Thomas Chesney
#103,501
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British-Irish computational social scientist
Thomas Chesney's AcademicInfluence.com Rankings
Thomas Chesneyphilosophy Degrees
Philosophy
#12329
World Rank
#17108
Historical Rank
Logic
#9173
World Rank
#11587
Historical Rank

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Computer Science Philosophy
Thomas Chesney's Degrees
- Masters Social Science University of Oxford
Why Is Thomas Chesney Influential?
(Suggest an Edit or Addition)According to Wikipedia, Thomas Chesney is a British–Irish Professor of computational social science at Nottingham University Business School. Born in Northern Ireland, Chesney uses simulation to study economic behaviour such as the problem of modern slavery. He is also the coauthor of a widely used textbook, Principles of Business Information Systems.
Thomas Chesney's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- An empirical examination of Wikipedia's credibility (2006) (263)
- AN ACCEPTANCE MODEL FOR USEFUL AND FUN INFORMATION SYSTEMS (2006) (157)
- Griefing in virtual worlds: causes, casualties and coping strategies (2009) (130)
- Virtual world experimentation: An exploratory study (2009) (123)
- Understanding the effects of physical experience and information integration on consumer use of online to offline commerce (2020) (70)
- The impact of anonymity on weblog credibility (2010) (65)
- The Voting Analytic Hierarchy Process revisited: A revised method with application to sustainable supplier selection (2019) (56)
- Griefing in a virtual community: An exploratory survey of Second Life residents. (2009) (55)
- The illusion of love: does a virtual pet provide the same companionship as a real one? (2007) (28)
- Information richness and trust in v-commerce: implications for services marketing (2017) (22)
- Understanding labour exploitation in the Spanish agricultural sector using an agent based approach (2019) (22)
- Data Mining Medical Information: Should Artificial Neural Networks Be Used to Analyse Trauma Audit Data? (2006) (21)
- The Importance of Being Small (2003) (20)
- The Impact of Owner Age on Companionship with Virtual Pets (2007) (19)
- "other people benefit. i benefit from their work." Sharing Guitar Tabs Online (2006) (18)
- Diffusion of labor standards through supplier–subcontractor networks: An agent‐based model (2020) (17)
- Using data science to understand the film industry’s gender gap (2019) (16)
- Imputation methods to deal with missing values when data mining trauma injury data (2006) (15)
- Critical Mass and Discontinued Use of Social Media (2015) (14)
- Examining the influential factors of consumer purchase intentions for blockchain traceable coffee using the theory of planned behaviour (2022) (14)
- Networked individuals predict a community wide outcome from their local information (2014) (13)
- The Impact of Repeated Lying on Survey Results (2013) (10)
- Agent based modelling as a decision support system for shadow accounting (2017) (10)
- Competitive Information in Small Businesses (2003) (10)
- The Effect of Communication Medium on Research Participation Decisions (2006) (9)
- MEASURING THE CONTEXT OF INFORMATION SYSTEMS USE (2008) (9)
- A Study of Gamer Experience and Virtual World Behaviour (2014) (8)
- Bullying in Different Contexts: Cyberbullying (2011) (8)
- How Advanced are Websites of SME Exporters? An Investigation into Drivers and Inhibitors (2006) (7)
- Determinants of Friendship in Social Networking Virtual Worlds (2014) (6)
- How user personality and social value orientation influence avatar-mediated friendship (2016) (6)
- An investigation of sociability measurements in online communities (2005) (5)
- Data mining trauma injury data using C5.0 and logistic regression to determine factors associated with death (2009) (5)
- Virtual World Commerce: An Exploratory Study (2008) (4)
- Searching for Patterns (2011) (4)
- Explaining technology adoption with information cascades: A study of microblogging data (2010) (4)
- Prior knowledge: the role of virtual worlds in venture creation (2014) (4)
- Mining trauma injury data with imputed values (2009) (3)
- A Design for Researching Virtual Worlds - Opportunities and Limitations (2007) (3)
- Strategies for small businesses selling online (2006) (3)
- The Cascade Capacity Predicts Individuals to Seed for Diffusion Through Social Networks (2013) (3)
- A comparison of missing value imputation methods for classifying patient outcome following trauma injury (2008) (3)
- The reign of catz & dogz at CHI 2009 (2009) (2)
- Skilled Players Cooperate Less in Multi-Player Games (2014) (2)
- An Examination of the Relationship between Information Provided and Sales When Dealing Online (2003) (2)
- Demonstrability, difficulty and persuasion: An experimental study of advice taking (2020) (2)
- A cross cultural comparison of virtual pet companionship in the UK and Japan (2010) (2)
- The influence of influence: The effect of task repetition on persuaders and persuadees (2017) (2)
- Strategic Information Systems (2003) (2)
- Learning to care for a real pet whilst interacting with a virtual one ? The educational value of games like Nintendogs (2008) (2)
- Diffusion Through Networks of Heterogeneous Nodes in a Population Characterized by Homophily (2014) (2)
- Trust in V-Commerce: An Experimental Approach (2009) (2)
- Emergence of Four Common Social Network Properties (2011) (1)
- AN INVESTIGATION OF SOCIABILITY MEASUREMENTS IN PROXIMATE ONLINE COMMUNITIES (2004) (1)
- Opening the Black Box of PU: An IS Approach to Defining and Measuring Usefulness (2010) (1)
- Quantitative Analysis of Genealogy Using Digitised Family Trees (2014) (1)
- Data mining medical Information. (2008) (1)
- Blog Credibility and Internet Behaviors Survey (2013) (0)
- Business Process Modelling (2003) (0)
- From the Editor in Chief: Looking at the Nature of Ideas Through pp. 154–157 New Lenses (2006) (0)
- Identity Continuity Between Real Self and Virtual World Avatars (2014) (0)
- How to Free a Slave (2021) (0)
- Catz, Dogz & Robotz? Human interaction with domestic robotic devices (2008) (0)
- AISB 2008 Convention: Communication, Interaction and Social Intelligence, 1st-4th April 2008, University of Aberdeen, UK (2008) (0)
- IT CONTINUOUS USE IN MOBILE RIDESHARING APPLICATIONS: DRIVER PERSPECTIVE (2020) (0)
- Q-Methodology to Identify perceptions of deceased organ donation in the UK (2022) (0)
- Forster on film (1999) (0)
- Searching for Trends in Trauma Injuries (2004) (0)
- Using data science to understand the film industry’s gender gap (2020) (0)
- Critical Mass and Discontinued Use of Microblogging (2012) (0)
- An Investigation into Guidelines for Making Websites Accessible to the Visually Impaired (2004) (0)
- Designing an Agent Model (2021) (0)
- Virtual trust: An experimental approach (2009) (0)
- Authority baiting as art: On patrol with the Love Police (2017) (0)
- E-Procurement in a Rural Area (2002) (0)
- Virtual Behavioral Economics (2016) (0)
- Virtual economic experiments (2018) (0)
- A Culture of Acceptance (2021) (0)
- Predicting a Community Wide Outcome from Local Information (2012) (0)
- Increasing End User Involvement in Requirements Modelling in Small Organisations (2000) (0)
- Strategy and IS Planning in Small Businesses (2003) (0)
- The Reign of Catz & Dogz ? The Role of Virtual Pets in a Computerised Society (2007) (0)
- ‘Statistics-for’ and ‘Statistics-with’ Agent Models (2021) (0)
- A Publication of the Association of Management MEASURING THE CONTEXT OF INFORMATION SYSTEMS USE (2008) (0)
- Process differentiation and information systems development (2000) (0)
- Analysing IS Network Data: Using Exponential Random Graph Models to Examine Online Relationships (2013) (0)
- The Emergence of Slavery (2021) (0)
- Metric for Designing Inclusive User Interfaces: Action Research on the Implementation of the Care Act 2014 (2015) (0)
- A Philosophy of Agent-Based Modelling (2021) (0)
- Adoption and transferability of joint interventions to fight modern slavery in food supply chains (2023) (0)
- Why do Merchants Continue to Use Mobile Payment A Data-Information-Value Perspective (0)
- A Comparison of Data Mining Methods and Logistic Regression to Determine Factors Associated with Death Following Injury (2006) (0)
- VERUS: A Multidisciplinary International Behavioral Study of Virtual World Users (2018) (0)
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