Steven K. Feiner
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American computer scientist
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Steven K. Feinercomputer-science Degrees
Computer Science
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#586
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Computer Science
Steven K. Feiner's Degrees
- PhD Computer Science Brown University
- Masters Computer Science Stanford University
- Bachelors Electrical Engineering Princeton University
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Why Is Steven K. Feiner Influential?
(Suggest an Edit or Addition)According to Wikipedia, Steven K. Feiner is an American computer scientist, serving as Professor for computer science at Columbia University in the field of computer graphics. He is well-known for his research in augmented reality , and co-author of Computer Graphics: Principles and Practice. He directs the Columbia University Computer Graphics and User Interface Lab.
Steven K. Feiner's Published Works
Published Works
- Recent Advances in Augmented Reality (2001) (3673)
- A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment (1997) (1154)
- Knowledge-based augmented reality (1993) (1060)
- Computer graphics: principles and practice (2nd ed.) (1990) (938)
- Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system (1999) (531)
- Exploring the Benefits of Augmented Reality Documentation for Maintenance and Repair (2011) (453)
- Perceptual issues in augmented reality revisited (2010) (421)
- View management for virtual and augmented reality (2001) (366)
- Combating VR sickness through subtle dynamic field-of-view modification (2016) (359)
- Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret (2009) (352)
- Windows on the world: 2D windows for 3D augmented reality (1993) (335)
- Introduction to Computer Graphics (1993) (321)
- Augmented Reality in Architectural Construction, Inspection, and Renovation (1996) (302)
- Worlds within worlds: metaphors for exploring n-dimensional virtual worlds (1990) (291)
- Gaze locking: passive eye contact detection for human-object interaction (2013) (270)
- Automating the generation of coordinated multimedia explanations (1991) (261)
- Information filtering for mobile augmented reality (2000) (255)
- Visual task characterization for automated visual discourse synthesis (1998) (240)
- Augmented reality in the psychomotor phase of a procedural task (2011) (238)
- Patient engagement in the inpatient setting: a systematic review (2014) (224)
- Automated generation of intent-based 3D Illustrations (1991) (224)
- Situated documentaries: embedding multimedia presentations in the real world (1999) (213)
- Augmented reality: a new way of seeing. (2002) (210)
- Searching the World's Herbaria: A System for Visual Identification of Plant Species (2008) (210)
- A standard reference model for intelligent multimedia presentation systems (1997) (205)
- Near real-time shadow generation using BSP trees (1989) (196)
- Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality (2003) (193)
- Computer Graphics - Principles and Practice, 3rd Edition (1990) (191)
- Collaborative mixed reality visualization of an archaeological excavation (2004) (178)
- Enveloping users and computers in a collaborative 3D augmented reality (1999) (165)
- Coordinating Text and Graphics in Explanation Generation (1989) (157)
- SiteLens: situated visualization techniques for urban site visits (2009) (143)
- Virtual Replicas for Remote Assistance in Virtual and Augmented Reality (2015) (134)
- Visualizing n-dimensional virtual worlds with n-vision (1990) (133)
- Rubbing and tapping for precise and rapid selection on touch-screen displays (2008) (127)
- Apex: An Experiment in the Automated Creation of Pictorial Explanations (1985) (126)
- Hybrid user interfaces: breeding virtually bigger interfaces for physically smaller computers (1991) (124)
- A Survey of Automated Layout Techniques for Information Presentations (2005) (118)
- A distributed 3D graphics library (1998) (118)
- The Flexible Pointer: An Interaction Technique for Selection in Augmented and Virtual Reality (2003) (117)
- A tablet computer application for patients to participate in their hospital care. (2011) (115)
- First steps toward an electronic field guide for plants (2006) (115)
- Balloon Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D Selection (2007) (115)
- User interface management techniques for collaborative mobile augmented reality (2001) (110)
- A history-based macro by example system (1992) (105)
- Evaluation of visual balance for automated layout (2004) (104)
- Dynamic space management for user interfaces (2000) (104)
- AutoVisual: rule-based design of interactive multivariate visualizations (1993) (103)
- Cross-dimensional gestural interaction techniques for hybrid immersive environments (2005) (103)
- Fast object-precision shadow generation for area light sources using BSP trees (1992) (102)
- Directing attention and influencing memory with visual saliency modulation (2011) (95)
- Augmented Reality for Maintenance and Repair (ARMAR) (2007) (91)
- An annotated situation-awareness aid for augmented reality (2002) (90)
- Cutaways and ghosting: satisfying visibility constraints in dynamic 3D illustrations (1992) (90)
- Authoring 3D hypermedia for wearable augmented and virtual reality (2003) (89)
- An experimental system for creating and presenting interactive graphical documents (1982) (89)
- Developing an augmented reality racing game (2008) (86)
- SenseShapes: using statistical geometry for object selection in a multimodal augmented reality (2003) (84)
- Editable graphical histories (1988) (81)
- Software technology for wireless mobile computing (1991) (81)
- Exploring interaction with a simulated wrist-worn projection display (2005) (81)
- Automated presentation planning of animation using task decomposition with heuristic reasoning (1993) (80)
- Spatial computing (2015) (79)
- Future multimedia user interfaces (1996) (77)
- Issues in the automated generation of animated presentations (1990) (77)
- A grid-based approach to automating display layout (1998) (74)
- Opportunistic Tangible User Interfaces for Augmented Reality (2010) (73)
- PERSIVAL, a system for personalized search and summarization over multimedia healthcare information (2001) (73)
- Architectural Anatomy (1995) (72)
- Virtual projection: exploring optical projection as a metaphor for multi-device interaction (2012) (70)
- Inferring constraints from multiple snapshots (1993) (67)
- Seeing into the past: creating a 3D modeling pipeline for archaeological visualization (2004) (67)
- Steps Toward Accommodating Variable Position Tracking Accuracy in a Mobile Augmented Reality System (2001) (66)
- Negotiation for automated generation of temporal multimedia presentations (1997) (66)
- Language-level support for exploratory programming of distributed virtual environments (1996) (66)
- Opportunistic controls: leveraging natural affordances as tangible user interfaces for augmented reality (2008) (66)
- Annotating the real world with knowledge-based graphics on a see-through head-mounted display (1992) (64)
- Data characterization for automatically visualizing heterogeneous information (1996) (64)
- Patient Experiences Using an Inpatient Personal Health Record (2016) (64)
- Interacting with hidden content using content-aware free-space transparency (2004) (63)
- Computer graphics (2nd ed. in C): principles and practice (1995) (60)
- Mobile augmented reality interaction techniques for authoring situated media on-site (2006) (59)
- Visual Hints for Tangible Gestures in Augmented Reality (2007) (57)
- WeARHand: Head-worn, RGB-D camera-based, bare-hand user interface with visually enhanced depth perception (2014) (55)
- Multi-monitor mouse (2005) (55)
- Personalized Digital Television (2004) (55)
- Virtual Vouchers: Prototyping a Mobile Augmented Reality User Interface for Botanical Species Identification (2006) (55)
- An interaction system for watch computers using tactile guidance and bidirectional segmented strokes (2004) (53)
- BRIDGING THE GAPS: HYBRID TRACKING FOR ADAPTIVE MOBILE AUGMENTED REALITY (2004) (52)
- User Interfaces for Mobile Augmented Reality Systems (2003) (52)
- Wearing It Out : First Steps Toward Mobile Augmented Reality Systems (1999) (49)
- A Visual Language for Browsing, Undoing, and Redoing Graphical Interface Commands (1989) (48)
- Introduction to Computer Graphics Macintosh Version Software of SRGP and SPHIGS Software (1994) (48)
- Generating coordinated multimedia explanations (1990) (47)
- Generating Cross-References for Multimedia Explanation (1992) (47)
- Interactive tools for inpatient medication tracking: a multi-phase study with cardiothoracic surgery patients (2016) (44)
- Designing AR Visualizations to Facilitate Stair Navigation for People with Low Vision (2019) (44)
