Yoav Shoham
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American computer scientist
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Yoav Shohamcomputer-science Degrees
Computer Science
#705
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#727
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#379
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Artificial Intelligence
#52
World Rank
#55
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#26
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World Rank
#860
Historical Rank
#255
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Computer Science
Yoav Shoham's Degrees
- Bachelors Mathematics Tel Aviv University
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Why Is Yoav Shoham Influential?
(Suggest an Edit or Addition)According to Wikipedia, Yoav Shoham is a computer scientist and a Professor Emeritus at Stanford University. His research spans artificial intelligence, logic and game theory. He has also founded and sold several AI companies.
Yoav Shoham's Published Works
Published Works
- Fab: content-based, collaborative recommendation (1997) (3211)
- Agent-Oriented Programming (1992) (2583)
- Multiagent Systems - Algorithmic, Game-Theoretic, and Logical Foundations (2008) (2165)
- Introduction to Multi-Agent Systems (2002) (1118)
- Reasoning About Change: Time and Causation from the Standpoint of Artificial Intelligence (1987) (622)
- Taming the Computational Complexity of Combinatorial Auctions: Optimal and Approximate Approaches (1999) (565)
- Truth revelation in approximately efficient combinatorial auctions (2002) (563)
- A propositional modal logic of time intervals (1991) (530)
- Content-Based, Collaborative Recommendation. (1997) (528)
- Essentials of Game Theory: A Concise Multidisciplinary Introduction (2008) (445)
- Towards a universal test suite for combinatorial auction algorithms (2000) (432)
- If multi-agent learning is the answer, what is the question? (2007) (426)
- On Social Laws for Artificial Agent Societies: Off-Line Design (1995) (425)
- On the Synthesis of Useful Social Laws for Artificial Agent Societies (Preliminary Report) (1992) (375)
- Temporal Logics in AI: Semantical and Ontological Considerations (1987) (340)
- On the Emergence of Social Conventions: Modeling, Analysis, and Simulations (1997) (329)
- Multi-Agent Reinforcement Learning:a critical survey (2003) (318)
- Combinatorial Auctions (2005) (296)
- Truth revelation in approximately efficient combinatorial auctions (2002) (282)
- Simple search methods for finding a Nash equilibrium (2004) (280)
- Truth revelation in rapid, approximately efficient combinatorial auctions (2001) (275)
- Learning Information Retrieval Agents: Experiments with Automated Web Browsing (1995) (273)
- Marginal contribution nets: a compact representation scheme for coalitional games (2005) (231)
- An overview of agent-oriented programming (1997) (229)
- Adaptive Load Balancing: A Study in Multi-Agent Learning (1994) (226)
- A semantical approach to nonmonotonic logics (1987) (225)
- Learning the Empirical Hardness of Optimization Problems: The Case of Combinatorial Auctions (2002) (214)
- Understanding Random SAT: Beyond the Clauses-to-Variables Ratio (2004) (210)
- Run the GAMUT: a comprehensive approach to evaluating game-theoretic algorithms (2004) (206)
- Nonmonotonic Logics: Meaning and Utility (1987) (182)
- Eliciting properties of probability distributions (2008) (164)
- An Algorithm for Multi-Unit Combinatorial Auctions (2000) (163)
- AGENT0: A Simple Agent Language and Its Interpreter (1991) (151)
- SenseBERT: Driving Some Sense into BERT (2019) (138)
- Empirical hardness models: Methodology and a case study on combinatorial auctions (2009) (136)
- Emergent Conventions in Multi-Agent Systems: Initial Experimental Results and Observations (Preliminary Report) (1992) (134)
- Argument Systems: A Uniform Basis for Nonmonotonic Reasoning (1989) (133)
- Auctioning bus routes: the London experience (2006) (132)
- Nonmonotonic Reasoning and Causation (1990) (128)
- New Criteria and a New Algorithm for Learning in Multi-Agent Systems (2004) (128)
- Logics of Knowledge and Belief (2008) (127)
- Fast and Compact: A Simple Class of Congestion Games (2005) (127)
- What is the frame problem (1987) (127)
- A portfolio approach to algorithm select (2003) (125)
- Computer science and game theory (2008) (112)
- An Adaptive Agent for Automated Web Browsing (1997) (111)
- The Cost of Training NLP Models: A Concise Overview (2020) (106)
- A Logic of Relative Desire (Preliminary Report) (1991) (98)
- Learning against opponents with bounded memory (2005) (96)
- Chronological Ignorance: Experiments in Nonmonotonic Temporal Reasoning (1988) (91)
- Spiteful Bidding in Sealed-Bid Auctions (2007) (90)
- Introduction to Combinatorial Auctions (2006) (90)
- Provably correct theories of action (1991) (88)
- Concurrent Actions in the Situation Calculus (1992) (87)
- Belief as Defeasible Knowledge (1989) (83)
- Economic Principles of Multi-Agent Systems (1997) (83)
- Fair imposition (2001) (82)
- Chronological Ignorance: Time, Nonmonotonicity, Necessity and Causal Theories (1986) (80)
- Boosting as a Metaphor for Algorithm Design (2003) (79)
- Non-cooperative computation: Boolean functions with correctness and exclusivity (2005) (79)
- Varieties of Context (1991) (75)
- Mean Absolute Error (2010) (74)
- Problems in Formal Temporal Reasoning (1988) (71)
- Epistemic Semantics for Fixed-Points Non-Monotonic Logics (1990) (70)
- A Logic of Knowledge and Justified Assumptions (1992) (68)
- Provably Correct Theories of Action (Preliminary Report) (1991) (67)
- Fault tolerant mechanism design (2008) (66)
- A Test Suite for Combinatorial Auctions (2005) (65)
- On cheating in sealed-bid auctions (2003) (65)
- Eliciting truthful answers to multiple-choice questions (2009) (62)
- The AI Index 2021 Annual Report (2021) (61)
- Deriving properties of belief update from theories of action (1992) (60)
- On the complexity of schedule control problems for knockout tournaments (2009) (59)
- Ranking games (2009) (59)
- Co-Learning and the Evolution of Social Acitivity (1994) (59)
- A general criterion and an algorithmic framework for learning in multi-agent systems (2007) (56)
- Dispersion games: general definitions and some specific learning results (2002) (56)
- Temporal reasoning in artificial intelligence (1988) (54)
- Proceedings of the 12th ACM conference on Electronic commerce (2011) (53)
- Bayesian Coalitional Games (2008) (52)
- Expected Utility Networks (1999) (51)
- Logical Foundations for Cognitive Agents: Contributions in Honor of Ray Reiter (2001) (50)
- Ecom Syst Content-based, Collaborative Recommendation (1997) (48)
- Artificial Intelligence Techniques in Prolog (1993) (48)
- Logical Theories of Intention and the Database Perspective (2009) (48)
- Preliminary thoughts on an agent description language (1991) (46)
- Joint revision of belief and intention (2010) (45)
- Applications of a logic of knowledge to motion planning under uncertainty (1997) (44)
- Speeding Up Ascending-Bid Auctions (1999) (43)
- Time for Action: On the Relation Between Time, Knowledge and Action (1989) (42)
- What we talk about when we talk about software agents (1999) (42)
- Self-financed wagering mechanisms for forecasting (2008) (41)
- Fab: content-based, collaborative recommendation.(Special Section: Recommender Systems) (1997) (41)
- Knowledge, Certainty, Belief, and Conditionalisation (Abbreviated Version) (1994) (40)
- Nonmonotonic Temporal Reasoning (1992) (38)
- An overview of combinatorial auctions (2007) (38)
- PMI-Masking: Principled masking of correlated spans (2020) (38)
- Essentials of game theory (2008) (35)
- Reified Temporal Logics: Semantical and Ontological Considerations (1986) (35)
- A Unified View of Belief Revision and Update (1994) (35)
- Bidding clubs: institutionalized collusion in auctions (2000) (34)
- Bidding clubs in first-price auctions (2002) (34)
- Why knowledge representation matters (2015) (33)
- Towards a general theory of non-cooperative computation (2003) (33)
- Non-monotonic temporal reasoning (1995) (32)
- Mechanism Design with Execution Uncertainty (2002) (30)
- Logics of Mental Attitudes in AI (1992) (30)
- Modeling billiards games (2009) (29)
