typography engine: an extensible system for animating expressive text (2002) (91)
- Incremental attribute evaluation: a flexible algorithm for lazy update (1991) (87)
- WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces (2013) (87)
- 3D Printing Pneumatic Device Controls with Variable Activation Force Capabilities (2015) (84)
- Acoustic barcodes: passive, durable and inexpensive notched identification tags (2012) (83)
- Dynamic detection of novice vs. skilled use without a task model (2007) (82)
- Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects (2016) (79)
- Faster progress bars: manipulating perceived duration with visual augmentations (2010) (77)
- Why pay?: exploring how financial incentives are used for question & answer (2010) (74)
- Interaction techniques for ambiguity resolution in recognition-based interfaces (2006) (74)
- PAPILLON: designing curved display surfaces with printed optics (2013) (73)
- Linking and messaging from real paper in the Paper PDA (1999) (73)
- Toffee: enabling ad hoc, around-device interaction with acoustic time-of-arrival correlation (2014) (72)
- The Cactis Project: Database Support for Software Environment (1988) (72)
- Communication characteristics of instant messaging: effects and predictions of interpersonal relationships (2006) (72)
- Towards Robot Autonomy in Group Conversations: Understanding the Effects of Body Orientation and Gaze (2017) (72)
- A tool for creating predictive performance models from user interface demonstrations (1999) (70)
- OOPS: a toolkit supporting mediation techniques for resolving ambiguity in recognition-based interfaces (2000) (70)
- The kinedit system: affective messages using dynamic texts (2003) (67)
- Low disturbance audio for awareness and privacy in media space applications (1995) (66)
- Providing integrated toolkit-level support for ambiguity in recognition-based interfaces (2000) (66)
- Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction (2012) (64)
- Iterative design of MOVE: A situationally appropriate vehicle navigation system (2008) (64)
- Encore: 3D printed augmentation of everyday objects with printed-over, affixed and interlocked attachments (2015) (64)
- Interactive specification of flexible user interface displays (1990) (64)
- Improving the match between callers and receivers: A study on the effect of contextual information on cell phone interruptions (2007) (63)
- Using visualizations to increase compliance in experience sampling (2008) (63)
- CACTIS: A Database System for Specifying Functinonally-Defined Data (1986) (63)
- Automatically identifying targets users interact with during real world tasks (2010) (62)
- IM waiting: timing and responsiveness in semi-synchronous communication (2008) (61)
- Interactive graph layout (1991) (60)
- A framework for robust and flexible handling of inputs with uncertainty (2010) (58)
- Ultra-lightweight constraints (1996) (58)
- RapID: A Framework for Fabricating Low-Latency Interactive Objects with RFID Tags (2016) (58)
- Helping Hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users (2016) (58)
- Digital Fabrication of Soft Actuated Objects by Machine Knitting (2019) (57)
- Knowledgeable development environments using shared design models (1993) (56)
- Pediluma: motivating physical activity through contextual information and social influence (2010) (56)
- Semantic Feedback in the Higgens UIMS (1988) (55)
- Hybrid infrared and visible light projection for location tracking (2007) (54)
- Automatically detecting pointing performance (2008) (54)
- Using kinetic typography to convey emotion in text-based interpersonal communication (2006) (54)
- QnA: augmenting an instant messaging client to balance user responsiveness and performance (2004) (53)
- Using wearable sensors and real time inference to understand human recall of routine activities (2008) (53)
- Parallel detection of conversational groups of free-standing people and tracking of their lower-body orientation (2015) (53)
- CHI '08 Extended Abstracts on Human Factors in Computing Systems (2009) (52)
- Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices (2010) (51)
- TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction (2014) (51)
- Toolkit support for developing and deploying sensor-based statistical models of human situations (2007) (51)
- User interface specification using an enhanced spreadsheet model (1994) (48)
- GADGET: a toolkit for optimization-based approaches to interface and display generation (2003) (48)
- "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication (2019) (48)
- Greater than the Sum of its PARTs: Expressing and Reusing Design Intent in 3D Models (2018) (47)
- Object-oriented database support for software environments (1987) (47)
- Head-tracked orbital viewing: an interaction technique for immersive virtual environments (1996) (47)
- A 3D Printer for Interactive Electromagnetic Devices (2016) (47)
- DIRECT: Making Touch Tracking on Ordinary Surfaces Practical with Hybrid Depth-Infrared Sensing (2016) (46)
- Facade: Auto-generating Tactile Interfaces to Appliances (2016) (45)
- Interaction techniques for ambiguity resolution in recognition-based interfaces (2000) (45)
- Studying the effectiveness of MOVE: a contextually optimized in-vehicle navigation system (2005) (43)
- Clinical and Maker Perspectives on the Design of Assistive Technology with Rapid Prototyping Technologies (2016) (43)
- Forte: User-Driven Generative Design (2018) (43)
- The run-time structure of UIMS-supported applications (1987) (42)
- Using active data in a UIMS (1988) (42)
- Understanding pointing problems in real world computing environments (2008) (42)
- Spatial and Other Social Engagement Cues in a Child-Robot Interaction: Effects of a Sidekick (2014) (42)
- Analyzing and Visualizing Log Files: A Computational Science of Usability (1994) (41)
- Biases in human estimation of interruptibility: effects and implications for practice (2007) (41)
- Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing (2005) (40)
- A generator of direct manipulation office systems (1986) (40)
- Combining body pose, gaze, and gesture to determine intention to interact in vision-based interfaces (2014) (38)
- Learning from Mixed-Reality Games: Is Shaking a Tablet as Effective as Physical Observation? (2015) (38)
- Texture displays: a passive approach to tactile presentation (2009) (38)
- KnitPicking Textures: Programming and Modifying Complex Knitted Textures for Machine and Hand Knitting (2019) (38)
- Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing (2017) (38)
- Systematic output modification in a 2D user interface toolkit (1997) (37)
- Dirty desktops: using a patina of magnetic mouse dust to make common interactor targets easier to select (2007) (37)
- Implementing interface attachments based on surface representations (1999) (37)
- Monte carlo methods for managing interactive state, action and feedback under uncertainty (2011) (37)
- Graphical specification of flexible user interface displays (1989) (36)
- Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment (2016) (36)
- Electronic mail previews using non-speech audio (1996) (35)
- Facade: Auto-generating Tactile Interfaces to Appliances (2017) (34)
- Lightweight material detection for placement-aware mobile computing (2008) (34)
- WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces (2013) (34)
- Minput: enabling interaction on small mobile devices with high-precision, low-cost, multipoint optical tracking (2010) (34)
- Interactive clustering for navigating in hypermedia systems (1994) (34)
- UIMS support for direct manipulation interfaces (1987) (33)
- Extensible input handling in the subArctic toolkit (2005) (33)
- Probabilistic state machines: dialog management for inputs with uncertainty (1992) (32)
- Kineticons: using iconographic motion in graphical user interface design (2011) (31)
- Lumitrack: low cost, high precision, high speed tracking with projected m-sequences (2013) (31)
- Desktop Electrospinning: A Single Extruder 3D Printer for Producing Rigid Plastic and Electrospun Textiles (2019) (30)
- Adaptive semantic snaping—a technique for semantic feedback at the lexical level (1990) (29)
