Yaser A. Sheikh
#161,256
Most Influential Person Now
Yaser A. Sheikh's AcademicInfluence.com Rankings
Yaser A. Sheikhengineering Degrees
Engineering
#6955
World Rank
#8312
Historical Rank
Electrical Engineering
#2124
World Rank
#2229
Historical Rank

Yaser A. Sheikhcomputer-science Degrees
Computer Science
#9294
World Rank
#9761
Historical Rank
Machine Learning
#4032
World Rank
#4080
Historical Rank
Database
#6265
World Rank
#6495
Historical Rank

Download Badge
Engineering Computer Science
Yaser A. Sheikh's Degrees
- PhD Electrical and Computer Engineering University of Central Florida
- Masters Electrical and Computer Engineering University of Central Florida
- Bachelors Electrical and Computer Engineering University of Central Florida
Why Is Yaser A. Sheikh Influential?
(Suggest an Edit or Addition)Yaser A. Sheikh's Published Works
Number of citations in a given year to any of this author's works
Total number of citations to an author for the works they published in a given year. This highlights publication of the most important work(s) by the author
Published Works
- Realtime Multi-person 2D Pose Estimation Using Part Affinity Fields (2016) (4796)
- OpenPose: Realtime Multi-Person 2D Pose Estimation Using Part Affinity Fields (2018) (2878)
- Convolutional Pose Machines (2016) (2334)
- Hand Keypoint Detection in Single Images Using Multiview Bootstrapping (2017) (874)
- Bayesian modeling of dynamic scenes for object detection (2005) (702)
- Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies (2018) (399)
- Background Subtraction for Freely Moving Cameras (2009) (363)
- Panoptic Studio: A Massively Multiview System for Social Motion Capture (2015) (328)
- Reconstructing 3D Human Pose from 2D Image Landmarks (2012) (317)
- Panoptic Studio: A Massively Multiview System for Social Interaction Capture (2016) (267)
- Nonrigid Structure from Motion in Trajectory Space (2008) (259)
- Monocular Total Capture: Posing Face, Body, and Hands in the Wild (2018) (251)
- Recycle-GAN: Unsupervised Video Retargeting (2018) (250)
- Exploring the space of a human action (2005) (239)
- Pose Machines: Articulated Pose Estimation via Inference Machines (2014) (238)
- Trajectory Space: A Dual Representation for Nonrigid Structure from Motion (2011) (229)
- On the use of computable features for film classification (2005) (204)
- Deep appearance models for face rendering (2018) (202)
- Supervision-by-Registration: An Unsupervised Approach to Improve the Precision of Facial Landmark Detectors (2018) (180)
- Mode-seeking by Medoidshifts (2007) (173)
- 3D object manipulation in a single photograph using stock 3D models (2014) (165)
- 3D Reconstruction of a Moving Point from a Series of 2D Projections (2010) (147)
- Motion capture from body-mounted cameras (2011) (139)
- Automatic editing of footage from multiple social cameras (2014) (135)
- Bayesian object detection in dynamic scenes (2005) (128)
- How Useful Is Photo-Realistic Rendering for Visual Learning? (2016) (126)
- Bilinear spatiotemporal basis models (2012) (122)
- Neural volumes (2019) (115)
- In defense of orthonormality constraints for nonrigid structure from motion (2009) (100)
- Mixture of volumetric primitives for efficient neural rendering (2021) (98)
- 3D Social Saliency from Head-mounted Cameras (2012) (94)
- VR facial animation via multiview image translation (2019) (90)
- Representing and Discovering Adversarial Team Behaviors Using Player Roles (2013) (89)
- Efficient Online Multi-Person 2D Pose Tracking With Recurrent Spatio-Temporal Affinity Fields (2018) (86)
- Modeling Facial Geometry Using Compositional VAEs (2018) (84)
- On the use of anthropometry in the invariant analysis of human actions (2004) (79)
- Dynamic seethroughs: Synthesizing hidden views of moving objects (2009) (62)
- CASEE: A Hierarchical Event Representation for the Analysis of Videos (2004) (62)
- Monocular Object Detection Using 3D Geometric Primitives (2012) (62)
- Single-Network Whole-Body Pose Estimation (2019) (61)