- Relaxed selection techniques for querying time-series graphs (2009) (43)
- The importance of being mobile: some social consequences of wearable augmented reality systems (1999) (42)
- Of Vampire mirrors and privacy lamps: privacy management in multi-user augmented environments (1998) (42)
- Unit: modular development of distributed interaction techniques for highly interactive user interfaces (2004) (41)
- Content-aware scrolling (2006) (41)
- Graphical editing by example (1993) (41)
- Physician-driven management of patient progress notes in an intensive care unit (2010) (41)
- Urban Computing and Mobile Devices (2007) (41)
- Interaction and presentation techniques for shake menus in tangible augmented reality (2009) (40)
- Spatially aware handhelds for high-precision tangible interaction with large displays (2009) (40)
- Coarse, inexpensive, infrared tracking for wearable computing (2003) (39)
- Top-down hierarchical planning of coherent visual discourse (1997) (37)
- Seeing the forest for the trees: hierarchical displays of hypertext structures (1988) (36)
- Interactive constraint-based search and replace (1992) (36)
- Information at a Glance (2002) (35)
- Immersive mixed-reality configuration of hybrid user interfaces (2005) (35)
- Awareness of the Care Team in Electronic Health Records (2011) (34)
- Engaging hospitalized patients in clinical care: Study protocol for a pragmatic randomized controlled trial. (2016) (34)
- Remote collaboration in AR and VR using virtual replicas (2017) (34)
- An Architecture for Knowledge-Based Graphical Interfaces (1988) (34)
- My own private kiosk: privacy-preserving public displays (2004) (33)
- Designing a mobile user interface for automated species identification (2007) (33)
- ParaFrustum: visualization techniques for guiding a user to a constrained set of viewing positions and orientations (2014) (33)
- Scope: automated generation of graphical interfaces (1989) (32)
- Subtle cueing for visual search in augmented reality (2012) (31)
- Prototyping retractable string-based interaction techniques for dual-display mobile devices (2006) (31)
- Quick viewpoint switching for manipulating virtual objects in hand-held augmented reality using stored snapshots (2012) (31)
- MAGIC: an experimental system for generating multimedia briefings about post-bypass patient status. (1996) (30)
- Rubbing the Fisheye: Precise Touch-Screen Interaction with Gestures and Fisheye Views (2003) (30)
- Designing inpatient technology to meet the medication information needs of cardiology patients (2012) (30)
- Data Integration and Access - The Digital Government Research Center's Energy Data Collection (EDC) Project (2002) (29)
- Breaking the Barriers to True Augmented Reality (2015) (29)
- Focus and Context in Mixed Reality by Modulating First Order Salient Features (2010) (29)
- Towards Coordinated Temporal Multimedia Presentations (1993) (29)
- 3D referencing techniques for physical objects in shared augmented reality (2012) (28)
- Specifying composite illustrations with communicative goals (1989) (27)
- Comparing steering-based travel techniques for search tasks in a CAVE (2011) (27)
- Prototyping an Outdoor Mobile Augmented Reality Street View Application (2009) (27)
- Single-handed interaction techniques for multiple pressure-sensitive strips (2004) (26)
- An integrated system for creating and presenting complex computer-based documents (1981) (25)
- The Effect of Narrow Field of View and Information Density on Visual Search Performance in Augmented Reality (2019) (25)
- Leveraging Patient-Reported Outcomes Using Data Visualization (2018) (25)
- Interaction techniques using prosodic features of speech and audio localization (2005) (24)
- Research issues in perception and user interfaces (1994) (24)
- Supporting interactivity in automated 3D illustrations (1993) (23)
- Automated design of virtual worlds for visualizing multivariate relations (1992) (23)
- A Nose Gesture Interface Device: Extending Virtual Realities (1991) (22)
- A menu interface for wearable computing (2002) (21)
- Rolling and shooting: two augmented reality games (2010) (20)
- Attributes of Subtle Cues for Facilitating Visual Search in Augmented Reality (2014) (19)
- Managing networks through a virtual world (1995) (19)
- Interactive Multimedia Explanation for Equipment Maintenance and Repair (1990) (19)
- Travel in large-scale head-worn VR: Pre-oriented teleportation with WIMs and previews (2017) (19)
- A Distributed 3 D Graphics Library (1998) (17)
- The Representation and Use of a Visual Lexicon for Automated Graphics Generation (1997) (17)
- Poster: 3D referencing for remote task assistance in augmented reality (2013) (17)
- Proceedings of the 15th International Conference on the Foundations of Digital Games (2012) (17)
- Management of broadband networks using 3D virtual world (1993) (17)
- Virtual Reality Unbound (1995) (16)
- Visualizing and navigating complex situated hypermedia in augmented and virtual reality (2006) (16)
- Research Paper: Generation and Evaluation of Intraoperative Inferences for Automated Health Care Briefings on Patient Status After Bypass Surgery (2001) (16)
- Combined research and curriculum development of nontraditional manufacturing (2005) (16)
- Physician Attitudes about Patient-Facing Information Displays at an Urban Emergency Department. (2010) (15)
- From GPS and virtual globes to spatial computing - 2020 (2015) (15)
- Pointer warping in heterogeneous multi-monitor environments (2007) (14)
- A study of communication in the Cardiac Surgery Intensive Care Unit and its implications for automated briefing (2000) (14)
- Wearable Computing, 3D Aug* Reality, Photographic/Videographic Gesture Sensing, and Veillance (2015) (14)
- Hands-Free Interaction for Augmented Reality in Vascular Interventions (2018) (13)
- Collaborative Virtual Reality for Low-Latency Interaction (2018) (13)
- Interference avoidance in multi-user hand-held augmented reality (2009) (13)
- Evaluation of an Eyes-Free Cursorless Numeric Entry System for Wearable Computers (2006) (13)
- Computer Graphics in C#: Principles and Practices (2008) (12)
- A hypermedia authoring tool for augmented and virtual reality (2003) (12)
- Exploratory programming of distributed augmented environments (1999) (12)
- The Development of Mobile Augmented Reality (2012) (12)
- COMET: generating coordinated multimedia explanations (1991) (12)
- Digitally modeling, visualizing and preserving archaeological sites (2004) (11)
- Real-time 4D animation on a 3D graphics workstation (1989) (11)
- Interaction Techniques for Exploring Historic Sites through Situated Media (2006) (11)
- Providing Assistance for Orienting 3D Objects Using Monocular Eyewear (2016) (11)
- Vertical Vergence Calibration for Augmented Reality Displays (2006) (11)
- A history of editable graphical histories (1993) (10)
- ICthroughVR: Illuminating Cataracts through Virtual Reality (2019) (10)
- A virtual world for network management (1993) (10)
- Redefining the User Interface : Augmented Reality (2007) (10)
- Research frontiers in virtual reality (1994) (10)
- Creating hybrid user interfaces with a 2D multi-touch tabletop and a 3D see-through head-worn display (2011) (10)
- Generating Multimedia Briefings: Coordinating Language and Illustration (1998) (10)
- The AIL automated interface layout system (2002) (10)
- A graphical user interface toolkit approach to thin-client computing (2002) (10)
- Content-aware layout (2007) (9)
- SnapAR: Storing snapshots for quick viewpoint switching in hand-held augmented reality (2010) (9)
- Virtual Reality Software and Technology (Introduction to the Special Section) (1996) (9)
- Augmented reality tower technology flight test (2014) (9)
- Virtual reality: software and technology (1996) (9)
- Multi-Language Edit-and-Continue for the Masses (2005) (9)
- Automated Visual Presentation: From Heterogeneous Information to Coherent Visual Discourse (1998) (9)
- Workplane-Orientation – Sensing Techniques for Tablet PCs (9)
- LeafView: A User Interface for Automated Botanical Species Identification and Data Collection (2006) (9)
- Unit — A modular framework for interaction technique design , development and implementation (2002) (9)
- Mixed reality: where real and virtual worlds meet (1999) (8)
- Hands-free augmented reality for vascular interventions (2018) (8)
- Collaborative Visualization of an Archaeological Excavation (2003) (8)
- Efficiently planning coherent visual discourse (1998) (7)
- Dynamic 3D illustrations with visibility constraints (1991) (7)
- Manipulating 3D Anatomic Models in Augmented Reality: Comparing a Hands-Free Approach and a Manual Approach (2019) (7)
- ActiveNotes: computer-assisted creation of patient progress notes (2009) (7)
- Editable graphical histories: the video (1991) (7)
- Environment management for hybrid user interfaces (2000) (7)