- Probabilistic palm rejection using spatiotemporal touch features and iterative classification (2014) (29)
- Debugging lenses: a new class of transparent tools for user interface debugging (1997) (28)
- DIYbio Things: Open Source Biology Tools as Platforms for Hybrid Knowledge Production and Scientific Participation (2015) (28)
- Pseudo-3D Video Conferencing with a Generic Webcam (2008) (28)
- A System for Efficient and Flexible One-Way Constraint Evaluation in C++ (1993) (27)
- Concepts, Values, and Methods for Technical Human-Computer Interaction Research (2014) (27)
- Medley: A Library of Embeddables to Explore Rich Material Properties for 3D Printed Objects (2018) (26)
- Using light emitting diode arrays as touch-sensitive input and output devices (2004) (26)
- Supporting dynamic downloadable appearances in an extensible user interface toolkit (1997) (26)
- The Performance and Utility of the Cactis Implementation Algorithms (1990) (25)
- The Tangible Desktop: A Multimodal Approach to Nonvisual Computing (2017) (25)
- Distinguishing Users By Pointing Performance in Laboratory and Real-World Tasks (2013) (23)
- A Nose Gesture Interface Device: Extending Virtual Realities (1991) (22)
- Maintaining awareness of the focus of attention of a conversation: A robot-centric reinforcement learning approach (2016) (22)
- Supporting Responsive Cohabitation Between Virtual Interfaces and Physical Objects on Everyday Surfaces (2017) (22)
- Implementing a user interface as a system of attributes (1987) (21)
- CapCam: Enabling Rapid, Ad-Hoc, Position-Tracked Interactions Between Devices (2016) (21)
- Supporting distributed, concurrent, one-way constraints in user interface applications (1995) (21)
- Around-body interaction: sensing & interaction techniques for proprioception-enhanced input with mobile devices (2014) (21)
- Active Learning is About More Than Hands-On: A Mixed-Reality AI System to Support STEM Education (2020) (20)
- Smoothly integrating rule-based techniques into a direct manipulation interface builder (1991) (20)
- Research directions for user interface software tools (1993) (20)
- Community engagements with living sensing systems (2013) (20)
- A synergistic approach to specifying simple number independent layouts by example (1993) (19)
- Guided gesture support in the paper PDA (2001) (19)
- A low-tech sensing system for particulate pollution (2014) (19)
- Ubiquitous collaboration via surface representations (1998) (18)
- A new angle on cheap LCDs: making positive use of optical distortion (2011) (18)
- RFID Light Bulb (2017) (18)
- Tangible Collaborative Learning with a Mixed-Reality Game: EarthShake (2013) (17)
- FiberWire: Embedding Electronic Function into 3D Printed Mechanically Strong, Lightweight Carbon Fiber Composite Objects (2019) (17)
- Input, Output and Construction Methods for Custom Fabrication of Room-Scale Deployable Pneumatic Structures (2019) (16)
- Exploring edge-based input techniques for handheld text entry (2003) (16)
- SurfaceMouse: supplementing multi-touch interaction with a virtual mouse (2010) (16)
- Acoustruments: passive, acoustically-driven, interactive controls for handheld devices (2015) (16)
- A user interface evaluation environment using synchronized video, visualizations and event trace data (1995) (14)
- An Architecture for Generating Interactive Feedback in Probabilistic User Interfaces (2015) (14)
- Investigating Underdetermination Through Interactive Computational Handweaving (2020) (14)
- Understanding Family Collaboration Around Lightweight Modification of Everyday Objects in the Home (2019) (14)
- Using tags to assist near-synchronous communication (2008) (13)
- Donate for credibility: how contribution incentives can improve credibility (2011) (13)
- The Effectiveness of Haptic Cues as an Assistive Technology for Human Memory (2009) (13)
- The walk-through approach to authoring multimedia documents (1994) (13)
- Proceedings of the 28th International Conference on Human Factors in Computing Systems, CHI 2010, Extended Abstracts Volume, Atlanta, Georgia, USA, April 10-15, 2010 (2010) (13)
- Providing visually rich resizable images for user interface components (2000) (12)