- 3D reconstruction of a smooth articulated trajectory from a monocular image sequence (2011) (60)
- Real-time scalable 6DOF pose estimation for textureless objects (2016) (56)
- Towards Social Artificial Intelligence: Nonverbal Social Signal Prediction in a Triadic Interaction (2019) (55)
- Spatiotemporal Bundle Adjustment for Dynamic 3D Reconstruction (2016) (54)
- Tracking Human Pose by Tracking Symmetric Parts (2013) (52)
- Predicting Primary Gaze Behavior Using Social Saliency Fields (2013) (47)
- Fully Convolutional Mesh Autoencoder using Efficient Spatially Varying Kernels (2020) (44)
- Gaze-Driven Video Re-Editing (2015) (44)
- Deltille Grids for Geometric Camera Calibration (2017) (43)
- Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction (2015) (43)
- MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement (2021) (42)
- Audio- and Gaze-driven Facial Animation of Codec Avatars (2020) (41)
- Talking With Hands 16.2M: A Large-Scale Dataset of Synchronized Body-Finger Motion and Audio for Conversational Motion Analysis and Synthesis (2019) (41)
- Constraining dense hand surface tracking with elasticity (2020) (40)
- Trajectory Association across Multiple Airborne Cameras (2008) (40)
- 3D Trajectory Reconstruction under Perspective Projection (2015) (40)
- 4D Visualization of Dynamic Events From Unconstrained Multi-View Videos (2020) (39)
- 3D Point Cloud Reduction Using Mixed-Integer Quadratic Programming (2013) (39)
- MAP Visibility Estimation for Large-Scale Dynamic 3D Reconstruction (2014) (39)
- To React or not to React: End-to-End Visual Pose Forecasting for Personalized Avatar during Dyadic Conversations (2019) (38)
- PixelNN: Example-based Image Synthesis (2017) (37)
- Leveraging the talent of hand animators to create three-dimensional animation (2009) (37)
- Three-dimensional proxies for hand-drawn characters (2012) (37)
- Separable Spatiotemporal Priors for Convex Reconstruction of Time-Varying 3D Point Clouds (2014) (36)
- Pixel Codec Avatars (2021) (35)
- Driving-signal aware full-body avatars (2021) (35)
- Matching Trajectories of Anatomical Landmarks Under Viewpoint, Anthropometric and Temporal Transforms (2009) (31)
- LBS Autoencoder: Self-Supervised Fitting of Articulated Meshes to Point Clouds (2019) (30)
- Point-less calibration: Camera parameters from gradient-based alignment to edge images (2012) (30)
- Content retargeting using parameter-parallel facial layers (2011) (30)
- Structure from Recurrent Motion: From Rigidity to Recurrency (2018) (28)
- Authentic volumetric avatars from a phone scan (2022) (27)
- Visual monitoring of railroad grade crossing (2004) (27)
- Inferring artistic intention in comic art through viewer gaze (2012) (25)
- Deep relightable appearance models for animatable faces (2021) (24)
- Neural Synthesis of Binaural Speech From Mono Audio (2021) (23)
- Linear motion estimation for systems of articulated planes (2008) (22)
- Reconstructing 3 D Human Pose from 2 D Image Landmarks (2012) (22)
- 3D Pose-by-Detection of Vehicles via Discriminatively Reduced Ensembles of Correlation Filters (2014) (21)
- Model generation for video-based object recognition (2006) (21)
- Supervision by Registration and Triangulation for Landmark Detection (2020) (21)
- Expressive Telepresence via Modular Codec Avatars (2020) (21)
- Shapes and Context: In-The-Wild Image Synthesis & Manipulation (2019) (20)
- Deep incremental learning for efficient high-fidelity face tracking (2018) (20)
- Strand-Accurate Multi-View Hair Capture (2019) (19)
- Texture Illumination Separation for Single-Shot Structured Light Reconstruction (2016) (19)
- Semantic Film Preview Classification Using Low-Level Computable Features (2003) (19)
- Geodetic Alignment of Aerial Video Frames (2003) (18)
- Object tracking across multiple independently moving airborne cameras (2005) (18)
- Trajectory Association across Non-overlapping Moving Cameras in Planar Scenes (2007) (17)
- On the Direct Estimation of the Fundamental Matrix (2007) (17)
