Ulrich Neumann Neumann
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Computer Science
Ulrich Neumann Neumann's Degrees
- PhD Computer Science Karlsruhe Institute of Technology
- Masters Computer Science Karlsruhe Institute of Technology
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(Suggest an Edit or Addition)Ulrich Neumann Neumann's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Analysis of emotion recognition using facial expressions, speech and multimodal information (2004) (870)
- Expression cloning (2001) (461)
- SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentation (2017) (425)
- DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction (2019) (362)
- Recurrent Slice Networks for 3D Segmentation of Point Clouds (2018) (351)
- The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits (2000) (309)
- Cognitive, performance, and systems issues for augmented reality applications in manufacturing and maintenance (1998) (298)
- Hybrid inertial and vision tracking for augmented reality registration (1999) (277)
- Accelerating Volume Reconstruction With 3D Texture Hardware (1994) (273)
- Expression cloning (2001) (256)
- Fusion of vision and gyro tracking for robust augmented reality registration (2001) (198)
- Dynamic registration correction in video-based augmented reality systems (1995) (197)
- Natural Feature Tracking for Augmented Reality (1999) (187)
- Depth-aware CNN for RGB-D Segmentation (2018) (176)
- Rigid Head Motion in Expressive Speech Animation: Analysis and Synthesis (2007) (176)
- Grid-GCN for Fast and Scalable Point Cloud Learning (2019) (160)
- Virtual Reality and Cognitive Rehabilitation: A Brief Review of the Future (1997) (160)
- Approaches to Large-Scale Urban Modeling (2003) (155)
- Orientation Tracking for Outdoor Augmented Reality Registration (1999) (154)
- Fast and extensible building modeling from airborne LiDAR data (2008) (152)
- Opacity Shadow Maps (2001) (146)
- Learning to Prune Filters in Convolutional Neural Networks (2018) (146)
- Animating blendshape faces by cross-mapping motion capture data (2006) (146)
- Shape Inpainting Using 3D Generative Adversarial Network and Recurrent Convolutional Networks (2017) (141)
- Wide-baseline image matching using Line Signatures (2009) (137)
- Real-time Hand Pose Recognition Using Low-Resolution Depth Images (2006) (119)
- Interactive multiresolution hair modeling and editing (2002) (118)
- A self-tracking augmented reality system (1996) (115)
- 3D video surveillance with Augmented Virtual Environments (2003) (109)
- Urban Site Modeling from LiDAR (2003) (106)
- Virtual environment applications in clinical neuropsychology (2000) (104)
- 2.5D Dual Contouring: A Robust Approach to Creating Building Models from Aerial LiDAR Point Clouds (2010) (104)
- A robust hybrid tracking system for outdoor augmented reality (2004) (102)
- Animated deformations with radial basis functions (2000) (102)
- Immersive panoramic video (2000) (98)
- Tracking in unprepared environments for augmented reality systems (1999) (95)
- Parallel volume-rendering algorithm performance on mesh-connected multicomputers (1993) (94)
- Dynamic registration correction in augmented-reality systems (1995) (94)
- Expressive Facial Animation Synthesis by Learning Speech Coarticulation and Expression Spaces (2006) (89)
- Natural head motion synthesis driven by acoustic prosodic features (2005) (89)
- 2.5D building modeling by discovering global regularities (2012) (88)
- Direct visualization of volume data (1992) (88)
- Communication costs for parallel volume-rendering algorithms (1994) (87)
- Augmented virtual environments (AVE): dynamic fusion of imagery and 3D models (2003) (86)
- 3DN: 3D Deformation Network (2019) (86)
- Real‐Time Weighted Pose‐Space Deformation on the GPU (2006) (85)
- Automated eye motion using texture synthesis (2005) (83)
- Point-NeRF: Point-based Neural Radiance Fields (2022) (79)
- Adaptive Wisp Tree: a multiresolution control structure for simulating dynamic clustering in hair motion (2003) (79)
- Reusable skinning templates using cage-based deformations (2008) (78)
- Basic Issues in the Application of Virtual Reality for the Assessment and Rehabilitation of Cognitive Impairments and Functional Disabilities (1998) (77)
- Vision-based pose computation: robust and accurate augmented reality tracking (1999) (72)
- Complete residential urban area reconstruction from dense aerial LiDAR point clouds (2013) (72)
- A robust approach for automatic registration of aerial images with untextured aerial LiDAR data (2009) (71)
- Data-Driven 3D Facial Animation (2007) (70)
- Augmented Reality Tracking in Natural Environments (1998) (68)
- Human hand modeling from surface anatomy (2006) (68)
- A thin shell volume for modeling human hair (2000) (67)
- Improved automatic caricature by feature normalization and exaggeration (2004) (63)
- The virtual craniofacial patient: 3D jaw modeling and animation. (2003) (62)
- Reducing blendshape interference by selected motion attenuation (2005) (62)
- Pipe-Run Extraction and Reconstruction from Point Clouds (2014) (61)
- The Virtual Reality Mental Rotation Spatial Skills Project (1998) (61)
- Virtual Environments for the Assessment of Attention and Memory Processes: The Virtual Classroom and Office (2002) (60)
- VisualIDs: automatic distinctive icons for desktop interfaces (2004) (58)
- Virtual Environments for Assessing and Rehabilitating Cognitive/Functional Performance A Review of Projects at the USC Integrated Media Systems Center (2001) (56)
- Making augmented reality work outdoors requires hybrid tracking (1999) (55)
- Real-time procedural textures (1992) (55)
- A streaming framework for seamless building reconstruction from large-scale aerial LiDAR data (2009) (54)
- eFASE: expressive facial animation synthesis and editing with phoneme-isomap controls (2006) (54)
- SmartCanvas: a gesture-driven intelligent drawing desk system (2005) (53)
- Gender Issues in the Use of Virtual Environments (1999) (49)
- Performance-Driven Facial Animation: Basic Research on Human Judgments of Emotional State in Facial Avatars (2001) (46)
- Natural feature tracking for extendible robust augmented realities (1999) (45)
- Web‐Based Remote Renderingwith IBRAC (Image‐Based Rendering Acceleration and Compression) (2000) (45)
- Issues for the Assessment of Visuospatial Skills in Older Adults Using Virtual Environment Technology (2000) (43)
- Multi-ring color fiducial systems for scalable fiducial tracking augmented reality (1998) (41)
- 2.5D building modeling with topology control (2011) (40)
- 3D point cloud object detection with multi-view convolutional neural network (2016) (39)
- Interactive 3D facial expression posing through 2D portrait manipulation (2008) (39)
- FlatWorld: Combining Hollywood Set-Design Techniques with VR (2003) (39)
- Audio-based head motion synthesis for Avatar-based telepresence systems (2004) (38)
- Behind the Curtain: Learning Occluded Shapes for 3D Object Detection (2021) (38)
- Face Inpainting with Local Linear Representations (2004) (37)
- Real-Time Object Tracking for Augmented Reality Combining Graph Cuts and Optical Flow (2007) (36)
- SYNTHESIS OF 3D FACES (1999) (36)
- Training-Based Object Recognition in Cluttered 3D Point Clouds (2013) (36)
- A multi-ring fiducial system and an intensity-invariant detection method for scalable augmented reality (1999) (36)
- Extendible tracking by line auto-calibration (2001) (35)
- Classification and Volume Morphing for Performance-Driven Facial Animation (1999) (33)
- Integrating LiDAR, Aerial Image and Ground Images for Complete Urban Building Modeling (2006) (33)
- Camera tracking for augmented reality media (2000) (33)
- Automatic 3D industrial point cloud modeling and recognition (2015) (32)
- A Unified Framework for Augmented Reality and Knowledge-Based Systems in Maintaining Aircraft (2014) (31)
- Extendible object-centric tracking for augmented reality (1998) (31)
- Achieving direct volume visualization with interactive semantic region selection (1991) (30)
- Volume reconstruction and parallel rendering algorithms: a comparative analysis (1993) (29)
- Integrated media systems (1999) (29)
- A Multi-ring Color Fiducial System and A Rule-Based Detection Method for Scalable Fiducial-tracking Augmented Reality (1998) (26)
- Fast color fiducial detection and dynamic workspace extension in video see-through self-tracking augmented reality (1997) (26)
- Virtual environments for targeting cognitive processes: an overview of projects at the University of Southern California (1999) (26)
- Expressive Speech Animation Synthesis with Phoneme‐Level Controls (2008) (25)
- Synthesizing speech animation by learning compact speech co-articulation models (2005) (25)
- Interactive volume rendering on a multicomputer (1992) (23)
- Hardware-accelerated free-form deformation (2000) (23)
- An Augmented Reality Interface for Mobile Information Retrieval (2007) (23)
- Fast and Robust Multi-view 3D Object Recognition in Point Clouds (2015) (23)
- Integration of region tracking and optical flow for image motion estimation (1998) (22)
- Parallel Architectures and Algorithms for Real-Time Synthesis of High Quality Images Using Deferred Shading (1989) (22)
- Modeling, rendering and animating human hair (2002) (22)
- A video-based augmented reality golf simulator (2000) (22)
- Tracking with omni-directional vision for outdoor AR systems (2002) (21)
- Large motion estimation for omnidirectional vision (2000) (21)
- Deep RGB-D Canonical Correlation Analysis For Sparse Depth Completion (2019) (21)
- Semiautomatic registration between ground-level panoramas and an orthorectified aerial image for building modeling (2007) (19)
- CoArt: coarticulation region analysis for control of 2D characters (2002) (19)
- Perceiving Visual Emotions with Speech (2006) (18)
- Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations (2011) (18)
- Automatic Dynamic Expression Synthesis For Speech Animation (2004) (17)
- Learning Expressive Human-Like Head Motion Sequences from Speech (2008) (17)
- Interactive volume visualization on a heterogeneous message-passing multicomputer (1995) (17)
- Talking faces (2000) (17)
- Preliminary findings on a virtual environment targeting human mental rotation / spatial abilities (2002) (16)
- Rapid Creation of Large-scale Photorealistic Virtual Environments (2008) (16)
- Stochastic Dynamics for Video Infilling (2018) (16)
- Multiring Fiducial Systems for Scalable Fiducial-Tracking Augmented Reality (2001) (16)
- Smart point landmark distribution for thin-plate splines (2004) (16)
- Soft-Tissue Deformation for In Vivo Volume Animation (2007) (15)
- Geodec: Enabling Geospatial Decision Making (2006) (15)
- IBRAC (Image-Based Rendering Acceleration and Compression) (2000) (15)
- Supporting range and segment-based hysteresis thresholding in edge detection (2008) (15)
- Self-paced cross-modality transfer learning for efficient road segmentation (2017) (14)
- Tricodes: A Barcode-Like Fiducial Design for Augmented Reality Media (2006) (14)
- Fast Simultaneous Tracking and Recognition Using Incremental Keypoint Matching (2008) (14)
- A Vision-Based System For Automatic Detection and Extraction Of Road Networks (2008) (14)
- Dynamic Registration Correction in (1995) (14)
- Large document, small screen: a camera driven scroll and zoom control for mobile devices (2008) (13)
- Visualizing Reality in an Augmented Virtual Environment (2004) (13)
- Three-dimensional head anthropometric analysis (2003) (13)
- Analysis of co‐articulation regions for performance‐driven facial animation (2004) (12)
- Improved specular highlights with adaptive shading (1996) (12)
- Visualizing aerial LiDAR cities with hierarchical hybrid point-polygon structures (2014) (12)
- Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry (2021) (11)
- Accelerating Volume Visualization by Exploiting Temporal Coherence (2000) (11)
- Automatic Pose Recovery for High-Quality Textures Generation (2006) (11)
- Practical eye movement model using texture synthesis (2003) (11)
- Mobile Augmented Reality for Enhancing E-Learning and E-Business (2010) (11)
- 3d urban modeling from city-scale aerial lidar data (2012) (11)
- Compression of computer graphics images with image-based rendering (1998) (10)
- 3D tooth shape from radiographs using thin-plate splines. (2003) (10)
- The Gixel array descriptor (GAD) for multimodal image matching (2013) (9)
- Applying robust structure from motion to markerless augmented reality (2009) (9)
- Real-time Camera Pose and Focal Length Estimation (2006) (9)
- GPS-aided recognition-based user tracking system with augmented reality in extreme large-scale areas (2011) (9)
- Globally optimum multiple object tracking (2005) (9)
- Lexical Gesture Interface (2006) (9)
- Texture Painting from Video (2005) (9)
- Large-Scale Urban Modeling by Combining Ground Level Panoramic and Aerial Imagery (2006) (8)
- Efficient matchings and mobile augmented reality (2012) (8)
- Crafting 3D faces using free form portrait sketching and plausible texture inference (2010) (8)
- Virtual reality applications for the assessment and rehabilitation of attention and visuospatial cognitive processes: an update (2000) (8)
- Scene Labeling using Gated Recurrent Units with Explicit Long Range Conditioning (2016) (8)
- Adaptive non-rigid registration of 3D knee MRI in different pose spaces (2008) (7)
- Adaptive multistage 2D image motion field estimation (1998) (7)
- Collaborative Uncertainty in Multi-Agent Trajectory Forecasting (2021) (7)
- Line segment matching and its applications in 3d urban modeling (2010) (7)
- Modeling residential urban areas from dense aerial LiDAR point clouds (2012) (7)
- Exemplar-Based 3D Shape Segmentation in Point Clouds (2016) (6)
- Robust pose estimation in untextured environments for augmented reality applications (2009) (6)
- Augmented Exhibitions Using Natural Features (2007) (6)
- RMI system: Internet meets the future home theatre (2004) (6)
- Augmented Virtual Environments ( AVE ) for Visualization of Dynamic Imagery (2002) (6)
- Natural head motion synthesis driven by acoustic prosodic features: Virtual Humans and Social Agents (2005) (6)
- Recognition-driven 3D navigation in large-scale virtual environments (2011) (6)
- Visually-complete aerial LiDAR point cloud rendering (2012) (6)
- 3 DN : 3 D Deformation Network (2019) (6)
- Vanishing Hull (2006) (5)
- Facial animation by expression cloning (2002) (5)
- Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping (2007) (5)
- Scalable fiducial-tracking augmented reality (1999) (5)
- Interactive Multimodal Volume Visualization for a Distributed Radiation- Treatment Planning Simulator (1994) (5)
- IPDC: Iterative part-based dense correspondence between point clouds (2016) (5)
- 3D head anthropometric analysis (2016) (5)
- Geometry-Aware Instance Segmentation with Disparity Maps (2020) (5)
- FACE POSE ESTIMATION SYSTEM BY COMBINING HYBRID ICA-SVM LEARNING AND 3 D MODELING (2003) (5)
- Aware of the History: Trajectory Forecasting with the Local Behavior Data (2022) (5)
- Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example (2009) (5)
- A Virtual Reality Environment for the Assessment of ADHD (2001) (5)
- Realistic Eye Motion Synthesis by Texture Synthesis (2008) (4)
- Linear feature extraction using perceptual grouping and graph-cuts (2007) (4)
- Stereoscopic View Synthesis by View Morphing (2008) (4)
- Synthesis of 3-D faces (1999) (4)
- Feature enhancing aerial lidar point cloud refinement (2014) (4)
- A layered approach to deformable modeling and animation (2001) (4)
- Extending augmented reality with natural feature tracking (1998) (4)
- Data-driven facial animation synthesis by learning from facial motion capture data (2006) (4)
- Gesture Driven Facial Animation (2002) (4)
- G-folds: an appearance-based model of facial gestures for performance driven facial animation (2003) (4)
- Gesture interface engine (2007) (4)
- Toward Practical Monocular Indoor Depth Estimation (2021) (4)
- Automatic 3D Industrial Point Cloud Classification and Modeling (2015) (4)
- Single View Camera Calibration for Augmented Virtual Environments (2007) (4)
- Image-assisted visualizations over networks (2003) (3)
- Motion estimation with incomplete information using omni-directional vision (2000) (3)
- Analysis of co-articulation regions for performance-driven facial animation: Research Articles (2004) (3)
- 3D Facial Surface and Texture Synthesis Using 2D Landmarks from a Single Face Sketch (2012) (3)
- A phrase-driven grammar system for interactive data visualization (2008) (3)
- Scene Labeling using Recurrent Neural Networks with Explicit Long Range Contextual Dependency (2016) (3)
- Fusing oblique imagery with augmented aerial LiDAR (2012) (3)
- V-Sentinel: a novel framework for situational awareness and surveillance (2005) (3)
- Constructing A Realistic Head Animation Mesh for a Specific Person (2012) (3)
- A Framework for Gesture Interface Design (2007) (3)
- Ripple-free local bases by design (2004) (3)
- Scene Completeness-Aware Lidar Depth Completion for Driving Scenario (2020) (2)
- Special Issue on High Fidelity Media Processing: Guest Editors' Comments (1998) (2)
- A Dynamic Programming Approach to Maximizing Tracks for Structure from Motion (2009) (2)
- Creating Augmented Virtual Environments (2007) (2)
- Toward Practical Self-Supervised Monocular Indoor Depth Estimation (2021) (2)
- MobiPortrait: automatic portraits with mobile computing (2005) (2)
- A User Interface Technique for Controlling Blendshape Interference (2008) (2)
- Rapid part-based 3D modeling (2005) (2)
- Cross-Modal Perceptionist: Can Face Geometry be Gleaned from Voices? (2022) (2)
- Reservoir Model Information System: REMIS (2009) (2)
- Smart Oilfield Safety Net: An Integrated System for Prediction of Asset Integrity Opportunities (2016) (2)
- Image relighting and matching with illumination information (2012) (2)
- The virtual craniofacial patient project (2003) (1)
- Voice2Mesh: Cross-Modal 3D Face Model Generation from Voices (2021) (1)
- 360 degree panoramic HMD immersion (2003) (1)
- A meta-notation for data visualization (2011) (1)
- PTZ camera calibration for Augmented Virtual Environments (2009) (1)
- Model-Driven Video-Based Rendering for Vehicles (2006) (1)
- Judgment of emotional expression in 3D facial avatars created using performance driven animation: Towards populating mental health VR applications with believable virtual human representations: (705412011-030) (2001) (1)
- Taxonomy and Algorithms for Volume Rendering on Multicomputers (1990) (1)
- Tracking for augmented reality on wearable computers (1998) (1)
- Video-based virtual environments (2003) (1)
- Modeling Cross-Modal Interaction in a Multi-detector, Multi-modal Tracking Framework (2020) (1)
- Computationally efficient retrieval-based tracking system and augmented reality for large-scale areas (2011) (1)
- The Remote Media Immersion System ∗ Internet Meets the Future Home Theater (2003) (1)
- Virtual reality for persons with central nervous system dysfunction: assessment and treatment in the Information Society for all (2001) (1)
- Data-Driven Expressive Speech Animation Synthesis and Editing (2008) (1)
- Robust hybrid tracking for outdoor augmented reality (2004) (1)
- Accelerating Ray Tracing by Exploiting Frame-to-Frame Coherence (2012) (1)
- Automatic Object Modeling for 3D Virtual Environment (1998) (1)
- Stochastic Video Long-term Interpolation (2018) (1)
- 3 D Point Cloud Object Detection with MultiView Convolutional Neural Network (2016) (1)
- Efficient Multi-Domain Dictionary Learning With GANS (2018) (1)
- Costs for Parallel Volume-Rendering Algorithms (1994) (1)
- Articulated human body deformation from in-vivo three-dimensional image scans (2008) (1)
- The Virtual Classroom: A Virtual Reality Environment for Attention Deficit Hyperactive Disorder Assessment (2002) (1)
- 3D human face identity transfer using deformation gradient (2010) (0)
- Visualization Grammar: A Phrase-Based Reservoir Information Visualization System (2012) (0)
- Design and Usability data on a virtual reality environment for attention deficit hyperactivity disorder assessment (2001) (0)
- Creation of Augmented Virtual Environments by Dynamic Fusion of Imagery and 3 D Models (2002) (0)
- A Self-Tracking Augmented Reality System for Assembly-Guidance Applications (2007) (0)
- Attention Process Disorder Across the Lifespan: A Virtual Reality Approach (2001) (0)
- Supplementary : SGPN : Similarity Group Proposal Network for 3 D Point Clouds Instance Segmentation (2018) (0)
- Rule-based segmentation for intensity-adaptive fiducial detection (1999) (0)
- Rapid Creation of Large-Scale 3D Models (2013) (0)
- Creating an Animatable 3D Volume Hand Model from In Vivo MRI (2008) (0)
- Augmented Exhibitions Using Natural Features aaaa (2008) (0)
- Salient Building Outline Enhancement and Extraction Using Iterative L0 Smoothing and Line Enhancing (2019) (0)
- M Approaches to Large-scale Urban Modeling 62 1 Digital City Models: (a) Ucla Urban Simulation Team's Virtual Los Angeles (courtesy Of (0)
- Occlusion Culling Using Prioritized Visibility Queries (2004) (0)
- Accurate 3D Facial Geometry Prediction by Multi-Task, Multi-Modal, and Multi-Representation Landmark Refinement Network (2021) (0)
- Integrated Media Systems : Toward the Media Immersion Environment (2000) (0)
- Methods for Direct Visualization of 3 D Volume Data TR 91-011 February , 1991 (2010) (0)
- A High-Performance Image Matching and Recognition System for Multimedia Applications (2007) (0)
- Emotion Space DiagramVideo Analysis Source Model Target Model Emotion States Model Interpolation Expression Cloning excited astonished delighted happy pleased content Serene calm relaxed sleepytired bored depressed miserable annoyed frustrated angry afraid alarmed Figure 2 GDFA (2002) (0)
- Real-Time Video Painting for a Large-Scale Environment (2005) (0)
- Efficient matchings in augmented reality application (2012) (0)
- Volume Rendering on Multicomputers (2010) (0)
- Generating and Updating Textures for a Large-Scale Environment (2006) (0)
- Dynamic Compensation of Alignment Error in Augmented-Reality Systems (2000) (0)
- A modular approach to hardware-accelerated deformable modeling and animation (2003) (0)
- Anisotropic Normal Estimation for Sparse Point Clouds (2014) (0)
- Rapid Extraction and Update of Road Network to Caltrans Database Final Report METRANS Project 09-17 January 2010 (2010) (0)
- Immersion and visualization (2003) (0)
- Appendix – Point-NeRF: Point-based Neural Radiance Fields (2022) (0)
- Our Approach Flatworld: Combining Hollywood Set-design Techniques with Vr ________________________________ Projects in Vr (0)
- Modularizing Human Motion into Actions and Behaviors (2002) (0)
- Image Matching and Recognition Techniques for Mobile Multimedia Applications (2010) (0)
- Large motion based pose estimation method (2002) (0)
- Extendible tracking: dynamic tracking range extension in vision-based augmented reality tracking systems (2000) (0)
- 3d face surface and texture synthesis from 2d landmarks of a single face sketch (2012) (0)
- Supplementary : 3 DN : 3 D Deformation Network (2019) (0)
- Supplementary for DISN (2019) (0)
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