- Resource allocation in competitive multiagent systems (2003) (29)
- Empirical Hardness Models for Combinatorial Auctions (2005) (29)
- Multi-attribute coalitional games (2006) (29)
- On Social Laws for Arti cial AgentSocieties : OLine Design (1995) (28)
- The AI Index 2022 Annual Report (2022) (28)
- Belief Fusion: Aggregating Pedigreed Belief States (2001) (28)
- Truthful Surveys (2008) (27)
- Fair Seeding in Knockout Tournaments (2011) (27)
- A Dynamic Theory of Incentives in Multi-Agent Systems (1997) (27)
- Editorial: economic principles of multi-agent systems (1997) (27)
- On the Agenda(s) of Research on Multi-Agent Learning (2004) (26)
- Remarks on Simon's Comments (1991) (26)
- Proceedings of the 6th conference on Theoretical aspects of rationality and knowledge (1996) (25)
- An axiomatic characterization of wagering mechanisms (2015) (25)
- Naive Kinematics: One Aspect of Shape (1985) (24)
- Analysis of a Winning Computational Billiards Player (2009) (24)
- New Results on Semantical Non-Monotonic Reasoning (1988) (24)
- On Rational Computability and Communication Complexity (2001) (23)
- Chronological ignorance (1987) (22)
- Computational Pool: A New Challenge for Game Theory Pragmatics (2010) (21)
- Market Basket Analysis (2010) (21)
- Mixture Modeling (2019) (21)
- Joint Revision of Beliefs and Intention (2010) (21)
- Standing on the Shoulders of Giant Frozen Language Models (2022) (19)
- Learning against multiple opponents (2006) (19)
- Designing competitions between teams of individuals (2010) (18)
- Osprey: Weak Supervision of Imbalanced Extraction Problems without Code (2019) (18)
- Efficient reasoning about rich temporal domains (1988) (17)
- Conditional Utility, Utility Independence, and Utility Networks (1997) (17)
- Knowledge as a Tool in Motion Planning and Uncertainty (1994) (17)
- On Strictly Competitive Multi-Player Games (2006) (16)
- Knowledge Considerations in Robotics and Distribution of Robotic Tasks (1995) (16)
- Towards a Universal Test Suite forCombinatorial Au tion (2000) (15)
- On the Knowledge Requirements of Tasks (1998) (15)
- Towards Knowledge-Level Analysis of Motion Planning (1993) (15)
- A Mechanism for Reasoning about Time and Belief (1992) (15)
- Asymptotically optimal repeated auctions for sponsored search (2007) (14)
- Stable Invitations (2014) (14)
- A Symmetric View of Utilities and Probabilities (1997) (13)
- Markov Random Field (2010) (13)
- On traffic laws for mobile robots (1992) (13)
- Success, strategy and skill: an experimental study (2010) (12)
- Decision Making in Multi-Agent Systems (2004) (12)
- Qualitative Reasoning about Perception and Belief (1997) (12)
- Conditional, Hierarchical, Multi-Agent Preferences (1998) (10)
- Turning personal calendars into scheduling assistants (2012) (10)
- Towards the AI Index (2017) (10)
- A logic for perception and belief (1991) (10)
- Argument systems (1989) (10)
- Directed Relations and Inversion of Prolog Programs (1984) (10)
- A Semantical Approach to Nonmonotic Logics (1987) (10)
- Mean Squared Error (2010) (9)
- Polynomial-time reinforcement learning of near-optimal policies (2002) (9)
- The 'mystery' of opioid-induced diarrhea. (2011) (9)
- Internal implementation (2010) (9)
- A Game-Theoretic Analysis of Strictly Competitive Multiagent Scenarios (2007) (9)
- Team competition (2009) (8)
- Hustling in Repeated Zero-Sum Games with Imperfect Execution (2011) (8)
- MRKL Systems: A modular, neuro-symbolic architecture that combines large language models, external knowledge sources and discrete reasoning (2022) (8)
- Price manipulation in prediction markets: analysis and mitigation (2014) (7)
- The role of AI in digital libraries (1996) (7)
- On Traffic Laws for Mobile Robots (Extended Abstract) (1992) (7)
- Optimal Testing of Structured Knowledge (2008) (7)
- Multiagent Systems: Teams of Selfish Agents: An Introduction to Coalitional Game Theory (2008) (6)
- On non-forgetting and minimal learning (1993) (6)
- Incentive mechanisms for smoothing out a focused demand for network resources (2003) (6)
- Knowledge Inversion (1984) (6)
- Addressing the Free-Rider Problem in File-Sharing Systems : A Mechanism-Design Approach (2004) (6)
- Eliciting properties of probability distributions: the highlights (2008) (5)
- Optimal seeding in knockout tournaments (2010) (5)
- [Emergency room consultation policy prevents surgery delay in elderly patients with hip fractures]. (2005) (4)
- Joint process games: from ratings to wikis (2010) (4)
- Multiagent Systems: Beyond Belief: Probability, Dynamics, and Intention (2008) (4)
- Chapter 18 A Test Suite for Combinatorial Auctions (2005) (4)
- Multiagent Systems: Introduction to Noncooperative Game Theory: Games in Normal Form (2008) (4)
- On the Complexity of Monotonic Inheritance with Roles (1990) (4)
- Reasoning About Causation in Knowledge-Based Systems (1985) (4)
- Using Contracts to Influence the Outcome of a Game (2004) (4)
- On equilibria in games with imperfect recall (2019) (3)
- A Distributed Agent for Computational Pool (2016) (3)
- Reasoning Precisely with Vague Concepts (1993) (3)
- Game Theory Pragmatics: A Challenge for AI (2008) (3)
- Mixture Distribution (2010) (3)
- Near-Optimal Search in Continuous Domains (2007) (3)
- Content-Based, Collaborative Recommendation By combining both collaborative and content-based filtering systems, Fab may eliminate many of the weaknesses found in each approach. (1997) (3)
- Proceedings of the 3rd ACM conference on Electronic Commerce (1999) (3)
- What can a market compute , and at whatexpense ? (1999) (3)
- Collective Intention Revision from a Database Perspective (2014) (3)
- Multi-Agent Research in the Knobotics Group (1992) (3)
- Parallel Context Windows Improve In-Context Learning of Large Language Models (2022) (2)
- Learning in games with more than two players (2005) (2)
- Broadening the Scope of Optimal Seeding Analysis in Knockout Tournaments ∗ † (2010) (2)
- Chapter 9 – Machine Learning (1994) (2)
- Considerations on the logic of intention (2009) (2)
- A FRAMEWORK FOR THE QUANTITATIVE EVALUATION OF VOTING RULES (2011) (2)
- Multiagent Systems: Protocols for Multiagent Resource Allocation: Auctions (2008) (2)
- On the Agenda Control Problem for Knockout Tournaments (2008) (2)
- Stable group scheduling (2014) (2)
- Representing Time and Action in Artiicial Intelligence (2007) (2)
- Iterative Combinatorial Auctions (2009) (2)
- Time, Nonmonotonicity, Necessity and Causal Theories (1986) (2)
- Equilibria in Finite Games with Imperfect Recall (2012) (2)
- Mean Error (2010) (2)
- Huge Frozen Language Models as Readers for Open-Domain Question Answering (2022) (2)
- Ten requirements for a theory of change (1986) (2)
- The open scientific borders of AI, and the case of economics (1996) (2)
- In-Context Retrieval-Augmented Language Models (2023) (2)
- Designing efficient online trading systems (2004) (2)
- Optimizing time and convenience in group scheduling (2014) (1)
- Knowledge Considerations in Robotics (1995) (1)
- Learning and Teaching (2012) (1)
- Rational Programming (2003) (1)
- Intelligent Real-time Problem Solving (1992) (1)
- Multiagent Systems: Protocols for Strategic Agents: Mechanism Design (2008) (1)
- On the Persistence of Knowledge and Ignorance : A Preliminary Report (2004) (1)
- Towards owledge-Level Analysis 0 otion Plannin (1993) (1)
- Multi-Agent Learning II: Algorithms (2010) (1)
- Control Coordination of Multiple Agents Through Decision Theoretic and Economic Methods (2003) (1)
- Chapter 6 – Constraint Satisfaction (1994) (1)
- The Israeli-Palestinian Science Organization (2007) (1)
- Book announcements: multiagent systems and essentials of game theory (2008) (1)
- Markov Network (2010) (1)
- Theories of Agenthood (1991) (1)
- Aggregating Preferences: Social Choice (2008) (1)
- Multi-agent Learning (2017) (1)
- Representation and Computation With Decision - and Game - Theoretic Agents (2005) (1)
- Chapter 1 – On Prolog (1994) (0)
- The Future of the Peoplehood Index Project (2009) (0)
- Multi-Armed Bandit (2010) (0)
- Games with Sequential Actions: Reasoning and Computing with the Extensive Form (2008) (0)
- Markov Net (2010) (0)
- WITHDRAWN: On Prolog (1994) (0)
- WITHDRAWN: Natural Language (1994) (0)
- Multi-Agent Reinforcement Learning : a Manifesto (2003) (0)
- Multiple Mental Attitudes in Agents (1992) (0)
- Optimizing Time and Convenience in Group Scheduling (Extended Abstract) (2014) (0)
- Combinatorial Auctions. Edited by Peter (2007) (0)
- Final Report : Modeling motivational and action attitudes Report Title (2015) (0)
- Chapter 10 – Natural Language (1994) (0)
- Backward-Chaining Methods (1994) (0)
- McDiarmid's Inequality (2010) (0)
- Provably correct theory of action (1995) (0)
- A Note on Logics of Ability (2008) (0)
- Designing Efficient Multi-Agent Systems. (1994) (0)
- Proceedings of the Sixth Conference on Theoretical Aspects of Rationality and Knowledge, De Zeeuwse Stromen, The Netherlands, March 17-20 1996 (1996) (0)
- Most Specific Hypothesis (2010) (0)
- Chapter 2 – Search (1994) (0)
- Editorial: Cognitive Actions in Focus (1997) (0)
- Chapter 2 : Iterative Combinatorial Auctions (2009) (0)
- How Relevant is Game Theory to Intelligent Agent Technology? (2007) (0)
- Theoretical aspects of rationality and knowledge : proceedings of the sixth conference (TARK 1996), March 17-20, 1996, De Zeeuwse Stromen, The Netherlands (1996) (0)
- Most Similar Point (2010) (0)
- Multiagent Systems: Communication (2008) (0)
- Communication and Coordination in Multi-Agent Systems: Agent-Oriented Programming and Computational Social Laws. (1996) (0)
- Multi-Agent Learning I: Problem Definition (2010) (0)
- Behavorial mechanism design as an online marketing tool (2004) (0)
- Markov Decision Problems (MDPs) (2008) (0)
- The Power of Peoplehood: How Commitment to the Jewish People Undergirds Tzedakah for Jewish Causes (2009) (0)
- Mean Absolute Deviation (2010) (0)
- The Right to Obscure: A Mechanism and Initial Evaluation (2015) (0)
- VOTING AND HISTORICAL GAMES A DISSERTATION SUBMITTED TO THE DEPARTMENT OF COMPUTER SCIENCE AND THE COMMITTEE ON GRADUATE STUDIES OF STANFORD UNIVERSITY IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY (2010) (0)
- Modularity Detection (2010) (0)
- Multiagent Systems: Distributed Constraint Satisfaction (2008) (0)
- Eliciting Truthful Answers to Multiple-Choice Questions Preliminary Report (2009) (0)
- WITHDRAWN: Front Matter (1994) (0)
- Bidding Clubs in First-Price Auctions Extended Abstract (2002) (0)
- On Kalai (1995) (2007) (0)
- Reasoning with Uncertainty (1994) (0)
- WITHDRAWN: Machine Learning (1994) (0)
- Collusion in Unrepeated, First-Price Auctions with an Uncertain Number of Participants (2002) (0)
- Linear and Integer Programming (2012) (0)
- Artificial Intelligence, Linguistics, Neuroscience, Philosophy, Psychology (1996) (0)
- Most General Hypothesis (2010) (0)
- WITHDRAWN: Software Availability (1994) (0)
- Get the book free (2013) (0)
- Other Rule-Based Methods (1994) (0)
- Modeling Motivational and Action Attitudes (2015) (0)
- Planning and Temporal Reasoning (1994) (0)
- Some Recent Ideas on Utility (and Probability) (1997) (0)
- Missing Values (2010) (0)
- Morphosyntactic Disambiguation (2010) (0)
- Markovian Decision Rule (2010) (0)
- Intelligent Real-Time Problem Solving: Conceptual Analysis of Issues, Ideas and Results (1989) (0)
- Multistrategy Ensemble Learning (2010) (0)
- 1 Simultaneous Ascending Auctions (2017) (0)
- Mistake-Bounded Learning (2010) (0)
- YOAV SHOHAM EFFICIENT REASONING ABOUT RICH (2004) (0)
- Computing Solution Concepts of Normal-Form Games (2008) (0)
- Multi-agent Learning Algorithms (2017) (0)
- 2 2 Combinatorial auctions in practice (2007) (0)
- Richer Representations: Beyond the Normal and Extensive Forms (2008) (0)
- Invited Presentations at the Twelfth International Conference on Principles of Knowledge Representation and Reasoning (2010) (0)
- Belief Fusion: Aggregating Pedigreed Belief (2001) (0)
- Stable Group Scheduling (Extended Abstract) (2014) (0)
- A Bidding Ring Protocol for First-Price Auctions (2008) (0)
- The Jewish Peoplehood Index Project: The First Two Years (2010) (0)
- On the synthesis of useful social r artificial agent societies ( preliminary report ) (1999) (0)
- Some Thoughts on Computational Natural Language in the 21st Century (2021) (0)
- Truth Maintenance Systems (1994) (0)
- Model Space (2010) (0)
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