- Video Analysis for Body-worn Cameras in Law Enforcement (2016) (16)
- Drivable Volumetric Avatars using Texel-Aligned Features (2022) (15)
- Exploring the Space of an Action for Human Action Recognition (2005) (15)
- Feature-based Georegistration of Aerial Images (2004) (14)
- Kronecker-Markov Prior for Dynamic 3D Reconstruction (2017) (14)
- One-man-band: a touch screen interface for producing live multi-camera sports broadcasts (2013) (14)
- Mixture of volumetric primitives for efficient neural rendering (2021) (14)
- Shape from Dynamic Texture for Planes (2006) (13)
- Multiface: A Dataset for Neural Face Rendering (2022) (13)
- AN ACCUMULATIVE FRAMEWORK FOR THE ALIGNMENT OF AN IMAGE SEQUENCE (2003) (12)
- The eyes have it (2020) (12)
- Structure from motion blur in low light (2011) (10)
- Modeling the product manifold of posture and motion (2009) (10)
- OpenPose : Whole-Body Pose Estimation (2019) (10)
- Self-Supervised Multi-View Person Association and its Applications (2018) (10)
- On the sustained tracking of human motion (2008) (10)
- High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation (2021) (10)
- Implicit HRTF Modeling Using Temporal Convolutional Networks (2021) (10)
- Augmenting hand animation with three-dimensional secondary motion (2010) (10)
- Real-time 3D neural facial animation from binocular video (2021) (7)
- ALIGNING ‘DISSIMILAR’ IMAGES DIRECTLY (2003) (6)
- Real-time 3D neural facial animation from binocular video (2021) (6)
- Linearized Motion Estimation for Articulated Planes (2011) (6)
- Spatiotemporal Bundle Adjustment for Dynamic 3D Human Reconstruction in the Wild (2020) (6)
- Learning Patch Reconstructability for Accelerating Multi-view Stereo (2018) (6)
- Deep relightable appearance models for animatable faces (2021) (5)
- Object Association Across Multiple Cameras (2009) (4)
- Informedia @ TRECVID 2018: Ad-hoc Video Search, Video to Text Description, Activities in Extended video (2018) (4)
- Pattern-Based Cloth Registration and Sparse-View Animation (2022) (4)
- Automatic Adaptation of Person Association for Multiview Tracking in Group Activities (2018) (4)
- Predicting Moves-on-Stills for Comic Art Using Viewer Gaze Data (2016) (4)
- Strand-accurate Multiview Hair Capture (3)
- On the Spacetime Geometry of Galilean Cameras (2007) (3)
- Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization (2018) (2)
- Capture Dense: Markerless Motion Capture Meets Dense Pose Estimation (2018) (2)
- Separating Texture and Illumination for Single-Shot Structured Light Reconstruction (2014) (2)
- Human Behavior Understanding (2014) (2)
- Driving-signal aware full-body avatars (2021) (1)
- Garment Avatars: Realistic Cloth Driving using Pattern Registration (2022) (1)
- Establishing a common coordinate view in multiple moving aerial cameras (2005) (1)
- Session details: Faces & hands (2013) (0)
- Depth of Field Aware Differentiable Rendering (2022) (0)
- O-Nect: Open Source Interface for Motion Capture using RGB Camera (2019) (0)
- LeveragingtheTalentofHandAnimators toCreateThree-DimensionalAnimation (2009) (0)
- RelightableHands: Efficient Neural Relighting of Articulated Hand Models (2023) (0)
- Dressing Avatars (2022) (0)
- global shapes parts shapes shapes + parts shapes + parts + pixels global matches input (2019) (0)
- State of the art in telepresence (2022) (0)
- Runtime Model Recommendation for Exemplar-based Object Detection (2013) (0)
- Input Stage-1 : Regression Stage-2 : Contextual Copy-Pasting qi pi [ ] ... Pixel Representation (2018) (0)
- Session details: Changing your perception (2014) (0)
- Object association across multiple moving cameras in planar scenes (2006) (0)
- Physical querying with multi-modal sensing (2014) (0)
- Efficient Online Multi-Person 2 D Pose Tracking with Recurrent Spatio-Temporal Affinity Fields ( Supplementary Material ) (2019) (0)
- Modeling Facial Geometry using Compositional (2018) (0)
- 3D Trajectory Reconstruction under Perspective Projection (2015) (0)
This paper list is powered by the following services: