Dimitris Fotakis
Greek computer science professor
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Computer Science
Dimitris Fotakis's Degrees
- PhD Computer Science National Technical University of Athens
- Masters Computer Science National Technical University of Athens
- Bachelors Computer Science National Technical University of Athens
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Why Is Dimitris Fotakis Influential?
(Suggest an Edit or Addition)According to Wikipedia, Dimitris Fotakis is associate professor of Theoretical Computer Science at the National Technical University of Athens. He is a prominent researcher in the field of algorithmic game theory. Born and raised in Patras, he received a Computer Engineering Diploma and a PhD in Computer Science from the Department of Computer Engineering and Informatics, University of Patras, Greece. From September 2001 until September 2003, he was a Postdoctoral Researcher at the Max-Planck-Institut für Informatik, Algorithms and Complexity Group, Saarbrücken, Germany. Since February 2009, he has been a faculty member with the Division of Computer Science, School of Electrical and Computer Engineering, National Technical University of Athens, Greece.
Dimitris Fotakis's Published Works
Published Works
- The structure and complexity of Nash equilibria for a selfish routing game (2002) (277)
- Selfish unsplittable flows (2005) (236)
- Space Efficient Hash Tables with Worst Case Constant Access Time (2003) (204)
- Enumerating subgraph instances using map-reduce (2012) (134)
- On the Competitive Ratio for Online Facility Location (2003) (113)
- On the Power of Deterministic Mechanisms for Facility Location Games (2012) (93)
- Atomic congestion games among coalitions (2006) (68)
- Winner-imposing strategyproof mechanisms for multiple Facility Location games (2010) (63)
- A primal-dual algorithm for online non-uniform facility location (2005) (60)
- Symmetry in Network Congestion Games: Pure Equilibria and Anarchy Cost (2005) (60)
- Stackelberg Strategies for Atomic Congestion Games (2007) (53)
- Incremental algorithms for Facility Location and k-Median (2004) (50)
- Online and incremental algorithms for facility location (2011) (50)
- Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy (2010) (41)
- Cost-Balancing Tolls for Atomic Network Congestion Games (2007) (40)
- NP-Completeness Results and Efficient Approximations for Radiocoloring in Planar Graphs (2000) (40)
- Strategyproof Facility Location for Concave Cost Functions (2013) (37)
- Frequency assignment in mobile and radio networks (1997) (36)
- On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users (2010) (31)
- Stochastic Congestion Games with Risk-Averse Players (2013) (27)
- Atomic Congestion Games: Fast, Myopic and Concurrent (2009) (25)
- On the Size and the Approximability of Minimum Temporally Connected Subgraphs (2016) (23)
- Memoryless facility location in one pass (2006) (23)
- Combinatorial Auctions Without Money (2013) (22)
- Efficient methods for selfish network design (2009) (20)
- Virtual European School-VES (1999) (20)
- Externalities among Advertisers in Sponsored Search (2011) (19)
- A Hamiltonian Approach to the Assignment of Non-reusable Frequencies (1998) (19)
- Opinion Dynamics with Local Interactions (2016) (18)
- Radiocoloring in planar graphs: Complexity and approximations (2005) (17)
- Truthfulness Flooded Domains and the Power of Verification for Mechanism Design (2013) (17)
- The Impact of Social Ignorance on Weighted Congestion Games (2009) (15)
- Improving Selfish Routing for Risk-Averse Players (2015) (14)
- Sub-exponential Approximation Schemes for CSPs: from Dense to Almost Sparse (2015) (13)
- Optimal Learning of Mallows Block Model (2019) (12)
- Hardness Results and Efficient Appromixations for Frequency Assignment Problems and the Radio Coloring Problem (2001) (11)
- On the efficiency of Influence-and-Exploit strategies for revenue maximization under positive externalities (2011) (10)
- Hardness Results and Efficient Approximations for Frequency Assignment Problems: Radio Labelling and Radio Coloring (2001) (10)
- Scheduling MapReduce Jobs and Data Shuffle on Unrelated Processors (2013) (9)
- Opinion Formation Games with Aggregation and Negative Influence (2018) (9)
- Graph Properties that Facilitate Travelling (1998) (9)
- A heuristic scheme for the recognition of progressive digital straight lines with unevenness (1988) (9)
- Learning Augmented Online Facility Location (2021) (9)
- Atomic Congestion Games: Fast, Myopic and Concurrent (2008) (8)
- Assignment of Reusable and Non-Reusable Frequencies (2002) (8)
- A microcoded RISC (1986) (8)
- Resolving Braess’s Paradox in Random Networks (2017) (8)
- Scheduling MapReduce Jobs Under Multi-round Precedences (2016) (7)
- Efficient Online Learning of Optimal Rankings: Dimensionality Reduction via Gradient Descent (2020) (7)
- Reallocating Multiple Facilities on the Line (2019) (7)
- A Selective Tour Through Congestion Games (2015) (7)
- Malleable scheduling beyond identical machines (2019) (7)
- Influence Maximization in Switching-Selection Threshold Models (2014) (6)
- Who to Trust for Truthfully Maximizing Welfare? (2015) (6)
- Strategyproof facility location with concave costs (2014) (6)
- A Risc-Type Structural Design of the Hermes Multiprocessor Kernel (1987) (6)
- Selfish Transportation Games (2017) (6)
- Cost-Balancing Tolls for Atomic Network Congestion Games (2008) (6)
- Metric-Distortion Bounds under Limited Information (2021) (5)
- A RISC-bit-sliced design of the HERMES multilevel vision system (1988) (5)
- The Power of Verification for Greedy Mechanism Design (2015) (5)
- (poly(log log n), poly(log log n))-Restricted Verifiers are Unlikely to Exist for Languages in NP (1996) (5)
- Mechanism Design with Selective Verification (2016) (5)
- Private and Non-private Uniformity Testing for Ranking Data (2021) (5)
- The Online Min-Sum Set Cover Problem (2020) (5)
- On the hardness of network design for bottleneck routing games (2012) (5)
- An interactive cooperative teleworking environment - telemethea (1996) (5)
- Differentially Private Regression with Unbounded Covariates (2022) (5)
- Opinion Dynamics with Limited Information (2018) (5)
- On Radiocoloring Hierarchically Specified Planar Graphs: PSPACE -completeness and Approximations (2002) (4)
- Radiocolorings in periodic planar graphs: PSPACE-completeness and efficient approximations for the optimal range of frequencies (2002) (4)
- Efficient Online Scheduling of Electric Vehicle Charging Using a Service-Price Menu (2021) (4)
- Conference Program Design with Single-Peaked and Single-Crossing Preferences (2016) (4)
- Efficient Parameter Estimation of Truncated Boolean Product Distributions (2020) (4)
- Efficient Algorithms for Learning from Coarse Labels (2021) (4)
- A Bridge between Liquid and Social Welfare in Combinatorial Auctions with Submodular Bidders (2018) (4)
- Aggregating Incomplete and Noisy Rankings (2020) (4)
- Online Facility Location in Evolving Metrics (2021) (4)
- Minimum Congestion Redundant Assignments to Tolerate Random Faults (2002) (4)
- An Interactive Cooperative Teleworking Environment-Tηλε μ αθεια ∗ (1996) (3)
- Efficient Money Burning in General Domains (2015) (3)
- Scheduling MapReduce Jobs on Identical and Unrelated Processors (2019) (3)
- Solving the (n 2 1)-Puzzle with 8 n 3 Expected Moves (2015) (3)
- Major Principles on the Design of an Educational Network (1977) (3)
- Assigning and Scheduling Generalized Malleable Jobs under Submodular Processing Speeds (2021) (2)
- Sampling Multiple Nodes in Large Networks: Beyond Random Walks (2021) (2)
- Efficient Money Burning in General Domains (2016) (2)
- Scheduling MapReduce Jobs on Unrelated Processors (2013) (2)
- Resolving Braess’s Paradox in Random Networks (2013) (2)
- Mechanism Design for Perturbation Stable Combinatorial Auctions (2020) (2)
- Efficient Online Learning for Dynamic k-Clustering (2021) (2)
- Efficient heuristic algorithms for correcting the Cascade Vulnerability Problem for interconnected networks (2006) (2)
- Assigning and Scheduling Generalized Malleable Jobs under Subadditive or Submodular Processing Speeds (2021) (1)
- On Radiocoloring Hierarchically Specified Planar Graphs: \( \mathcal{P}\mathcal{S}\mathcal{P}\mathcal{A}\mathcal{C}\mathcal{E} \) -Completeness and Approximations (2002) (1)
- Combinatorial and Global Optimization, Pp. ??{?? Assignment of Reusable and Non-reusable Frequencies (1998) (1)
- Label Ranking through Nonparametric Regression (2021) (1)
- Stochastic Opinion Dynamics for Interest Prediction in Social Networks (2021) (1)
- Efficient Truthful Scheduling and Resource Allocation through Monitoring (2021) (1)
- Node-Max-Cut and the Complexity of Equilibrium in Linear Weighted Congestion Games (2020) (1)
- Memoryless Algorithms for the Generalized k-server Problem on Uniform Metrics (2020) (1)
- Asymptotically Optimal Communication in Simple Mechanisms (2020) (1)
- An Interactive Cooperative Teleworking Environment (1996) (1)
- Improving Selfish Routing for Risk-Averse Players (2019) (1)
- Strategyproof Facility Location in Perturbation Stable Instances (2021) (1)
- Combinatorial Auctions Without Money (2015) (1)
- Identity testing for Mallows model (2021) (1)
- The Maximum Latency of Unsplittable Flows in Capacitated Networks (2004) (1)
- Graph Connectivity with Noisy Queries (2022) (1)
- Formation Games with Aggregation and Negative Influence ? (2017) (0)
- The Impact of Social Ignorance on Weighted Congestion Games (2011) (0)
- HIPPOCRATES : A Tool for Distance Education (2000) (0)
- Algorithmic Game Theory: 12th International Symposium, SAGT 2019, Athens, Greece, September 30 – October 3, 2019, Proceedings (2019) (0)
- Local Aggregation in Preference Games (2020) (0)
- On Radiocoloring Hierarchically Specified Planar Graphs: % MathType!MTEF!2!1!+-% feaafiart1ev1aaatCvAUfeBSjuyZL2yd9gzLbvyNv2CaerbuLwBLn% hiov2DGi1BTfMBaeXatLxBI9gBaerbd9wDYLwzYbItLDharqqtubsr% 4rNCHbGeaGqiVu0Je9sqqrpepC0xbbL8F4rqqrFfpeea0xe9Lq-Jc9% vqaqpepm0xbba9pwe9Q8fs0-yqaqpepae9pg0FirpepeKkFr0xf (2002) (0)
- Minimum and Maximum Category Constraints in the Orienteering Problem with Time Windows (2019) (0)
- Linear Label Ranking with Bounded Noise (2022) (0)
- Learning Powers of Poisson Binomial Distributions (2017) (0)
- Opinion Formation Games with Aggregation and Negative Influence (2018) (0)
- A Constant-Factor Approximation for Generalized Malleable Scheduling under M♮-Concave Processing Speeds (2021) (0)
- A Glimpse at Paul G. Spirakis (2015) (0)
- Scheduling MapReduce Jobs on Identical and Unrelated Processors (2019) (0)
- Linear Programming and Fast ParallelApproximability ? (2007) (0)
- 17 : 2 Malleable Scheduling Beyond Identical Machines 1 (2019) (0)
- Object Allocation and Positive Graph Externalities (2020) (0)
- Working Paper on Revenue Maximization in Generalized Deferred-Acceptance Auctions (2020) (0)
- The Stru ture and Complexity of NashEquilibria for a Sel sh Routing Game ? (2002) (0)
- Sampling and Optimal Preference Elicitation in Simple Mechanisms (2022) (0)
- On the Approximability of Multistage Min-Sum Set Cover (2021) (0)
- Special issue on algorithmic game theory (SAGT 2019) (2022) (0)
- Covering Clients with Types and Budgets (2018) (0)
- Efficient lineage for SUM aggregate queries (2013) (0)
- A Mechanism Design and Learning Approach for Revenue Maximization on Cloud Dynamic Spot Markets (2021) (0)
- Estimating the Number of Induced Subgraphs from Incomplete Data and Neighborhood Queries (2021) (0)
- An Online Truthful Algorithm for Menu-Based Scheduling in Electric Vehicle Charging Networks (2022) (0)
- Perfect Sampling from Pairwise Comparisons (2022) (0)
- Obvious Strategyproofness, Bounded Rationality and Approximation (cid:63) The Case of Machine Scheduling (2019) (0)
- Preface to Special Issue on Algorithmic Game Theory (2015) (0)
- Petri-net modeling of the hermes multiprocessor vision system (1989) (0)
- A Constant-Factor Approximation for Generalized Malleable Scheduling Under $M^\natural $-Concave Processing Speeds (2021) (0)
- Detecting and analysing the topology of the cosmic web with spatial clustering algorithms I: Methods (2022) (0)
- Algorithmic Issues in Coalitional and Dynamic Network Games (2005) (0)
- Who to Trust for Truthful Facility Location (2017) (0)
- On the distortion of single winner elections with aligned candidates (2022) (0)
- Random Bit Recycling , PCPs andthe Complexity of NP ? (2007) (0)
- Graph Labelling and Assignment of Non-ReusableFrequencies ? (2007) (0)
- Dimensionality and Coordination in Voting: The Distortion of STV (2022) (0)
- Efficient Redundant Assignments under Fault-Tolerance Constraints (1999) (0)
- M ay 2 01 9 Reallocating Multiple Facilities on the Line ∗ (2019) (0)
- Solving Inverse Problems for Spectral Energy Distributions with Deep Generative Networks (2020) (0)
- Escaping Braess's paradox through approximate Caratheodory's theorem (2022) (0)
- Machine Partitioning and Scheduling under Fault-Tolerance Constraints (2000) (0)
- Minimum Congestion Redundant Assignments (2016) (0)
- An Upper Bound on Redundant AssignmentReliability ? (2007) (0)
- Random Walks, Conditional Hitting Sets and Partial Derandomization (1998) (0)
- Preface to Special Issue on Algorithms and Complexity (2019) (0)
- Preface to Special Issue on Algorithmic Game Theory (2015) (0)
- Stathis Zachos at 70! (2017) (0)
- Strategyproof Facility Location for Concave Cost Functions (2015) (0)
- Node Max-Cut and Computing Equilibria in Linear Weighted Congestion Games (2019) (0)
- Dimensionality, Coordination, and Robustness in Voting (2021) (0)
- Multilingual implementations of OSI applications (2000) (0)
- Correction to: Algorithmic Game Theory (2019) (0)
- Algorithms and Complexity (2015) (0)
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