- Enabling Personal Computational Handweaving with a Low-Cost Jacquard Loom (2021) (12)
- Hydrogel-Textile Composites: Actuators for Shape-Changing Interfaces (2020) (12)
- Social Group Interactions in a Role-Playing Game (2015) (12)
- The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects (2020) (12)
- Squish: a graphical shell for UNIX (1989) (12)
- Can markets help?: applying market mechanisms to improve synchronous communication (2008) (12)
- Evaluation of progressive image loading schemes (2010) (11)
- The interaction technique notebook: Adding shadows to a 3D cursor (1992) (11)
- Enabling Hand Gesture Customization on Wrist-Worn Devices (2022) (11)
- Applying cryptographic techniques to problems in media space security (1995) (11)
- Engineering Multifunctional Spacer Fabrics Through Machine Knitting (2021) (11)
- Social Eye Tracking: Gaze Recall with Online Crowds (2015) (11)
- Multidimensional icons (1990) (10)
- An Environment to Support User Interface Evaluation Using Synchronized Video and Event Trace Recording (1993) (10)
- OptiStructures: Fabrication of Room-Scale Interactive Structures with Embedded Fiber Bragg Grating Optical Sensors and Displays (2020) (10)
- A user interface management system which supports direct manipulation (1986) (9)
- KnitGIST: A Programming Synthesis Toolkit for Generating Functional Machine-Knitting Textures (2020) (9)
- Constructing and evaluating sensor-based statistical models of human interruptibility (2006) (9)
- Speech Interaction with Graphical User Interfaces (2001) (9)
- Graduate education in human-computer interaction (2005) (9)
- Specifying behavior and semantic meaning in an unmodified layered drawing package (2002) (9)
- Interacting with Multiple Alternatives Generated by Recognition Technologies (1999) (8)
- Active learning: "Hands-on" meets "minds-on". (2021) (8)
- Medical Maker Response to COVID-19: Distributed Manufacturing Infrastructure for Stopgap Protective Equipment (2021) (7)
- Visual interface for textual information retrieval systems (1997) (7)
- Sensing human activities with resonant tuning (2010) (6)
- Consumer-grade fabrication and its potential to revolutionize accessibility (2019) (6)
- KTE2: an engine for kinetic typography (2009) (6)
- Synthesized Interaction on the X Window System (1995) (6)
- The Right to Help and the Right Help: Fostering and Regulating Collective Action in a Medical Making Reaction to COVID-19 (2021) (6)
- Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs (2022) (6)
- The human body as an interactive computing platform (2013) (5)
- Use of the Backseat Driving Technique in Evaluation of a Perceptually Optimized In-Car Navigation Display (2015) (5)
- Balancing Performance and Responsiveness Using an Augmented Instant Messaging Client (2004) (4)
- Support for multi-viewed interfaces (1998) (4)
- The Efficient Support of Functionally-Defined Data in Cactis (1991) (4)
- OptiStructures (2020) (4)
- Sychronizing video and event logs for usability studies (1994) (4)
- Balancing Performance and Responsiveness Using an Augmented Instant Messaging Client (2004) (4)
- Querying, Navigating and Visualizing an Online Library Catalog (1995) (4)
- Digital Fabrication of Soft Actuated Objects by Machine Knitting (2019) (3)
- Systems technology for building a national collaboratory (1990) (3)
- Improving the accuracy of cell phone interruptions : A study on the effect of contextual information on the behaviour of callers (2003) (3)
- Proceedings of the 28th International Conference on Human Factors in Computing Systems, CHI 2010, Atlanta, Georgia, USA, April 10-15, 2010 (2010) (3)
- Stitching Together the Experiences of Disabled Knitters (2021) (3)
- A graphical user interface server for unix (1990) (3)
- Video Temporal Compression Techniques to Facilitate Usability Evaluation (1995) (3)
- Haptic Pen : A Tactile Feedback Stylus for Touch Displays (2004) (3)
- An Adaptive Derived Data Manager for Distributed Databases (1988) (3)
- Making a Medical Maker's Playbook: An Ethnographic Study of Safety-Critical Collective Design by Makers in Response to COVID-19 (2022) (3)
- Soft printing with fabric (2016) (3)
- Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009 (2009) (3)
- Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Boston, MA, USA, April 4-9, 2009 (2009) (2)
- Visual Interface for Textual Information Retrieval System (1995) (2)
- Layer by Layer, Patterned Valves Enable Programmable Soft Surfaces (2022) (2)
- How programming languages might better support user interface tools (1992) (2)
- Designing “Faster” Progress Bars: Manipulating Perceived Duration (2012) (2)
- SideBySide: multi-user gestural interaction with handheld projectors (2012) (2)
- CapCam : Enabling Quick , Ad-Hoc , Position-Tracked Interactions Between Devices (2016) (2)
- PRIORITIZATION IN COMPUTER-MEDIATED COMMUNICATION: INFLUENCES OF URGENCY, NOTIFICATION, AND IDENTITY. (2007) (2)
- CHI 2009 : digital life new world : conference proceedings : the 27th annual CHI Conference on Human Factors in Computing Systems : April 4 - 9, 2009 in Boston, MA, USA (2009) (2)
- KnitGIST (2020) (2)
- Dynamic displays (2009) (2)
- Rapid Convergence: The Outcomes of Making PPE During a Healthcare Crisis (2021) (1)
- The IoT Codex: A Book of Paper Engineering Techniques for Authoring and Composing Embedded Computing Applications (2021) (1)
- Forte (2018) (1)
- Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology (1990) (1)
- Supporting the construction of distributed, interoperative, user interface applications (1996) (1)
- Methods for Studying Group Interactions in HRI (2017) (1)
- Using Surface Acoustic Wave Devices for Self-powered Sensing & Interaction (2020) (1)
- for Software Environments (1988) (1)
- Automatic generation of starfield displays using constraints (1995) (1)
- Digital Fabrication of Soft Actuated Objects by Machine Knitting (2019) (1)
- From Tactile to NavTile: Opportunities and Challenges with Multi-Modal Feedback for Guiding Surfaces during Non-Visual Navigation (2021) (1)
- FiberWire (2019) (1)
- Proceedings of the SIGCHI conference on Human Factors in Computing Systems (2010) (1)
- Physically Situated Tools for Exploring a Grain Space in Computational Machine Knitting (2023) (0)
- Session details: Papers: mobile interaction (2013) (0)
- Active Learning is About More Than Hands-On: A Mixed-Reality AI System to Support STEM Education (2020) (0)
- lNlfRM ’ 93 24-29 April 1993 A Synergistic Approach to Specifying Simple Number Independent Layouts by (1997) (0)
- Intelligent science exhibits: Transforming hands-on exhibits into mixed-reality learning experiences (2022) (0)
- CHI Conference : We are HCI : conference proceedings, Atlanta, Ga, USA, April 10-15, 2010 (2010) (0)
- Feedback in the Higgens UIMS (1988) (0)
- Portrait: Generating Personal Presentations (2003) (0)
- OPTIMISM: Enabling Collaborative Implementation of Domain Specific Metaheuristic Optimization (2023) (0)
- A graphical-user-interface-design paradigm based on production rules (1996) (0)
- End User Controlled Visualization of Large Graphs (2007) (0)
- 2007 Reviewers (2007) (0)
- Applying market mechanisms to facilitate interpersonal information exchange (2010) (0)
- The Graphics, Visualization, and Usability Center Brochure (1991) (0)
- Proceedings of the 3rd Annual ACM Symposium on User Interface Software and Technology, UIST 1990, Snowbird, Utah, USA, October 3-5, 1990 (1990) (0)
- Building a toolkit for fabricating interactive objects (2016) (0)
- Prioritization in computer-mediated communication (2007) (0)
- An Augmented Knitting Machine for Operational Assistance and Guided Improvisation (2023) (0)
- Session details: Session 7A: Fab with New Materials (2016) (0)
- A Notation for the Visual Specification of Geometric Relations in Rule-Based User Interface Development Environments (1993) (0)
- Session details: Time/animations (2011) (0)
- The Higgens UIMS and its efficient implementation of Undo (1986) (0)
- SIGCHI Lifetime Research Award Talk: The Future Is Not What It Used to Be: What's Changed, What's the Same, and Why the Fun Stuff in Technical HCI is All Ahead of Us (2021) (0)
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