- UIST'007 (panel): where will we be ten years from now? (1997) (6)
- An Evaluation of Automatically Generated Briefings of Patient Status (2004) (6)
- XREye: Simulating Visual Impairments in Eye-Tracked XR (2020) (6)
- [POSTER] Interactive Visualizations for Monoscopic Eyewear to Assist in Manually Orienting Objects in 3D (2015) (6)
- A Hybrid RTK GNSS and SLAM Outdoor Augmented Reality System (2019) (6)
- Collaborative exploration of urban data in virtual and augmented reality (2018) (6)
- IMPROVISE: Automated Generation of Animated Graphics for Coordinated Multimedia Presentations (1998) (6)
- Free-Space Transparency: Exposing Hidden Content Through Unimportant Screen Space (2003) (6)
- Poster: Shake menus: Towards activation and placement techniques for prop-based 3D graphical menus (2009) (5)
- Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment (2008) (5)
- Webizing mobile AR contents (2013) (5)
- Using Multi-Level Precueing to Improve Performance in Path-Following Tasks in Virtual Reality (2021) (5)
- Generating efficient virtual worlds for visualization using partial evaluation and dynamic compilation (1997) (5)
- Automated generation of visual discourse (1999) (5)
- UIST'007: Where Will We Be Ten Years from Now? (Panel). (1997) (5)
- Virtual reality [Guest Editor] (2000) (5)
- Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology (2004) (5)
- Authoring and presenting situated media in augmented and virtual reality (2006) (5)
- Mercury: A Messaging Framework for Modular UI Components (2018) (5)
- SpaceTokens: Interactive Map Widgets for Location-centric Interactions (2018) (5)
- Evaluating subtle cueing in head-worn displays (2014) (5)
- Eyewear Computing for Skill Augmentation and Task Guidance (2016) (5)
- Virtual worlds for visualizing information (1992) (5)
- Personalized Compass: A Compact Visualization for Direction and Location (2016) (5)
- An Experimental Hybrid User Interface for Collaboration (1999) (5)
- Wearable 3D Graphics for Augmented Reality: A Case Study of Two Experimental Backpack Computers (2000) (4)
- Generating customized text and graphics in the COMET explanation testbed (1991) (4)
- An extended menu navigation interface using multiple pressure-sensitive strips (2003) (4)
- Computer generation of pictorial explanations (1987) (4)
- Cursorless interaction techniques for wearable and mobile computing (2007) (4)
- Designing effective pictures: is photographic realism the only answer? (1988) (4)
- Augmented Reality Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system (1999) (4)
- Using Prosodic Features of Speech and Audio Localization in Graphical User Interfaces (2003) (4)
- Exploring interfaces to botanical species classification (2010) (4)
- COVIZ: Visualization of Effects of COVID-19 on New York City Through Socially Impactful Virtual Reality (2021) (4)
- A framework to facilitate reusable, modular widget design for real-time interactive systems (2016) (4)
- Future Technical Documentation Delivery Systems for Naval Maintenance and Repair. (1979) (3)
- Patient-centered tools for medication information search (2014) (3)
- An evaluation of automatically generated briefings of patient status. (2004) (3)
- Subtle cueing for visual search in head-tracked head worn displays (2013) (3)
- Personalized Compass: A Demonstration of a Compact Visualization for Direction and Location (2016) (3)
- Poster: Manipulating virtual objects in hand-held augmented reality using stored snapshots (2012) (3)
- Research in 3D user interface design at Columbia University (1996) (3)
- VITA: visual interaction tool for archaeology (demo) (2004) (3)
- MiXR: A Hybrid AR Sheet Music Interface for Live Performance (2020) (3)
- A Testbed for Exploring Multi-Level Precueing in Augmented Reality (2022) (3)
- Visual end user configuration of hybrid user interfaces (2004) (3)
- A Touring Hachine: Prototgping 3D Hobite Augmented Reatitg Sgstems for Exptoring the Urban Environment (1997) (3)
- Mobile augmented reality: a complex human-centered system (2001) (3)
- IEEE Symposium on 3D User Interfaces 2007 (2007) (3)
- AUGMENTED REALITY FOR COLLABORATIVE EXPLORATION OF UNFAMILIAR ENVIRONMENTS (2003) (3)
- Mitigation of VR Sickness during Locomotion with a Motion-Based Dynamic Vision Modulator. (2022) (2)
- 3:54 PM Abstract No. 29 Augmented reality guidance for cerebral angiography (2018) (2)
- Precueing Object Placement and Orientation for Manual Tasks in Augmented Reality (2022) (2)
- Remedy: Supporting consumer-centered medication information search (2013) (2)
- ARmonica: a collaborative sonic environment (2010) (2)
- Introduction to the special issue on virtual reality software and technology (1995) (2)
- Message from the Paper Chairs and Guest Editors (2012) (2)
- Guest editor's introduction special issue on mixed reality (2002) (2)
- 9 Chapter Nine Mobile Augmented Reality (2003) (2)
- Using augmented snapshots for viewpoint switching and manipulation in augmented reality (2012) (2)
- Adding insight through animation in augmented reality (1996) (2)
- Evaluating Positional Head-Tracking in Immersive VR for 3D Designers (2016) (2)
- Augmented Reality User Interfaces to an Electronic Field Guide (2006) (2)
- Virtual reality software & technology:proceedings of the VRST'94 conference 23-26 August 1994, Singapore (1994) (2)
- VITA: Visual Interaction Tool for Archaeology (2016) (2)
- 1 Computational Tools for Modeling , Visualizing and Analyzing Historic and Archaeological Sites (2004) (2)
- View management for distributed user interfaces (2005) (2)
- A Web-based curriculum development on nontraditional manufacturing with interactive features (2005) (2)
- Taking it to the streets: how virtual reality can change mobile computing (2003) (1)
- An analysis of COMET and MAGIC using the standard reference model for intelligent multimedia presentation systems (1997) (1)
- Authoring Large Hypermedia Documents with IGD (1991) (1)
- Interim Results of a Randomized Controlled Trial on Inpatient Engagement (2015) (1)
- Virtual Reality Software and Technology 94, (VRST '94) Held at Institute of Systems Science (ISS), Kent Ridge, Singapore on 23-26 August 1994. (1994) (1)
- Wireless wearables for virtual and augmented reality (2016) (1)
- Designing for Ease of Use of Inpatient Technology to Communicate Medication Therapies (2011) (1)
- Engineering information abstract (Part I)Standard reference model for intelligent multimedia presentation systems (1999) (1)
- Proceedings of the 2008 ACM symposium on Virtual reality software and technology (2008) (1)
- Interaction issues in visualization: requirements, techniques, and devices (1990) (1)
- Computer Graphics SRGP/SPHIGS for Macintosh (1995) (1)
- Addressing Information Overload in Urban Augmented Reality Applications (2013) (1)
- Adaptive Visual Cues for Guiding a Bimanual Unordered Task in Virtual Reality (2022) (1)
- Augmented reality task guidance for international space station stowage operations (2018) (1)
- Evaluating the effect of positional head-tracking on task performance in 3D modeling user interfaces (2017) (1)
- Hybrid UIs for Music Exploration in AR and VR (2018) (1)
- Lets go out: Research in outdoor mixed and augmented reality (2009) (1)
- 6.2 Experimental Results (1988) (1)
- Collaboration in Mediated and Augmented Reality (CiMAR) Summary (2015) (1)
- Experiences on Attention Direction through Manipulation of Salient Features (2010) (1)
- Knowledge-based graphical interfaces for presenting technical information (1988) (1)
- Spatial Computing ∗ : Accomplishments , Opportunities , and Research Needs (2013) (1)
- Representing and Processing Screen Space in Augmented Reality (2007) (1)
- Augmented Reality Guidance for Configuring an Anesthesia Machine to Serve as a Ventilator for COVID-19 Patients (2021) (1)
- Scene Editing as Teleoperation: A Case Study in 6DoF Kit Assembly (2021) (1)
- Dynamic, Abstract Representations of Audio in a Mobile Augmented Reality Conferencing System (2011) (1)
- Directions and frameworks for effective telepresence (2004) (1)
- Session details: Games: community + communication (2012) (0)
- Synesthesia AR: Creating Sound-to-Color Synesthesia in Augmented Reality (2022) (0)
- Proceedings : IEEE Virtual Reality 2000 : 18-22 March 2000, New Brunswick, New Jersey (2000) (0)
- Keynote speaker: Getting real (2016) (0)
- Session details: Seeing, walking and being in spatial VEs (2014) (0)
- On Beyond GUI (2007) (0)
- Proceedings of the conference on Virtual reality software and technology (1994) (0)
- DIAL: DIagrammatic Animation Language Tutorial and Reference Manual (1987) (0)
- Editorial (2005) (0)
- Computer vision in 3D interactivity (panel) (1998) (0)
- Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2008, Bordeaux, France, October 27-29, 2008 (2008) (0)
- IBM Research Report activeNotes: Computer-Assisted Creation of Patient Progress Notes in a Hospital Environment (2008) (0)
- Session details: 3D (2011) (0)
- PXEL COLORWALUES AT THE FLASH CORRUPTED PXELLOCATIONS (2017) (0)
- Automated Generation of Three-Dimensional Virtual Worlds for Task Explanation (1992) (0)
- Guest Editors' Introduction (2002) (0)
- Session details: Interacting with hands, eyes, and images (2009) (0)
- Putting the Surface in Context Final Report 2009 – 2010 (2011) (0)
- 1 activeNotes : Computer-Assisted Creation of Patient Progress Notes in a Hospital Environment (2008) (0)
- A Location-Triggered Augmented Reality Walking Tour Using Snap Spectacles 2021 (2022) (0)
- Enabling large-scale outdoor Mixed Reality and Augmented Reality (2011) (0)
- The sorcerer's apprentice (panel): ubiquitous computing and graphics (1998) (0)
- Session details: Smart interaction techniques 1 (2005) (0)
- Interactive Multimedia Explanation for Equipment Maintenance and Repair (0)
- u BRIDGING THE GAPS : HYBRID TRACKING FOR ADAPTIVE MOBILE AUGMENTED REALITY (2004) (0)
- Session details: Gestures (2011) (0)
- Development and Evaluation of Mixed Reality Interaction Techniques (2016) (0)
- Software Technology for Wireless Mobile Computing Daniel Duchamp (1991) (0)
- Knowledge-based design of 3D graphics and virtual worlds (1993) (0)
- 2014 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2014, Munich, Germany, September 10-12, 2014 (2014) (0)
- Session details: Interacting with hands, eyes, and images (2009) (0)
- Session details: VR/AR (2017) (0)
- Enabling large-scale outdoor mixed reality and augmented reality (2011) (0)
- Interactive Multimedia Explanation for Equipment Maintenance and Repair (0)
- Surface Region Optimization 12 11] G. Elber. Free Form Surface Analysis Using a Hybrid of Symbolic and Numeric Surface Region Optimization Surface Region Optimization Surface Region Optimization Surface Region Optimization (0)
- Line Drawing Algorithm on an Interleaved Grid (2021) (0)
- HoloFight: An Augmented Reality Fighting Game (2021) (0)
- [38] O. Sudarsky and C. Gotsman. Output-sensitive Rendering and Communication in Dynamic A. Funkhouser. Ring: a Client-server System for Multi-user Virtual Environments. in Bibliography Summary and Conclusions (0)
- Unsolved problems in mobile computer graphics and interaction (2002) (0)
- Integration of Knowledge Bases into an Environment of Portable Electronic Notebooks (1990) (0)
- Session details: Papers: manipulating video (2013) (0)
- Visual Hints for Tangible Gestures (2007) (0)
- SIGCHI Lifetime Research Award Talk-Seeing Past Looking Forward (2018) (0)
- ISSUES IN GENERATING GRAPHICAL EXPLANATIONSt (2015) (0)
- Guest Editors' Introduction: Virtual Reality (2000) (0)
- Maintaining Visibility Constraints for View Management in 3D User Interfaces (2005) (0)
- AFRL-RH-WP-TR-2007-0112 Augmented Reality for Maintenance and Repair ( ARMAR ) (2007) (0)
- Designing for Adoption: A Living Laboratory for Health IT (2010) (0)
- Turning VR inside out: thoughts about where we are heading (2004) (0)
- Automated layout of information presentations (2005) (0)
- Session details: Scratching, tapping, rubbing and rolling (2008) (0)
- [38] O. Sudarsky and C. Gotsman. Output-sensitive Rendering and Communication in Dynamic A. Funkhouser. Ring: a Client-server System for Multi-user Virtual Environments. in Summary and Conclusions (0)
- Workshop 2: Classifying the AR presentation space (2012) (0)
- Erratum to "Efficiently planning coherent visual discourse" [Knowledge-Based Systems 10 (1998) 275-286] (1999) (0)
- Session details: Session 2: environments (2003) (0)
- Toward Automated Visual Management and Presentation of Content Recommendations for Patient Note Generation (2008) (0)
- Expert systems and hypertext (1989) (0)
- Session details: Graphs (2010) (0)
- Proceedings of 2012 IEEE Virtual Reality, VR 2012 (2012) (0)
- Using an Inpatient Personal Health Record to Enhance Patient-Provider Communication (2012) (0)
- Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, Santa Fe, NM, USA, October 24-27, 2004 (2004) (0)
- Surface Region Optimization (2001) (0)
- The future is here: augmented and virtual reality (full text not available) (2014) (0)
- C O O R D I N A T I N G TEXT AND GRAPHICS IN EXPLANATION G E N E R A T I O N (2006) (0)
- Papers Reviewers (2017) (0)
- Precueing Sequential Rotation Tasks in Augmented Reality (2022) (0)
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